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flying mounted fighting?

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  • FluteFlute Member UncommonPosts: 455

    And just because ... "the BC zones lack that because of flying mounts."  No, they lack that [world PvP] because of falling player numbers to area of play-space ratio.   The BC zones are huge for the number of people in there at one time, it's not really surprising world PvP is less than in the more confined "T" shape of Winterspring.  The reason BC needed such huge zones was that the xp level requirements between 60 and 70 are radically higher than before 60, so they needed content to make the journey from 60 to 70 more interesting, but to place that content they effectively spread players thinly.  The base of all of that was the xp design, and the content to meet it.  Vanguard is the same but in reverse in many ways, as they changed the xp design which now no longer "fits" the playspace and flow through for the content in it.

    The shape of playspace impacts PvP (and PvE) much more than people might realize, although I seriously doubt that WAR's designers have missed such an obvious aspect. 

    Flying mounts just reduce the time between point A and point B, they don't really change much else (other than being FUN!) unless the area design was that to get to point B you were meant to defeat encounter C, but with a flying mount could just pass it by.  That is the case in WoW currently because Blizzard didn't choose to make "encounter C" look up.  As I mentioned, ballistae, archers, magic

     

  • gropheugropheu Member Posts: 34

     wow is a pve game.

     

    Was , it is, and will be a pve game.  And the few pvp in  game (4bgs wiht afks +arenas with combos+ halas (?)) is broke and sad. The main goal is pve...and sometimes tehy give a bone to pvp.

    Fly mounts are good for carebears, good for wow, not for war.  And flying mounts fight? waht is that? spam 1 key or will be like the amazing pvp in halas?

    Tons of ppl that want a pvp mmo, let pve for blizzard. tehy do a great job for 8-80 years old ppl, and iam not beeing ironic, very good pve and polish game, like we all konw, but we want war in a war game! we want pvp!!!! Carebears i beg you, pls, pls stay in wow.  

     

  • FluteFlute Member UncommonPosts: 455

    Mounts fight?  Are you kidding me?  

    The mount in most Warhammer armies is scarier than the rider, especially the ones that caused terror checks.  That said, I like pegasai, they are pretty.

    If you haven't played UO PvP when the world was one with pets and mounts that cast their own spells independently, then well... go back to WoW and marvel at how novel and innovative it is.  Seriously, the lore in Warhammer gives WAR a massive resource, and I for one will be bitterly disappointed if they do bring in flying mounts some day but they are just a pretty graphic for a movement bonus.  A mount should have a personality of its own, and fight on its own too.  UO did it nine years ago, it's not as if there is any excuse not to.

    I suppose for flying mounts / mounts everyone needs to stop thinking WoW and Vanguard, where they are nothing more than movement modifiers.  Go back to UO... mounts had their own identities, and yes, they could tip the balance in PvP.  I loved that nightmares properly trained started to cast their own spells independently ... that was cool.  By comparison, most of the new games have thin and linear designs.  I would like to be amazed by WAR, but ... we'll see.

  • VolkmarVolkmar Member UncommonPosts: 2,501
    Originally posted by PureChaos

    Originally posted by banthis


    im just curious how WoW has flying mount combat since you can't FLY mounts anywhere but in the TBC areas.   The new areas don't support the flying mounts...i guess its like those open world areas where you ride a generic mount that flies on a path...talk about lame.  All that hard work & time for a flying mount of your own and its worthless outside of TBC lol

     

    flying mounts work in northrend, dont know why people are so suprised by this idea, why would they make it useless in a expansion where you can get faster flying mounts(310% no extra skill) the videos even show them in northrend. but you cant fly till 77 in northrend. Please look thins up before talking about it . Also on this part im not sure on this one but i think flying combat is only done in certain quests with just a special gyro copter.

    ANYWAY back to WAR , i dont think they will have flying mounts honestly, its not very WARish, Now if its was 40k well hell yeah flying vehicals, The most flying i think you will see is Orcs being launched by catapaults. Anyway for quick transportation i hope its different for every race, For dark Evles and chaos i expect portals, orcs, i have no clue, some crazy catapault with with a catch system.

    [quote]As long as there are no flying mounts, sure, why not. Skipping content via the aerial route is the worse immersion killer.[/quote]

    They have stated before that they are treating this more as a Game then a World, cut the boring crap get to the game. not saying your wrong or right or there is flying mounts ect, just sticking that out there as something to think on.



     

    nope, Full on pvp fiighting has been confirmed as in, not limited to special gyrocopters, not limited to "on rails" shooters like things, maybe limited to a certain region (the full pvp region in northrend where even pve server people will get flagged as soon as they get in).

    For WAR, we know the whole elven starting area has these two dragons fighting, but I do not think we will see flying mounts for a while in this game yet or at least the devs never mentioned them.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • SunderSunder Member Posts: 334

    Oh, why not flying mount combat?  All I can say is if they put flying mounts in the game at all for player use, I hope to see them be extremely costly, and then make them susceptible to player made ballistae and catapults.  I would find it hilarious to see power gamers grind out coin to buy a new nifty dragon mount only to have some bored engineer set up an ultimate sniper post with a ctapult and knock the bastard out of the air with a headshot!  Would bring a whole new level to the epic WAR set forth.

    image

  • TheSheikhTheSheikh Member Posts: 804

    Having flying mounts available in WAR would be a mistake. Flying mounts are a rarity and usually only the big bosses have them. They are not as common as the basic horse.

    It would have the same effect as seen in SWG when Jedi became available as a starting class. They would be everywhere and it would absolutely ruin the games atmosphere as well as go against the lore.

    They will have flying (winged) mounts in the game however, but you will not be able to use them.

    "Da big orc boss wot is on flying mount."

    STOP WHINING!

  • fuzzylojikfuzzylojik Member Posts: 432

    yeah i dunno if flying mounts on release would be a good thing, maybe in expansions.

  • HELLBITCHHELLBITCH Member Posts: 87
    Originally posted by TheSheikh


    Having flying mounts available in WAR would be a mistake. Flying mounts are a rarity and usually only the big bosses have them. They are not as common as the basic horse.
    It would have the same effect as seen in SWG when Jedi became available as a starting class. They would be everywhere and it would absolutely ruin the games atmosphere as well as go against the lore.
    They will have flying (winged) mounts in the game however, but you will not be able to use them.
    "Da big orc boss wot is on flying mount."

    Speaking about SWG ...how about they applied something like the original idea of jedi characters in the initial game? A hard and really long chain quest that only 1 of every 200 people have the chance to even try to do? Then again i am totally against flying mounts, the tabletop didnt see many in fact very few races use them (in skaven, the undead, Khemri, Lizardmen, etc  they are virtually non existent) Hoever seeing this photo of the orc boss on wyvern...NPC generals on flying mounts that would be cool. Imagine hacking away at two enemies that have ganged up in  RvR  and all of a sudden your NPC general flies down and starts hacking away at em. Nice!

     

    666

  • FluteFlute Member UncommonPosts: 455

    HB if they add content they will want to make it available to all.  People often forget that the original design of Jedi in SWG was that you got a second character slot for your jedi, who if killed too often would permanently die.  It was the softening on that design (from hard-core gamer to fluffy bunny rules) and the Christmas Holocron giveaway (which was horribly implemented) that undid Jedi in that game.

    There would be nothing wrong with WAR having flying mounts that were very hard to get, and killable.  That would keep them rare, and mean that players would need to decide for themselves whether they were worth the effort.  Given what I understand of WAR's approach, I also do not expect that to happen - if you are allowed these things, they will take a lot of effort, but you will be allowed to keep them.  That also fits with flying mounts only being available in an expansion in the future, which for me would sensibly "fit" with adding wood elves. 

    It is useful to recall that earlier iterations of Warhammer Fantasy Battle had far more flying mounts, including flying mounts for Skaven, Undead etc.   Also never forget that flying mounts does not mean "you get the gold dragon mount"; humans for example might well get pegasai and grifons, undead getting undead pegasai and hippogriphs, wood elves giant eagles etc.  Not all flying mounts are created equal, a 50 point pegasus was just an invitation to get shot down (the kind of thing they should add), a skeletal dragon was an entirely different proposition.

    Also for flying mounts, I would like to see (very long term) the top PvP ranked player getting a "General" tag in front of his or her name, and getting a dragon mount for a month.  And it should breathe fire and be every bit as nasty as dragons in Warhammer should be, but it's kills should not count to the next month's PvP totals

    Flying mounts add huge possibilities in the Warhammer world.  I do not expect to see players on them any time soon, but eventually, yes.

  • Moogleboy13Moogleboy13 Member Posts: 147

    To me, I always thought that flying mounts are too epic or rare of creatures for people to obtain by simply grinding/questing to obtain large amounts of money and then buying their new winged pet.  I know that games that already feature such mounts aren't gonna change this system and there's not much to do about that.  In my opinion, WAR should avoid flying mounts altogether, or at least only let a few people - ala the top PvP characters in the server as afore mentioned.  Or another way that could work would to allow players in a public quest to temporarily use one for the duration of the quest to at least enable the use of the flying mounts.  To me the temp. flying mounts in a public quest would actually be really neat, although it doesn't seem like the most logical idea to strap people who have no flying training to something soaring through the air and possibly engaging in combat.

  • theOdrotheOdro Member Posts: 6

    I don't think that giving players a permanent mount that they can use whenever is a good idea. Something like a special PvP quest that allows the player to temporarily ride+control a flying mount. It would also be cool to have flying NPC's fighting each other over a huge player battlefield.

  • skeaserskeaser Member RarePosts: 4,212
    Originally posted by banthis


    I dont know what they've decided on mass transportation its one of the things they pretty much never talk about other than you can go to other areas.
     
    btw wow flying mounts = failure in my opinion im so glad they won't be in WAR lol

     

    And now they are adding sidecars to mounts. /sigh

    I used to have so much fun in WoW, someone at Blizzard hit the e-z button.

    Sig so that badges don't eat my posts.


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