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Why Jedi will not be a Starting Profession in the NEW MMO!!! I hope!!

tpoz34tpoz34 Member Posts: 21

 

The thing you need to Remember---The goal of a company that is doing an MMO or any game for that matter is to make money!!!

 

The goal behind an MMO is to get that MMO to make as much money as possible, and run as long as it can. The good thing about this MMO is it has a name that stands out for Both MMO players and Star Wars fans that play star war’s games----You guess it “Star Wars”. So getting a Player base will be easy. Without even announcing how the game play will be.(AKA search for New Star Wars MMO and Holy Crap this game is so hot right now you would think it was coming out this year.) Back to my point-------

 

MMO Goal is to run as long as possible so you get your money back---and start making even more money every month.  So having Jedi as a Starting profession I just don’t think it will give the MMO—that Staying power that it needs……

 However, I am not saying take Jedi out of the game, But daggle it in front of the Paying customer—“Can you become a Jedi, and if you do what side will you pick?” ---That is given the “Paying Customer” a chance to become something they want. Which means they Have to pay longer to get to that goal (Meaning the company gets to take more of your money—AKA their goal) While making it very hard to become a Jedi Master or Sith=more time which =more money you will spend=more money for the company.

You need to give a customer a reason to Play—Like I said above putting Star Wars in the title will give a crap load of people a reason to play—but you also need a catch that will give that MMO staying power? All games/MMO have little catch Phrases that gets people interested---But for an MMO you need a catch phrase that gives people a reason to play and a reason for you to pay for a long time(so the company can make more money) This makes me want to play much more than if Jedi are just handed to you!!!

My catch Phrases if there are no Jedi at the start of the game.

“What side will you choose—Sith or the Rebublic?”

“What profession will you choose, a Bounty Hunter, Smuggler, Swordsman Or will you find your path to become a Jedi?”

“If you find the force and become a Jedi will you fall to the Dark side or stay in the light?”

“Choose your destiny----Does your Destiny lead you to becoming a Jedi?”

Here is a few if Jedi where playable from the Beginning

“Play as a Jedi”(Don’t get me wrong this will get lots of people---however, how long will a person play the game?)

“Visit amazing star wars worlds”

My 2 cents… I would love to hear yours…….

 I am a star wars fan boy.. And I hope that this MMO exceeds my expectations and kills WOW.

I would like to here your side.....Its fun to talk about!!

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Comments

  • Shinobi904Shinobi904 Member Posts: 37

    It will probably be like the others and you can train to become Jedi.

    image

  • AveBethosAveBethos Member Posts: 611

    Jedi and Sith are perfectly viable in the KOTOR universe.  They do not belong in SWG, but in KOTOR there is no problem.

  • chaintmchaintm Member UncommonPosts: 953

    This is based off the KOTOR game, we can almost be 100% sure of it and if you don't think there will be or should be jedi, you haven't been playing any star warsy game sense they were made. Everyone (well at least 98%) of the population that plays any starwars game want's to be a jedi or sith. Why? Because that is really what starwars to many folks is all about. I see your points, but it will never happen, it did in swg and you see the aftermath of introducing the jedi, no one was playing the game, they were grinding for jedi. Nuff said.

     

    Edit: I should note that the timeline is perfect for jedi/sith, there were a ton of them, so it's pretty much 100% they are in.

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • ElvithElvith Member Posts: 11

    Unfortunately for you, Jedi - Sith is almost certainly going to be a starting profession in the New MMO given the historical timeframe.

    I can see a starting character as a padawan, moving on to become a Sentinel, Guardian or consular before moving on to advanced level as in Kotor 2. I hope that the manage the light side/dark side to the point where Jedi / Sith Players have to think about the ramifications of their actions.

    I also don't think they will be godly compared with other classes.  The Hutts, Mandalorians, Merc. Sith Trooper and Republic troopers are all practiced at fighting Jedi and Sith at this time. This will allow the Dev's to balance the game.

  • OzmodanOzmodan Member EpicPosts: 9,726

    This thread is waste of time.  Let me say this, whose IP is it and who is involved with the development of the game?

    Yep, Lucas Arts.  And who complained to SOE that it was too hard to be a Jedi in SWG?  Yep, Lucas Arts.  So you can bet your bottom dollar that Jedi will be quite common in Kotor most probably as a starting profession.

  • vajurasvajuras Member Posts: 2,860
    Originally posted by Elvith


    Unfortunately for you, Jedi - Sith is almost certainly going to be a starting profession in the New MMO given the historical timeframe.
    I can see a starting character as a padawan, moving on to become a Sentinel, Guardian or consular before moving on to advanced level as in Kotor 2. I hope that the manage the light side/dark side to the point where Jedi / Sith Players have to think about the ramifications of their actions.
    I also don't think they will be godly compared with other classes.  The Hutts, Mandalorians, Merc. Sith Trooper and Republic troopers are all practiced at fighting Jedi and Sith at this time. This will allow the Dev's to balance the game.

     

    in kotr 1- You do not start out as a Jedi. You pick your base Class then later train to become jedi. And yes, jedi should be godly compared to other classes if done right. In kotr, you are like getting jumped by hordes of mandalorians (never 1v1) and hordes of other 'normal' classes (at least so far havent beaten it yet)

     

    So everyone at some point should become a Jedi. So you have your Jedi class and the base class just like KOTR

     But to be clear- they can start me out as a Padawan if they want. I dont care as long as I can become a Jedi.

     

     

  • RAWRGRAWRG Member Posts: 105

    I certainly hope that this is the way they plan on doing it. I agree that to start you off with the option of Jedi or Sith would be a huge missed opportunity...

  • LifePositiveLifePositive Member UncommonPosts: 130

    I think it goes with out saying that a game set in the Old Republic will include both Jedi and Sith right away. There is no lore-based justification for grinding a character to becoming a Jedi - it makes absolutely no sense in terms of the univerise, especially in the sense of how Jedi originate. The challenge, I think, is not to make playing a Jedi difficult to attain, but rather to make the other professions just as interesting and compelling to play....

    “How do you kill that which has no life

  • vajurasvajuras Member Posts: 2,860
    Originally posted by Manveru


    I think it goes with out saying that a game set in the Old Republic will include both Jedi and Sith right away. There is no lore-based justification for grinding a character to becoming a Jedi - it makes absolutely no sense in terms of the univerise, especially in the sense of how Jedi originate. The challenge, I think, is not to make playing a Jedi difficult to attain, but rather to make the other professions just as interesting and compelling to play....

     

    Did you play KOTR???

     

    and forget starting out as light / dark. You start out as neutral (alignment) like most all bioware titles. Roleplay should be making decisions dynamically not clicking on a little button and say "hey I want to be Evil sith ftw!".

  • chaintmchaintm Member UncommonPosts: 953
    Originally posted by vajuras

    Originally posted by Manveru


    I think it goes with out saying that a game set in the Old Republic will include both Jedi and Sith right away. There is no lore-based justification for grinding a character to becoming a Jedi - it makes absolutely no sense in terms of the univerise, especially in the sense of how Jedi originate. The challenge, I think, is not to make playing a Jedi difficult to attain, but rather to make the other professions just as interesting and compelling to play....

     

    Did you play KOTR???

     

    and forget starting out as light / dark. You start out as neutral (alignment) like most all bioware titles. Roleplay should be making decisions dynamically not clicking on a little button and say "hey I want to be Evil sith ftw!".



     

    This I would actually 100% agree with. In most if not all bioware titles, the thing on "Choice" is almost their calling card in all their games. Great observation on this, well done.

     

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by tpoz34


     
    The thing you need to Remember---The goal of a company that is doing an MMO or any game for that matter is to make a entertaining game that thousends if not millions of people want to play and in the procces make allot of money!!!
     
    The goal behind an MMO is to get that MMO to (unfortunaly in some cases they try and please as many people/players possible and make much money in the procces, and run as long as it can. The good thing about this MMO is it has a name that stands out for Both MMO players and Star Wars fans that play star war’s games----You guess it “Star Wars”. So getting a Player base will be easy. Without even announcing how the game play will be.(AKA search for New Star Wars MMO and Holy Crap this game is so hot right now you would think it was coming out this year.) Back to my point-------
     
    MMO Goal is to run as long as possible so you you need to make sure the game is highly entertaining to earn it's investment back ---and start making even more money every month if they manage to produce a qualtiy product.  So having Jedi as a Starting profession I just don’t think it will give the MMO—that Staying power that it needs……This afcourse totaly depence in how it will be implimented.
     However, I am not saying take Jedi out of the game, But daggle it in front of the Paying customer—“Can you become a Jedi, and if you do what side will you pick?” ---That is given the “Paying Customer” a chance to become something they want. Which means they Have to pay longer to get to that goal (Meaning the company gets to take more of your money—AKA their goal) While making it very hard to become a Jedi Master or Sith=more time which =more money you will spend=more money for the company. Which is afcourse............."basic logic"
    You need to give a customer a reason to Play—Like I said above putting Star Wars in the title will give a crap load of people a reason to play—but you also need a catch that will give that MMO staying power? All games/MMO have little catch Phrases that gets people interested---But for an MMO you need a catch phrase that gives people a reason to play and a reason for you to pay for a long time(so the company can make more money) This makes me want to play much more than if Jedi are just handed to you!!!
    My catch Phrases if there are no Jedi at the start of the game.
    “What side will you choose—Sith or the Rebublic?”
    Republic
    “What profession will you choose, a Bounty Hunter, Smuggler, Swordsman Or will you find your path to become a Jedi?”
    I am hoping to see allot more professions then only those.
    “If you find the force and become a Jedi will you fall to the Dark side or stay in the light?”
    Hard to aswer without knowing anything solid from the game at this point
    “Choose your destiny----Does your Destiny lead you to becoming a Jedi?” Again totaly depence on the games setup, how the world is, if it's gonna be a world, or like most recent MMO more like zones? again hard to speculate about without knowing some more solid details of the actual game. Maybe they will make crafters to be single professions that could make it to cap lvl, maybe Bounty hunter might be far cooler then to play a Jedi, who knows, like i said far to early to speculate without seeing or hearing actual details of the game
    Here is a few if Jedi where playable from the Beginning
    “Play as a Jedi”(Don’t get me wrong this will get lots of people---however, how long will a person play the game?) Depence like i said how will it all be implimented, first thought is NO i don't want a jedi from the get go, but then like i said who knows how they make it work if they actualy deciede to make jedi's a starters profession, what people fear is the way SOE has changed they game cause of all those complainers backat pre-cu. Now lets forget how SOE made the game and just wait and see what Bioware can give this player base
    “Visit amazing star wars worlds”
    Same hopes here
    My 2 cents… I would love to hear yours…….
     I am a star wars fan boy.. And I hope that this MMO exceeds my expectations and kills WOW.
    I would like to here your side.....Its fun to talk about!!



     

    Well I am a gamer and NO game should ever kill another game just because I might not be intrested into that other game. And thats just MY OPINION

  • JupstoJupsto Member UncommonPosts: 2,075

    this is why kotor is a great IP there are many jedi. becoming a jedi at start is viable. the only other class I could see being as deadly/cool is a bounty hunter (jango fett style), with poison darts, stealth, sniping etc.

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  • TorakTorak Member Posts: 4,905

    More then likely you will start as a Jedi/Sith (if they go the faction route)

    Why? Why include inferior classes? If the object is to grind past a base class to get to the class you really want to be, then why have it? I think recent MMO events have more or less shown that.

    More then likely you are going to be some weak padawan/apprentice who will develop over time into a more powerful character. You should probably see different types of Jedi as in KotOR or the P&P game the classes are based on. Some sort of Jedi tank, healer, damage dealer, stealther blah, blah.... all the usual suspects. At least thats my opinion. Bioware is pretty consistent with designs. Class/levels, heavy linear story, well written missions / quest...

     

  • gurugeorgegurugeorge Member UncommonPosts: 481
    Originally posted by tpoz34


     
    I would like to here your side.....Its fun to talk about!!

     

    I think they should do it like in City of Heroes, where there were 2 "epic" classes that were only unlocked (account-wide) after you'd dinged your first level 50 toon. 

    IOW they should set it up so you have to get one toon of any class to max level, then you can unlock the Jedi. 

    Makes more sense than making the Jedi a grindey option from the get-go, but also stops the thing of loads of noobs running around waving light sabres and spoiling the "feel" of the rarity and specialness of the Jedi Knight concept.

  • BetaguyBetaguy Member UncommonPosts: 2,629

    Kotor Online is not a MMO. It is a Online version of Kotor and has multiplayer features...

    "The King and the Pawn return to the same box at the end of the game"

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    He has to be Jedi only. Jedi can do everything in KOTOR, if you want to focus more on weapons like guns you could do that, or focus on light sabers you could do that, or focus on force powers you could do that. Or you could hybrid mix it between the 3. That is what i expect that is what i hope for.

    I don't se the logic behind making jedi some unlock able class later in the game, especially if you have pvp involved because then you are going to have to add in superficial balance factors that would make no sense, like having a jedi equal to some clone with a blaster rifle or a vibrablde, which we all know is not possible.

    IF it is a kotor game then we know for a fact the two faction will be jedi and sith at least. And bioware does the good vs evil spectrum in most of their rpgs so i am hoping you do not get stifled with a faction at character creation, i hope it is more you create your character and then your action in game determine which side you finally commit to around... lets say level 30 or 40.

    Not only do i hope jedis are a starting class, i hope the are the only class, just like all the other KOTORs. I hope the game sticks to the fundamental system which made KOTOR fun to play to begin with.

    I just wonder if they will make the game turned base with no pausing like the original game, or full on freedom like a traditional mmo, another cool feature of the kotor series was the animated back and forth in the combat.

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  • XzaroXzaro Member UncommonPosts: 1,719
    Originally posted by sinjin


    Kotor Online is not a MMO. It is a Online version of Kotor and has multiplayer features...

    nice one-line contradiction there. That made no sense at all. Online version = MMO.

    image

  • rejadrejad Member Posts: 346

    Please stop. You're embarrassing the rest of us that called SWG home.



    Originally posted by Xzaro

    Originally posted by sinjin

    Kotor Online is not a MMO. It is a Online version of Kotor and has multiplayer features...


    nice one-line contradiction there. That made no sense at all. Online version = MMO.


    No. MMO = Massive Multiplayer Online. Well you're both kind of wrong, semantic wise. The correct way to refer to a game that is single-player for the most part but possessing an online aspect, if not massive, would be to call it a single-player game with multiplayer support.

  • deadeyedavedeadeyedave Member Posts: 87
    Originally posted by Xzaro

    Originally posted by sinjin


    Kotor Online is not a MMO. It is a Online version of Kotor and has multiplayer features...

    nice one-line contradiction there. That made no sense at all. Online version = MMO.



     

    Just because the its an online version of a game doesn't mean its going to be an MMO, we dont know how the servers are going to be set up, it could have diablo 2 style servers for all we know.

  • VortigonVortigon Member UncommonPosts: 723
    Originally posted by Xzaro

    Originally posted by sinjin


    Kotor Online is not a MMO. It is a Online version of Kotor and has multiplayer features...

    nice one-line contradiction there. That made no sense at all. Online version = MMO.

     

    LOL - Just because something has online multiplayer features doesnt make it an MMO.  The clue is in the letters.

  • krytenkryten Member Posts: 131

    this game is going to be glowbat danceparty online

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    They could do it like CoH/CoV and make a jedi/sith class available after you've reached the max level for any of the other classes, then you make a new character as a jedi.

  • JustBeJustBe Member Posts: 495

    I hope they keep Jedi to NPC characters, I really can't see thousands of Jedi running about being possible considering the lore, unless they go GW style and then the game isn't a mmorpg but suckage.

    ----------------------------------------
    Talking about SWG much?

    image

  • TillerTiller Member LegendaryPosts: 11,485
    Originally posted by deadeyedave

    Originally posted by Xzaro

    Originally posted by sinjin


    Kotor Online is not a MMO. It is a Online version of Kotor and has multiplayer features...

    nice one-line contradiction there. That made no sense at all. Online version = MMO.



     

    Just because the its an online version of a game doesn't mean its going to be an MMO, we dont know how the servers are going to be set up, it could have diablo 2 style servers for all we know.

     

    OMFG? Who let these people in here? either SOE employees, angry fans, or BW employees trying to cover somthing. Honestly I don't care to hear your explanation cause I know it'll be BS.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • TorakTorak Member Posts: 4,905
    Originally posted by JustBe


    I hope they keep Jedi to NPC characters, I really can't see thousands of Jedi running about being possible considering the lore, unless they go GW style and then the game isn't a mmorpg but suckage.

     

    Huh?

    "Knights of the Republic Online"...........shouldn't have playable Knights at all?

    This thread is getting more specialer by the post.

     

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