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WAR could save or destroy?

So im not sure if this has made it to post, but i know many are thinking it. Could WAR become the game to finally put mmorpgs on teh right track or if it ends up being terrible could it be the last straw and kill the industry. That is whats on my mind. If some of you want to chime in it would be great, or if you think there is another upcomming game that could save such a great genre please inform me.

Thanks

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Comments

  • JoliustJoliust Member Posts: 1,329

    Maybe for some people. Obviously some people will be happy with it and others will play for a while and keep looking for their game.

    Anyway this topic has been done to death.

    Sent me an email if you want me to mail you some pizza rolls.

  • rikiliirikilii Member UncommonPosts: 1,084
    Originally posted by kage-no-shi


    So im not sure if this has made it to post, but i know many are thinking it. Could WAR become the game to finally put mmorpgs on teh right track or if it ends up being terrible could it be the last straw and kill the industry. That is whats on my mind. If some of you want to chime in it would be great, or if you think there is another upcomming game that could save such a great genre please inform me.
    Thanks

     

    WAR will most likely be totally insignificant to the "industry" whether it succeeds or not.  Don't forget, there are 10 million people who are perfectly happy playing WoW, and Blizzard, BioWare, Turbine, and SOE will all be launching new AAA MMOs in the next few years.

    I guess I'm missing the part where MMOs are on "the wrong track".

    ____________________________________________
    im to lazy too use grammar or punctuation good

  • ZindaihasZindaihas Member UncommonPosts: 3,662

    It depends on what you mean by mmorpg.  If you're referring to a true massively multi-player online role playing game with a large dynamic world and strong community that interacts with one another on a constant basis, you may be right.  Because those games are definitely going by the wayside.  But if your referring to an online world filled with instances where you can travel around and solo virtually all the content without hardly having to so much as acknowledge another gamer, Warhammer won't even make a dent.  Because that's what the market is filled with nowadays.  Unfortunately, they sell well, but get boring fast for those who are looking for true MMORPG's.  I don't know enough about WAR to say which it is going to be, but from what I've heard, it sounds like it is going to more like that latter than the former.

  • MarLMarL Member UncommonPosts: 606
    Originally posted by kage-no-shi


    So im not sure if this has made it to post, but i know many are thinking it. Could WAR become the game to finally put mmorpgs on teh right track or if it ends up being terrible could it be the last straw and kill the industry. That is whats on my mind. If some of you want to chime in it would be great, or if you think there is another upcomming game that could save such a great genre please inform me.
    Thanks



    War is nowhere near the right track to me........

    It might be more on track than WoW but its still miles away from what i want...

    I will try it, and i might even buy it, but its not what i want.....

    Own, Mine, Defend, Attack, 24/7

  • MahloMahlo Member UncommonPosts: 814

    Neither.

    WAR will be a very popular MMO, maybe becoming the second most popular quite quickly. In the west anyway. I could see it getting a million plus subscribers. The MMO market doesn't need saving, however, and it's not going to be destroyed either.

  • beaverzbeaverz Member Posts: 660

    War wont be a revolution, even if its done right it'll just be the newest truly rvr mmo. That'll draw all those that like rvr and all the whiners that cry in every forum because game have no "real" pvp anymore.

    But the fact that it's based on a game where you paint lil trolls and roll dices to make them fight is gonna make some people dslike it even before playing it. Warhammer is to many people a game for "nerds" and isnt getting normalized like mmos are.

    I hope they do it right, eve though I will snot play it it would be reassuring to see that some mmo companies dont aim at one thing f************* the consumers up (thanks Fc).

    I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.

  • DragonMyth88DragonMyth88 Member UncommonPosts: 245

    I know everything there is to know about war and i got to say i agree with the some of you guys but for me if WAR is a failure im leaving mmos for console/ rts/fable 2......

  • alex-corealex-core Member Posts: 114

    im sure that WAR will save me anyhow..

    if it's good i will have a mmo game that isn't boring for a change.

    and if it sucks, it will quit playing mmo's for a long long time

  • IAmMMOIAmMMO Member UncommonPosts: 1,462





      No, War won't add anything new and exciting long term for jaded Vet MMOers as it's really not breaking in to new innovative areas  for MMO's. It's sticking to what's worked before around War lore and tweaking it.  It will do ok with the newest generation of MMOers who're kids born at the end of the 80's and early 1990's.

     

  • DragonMyth88DragonMyth88 Member UncommonPosts: 245

    hey hey hey im no kid just cuase im 19 and have been playing all forms of games since i was just 6 doesnt mean that im not a jaded vet of  mmos ><

  • SlampigSlampig Member UncommonPosts: 2,342

    "

    So im not sure if this has made it to post, but i know many are thinking it. Could WAR become the game to finally put mmorpgs on teh right track or if it ends up being terrible could it be the last straw and kill the industry. That is whats on my mind. If some of you want to chime in it would be great, or if you think there is another upcomming game that could save such a great genre please inform me.

    Thanks"

     

    Come on....

     

    I don't see a yawning smiley face thing to the right, so *YAWN* lemme handle this one...

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • alex-corealex-core Member Posts: 114
    Originally posted by IAmMMO





      No, War won't add anything new and exciting long term for jaded Vet MMOers as it's really not breaking in to new innovative areas  for MMO's. It's sticking to what's worked before around War lore and tweaking it.  It will do ok with the newest generation of MMOers who're kids born at the end of the 80's and early 1990's.
     



     

    I think it will add something new, and that is the word --> FUN.

    i really don't want games to be a job, but rather a hobby.

    and most mmos these days is more a boring job, than a fun hobby..

    if it's about the graphics, i think it will draw a lot of people in my age (25-30) as in wow, lots of kids play it simply because there parants play it  .. i really can't play games with plasticy graphics, or the "it looks so real, that it becomes unreal" graphics..

    It surly got all the stuff im looking for in a game, sence im bored with wow (but i loved the graphics)

    but just because people like cartoonish games, dosnt make them beginners.. i have played mmos a lot sence end of 90's (my first whas ultima online) but i wont call myself a Vet, because its a new experiance every time..

  • MeridionMeridion Member UncommonPosts: 1,495

    Modern MMOs are fun, don't make the silly assumption they are not. If they were no fun, why would anyone join in? Because it's like crack and you get addicted so badly that you can't stop playing?

    NEWSFLASH: That's a myth! There are a very, very small minority of players that are actually addicted to a game, the vast majority plays these games because they are indeed fun for them.

    So basically what has changed:

    - People have a fixed attitude towards what these games have to deliever. Especially male players focus on things like "sandbox", "building up reputation", "showing off", "being stronger than XY".

    - The games tried to cater to this for as many people as possible while being forgiving. You can achieve sth. fast but be better with enough time, AND, if you fail the game is very forgiving. Plus social aspects are emphasized, to draw new customer group.

    - Now maaany people got the market they asked for, and few people are angry because its a shiny funny fluffy bear world.

    So WAR will not change ANYTHING there. It will just include meaningful RvR, so that reaching success is not a 10 hour grind-chore. It will still be easily accessible, it will still be forgiving. Don't fool yourself. But wth is wrong with this? - I don't see the point in a game where I have to create everything myself and/or have a real-life-like risk of losing everything.

    Meridion

     

  • TeimanTeiman Member Posts: 1,319

    Is something to play for the next 3 years, while something better is releases.

     

     

  • JustBeJustBe Member Posts: 495

    WAR is just going to be a WOW/DAOC clone so I don't see how it's sposed to change anything...

    ----------------------------------------
    Talking about SWG much?

    image

  • DreamagramDreamagram Member Posts: 798
    Originally posted by kage-no-shi


    So im not sure if this has made it to post, but i know many are thinking it. Could WAR become the game to finally put mmorpgs on teh right track or if it ends up being terrible could it be the last straw and kill the industry. That is whats on my mind. If some of you want to chime in it would be great, or if you think there is another upcomming game that could save such a great genre please inform me.
    Thanks

    MMOGs are not off the right track and doesn't need saving. Millions and millions more enjoy the games. That they're not to the taste of you and some loud-mouths on internet forums (the source of all truths, right?) doesn't change that. ;-)

    WAR has no potential to destroy the business. If anything, it'd have the power to destroy Mythic as an MMOG developer, but even that would take a lot.

    WAR will hopefully be a smashing hit in the western world, making them also launch it in the east, and increase the total revenue of the business as well as the investments in MMOGs. The latter will hopefully lead to more diversity, so everybody can find "their" game and stop complaining because others find enjoyment where they themselves do not. I can dream, can't I?

  • paulscottpaulscott Member Posts: 5,613

    Even if WAR is another WoW with auto-grouped quests and RvR.   

    It's still good for the MMO bussiness and anyone who doesn't want a WoW.   Basically it will be 'soon' that even investors don't see room for another WoW.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • altairzqaltairzq Member Posts: 3,811

    WAR is another step towards less sandbox, less world, more theme park.

  • alex-corealex-core Member Posts: 114
    Originally posted by JustBe


    WAR is just going to be a WOW/DAOC clone so I don't see how it's sposed to change anything...



     

    Every game ever created in this world is a clone of something else..

    Every 3D game is a clone of Maze war.

  • chaintmchaintm Member UncommonPosts: 953

    If any vet of mythic can tell you, from the days of their text adventures to the day of daoc, they know MMO's. Now what made daoc the end all of end games was it is rvr sieging play. No one has come close, not a game. Any x or current daoc player will tell you this. You name any game with any feature similar and no one has gotten it right, however I can actually say daoc was pretty dam close to perfection. Crumbling walls, door destruction, capturing of keeps and claiming them. Adding npcs for defense on the walls or adding anti-siege equipment as well.



    Archers and casters could shoot from any level, sieges started outside but ended up inside the keeps to the keep lords. So much about the rvr experience in daoc was done well and then there are parts that are not. However, in the end, it is far the best ever done to this day and I am sure that will be the same if not more in War. The question becomes of this new concept of rvr for leveling. From what we do know (info that has been leaked or said) it is really fun to do and also the new questing area concepts are being talked about allot.



    I would say there is actually allot of innovation here, but in the same we do see allot of WOW , but then again is that so bad? I was no fan of WOW by any means, but I did like the interface. It all comes down to preference in the end. War is a nitch market (those that like pvp but on a grand scale) not something main stream like WOW even thou it has those elements and you don't even need to rvr. However the game is built on the concept, so would be a bit silly to buy into it going on the "I will never rvr", but that is in the end, the consumer choice.



    Will this kill or make the industry? Heck no, it just adds to the plethora of what is out there, nothing wrong with choice, the more the better!

     

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • VirgoThreeVirgoThree Member UncommonPosts: 1,198
    Originally posted by IAmMMO







      No, War won't add anything new and exciting long term for jaded Vet MMOers as it's really not breaking in to new innovative areas  for MMO's. It's sticking to what's worked before around War lore and tweaking it.  It will do ok with the newest generation of MMOers who're kids born at the end of the 80's and early 1990's.
     

     

    just wanted to say that I'm not the newest generation of MMOers because I've played EQ1 almost sense the beginning, and I was born late 80's sooo just wanted to throw that out there :P

    Aside from that, WAR does bring new innovative ideas to the genre such as public quests, and the whole RvR campaign system. I know RvR itself isn't innovative but I don't believe I have seen the campaign done in other MMO's.

  • MalallMalall Member Posts: 135
    Originally posted by chaintm


    If any vet of mythic can tell you, from the days of their text adventures to the day of daoc, they know MMO's. Now what made daoc the end all of end games was it is rvr sieging play. No one has come close, not a game. Any x or current daoc player will tell you this. You name any game with any feature similar and no one has gotten it right, however I can actually say daoc was pretty dam close to perfection. Crumbling walls, door destruction, capturing of keeps and claiming them. Adding npcs for defense on the walls or adding anti-siege equipment as well.


    Archers and casters could shoot from any level, sieges started outside but ended up inside the keeps to the keep lords. So much about the rvr experience in daoc was done well and then there are parts that are not. However, in the end, it is far the best ever done to this day and I am sure that will be the same if not more in War. The question becomes of this new concept of rvr for leveling. From what we do know (info that has been leaked or said) it is really fun to do and also the new questing area concepts are being talked about allot.


    I would say there is actually allot of innovation here, but in the same we do see allot of WOW , but then again is that so bad? I was no fan of WOW by any means, but I did like the interface. It all comes down to preference in the end. War is a nitch market (those that like pvp but on a grand scale) not something main stream like WOW even thou it has those elements and you don't even need to rvr. However the game is built on the concept, so would be a bit silly to buy into it going on the "I will never rvr", but that is in the end, the consumer choice.


    Will this kill or make the industry? Heck no, it just adds to the plethora of what is out there, nothing wrong with choice, the more the better!
     

    I agree, nothing has come close to this.

    www.youtube.com/watch

  • Ngeldu5tNgeldu5t Member UncommonPosts: 608

    I see WAR as evolutionary in the High fantasy genre.There are lots of thing that they are doing right.MYthic invented RvR with DAoC and now they are taking it to the next level with WAR.

    In 3 or 4 years we will start to see some new games(may be new gen) i`m definitely waiting for more infos from 38 Studios and Whitewolf/CCP World of Darkness and I really wish for a skill based game towards a level based with a real persistant world.

    In the land of Predators,the lion does not fear the jackals...

  • MalallMalall Member Posts: 135
    Originally posted by Ngeldu5t


    I see WAR as evolutionary in the High fantasy genre.There are lots of thing that they are doing right.MYthic invented RvR with DAoC and now they are taking it to the next level with WAR.
    In 3 or 4 years we will start to see some new games(may be new gen) i`m definitely waiting for more infos from 38 Studios and Whitewolf/CCP World of Darkness and I really wish for a skill based game towards a level based with a real persistant world.

     

    Might be a lot closer than you think...This game is skilled based and a live persistant PVP world.

    www.mortalonline.com/videos

  • PhilssPhilss Member Posts: 433
     I agree, nothing has come close to this.
    www.youtube.com/watch

     

    Wow lol thats some crazy amount of ppl , do you have server lag with that many?? like it take 10 sec to cast a skill??

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