I try to be reasonable when I communicate with developers:
- WoW does it better. Blizzard, good company, does the cheap MMORPG better than any other company.
- The world does not need, or want, another WoW.
- The market demands a sandbox.
- World immersion
- Customization
- Deep, but optional, Questing
- Innovative Features (world impact, e.g., in non-zerg guild way)
- Freedom
Bring on Oblivion!
Comments
imo, Oblivion is NOT a sandbox game. Just because you can do the quests in non-linear fashion, doesn't make it a sandbox. I don't think GTA is a sandbox game either.
TBH i don't think Company's really want to try and create a new sandbox game, Yes their fun etc but their all trying to make the new king of mmo's the mmo that thousands if not millions of people will still be playing in a couple of years and as WoW is (Not in my opinion as i hated it) the current king they try and do what WoW did so unless someone try's it and makes a huge hit I cannot see one any time soon.
MMO's iv played etc:
Currently playing:
.Lotro
Retired From best to worst:
.CoX, SWG, AoC, WoW, Eve online, R.O.S.E online, Kal Online, Runescape, Other F2P mmo's
Waiting for:
.SGW
.Champions Online
.DCUO
.Star Wars TOR
How can you be so bold and state the market demands a sandbox? I am pretty sure the company's that program MMO's, run some market research before they even attempt to write any line of code.
You want Oblivion?
So you actually want end game for 2 hours of game time, copy pasted environment, crappy looking (N)PCs, world leveling with you, patches you have to pay for and instant map traveling?
/sarcasm on
Yeah I would buy that MMO in a sec!
/sarcasm off
Edit: I would also like to add crapy character movement/combat animations, instances and unrealistic physics.
Ok you made a mistake here. Have you ever looked beyond the MMORPG.com community? Most of the market acually like's free asain game's and most of the market like's linier WoW style game's and most of the market doesnt even know that 'sandbox' style mmo's are. MMORPG.com community just consist's of the few Hardcore mmoer's out there that pay attention to the little detail's.
Did you and Mr. Peabody travel to the future and find out that the Old Republic themed MMO was not Sandbox-style?
Ive played all the Elder Scroll series, except for Arena, and while they are great fun for a short while they get old fast....... The problem I always had was that I was able to get the best gear in the game too quickly.....It seemed like once I had the best gear I quickly lost interest......Even if there were other players I dont think a game like Obilivion would hold my interest long term.
I would love to see a game that is maybe a combination of Oblivion/morrowind (I actually liked morrowind better Though) and Asherons call.The one thing i9 didnt like about oblivion is where you get location symbols on your compass of dungeons and caves it should be like morrowind and Ac where you actually have to find them.I liked the game mechanics with skill/exp point purchase in Ac but would enjoy combination of both as well as seamless world.Also I think what we need is a Darkfall that is real and not vaporware it has all the best gameplay items you could want but I am afraid it is too good to be true.sadly.Maybe The chronicles of spellborne will be a surprise
Why would a company like bioware make a sandbox mmo? All the big name companies are making mass market lowest common denominator wow-style games to try to get as much financial return as possible :[
As for oblivion.. you'd end up with AoC, pretty much lol. Besides.. we need more scifi, let's replace kotor with a scifi mmo if it has to be replaced!
Anyway we can just wait til we get some info about it before deciding if we should start drooling like dogs about it.
I agree, we need a Sandbox MMO. (This coming from a WoW player)
I love the concept of Eve, however I am more into fantasy characters -- knights and wizards-- than controlling a spaceship. And I have a weird phobia of deep space. o.O
www.youtube.com/watch
There are a few sandbox style games coming out from smaller studios, such as Fallen Earth and (dare I speak its name) Darkfall and Mortal Online. Probably a few more that I'm forgetting, so don't think that sandboxes are forgotten.
I personally got bored of Oblivion after a few hours. I was really dissapointed by the lack of immersion and just couldn't continue, and personally think it would make a terrible MMO. What I would take from Oblivion however is the NPC AI and amplify it. It's tiring running around in MMOG worlds with NPCs that just stand around, NPCs who do nothing at all except wait to be talked to. A beleivable world filled with living NPCs, who talk to eachother and go on with their digital lives within the world, that would be an awesome immersive experience.
Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV
Yes, Fallen Earth might in theory be a good choice.. But again it's one of those we have to wait to see what the actual game is like before deciding things.. like Earthrise, Darkfall, etc.
History has shown that getting one's expectations up about a game will almost invariably lead to mass disappointment, as far as the sandbox genre goes :]
Nope.
The market trend is pretty clear. Players want content, not freedom. KOTOR is going exactly in that direction. bioware is famous for their stories, not creating free form worlds. There is no reason why they should abandon their strength.
Originally posted by randomt
Yes, Fallen Earth might in theory be a good choice.. But again it's one of those we have to wait to see what the actual game is like before deciding things.. like Earthrise, Darkfall, etc.
History has shown that getting one's expectations up about a game will almost invariably lead to mass disappointment, as far as the sandbox genre goes :]
True, but Fallen Earth has provided more than enough information and videos of actual gameplay to suggest that it will actually be a high quality, entertaining sandbox game once its polished.
Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV
Why would a company like bioware make a sandbox mmo? All the big name companies are making mass market lowest common denominator wow-style games to try to get as much financial return as possible :[
As for oblivion.. you'd end up with AoC, pretty much lol. Besides.. we need more scifi, let's replace kotor with a scifi mmo if it has to be replaced!
Anyway we can just wait til we get some info about it before deciding if we should start drooling like dogs about it.
Why wouldn't they?
If they wanted to make a cash-cow or just bring in money, they could release something late next year. But we're not going to see it released until at least 2010, 2011 being more likely.
Stop speculating about a game that hasn't even had a goddamn screenshot released. Seriously, I guarantee that if the first screen they release has someone with a lightsaber, people are going to be screaming, "OMG LIGHTSABER CONFIRMED AT LEVEL 1!"
the official MMORPG.com deadhead
If you want sandbox game with freedom, leave but optional out, and non zerg, or its force gameplay,
And oblivion was not realy freedom alot was force also and to much casual to make game easy force mob lvl system where always mobs where same lvls.
I rather see a mmo in style of morrowind then oblivion it was far better then oblivion only grafics and AI npc,s was improvement.
But mmo bethesda is working on is fallout mmo so no oblivion im affraid.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Morrowind was immersion, not oblivion it was made for casual game so it was easy to play like mobs always same lvl as you:(
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
HUH? GTA is what practically set the standard for the term, "Sandbox"
Yes, we want a sandbox MMO, but how do you put Oblivion, deep questing and freedom on the same sentence? Oblivion is the most shallow and bloated piece of crap I ever played in my whole life (and I've been gaming since I was 5). I miss UO
I think when people say they want a sandbox "game" they want graphics and things like that. I suppose talking about Darkfall on a forum is sort of a sandbox, but people want more than just a forum.
hahaha oh thats new, you read this somewhere and you assume its true?
long before gta was even made you had already sandbox games and mmo lol.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Because its a business, and businesses who pour millions of dollars into creating a product do so with the expectation that they will get even more back from the public. A sandbox mmo doesn't attract anywhere near the amount of joe-braindead-commoner players than a wow-like clone affair. Look at all the sandboxy type mmos that have come out.. they are all from small independent firms. All the big guys make arcade-like console style mindless easy to get into crapfeasts.
And 2010, 2011 would be on par for the course of normal typical wow-like mmo development time.
I fully agree with you there, Morrowind was far more immersive then Oblivion. In Morrowind mobs weren't levelled with the player, the same with armour. Using the concepts of a game such as Morrowind I believe a fairly decent sandbox MMORPG could be formed.
Did KoToR make an announcement that i dont know about? Explaining some features, discussing gameplay?
IF you only played Vanilla oblvliion then you didnt experience the game properly. There were so many great player mods that fixed the little problems that people disliked, like the mob scaling and the loot scaling that if you didnt play oblvioin with player mods you were mission out ona great experience.
I didnt like oblivion until i got some of thos eplayer mods, and even without mods that game is truly sandbox, one of the few games you can play for 40-50 hours and ever actually touch the main story.
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