Hey guys, want to see something funny before you get riled up about Kubush?
Here is a post he made a few months ago:
Originally posted by Kubush
This is nothing more than a bunch of WoW and WAR fanbois who feel threatened because AoC poses a big threat to thier community. Im sorry children wake up and put the cartoons down its time for a mature game in this genre.
Priceless
Waiting for: A skill-based MMO with Freedom and Consequence. Woe to thee, the pierce-ed.
WoWhammer will be exactley the same as AoC.... epic failure. Or just a WoW clone which is already a fact.
I love ignorance. Its such a beutifull thing.
Whats better is ignorant fanboys ike you.
If you say so. Unlike you I have know what the game is like. So call me ignorant all you want. Fanboy, yes, ignorant on what the game is? Nope, not like thoes of you making blanket statements without knowing the first thing about the game outside podcasts.
WoWhammer will be exactley the same as AoC.... epic failure. Or just a WoW clone which is already a fact.
I love ignorance. Its such a beutifull thing.
Whats better is ignorant fanboys ike you.
If you say so. Unlike you I have know what the game is like. So call me ignorant all you want. Fanboy, yes, ignorant on what the game is? Nope, not like thoes of you making blanket statements without knowing the first thing about the game outside podcasts.
Lol homework? Ya im heated about Conan... major let down. Thats is why im taking all the precautions not to fall into the same trap WAR has laid out.
Its good to take precautions, but you seem to have come out of the experience without learning the most important lessons.
Those lessons were, that you are human, and can (and often will be) wrong. Also that you should never believe that your impressions about a game are 100% without a doubt correct, and that everyone that doesn't feel the same is wrong. You should always keep a mind open to being convinced otherwise. The experience SHOULD have humbled you.
AoC practically screamed this message in your ear, but I don't know if you were listening.
You are willing to admit that AoC was a let down despite your former impressions - that is a step forward. And again, precautions are definitely a good thing in the industry, so I don't begrudge you for that either. But I don't agree with replacing one mistake with another by taking an extremist view of WAR (in the negative) in place of an extremist view of AoC (in the positive).
Waiting for: A skill-based MMO with Freedom and Consequence. Woe to thee, the pierce-ed.
Lol homework? Ya im heated about Conan... major let down. Thats is why im taking all the precautions not to fall into the same trap WAR has laid out.
Its good to take precautions, but you seem to have come out of the experience without learning the most important lessons.
Those lessons were, that you are human, and can (and often will be) wrong. Also that you should never believe that your impressions about a game are 100% without a doubt correct, and that everyone that doesn't feel the same is wrong. You should always keep a mind open to being convinced otherwise. The experience SHOULD have humbled you.
AoC practically screamed this message in your ear, but I don't know if you were listening.
You are willing to admit that AoC was a let down despite your former impressions - that is a step forward. And again, precautions are definitely a good thing in the industry, so I don't begrudge you for that either. But I don't agree with replacing one mistake with another by taking an extremist view of WAR (in the negative) in place of an extremist view of AoC (in the positive).
I doubt he ever would've said anything if you hadn't found the post. Yeah Kubush, you're 100% in your little world, let the rest of us (especially those who are in beta, lol) tell it like it really is. Well, once the NDA lifts of course.
-------------------------------------- A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
All that really matters with a game is if it is fun or not. I dont care if it looks like something else, takes something from someone/thing else, if the game is fun, and enertaining, then I will buy it. From what I have experienced, WAR is one of those games where you find yourself playing and forgetting how long you were sitting in your seat. At least for me, the gameplay has the draw that brings me back in the fray. The majority of the naysayers have never played a minute in game, and are forming opinions on either "loyalty" to another game, or from past experiences from other games.
I believe many people will have fun with WAR. I'm sure there will be those whose opinion will not be the same, but I pay as much attention to the doomsayers who have no experience with the game as the crazy dude on the corner smelling of urine that screams how we're all going to hell, and the world is ending.
Lol homework? Ya im heated about Conan... major let down. Thats is why im taking all the precautions not to fall into the same trap WAR has laid out.
Its good to take precautions, but you seem to have come out of the experience without learning the most important lessons.
Those lessons were, that you are human, and can (and often will be) wrong. Also that you should never believe that your impressions about a game are 100% without a doubt correct, and that everyone that doesn't feel the same is wrong. You should always keep a mind open to being convinced otherwise. The experience SHOULD have humbled you.
AoC practically screamed this message in your ear, but I don't know if you were listening.
You are willing to admit that AoC was a let down despite your former impressions - that is a step forward. And again, precautions are definitely a good thing in the industry, so I don't begrudge you for that either. But I don't agree with replacing one mistake with another by taking an extremist view of WAR (in the negative) in place of an extremist view of AoC (in the positive).
People will have fun for a couple months then get bored, its inevitable for new games unless they spend a VERY long time polishing it and adding features.
The fact that a month ago they decided to remove classes and citys - INSTEAD of delaying - shows they are getting close to a deadline with their funding. If things were on the "up and up", they would have delayed the game until it fit their vision. They didnt - they removed things - which may in the end help or hurt the game - but one thing is for sure and that is there is a reason they can not delay anymore.
People act as if the AoC players were all over the internet upset before the NDA was lifted, and that is not true. As a matter of fact, even in RETAIL most players were talking about how amazing the game is. (other then the people complaniing about getting ganked on PvP servers). It wasnt until level 50 that people started to get unhappy, and then level 80 that people really ran out of things to do.
Besides, I have seen some negative responses about WAR. Slow fighting because of the long GCD, low amount of content, instanced RvR feeling much more like a battleground than world pvp.
That said, WAR did focused testing, most of which has not been on the end-game. That says they will need to do some end-game balancing as well.
Not saying it is going to be a "bad" game, but people will get bored of it the same as they do with all new games, and I am positive about this because they have reached their "deadline" where they can not delay anymore. That means they havent been able to add everything they would have liked to. Which means there cant possibly be enough content to keep people busy longer than a couple months.
That means they havent been able to add everything they would have liked to. Which means there cant possibly be enough content to keep people busy longer than a couple months.
A couple of months could be more than enough time for them to add or wrap up content, especially as I am assuming that unlike FunCom they really were/are working on it right now and there is already ground broken on certain things.
Also, while they may not have had everything they wanted in the game it doesn't necessarily mean that there is a lack of any kind of content. It just means... they didn't get to add everything they wanted to.
___________________ Sadly, I see storm clouds on the horizon. A faint stench of Vanguard is in the air.-Kien
Originally posted by SpyridonZ That means they havent been able to add everything they would have liked to. Which means there cant possibly be enough content to keep people busy longer than a couple months.
A couple of months could be more than enough time for them to add or wrap up content, especially as I am assuming that unlike FunCom they really were/are working on it right now and there is already ground broken on certain things.
Also, while they may not have had everything they wanted in the game it doesn't necessarily mean that there is a lack of any kind of content. It just means... they didn't get to add everything they wanted to.
A couple of months is not very long in game development at all. WoW has one of the larger development teams and it takes that long just to complete one raid instance.
Also, the fact that they didnt add everything to meet their "vision" of the game, does mean it still lacks content. The first things they add to the game are the "core mechanics" that meet their basic vision of the game - the things they "needed". After that they add the additional content to keep the players interested. If they had to remove/change core mechanics to meet the deadline, it means they havent moved past the core gameplay yet, which means no additional content past the basics.
It seems like the game is pretty polished and runs well from what I have heard, the big question I need to know though is this:
Will there be enough content to keep me interested beyond the first month? Or is this another game that just capitalizes on boxsales and has little to no depth or long term playability?
It seems like the game is pretty polished and runs well from what I have heard, the big question I need to know though is this: Will there be enough content to keep me interested beyond the first month? Or is this another game that just capitalizes on boxsales and has little to no depth or long term playability?
The fact that you have an ultimate goal other than yourself is something different and refreshing. In other games when you reached the level cap the only things you'd do would be for yourself (in the games I've played at least). You could PvP, but only to get gear or some kind of rewards...for yourself. You could do a raid, but really only for one reason...to get gear for yourself. You could quest, but you guessed it...the rewards are for yourself.
In WAR you could go help take the Tier 3 Keep because you know your Realm needs it. If you take it then it could pave the way for people after you to keep conquering into Tier 4. You do it because it's fun of course, but even if you get bored of it you have a reason to do it. And the choice is always there to not do it if you want.
Of course, none of us can say for sure whether it'll keep us entertained for a long time - but I think it will. I know DAoC sure did.
-------------------------------------- A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
I am reading a lot of positive feedback on WAR but I'm really apprehensive after my recent experience with AOC. Can someone give a short list of things they really like about the game and why?
Due to the NDA people can't really list any detailed information without breaking the NDA, you can say.. yeah I'm in the beta but you can't say anything detailed about the game atm. But I what can tell you is... it's awesome! Definitely a top notch game and the effort and attention to detail the developers put into the game really shines.
Yes, I would say that I was right about Warhammer as it will be good.
I'm not trying to gloat, I just did a lot of searching for non-official information, and most all is positive about Warhammer. 180 degree turn from when I did the same with AoC. Again, for the life of me I could not see how people would believe the devs, as they only reveal content and not real time.
I'm the pessimistic type, I approach all marketing as bad until they show otherwise. Some would say I have a bad attitude, but it always works in my favor. In America marketing can get away with leaving out negative aspects about there product, and that is the area to be researched. I guess I'm a minority as millions are in deep with credit card problems ( the majority of people act before thinking of the ramifications )
Seems in my findings that people that say that combat is boring is false, and that it's not coming from the beta testers, but just comments from external people watching Youtube clips. Youtube clips are all poor quality, no matter what the subject. And I'm sure that everyone should agree with that.
Warhammer may or may not have the greatest graphics quality such as AoC or LOTRO, But I'm sure it will be hart stopping fun, AND I'M IN IT FOR FUN ONLY. Something that a month after release, I'll still wish I still called off of work !
Comments
u know the warcraft series came from the table top warhammergame......
Hey guys, want to see something funny before you get riled up about Kubush?
Here is a post he made a few months ago:
Priceless
Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.
Nice one Grunties, way to do your homework
Lol homework? Ya im heated about Conan... major let down. Thats is why im taking all the precautions not to fall into the same trap WAR has laid out.
Warhammer will be very successful, and will entertain hundreds of thousands of people.
I love ignorance. Its such a beutifull thing.
In which WoW was a clone From Evercrack / Dark Age of Camelot / Asherons Call and so on and so on.
WoW just set the bar higher and took what the other mmorpgs always had and made them more simplified to a larger audience to enjoy.
Anyways..
It all depends in which era you started your gaming..
I love ignorance. Its such a beutifull thing.
Whats better is ignorant fanboys like you.
And resurect hunger... and feed the sick... and heal the dead... and it can still cut a tomatoe...
Sorry... must be the anxiety from having to work instead of playing the beta... darn addictions
I love ignorance. Its such a beutifull thing.
Whats better is ignorant fanboys ike you.
If you say so. Unlike you I have know what the game is like. So call me ignorant all you want. Fanboy, yes, ignorant on what the game is? Nope, not like thoes of you making blanket statements without knowing the first thing about the game outside podcasts.
I love ignorance. Its such a beutifull thing.
Whats better is ignorant fanboys ike you.
If you say so. Unlike you I have know what the game is like. So call me ignorant all you want. Fanboy, yes, ignorant on what the game is? Nope, not like thoes of you making blanket statements without knowing the first thing about the game outside podcasts.
O Rly? get off deez
Its good to take precautions, but you seem to have come out of the experience without learning the most important lessons.
Those lessons were, that you are human, and can (and often will be) wrong. Also that you should never believe that your impressions about a game are 100% without a doubt correct, and that everyone that doesn't feel the same is wrong. You should always keep a mind open to being convinced otherwise. The experience SHOULD have humbled you.
AoC practically screamed this message in your ear, but I don't know if you were listening.
You are willing to admit that AoC was a let down despite your former impressions - that is a step forward. And again, precautions are definitely a good thing in the industry, so I don't begrudge you for that either. But I don't agree with replacing one mistake with another by taking an extremist view of WAR (in the negative) in place of an extremist view of AoC (in the positive).
Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.
Its good to take precautions, but you seem to have come out of the experience without learning the most important lessons.
Those lessons were, that you are human, and can (and often will be) wrong. Also that you should never believe that your impressions about a game are 100% without a doubt correct, and that everyone that doesn't feel the same is wrong. You should always keep a mind open to being convinced otherwise. The experience SHOULD have humbled you.
AoC practically screamed this message in your ear, but I don't know if you were listening.
You are willing to admit that AoC was a let down despite your former impressions - that is a step forward. And again, precautions are definitely a good thing in the industry, so I don't begrudge you for that either. But I don't agree with replacing one mistake with another by taking an extremist view of WAR (in the negative) in place of an extremist view of AoC (in the positive).
I doubt he ever would've said anything if you hadn't found the post. Yeah Kubush, you're 100% in your little world, let the rest of us (especially those who are in beta, lol) tell it like it really is. Well, once the NDA lifts of course.
--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
All that really matters with a game is if it is fun or not. I dont care if it looks like something else, takes something from someone/thing else, if the game is fun, and enertaining, then I will buy it. From what I have experienced, WAR is one of those games where you find yourself playing and forgetting how long you were sitting in your seat. At least for me, the gameplay has the draw that brings me back in the fray. The majority of the naysayers have never played a minute in game, and are forming opinions on either "loyalty" to another game, or from past experiences from other games.
I believe many people will have fun with WAR. I'm sure there will be those whose opinion will not be the same, but I pay as much attention to the doomsayers who have no experience with the game as the crazy dude on the corner smelling of urine that screams how we're all going to hell, and the world is ending.
Its good to take precautions, but you seem to have come out of the experience without learning the most important lessons.
Those lessons were, that you are human, and can (and often will be) wrong. Also that you should never believe that your impressions about a game are 100% without a doubt correct, and that everyone that doesn't feel the same is wrong. You should always keep a mind open to being convinced otherwise. The experience SHOULD have humbled you.
AoC practically screamed this message in your ear, but I don't know if you were listening.
You are willing to admit that AoC was a let down despite your former impressions - that is a step forward. And again, precautions are definitely a good thing in the industry, so I don't begrudge you for that either. But I don't agree with replacing one mistake with another by taking an extremist view of WAR (in the negative) in place of an extremist view of AoC (in the positive).
Watch and learn.
People will have fun for a couple months then get bored, its inevitable for new games unless they spend a VERY long time polishing it and adding features.
The fact that a month ago they decided to remove classes and citys - INSTEAD of delaying - shows they are getting close to a deadline with their funding. If things were on the "up and up", they would have delayed the game until it fit their vision. They didnt - they removed things - which may in the end help or hurt the game - but one thing is for sure and that is there is a reason they can not delay anymore.
People act as if the AoC players were all over the internet upset before the NDA was lifted, and that is not true. As a matter of fact, even in RETAIL most players were talking about how amazing the game is. (other then the people complaniing about getting ganked on PvP servers). It wasnt until level 50 that people started to get unhappy, and then level 80 that people really ran out of things to do.
Besides, I have seen some negative responses about WAR. Slow fighting because of the long GCD, low amount of content, instanced RvR feeling much more like a battleground than world pvp.
That said, WAR did focused testing, most of which has not been on the end-game. That says they will need to do some end-game balancing as well.
Not saying it is going to be a "bad" game, but people will get bored of it the same as they do with all new games, and I am positive about this because they have reached their "deadline" where they can not delay anymore. That means they havent been able to add everything they would have liked to. Which means there cant possibly be enough content to keep people busy longer than a couple months.
A couple of months could be more than enough time for them to add or wrap up content, especially as I am assuming that unlike FunCom they really were/are working on it right now and there is already ground broken on certain things.
Also, while they may not have had everything they wanted in the game it doesn't necessarily mean that there is a lack of any kind of content. It just means... they didn't get to add everything they wanted to.
___________________
Sadly, I see storm clouds on the horizon. A faint stench of Vanguard is in the air.-Kien
http://www.penny-arcade.com/comic/2006/12/13/
A couple of months could be more than enough time for them to add or wrap up content, especially as I am assuming that unlike FunCom they really were/are working on it right now and there is already ground broken on certain things.
Also, while they may not have had everything they wanted in the game it doesn't necessarily mean that there is a lack of any kind of content. It just means... they didn't get to add everything they wanted to.
A couple of months is not very long in game development at all. WoW has one of the larger development teams and it takes that long just to complete one raid instance.
Also, the fact that they didnt add everything to meet their "vision" of the game, does mean it still lacks content. The first things they add to the game are the "core mechanics" that meet their basic vision of the game - the things they "needed". After that they add the additional content to keep the players interested. If they had to remove/change core mechanics to meet the deadline, it means they havent moved past the core gameplay yet, which means no additional content past the basics.
It seems like the game is pretty polished and runs well from what I have heard, the big question I need to know though is this:
Will there be enough content to keep me interested beyond the first month? Or is this another game that just capitalizes on boxsales and has little to no depth or long term playability?
I am reading a lot of positive feedback on WAR but I'm really apprehensive after my recent experience with AOC.
Can someone give a short list of things they really like about the game and why?
The fact that you have an ultimate goal other than yourself is something different and refreshing. In other games when you reached the level cap the only things you'd do would be for yourself (in the games I've played at least). You could PvP, but only to get gear or some kind of rewards...for yourself. You could do a raid, but really only for one reason...to get gear for yourself. You could quest, but you guessed it...the rewards are for yourself.
In WAR you could go help take the Tier 3 Keep because you know your Realm needs it. If you take it then it could pave the way for people after you to keep conquering into Tier 4. You do it because it's fun of course, but even if you get bored of it you have a reason to do it. And the choice is always there to not do it if you want.
Of course, none of us can say for sure whether it'll keep us entertained for a long time - but I think it will. I know DAoC sure did.
--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
Due to the NDA people can't really list any detailed information without breaking the NDA, you can say.. yeah I'm in the beta but you can't say anything detailed about the game atm. But I what can tell you is... it's awesome! Definitely a top notch game and the effort and attention to detail the developers put into the game really shines.
Not even funny man, some people actually believe that
Darkfall Travelogues!
Yes, I would say that I was right about Warhammer as it will be good.
I'm not trying to gloat, I just did a lot of searching for non-official information, and most all is positive about Warhammer. 180 degree turn from when I did the same with AoC. Again, for the life of me I could not see how people would believe the devs, as they only reveal content and not real time.
I'm the pessimistic type, I approach all marketing as bad until they show otherwise. Some would say I have a bad attitude, but it always works in my favor. In America marketing can get away with leaving out negative aspects about there product, and that is the area to be researched. I guess I'm a minority as millions are in deep with credit card problems ( the majority of people act before thinking of the ramifications )
Seems in my findings that people that say that combat is boring is false, and that it's not coming from the beta testers, but just comments from external people watching Youtube clips. Youtube clips are all poor quality, no matter what the subject. And I'm sure that everyone should agree with that.
Warhammer may or may not have the greatest graphics quality such as AoC or LOTRO, But I'm sure it will be hart stopping fun, AND I'M IN IT FOR FUN ONLY. Something that a month after release, I'll still wish I still called off of work !
Hype! People will never think anything is good enough so they gonna bitch about it like they do in AoC