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  • DraconusDraconus Freeworld AdminMember Posts: 781
    Originally posted by infected1987


    Heloo again!

     
    I know Warhammer is PvP based game but i have one question.If there is enouth instances where u can kill bosses and so on with party/raid? Plz answer that question because i need to know.

     

    there are over 300 public quests on Launch which are HUGE EPIC sized quests. NO they are not instanced.. all public quests happen right out in the open and EVERYONE can join them.

    there is no longer a need to stand around and form raid parties and wait for hours for people to group with you.

    you can have huge raid sized battles at level 1 in WAR.. there is no need to wait for the end game.

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  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

    Best Order class to take out Destruction ranged DPS, nukes?

  • twhinttwhint Member UncommonPosts: 559

    I don't think an ironbreaker will be more or less effective than a swordmaster. I think it will just depend on your style of play. I played an ironbreaker and his abilities were powered by taking hits. The more hits he took, the more powerful he became. I don't know what mechanic the Swordmaster follows, or the other tank types for that matter. Heh.

    And the tanks are effective against melee dps. The melee dps simply doesn't have enough armor/hp to stand very long against a tank and they certainly can't do enough damage to take him down before he takes them down. But if he gets jumped by a couple, then the tank is going to go down.

  • Shaman64Shaman64 Member Posts: 399
    Originally posted by ApsPlace


    I have a question about Warrior/Priests. As I keep hearing, they sounds pretty beastly in RvR? Are they big healers though? I'm honestly not into the whole responsibility in having to heal everyone? Is that how they are or are they good dps that can heal when neeed type character?
    Thanks

    From what I have witnessed in rvr, warrior priests can be quite the "beast". They do hit pretty good and thier heals dont waste action points, aka mana.But to be a good an beloved warrior priest you should go into the thick of combat bash some heads and throw some of those HoTs around. I hate when warrior priests stand on the edge of combat.

     

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  • infected1987infected1987 Member Posts: 15

    Heloo again!

     

    I know Warhammer is PvP based game but i have one question.If there is enough instances where u can kill bosses and elites  with party/raid? Plz answer that question because i need to know.

  • ApsPlaceApsPlace Member Posts: 134

    O ok. that makes sense. I know you mentioned before though about the Warrior Priest. You said that they recieve there power from doing melee damage. Do they also get power from taking hits? And is there healing mainly used to heal themselves or are they one of the main healers on an RvR battlefield/scenerio?

    Thanks for the time

  • twhinttwhint Member UncommonPosts: 559
    Originally posted by ApsPlace


    O ok. that makes sense. I know you mentioned before though about the Warrior Priest. You said that they recieve there power from doing melee damage. Do they also get power from taking hits? And is there healing mainly used to heal themselves or are they one of the main healers on an RvR battlefield/scenerio?
    Thanks for the time

    Not a problem. Understand first that I am basing my information off of what I have seen and read. I didn't actually play a Warrior Priest.

    Instead of mana, you have what's called action points. All classes have them and all of them use them. Different abilities cost different amount of points, correlating to how powerful the ability is, ie. more powerful abilites use more points. They regen pretty quickly, but in a battle, you can still run out and have to wait on the regen. Now, with Warrior Priests, when they melee, they build up 'free' actions, ie. they can toss of a heal without it costing anything and, in addition, it will be instant. A lot of the classes have this mechanic, just it differing on what you need to do. The archmage casts damage spells to power up their healing, or their healing spells to power up their damage spells. Shaman is similar, I believe as well. So while a Warrior Priest can sit off to the side and cast heals, they will be at their most effective in the thick of things. And it really depends on what's happening at the time. Their main focus, of course, is healing others, as they are rugged enough to take some damage, but they can certainly heal themselves when they need to, and they probably will as more people come in and get used to what they're supposed to be doing as a class.

    In the battlefield scenario, until people get organized, it generally turns into a swirling melee of running around trying not to get the attention of someone trying to kill you while your teammates hopefully are working on killing them. Ideally, you would have the tanks providing a buffer, taking on the enemy tanks/melee dps, while the ranged dps target the enemy melee dps/tanks, the melee dps trying to get to the casters, and the healers trying to stay alive. As time passes, you'll hopefully see people taking advantage of collision detection and forming lines and such, but I think it might be too much to ask. Heh.

  • Shaman64Shaman64 Member Posts: 399

    To infected.

    I am not sure the exact number of instanced dungeons. I know there are a few of them, around or more the number WoW had in release. Each dundeon will have three wings, each wing takes about 3-6 hours. Do not quote me on the time frame though. The dungeons only take a full party to complete, not a large raid group. This was done to make it easy for people to do these dungeons. Aside from dungeons, there are "hidden lairs" that provide good loot.

    To apps.

    Warrior priests gain thier healing points by dealing damage. The point counter is 250, and does not go down outside of combat. Each healing spell reduces your counter. Now when selecting the character, thier archtype is spelled out as healer. The warrior priest mainly specializes in HoTs( heals over times)  and are decent healers at keeping others alive for a short period of time. They aren't like archmages though that can keep a player alive even when they have five to eight players attacking that player.

    If you wan't a powerful healer backing you up I'd go with the archmage.

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  • twhinttwhint Member UncommonPosts: 559
    Originally posted by Shaman64


    To infected.
    I am not sure the exact number of instanced dungeons. I know there are a few of them, around or more the number WoW had in release. Each dundeon will have three wings, each wing takes about 3-6 hours. Do not quote me on the time frame though. The dungeons only take a full party to complete, not a large raid group. This was done to make it easy for people to do these dungeons. Aside from dungeons, there are "hidden lairs" that provide good loot.
    To apps.
    Warrior priests gain thier healing points by dealing damage. The point counter is 250, and does not go down outside of combat. Each healing spell reduces your counter. Now when selecting the character, thier archtype is spelled out as healer. The warrior priest mainly specializes in HoTs( heals over times)  and are decent healers at keeping others alive for a short period of time. They aren't like archmages though that can keep a player alive even when they have five to eight players attacking that player.
    If you wan't a powerful healer backing you up I'd go with the archmage.

    Ehh...I think the Runepriest/Zealot are the more powerful healers, but Archmage is definately more well rounded to heal and do some decent damage. In Scenarios, I can generally do around 12k+ on both healing and damage. Warrior Priest could probably come close. The Zealot and Runepriest would heal a fair amount more, but that's what they're geared for.

  • Shaman64Shaman64 Member Posts: 399

    Hm, Ya i forgot about the zealot, they are pretty damn good at healing. But I have never really took the time to watch a runepriest heal. Next time I'm in a scenario I'll have to watch thier heal output.

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  • sXeSasquatchsXeSasquatch Member Posts: 37

    Okay, I just became fully interested in this game yesterday. Prior to then, I didn't really care or read up on the game, and since then I've been reading quite a bit. Anyway,

    - What exactly is a public quest? Can they be acquired at any time and done in lieu of regular quests?

    - Is a witch hunter considered a ranged dps or a melee dps?

    - How much of your character can you customize during the creation? (Appearance wise)

  • Shaman64Shaman64 Member Posts: 399
    Originally posted by sXeSasquatch


    Okay, I just became fully interested in this game yesterday. Prior to then, I didn't really care or read up on the game, and since then I've been reading quite a bit. Anyway,
    - What exactly is a public quest? Can they be acquired at any time and done in lieu of regular quests?
    - Is a witch hunter considered a ranged dps or a melee dps?
    - How much of your character can you customize during the creation? (Appearance wise)



     

    First off, let me say that you shouldn't let anyones answers or opinions sway you. Even mine. Try the game yourselve and then judge it.

    1) Public Quests are events that anyone can participate them. You walk into the area a pq is located and a notification comes up telling you what stage teh quest is in and what objectives need to be completed. For example, you walk into Troll Country and are presented with the public quest Welcome to Troll country. Stage One you have to kill a set number of npcs, after you kill say fifty or so of the enemies. Stage Two starts, a bunch of allied npcs charge into the field and start thrusting thier pole arms at a bunch of champion npcs. Your job is to get these npcs back into position. Stage 3 you have to kill a hero npc. Once its done a roll is starting adding your contributation and a random roll starts. The thing is even if you killed one guy for the pq theres a slim chance you will win something.

    2) Witchhunter is a malee dps.

    3) Character customization isn't that varied atm. I think more options will be available at launch.

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  • zippy123zippy123 Member Posts: 172

    I'm fairly new to Beta. Where do you get your RvR based gear from? Is there a vendor inside the keeps your realm controls?

     

  • twhinttwhint Member UncommonPosts: 559
    Originally posted by zippy123


    I'm fairly new to Beta. Where do you get your RvR based gear from? Is there a vendor inside the keeps your realm controls?
     

     

    Reknown gear is sold by merchants within the warcamps that border each PvP zone in each Tier. You have to attain certain Reknown levels in order to be able to use it.

    Witch Hunters are melee based DPS and have an ability to 'unflag' themselves as RvR in order to close distance between them and their prey, making sure they get up close before they then attack and become flagged for RvR. I think Witches have the ability to become totally invisible in order to close the distance.

  • jaycee2006jaycee2006 Member Posts: 466
    Originally posted by Draconus

    Originally posted by jaycee2006


    Swordmaster are weak against melee dps? Why, opposite of wow where warriors are THE rogue counter..

     

    you ask why it is the not like WoW?

     

    maybe becuase it's not WoW.....



     

    Actually no, I was asking why melee dps own tanks.. as I can think of no reason why they could, due to high armor, they should be weak against them as melee dps are good against squishies...

  • gboostergbooster Member UncommonPosts: 712

    Hi guys, I have a few basic tech questions.  First off does/will WAR utilize SLI cards?  Will it utilize more than one CPU core?  DX10?

    Also will there be any kinda PvP server? (as in pvp everywhere not just special parts of the map)

    What is the best debuffer class?

     

    Thanks!

  • DraconusDraconus Freeworld AdminMember Posts: 781

    In my testing of the beta I have it useing SLI and a quad core.

    Yes, it uses them.

    All servers are PvP servers... well, RvR servers and it would be aggaisnt the lore and the whole game to make it 100% FFA PvP... BUT HUGE parts of the game are all Open RvR Zones.

    I come from a Shadow Bane, UO, DAoC, Ashrons Call Open PvP server background and I'll have to tell you, this is the next PvP game I have been looking for.

    As far as debuffer... I'm not sure on that one.

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  • gboostergbooster Member UncommonPosts: 712
    Originally posted by Draconus


    In my testing of the beta I have it useing SLI and a quad core.
    Yes, it uses them.
    All servers are PvP servers... well, RvR servers and it would be aggaisnt the lore and the whole game to make it 100% FFA PvP... BUT HUGE parts of the game are all Open RvR Zones.
    I come from a Shadow Bane, UO, DAoC, Ashrons Call Open PvP server background and I'll have to tell you, this is the next PvP game I have been looking for.
    As far as debuffer... I'm not sure on that one.



     

    Well that makes me very happy!

    About the servers, are there going to be any different rulesets? or just one type of server for everyone.  Any RP servers?

  • KazzerKazzer Member Posts: 648

    Hello there .-), i am looking forward to the warrior priest,how are they in pvp and pve? what the main roll for them.. healer?

  • twhinttwhint Member UncommonPosts: 559
    Originally posted by ghettobooste

    Originally posted by Draconus


    In my testing of the beta I have it useing SLI and a quad core.
    Yes, it uses them.
    All servers are PvP servers... well, RvR servers and it would be aggaisnt the lore and the whole game to make it 100% FFA PvP... BUT HUGE parts of the game are all Open RvR Zones.
    I come from a Shadow Bane, UO, DAoC, Ashrons Call Open PvP server background and I'll have to tell you, this is the next PvP game I have been looking for.
    As far as debuffer... I'm not sure on that one.



     

    Well that makes me very happy!

    About the servers, are there going to be any different rulesets? or just one type of server for everyone.  Any RP servers?

     

    They are all going to be the same type. There is no 'full' PvP. If you go to an enemy's PvE side, you won't be able to PvP unless they voluntarily attack you or you catch one flagged for PvP. I wouldn't say huge parts are PvP enabled, as each tier has a small area set aside for PvP, and then you have the capital cities themselves which will be fully RvR enabled.

    As far as debuffer, there isn't one devoted solely to debuffing, but a number of different classes have debuffing abilities, such as making heals less effective for 30 seconds, or lowering willpower for a little bit, etc.

     

    As far as the Warrior Priest goes, he's a tough one. His main focus is healing, of course, but they are directly correlated with his melee, in that the more melee he does, the more healing he can do.

  • ApsPlaceApsPlace Member Posts: 134

    Hey sry, was away for a bit. Thanks for the help on warrior priest though twhint. So with them still in mind though, a warrior priest couldnt be used for a tank  right?  or can they be? I want to be able to be a char that will be on the frontllines that can hold its own. I thought warrior priest cause i was thinking they can stay in the fight and then heal themselves when needed, or is that now how they operate?

    Thanks

  • twhinttwhint Member UncommonPosts: 559
    Originally posted by ApsPlace


    Hey sry, was away for a bit. Thanks for the help on warrior priest though twhint. So with them still in mind though, a warrior priest couldnt be used for a tank  right?  or can they be? I want to be able to be a char that will be on the frontllines that can hold its own. I thought warrior priest cause i was thinking they can stay in the fight and then heal themselves when needed, or is that now how they operate?
    Thanks

    Heh. No, the name is misleading. They would not be able to hold their own really. The way combat in this game works, is that it is based around skillsets and not actually your weapon. The Warrior Priest simply doesn't have the skills geared toward DPS that a tank or melee DPS would have. Sure, they can do it, they just won't be nearly as good. And if they are concentrating on healing themselves, then they won't be doing any damage output of any worth, so again, it becomes an issue. I look at the weapons and they have a DPS, but it just doesn't seem to fit, because you swing your weapon so damn slowly. Damage comes more from your abilities than your actual weapon.

  • ApsPlaceApsPlace Member Posts: 134

    Ah ic. So if i wanted a char (Order) that would be more on the frontlines holding everyone off, i should go to a known tank of like an ironbreaker or something?

    Thanks

  • DraconusDraconus Freeworld AdminMember Posts: 781
    Originally posted by Kazzer


    Hello there .-), i am looking forward to the warrior priest,how are they in pvp and pve? what the main roll for them.. healer?

     

    I think that the WP is a pretty damn good class in PvP right off the bat. They are more of a melee toon that does some heals then they are a true healer.

    the big healers in the game are ArchMage and Shammen

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  • raamozraamoz Member UncommonPosts: 114

    Simple question, are there alot of invisible walls in the game? (i love to run around exploring and stuff when im bored)

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