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Darkfall will do with 20-30 what Blizzard does with 135

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  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by downtoearth

    Originally posted by daarco


    So first people claim it takes to long time! Then people complain it is to few developers!
    What the ¤#"&?? They just said the answer themselves.
    And Aventurine must be over 70 people right now.



     

    there probly getting there now with tho people they have been hiring and the pro testers



     

    Aye there been 8 new ones - at least that what Tasos informed us.

    Might have been many, many more during the years.

    Who knows, might be +100 working on the game at the moment. I doubt it but its just as accurate as OP:s 20-30. =)

  • PapaLazarouPapaLazarou Member Posts: 502

    Darkfall will fail, I can't wait to see all you people try to defend it if its every released.





    Should be called DnL 2 or Mourning 2 (think that was the name of it right?)

  • polygon22polygon22 Member Posts: 14
    Originally posted by daarco

    Originally posted by GMny

    Originally posted by downtoearth


    DAOC enough said

     

    I'am sorry but DAOC was no where even remotely close to what WoW is in terms of features and content.

    So if you're saying you will get a weak DAOC clone from Darkfall than yes I suppose that's possible.

    { Mod Edit }



     

    Whow! whow!

    I dont like to slander other MMOs. But WoW does not have much either of features or content. Not even Blizzard denays that. Its one of their selling arguments.

     

    get a grip, wow is probably the mmo with the most content and features of any mmo, lol even so called next gen wtf gonapwn blizzard and wow new mmos lack compared to wows features.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by GMny

    Originally posted by downtoearth


    there probly getting there now with tho people they have been hiring and the pro testers

    I though they had pro BOTS doing the testing?

    Originally posted by downtoearth


    WTF im talking about how many people they had to work on it.

    I know what you said and i pointed out what was produced with that amount of people. And if DAOC launched today how it was back than it would not have survived long.



     

    Again, where did you get the numbers 20-30 developers working on Darkfall latest years?

    Might be +100. +100 is just as accurate as your 20-30.

    Where did you get the numbers from?

    You must be pretty sure about what your saying since you opened a new thread on the numbers of developers.

    Are you as accurate on the numbers of developers as you were on this statement from an earlier thread. =)   



    GMny  8/25/08 3:58:44 PM


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    Apprentice Member

    Joined: 9/02/07

    Posts: 116


    Originally posted by Aragon100


     So i guess the Greece offer that was something from the real world was the best of them.=)



     

    They didn't get any "offer" from Greece. Aventurine IS Razorwax.

    They lied straight through their teeth years ago about getting a "publisher" in Greece.

    Aventurine was formed in 2002..  it was a start-up company that Razowax STARTED UP and moved off to Greece because they were too broke to develop in Norway... 

    Fast forward 4 years later and Razorwax files for bankruptcy... I wonder where that $500,000 investment they got in Norway went too?????

    Tasos's pocket?

     

     


     


     

     

    Razorwax is Aventurine, hahahahahahahaha. And its getting better, Aventurine was started by Razorwax and moved to Greece.=) Aint yiu the funny man GMny. =)

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by COORS


    I don't have a clue how many people they have, but I ask one question.
    Are you guys making this up as you go along?
    Where the heck do you get they have 70+ people working? And you pass it off as fact?
     



     

    Just one question for you.

    How come you didnt complain on OP:s 20-30 developer number he took out from thin air? =)

    Instead you complain when a fanbois name just as a accurate number of 70, ist it strange how we value information depending on if were trolls like you guys or fans. =)

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by GMny

    Originally posted by daarco 


    But WoW does not have much either of features or content. Not even Blizzard denays that. Its one of their selling arguments.



     

     

    VideoGamer.com: With WoW doing so well, it proves that it's a great idea.

     FP: It would be a lot of work! [laughs]. But the thing you have to remember about the MMO genre, especially now that the bar is set by games like World of Warcraft, WoW has been in development since, in some shape or form, 1999. There's people on the WoW team that have been on that team for nine years. So there's nine years of technology and story and content that are created, so the bar for entry into the MMO genre, whether it's Blizzard or someone else, is very high as a result. So you're dealing with a market where games have nine years invested in them. And so to look at StarCraft and say well we could make an MMO out of that. Well yeah, but how many years would we have to invest in it to create the quantity of content and the quality of experience that would be required to meet just the minimum standard that's set by the games that are out there right now?

     

    Lets hope that Darkfall launches with 9 years worth of content so it can compete.



     

    Where did you get the number 20-30 Darkfall developers from?

    Darkfalls main content is its playerbase and its their imagination that set the standard for a sandbox game. We will under the features make our own fun.

    WoW and similar theme park games have to spoonfeed there playerbase with the content, a huge difference.

  • GMnyGMny Member Posts: 163
    Originally posted by Aragon100


    Darkfalls main content is its playerbase and its their imagination that set the standard for a sandbox game. We will under the features make our own fun.



     

    If Darkfalls goal is for the players to be the content than it will fail and fail miserably.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by GMny

    Originally posted by Aragon100


    Darkfalls main content is its playerbase and its their imagination that set the standard for a sandbox game. We will under the features make our own fun.



     

    If Darkfalls goal is for the players to be the content than it will fail and fail miserably.



     

    there enough content too

  • daarcodaarco Member UncommonPosts: 4,276
    Originally posted by polygon22

    Originally posted by daarco

    Originally posted by GMny

    Originally posted by downtoearth


    DAOC enough said

     

    I'am sorry but DAOC was no where even remotely close to what WoW is in terms of features and content.

    So if you're saying you will get a weak DAOC clone from Darkfall than yes I suppose that's possible.

    { Mod Edit }



     

    Whow! whow!

    I dont like to slander other MMOs. But WoW does not have much either of features or content. Not even Blizzard denays that. Its one of their selling arguments.

     

    get a grip, wow is probably the mmo with the most content and features of any mmo, lol even so called next gen wtf gonapwn blizzard and wow new mmos lack compared to wows features.



     

    Now listen: "Quests" dont count as content, since you cant choose to do them or not. So if you remove the "quests" from WoW..whatelse is left??

    And what features do you speak of?? Mounted combat, naval combat, housing, entertainers, city buidning, empire building, sieging, vendors (players), meaningful PvP, player freedom,

    There is nothing in WoW. You run around and kill ten of those, ten of those ten of those, eight of those and so on. The you move a bit further to deliver a leter, to find a new mob to kill.

    So dont ever talk aboit WoW when talking about features in a MMO. From your statement alone i would guess that WoW is your first MMO. And if that is the case, you have alot more to find out about MMOs. And im a lttle jealous about that. Gratz, you will have your best MMO experiences in the future. Not as me, if DF fails.....and only MMO with less and less features are developed....im ¤#%#* : (

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by Salvatoris

    Originally posted by SignusM

    Originally posted by Salvatoris


    That might be the problem with Darkfall.  How long has this piece of vaporware been in production?  Most of a decade??  This game will either never come out, or already be obsolete and irrelevant when it does.  Really, it only takes a handful of dudes to efficiently "develop" a game that is never coming out anyway.

     

    5 years. Development for 5 years.  And, as backed up by research and Dark Age of Camelot as a shining example, 30-40 devs is the ideal number for a development studio. WoW has how many? And what have they done? Almost nothing, almost no change to the original game.

    Dark Age of Camelot had one of the best engines, with so many little things (and big things) that games TODAY don't even have. I took DAoC for granted when I played it, and now with most MMOs today, there are so many features severaly lacking that I assumed was in every other MMO. They did so much more with DAoC than most MMO companies do with much larger teams.

    Now try and tell me that Darkfall cannot possibly do what its promising. Its not doing too much new. Most of the things it has existed as features in 1998, just no one has done it again since then.

    IF (and it's a big if) darkfall ever comes out, it will flounder and "fail".  The graphics suck, and while a lot of people will say graphics don't matter... those people appear to be in the minority.  There is no way a game that looks this bad will succeed in todays market, even if they manage to deliver every feature they have promised.

     

    P.S.  I played DAOC, and I think your fond memories of the game are just letting you see the game through rose colored glassed.  Grinding 50 levels alone in instanced caves wearing gear that doesn't change in appearance for 35 levels isn't all it's cracked up to be. :/



     

    Graphics is top of the notch these days. The graphic style with its gothic, dark setting is just awsome. And remember that gameplay always own graphics in the mature gaming world. =)

    http://www.darkfallonline.com/gallery/races/orks_01?full=1

    http://www.darkfallonline.com/gallery/races/orks_07?full=1

    http://www.darkfallonline.com/gallery/races/orks_08?full=1

    http://www.darkfallonline.com/gallery/races/mahirim_10?full=1

    http://www.darkfallonline.com/gallery/races/mahirim_07?full=1

    http://www.darkfallonline.com/gallery/races/mirdain_01?full=1

    http://www.darkfallonline.com/gallery/races/mirdain_06?full=1

    http://www.darkfallonline.com/gallery/races/mirdain_06?full=1

    http://www.darkfallonline.com/gallery/races/alfar_06?full=1

    http://www.darkfallonline.com/gallery/races/humans_06?full=1

     

  • oakaeoakae Member UncommonPosts: 344

    It's also been in development for around 8 years and WoW's developing team at release only had around 40 people. I'm not saying that it's a bad thing but because they were such a small company, many of us have been waiting forever on this game.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by COORS

    Originally posted by downtoearth

    Originally posted by COORS


    I don't have a clue how many people they have, but I ask one question.
    Are you guys making this up as you go along?
    Where the heck do you get they have 70+ people working? And you pass it off as fact?
    Like I said, I have no idea how many people or volunteers they have but I have ONE question?
    Most likely they have volunteers from a local college testing the game, if there's a working game to test. Let's for argument purposes say there is.
    In this day of the Internet, you can't keep a secret for 15 seconds. News spreads instantly and no one keeps anything to themselves.
    So. my question is this.
    Whay has NO ONE posted or written about their testing of Darkfall anywhere on the Internet? I've been wondering that. It's curious to say the least.
    I mean, college kids testing and keeping everything strictly to themselves. Not common in this day and age.
    Anyway, a 70 person staff is ridiculous. Some major game developers don't even have that many people. They are probably closer to 5 or 10 FULL time people than 70. My PURE off the top of my head guess is. They have 4-5 co-owners working and another 10-15 kids testing.



     

    it was a guess witht he playtesters

    and the new people thay have been hiring.

    they have 30-40 devs plus the people they hired to workon something that come and go plus the playtesters plus the new people there hiring



     

    Well...

    I won't say you're incorrect, because I don't really know the answer.

    But... Get this.

    Neither do you. But that doesn't stop you from answering every single post with the FACTS, as you state them to be.

    I've seen some limited pictures of their facility in Greece and I don't think more than 20-30 people TOPS could even fit inside. Seriously.... You need a very large facility to house 70+ people working and all the equipment needed to test on. Think about what you're saying and try and visualize how large their offices need to be to handle that many workers.

    Well... Like I said.

    I really don't know the correct answers, but neither does anyone else here.



     

    If your interested in Darkfall and follow it then you should know they have a new and larger studio now.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by GMny

    Originally posted by Aragon100


    Darkfalls main content is its playerbase and its their imagination that set the standard for a sandbox game. We will under the features make our own fun.



     

    If Darkfalls goal is for the players to be the content than it will fail and fail miserably.



     

    Still you havent answered me where you got the number of 20-30 developers from.

    Where did you pick up those numbers?

    You cant make a thread based on your imagination you know. You have to back your numbers with some facts.

  • GMnyGMny Member Posts: 163

     

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by oakae


    It's also been in development for around 8 years and WoW's developing team at release only had around 40 people. I'm not saying that it's a bad thing but because they were such a small company, many of us have been waiting forever on this game.



     

    Darkfall of today have been in development for 5 years. They restarted from scratch summer 2003.

    The game Razorwax developed in Norway 2001 to late 2002 isnt the Darkfall we know of today.

    This is something many fans and trolls dont realize.

  • gothagotha Member UncommonPosts: 1,074

    Think also what took wow so long was streamline and timing the content so it all fit well.  Know where to put quests,  how fast to make the grind,  how much traveling ect. ect.  Trying to find the right balance of everything so that it is marketable to a wide audience.

    Aventurine will do that but prob not to the insane degree of wow.  Quest will prob look more like eve online then wow.

    Plus with a smaller dev team you also do have a lot less waste.  Remember reading an EQ II dev once complaining about the waste in making that game.  He said a staff of probably about 30-40 would be ideal.

    Small focused teams can achieve a lot.  And MMOs and decent MMOs at that can be made with teams of 30-40.  

     

     

  • GMnyGMny Member Posts: 163
    Originally posted by Aragon100

    Originally posted by oakae


    WoW's developing team at release only had around 40 people.

    This is totally false. WoW had 100 people working on it up to launch. Just look at he credits.

  • daarcodaarco Member UncommonPosts: 4,276
    Originally posted by GMny

    Originally posted by Aragon100


    You cant make a thread based on your imagination you know..



     Why not? You do it 90% of the time.

    http://www.darkfallonline.com/gallery/albums/races/orks_07.jpg

     

    lol ifyou think that's "top notch" graphics you belong in a loony bin.  Those graphics are about 4-5 years outdated.



     

    As if anyone cared about graphics?? Just look at WoW graphics!  There you have nine million that says graphics dont matter.

  • GMnyGMny Member Posts: 163
    Originally posted by Aragon100


    You cant make a thread based on your imagination you know..



     Why not? You do it 90% of the time.

    http://www.darkfallonline.com/gallery/albums/races/orks_07.jpg

     lol ifyou think that's "top notch" graphics you belong in a loony bin.  Those graphics are about 4-5 years outdated.

    Originally posted by daarco


    Just look at WoW graphics!  There you have nine million that says graphics dont matter.



     World of Warcraft graphics are very nice. A million times better than the amateur outdated looking stuff in Darkfall. But what do you expect from Blizzard artists. There is absolutely no comparing Blizzard modelling , texturing and level deesign to Darkfalls junk.

  • daarcodaarco Member UncommonPosts: 4,276

    Lets stop this now.

    The moderators here are laughing thier asses of right now. And we are making thier work really difficult.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by GMny

    Originally posted by Aragon100


    You cant make a thread based on your imagination you know..



     Why not? You do it 90% of the time.

    http://www.darkfallonline.com/gallery/albums/races/orks_07.jpg

     

    lol ifyou think that's "top notch" graphics you belong in a loony bin.  Those graphics are about 4-5 years outdated.



     

    ROFL. Graphics isnt only about polygon counting. The graphic style is in my eyes way, way more important then the numbers of polygons. And considering graphic style Darkfall graphics own any other game arround including the Age of Conan ones.

    Nah you cant state that they have 20-30 developers without putting out something backing your statement cause this whole thread is about numbers of developers.

    You stated Darkfall have 20-30 developers and infact they could have 60-70 by now, what do i know? And what do you know. If were gonna be able to discuss something like this then we need to know what were discussing. As this thread is now its just alot of guessing.

  • KazzerKazzer Member Posts: 648

    Darkfall reminds me of Vanguard: saga of heroes, not that many proff peeps, and takes sooo long to make..  toke also vanguard like 5 or 6 years to come out. Not many peeps, they even stated it was the first game the team had ever made, ofc it should go wrong, i hope its not the case with darkfall...

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by GMny

    Originally posted by Aragon100


    You cant make a thread based on your imagination you know..



     Why not? You do it 90% of the time.

    http://www.darkfallonline.com/gallery/albums/races/orks_07.jpg

     lol ifyou think that's "top notch" graphics you belong in a loony bin.  Those graphics are about 4-5 years outdated.

    Originally posted by daarco


    Just look at WoW graphics!  There you have nine million that says graphics dont matter.



     

    World of Warcraft graphics are very nice. A million times better than the amateur outdated looking stuff in Darkfall. But what do you expect from Blizzard artists.



     

    4-5 years old you need to go get your eyes checked? LMAO no just no Wow gfx have a good style there ok but i dont like the cartoony part of it

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Kazzer


    Darkfall reminds me of Vanguard: saga of heroes, not that many proff peeps, and takes sooo long to make..  toke also vanguard like 5 or 6 years to come out. Not many peeps, they even stated it was the first game the team had ever made, ofc it should go wrong, i hope its not the case with darkfall...



     

    shouldnt be

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by GMny

    Originally posted by Aragon100


    You cant make a thread based on your imagination you know..



     Why not? You do it 90% of the time.

    http://www.darkfallonline.com/gallery/albums/races/orks_07.jpg

     lol ifyou think that's "top notch" graphics you belong in a loony bin.  Those graphics are about 4-5 years outdated.

    Originally posted by daarco


    Just look at WoW graphics!  There you have nine million that says graphics dont matter.



     World of Warcraft graphics are very nice. A million times better than the amateur outdated looking stuff in Darkfall. But what do you expect from Blizzard artists. There is absolutely no comparing Blizzard modelling , texturing and level deesign to Darkfalls junk.



     

    WoW cartoon graphics is just about the most outdated and ugly graphic i can think of.

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