Regarding the X-fire numbers, it seems to me as if they have stabilized somewhat now.
No
Peak last week was 14713, this week the peak was 12,039 a drop of about 2600 or another 15+%
Next week it will probably peak at about 10k and will almost certainly drop below LoTR. Last week it dropped below Eve and now it has a large margin below eve and the LoTR margin is getting smaller daily.
But with warhammer coming out soon it is going to take a huge hit. I wouldn't be surprised if by the end of September it falls below SWG.
I was today playing my chars and I don't know but AoC isn't delivering. Or maybe I was overhyoed by the game. It gets boring after a while. I'm currently triying a barbarian, didn't started one before, to see how it comes and try to give the game one more chance. By the way graphic flow of the game feel smother than at the start of the game. Played WAR preview weekend and this game could still be loosing subscriptions. Guild stuff was nice but not delivered properly maybe. Guilds is what bond games togetherness in players.
You know, given that FC has fallen from around 65K (400-700K) subs and is now around 6k it would seem to me the subs are probably in the 40-70k range. I'm really shutting to think what the pops on the servers must be like with roughly 1/10 the people playing.
Has funcom said anything about merging servers? Because if they don't soon I'm not sure they will have any subs at all soon. I mean PvP is only good if there are more then a few players on a server. You can't exactly have raids and pvp battles if there isn't a reasonable number of players.
Based on other games merging servers can be a difficult thing to do. Also I got the impression that funcom is concerned about database sizes on the servers which makes this even more difficult since they will be making the database on a single server potentially several times larger. Wonder if they will need to delete inactive accounts?
I don't think merging servers is possible at the moment
1. It is a huge PR disaster
2. it's a huge technical issue because of guilds and battlekeeps etc. If it was just individual player transfers, it would still be difficult, but it is compounded because of the game systems.
3 It's resource intensive. In order to actually make it work, they would have to divert resources away from the pvp patch. The game has too many glaring holes to divert that manpower now. it's not like they just flip a switch and 'allow mergers'.
My guess is they are just going to use 'word of mouth' to keep a few servers viable. Speed of leveling is also an asset here. If you are playing on a completely dead server, it's fairly easy to completely reroll one one of the servers that people say are full.
Funcom is still playing the 'everything is great' card. Probably in November when 3Q numbers get released, they will have to really come clean about how bad the game is doing..and maybe consider mergers.
My guess is they are just going to use 'word of mouth' to keep a few servers viable. Speed of leveling is also an asset here. If you are playing on a completely dead server, it's fairly easy to completely reroll one one of the servers that people say are full.
I have to agree that I was wrong when I thought the numbers were stabilizing. Anyway, it is impossible to know how accurate Xfire numbers are compared to the community as a whole.
Looks to me like LoTR and AoC are neck in neck at the moment... Course I'm guessing next week aoc will have clearly dropped below LoTR and be heading to Lineage II territory. It is gonna be kinda funny when AoC drops below the most bashed game in the industry, SWG....
Looks to me like LoTR and AoC are neck in neck at the moment... Course I'm guessing next week aoc will have clearly dropped below LoTR and be heading to Lineage II territory. It is gonna be kinda funny when AoC drops below the most bashed game in the industry, SWG....
It will just mean Xfire members don't like AoC. Nothing more, nothing less. I mean seriously, what do you expect to happen? You think Funcom is going to bend over and say. "You know what? We suck. We are sorry for wasting your time with this game, were done. Servers are done. Get a life."? Yay, xfire numbers. Everytime someone logs onto Xfire, i slowly age a day. Amazing isn't it?
Looks to me like LoTR and AoC are neck in neck at the moment... Course I'm guessing next week aoc will have clearly dropped below LoTR and be heading to Lineage II territory. It is gonna be kinda funny when AoC drops below the most bashed game in the industry, SWG....
It will just mean Xfire members don't like AoC. Nothing more, nothing less. I mean seriously, what do you expect to happen? You think Funcom is going to bend over and say. "You know what? We suck. We are sorry for wasting your time with this game, were done. Servers are done. Get a life."? Yay, xfire numbers. Everytime someone logs onto Xfire, i slowly age a day. Amazing isn't it?
Yeah thats the ticket. Xfire users just don't like AoC everyone else loves it.
No I think Funcom needs to refocus on fixing AoC and stop worrying about expansions, xbox 360 versions, and secret world new games. They need to focus on getting this game fixed so they can stop the inevitable plunge in to the garbage heap which is where this game looks to be headed after funcom shuts down from lack of funds.
AoC had a great game for the first few levels. I can't believe they can't fix the game. Maybe they are bleeding tallent or something and nobody is left that knows enough to fix the game and maybe that is why it seems like each patch is half a step forward and one step backward.
If they can't stop XFire numbers from droping then it won't matter because the game will be shut down. So you can think that it's only xfire people thats leaving but you are wrong. If you want this game to survive you better be screaming loud and hard at funcom to get their act together because sitting around smoking whatever you are smoking and saying that it's all good will inevitably lead to the game completely failing.
My playing time dropped 100%... Just got burned out on it. Buddy of mine plays about half as much now (as a result of me stopping), now his other buddy is playing less as well.... and so on and so on.
So it's really my fault, I just didn't feel like playing anymore, sorry.
Is Xfire really a good thing to go by? I mean Star Wars Galaxies on that thing outranks Everquest 2!!!. I've had my issues with SOE and Everquest over the years but no way in hell is SWG more popular in general. By Xfire users maybe. You can't just by that that alone.
Originally posted by Ghist Read the reviews on EQ2. By no means were most players happy with it out of the gate. SWG was a solid game destroyed by an expansion/patch.
Referring to the current rankings on Xfire. Not about when they came out.
Xfire tends to attract people who are into PvP gameplay. Be it first person shooters, MMOs or whatever. EQ2 PvP is pretty much a joke and thus doesn't attract people who typically run xfire.
Xfire isn't usually a good source of overall information as it is hard to read what the data means, but in the case of Conan and the short period of time it is a pretty strong indicator of a sharp decline. At least for the heavy PvP crowd.
Read the reviews on EQ2. By no means were most players happy with it out of the gate. SWG was a solid game destroyed by an expansion/patch.
heh he as a SWG beta tester, I still have the CD's which I had to PAY 10 or 15 bucks to SOE so I could test their frigging game, I disagree. Actually SWG release and AoC release was just about even now that you have me thinking about it.
Performance in AoC was actually a bit better for me because I remember SWG bringing my then hotrod system to a stuttering slideshow whenever the leaves would fall from the tree on Naboo. SWG was even worse as far as the database issues went. 3 months after release I quit because my merchant went poof with a couple of million credits worth of armor and CS told me to shove it. CS sucked swapwater in general, Gms were pretty much useless and there were long waits for assistance. I remember one night I got stuck in a hole and after a hour of wait time I had a guild mate kill me.The unstick command did not work and I was sick of waiting on the GM.
Database problems were rampant just go back insome of the old SWG forum posts if you can find some. SWG was a great sandbox, unfortunatly it's release was as flawed or even more flawed than AoC's. There were a half a dozen "promised" features that were not in at launch either. The Jedi system, mounts, the Bio Engeneer profession was totaly broke even three months after release. Credit duping and other exploits were common.
No, SWG and AoC releases were about the same. However where SoE could get away with a crap release then, nowadays gamers want a smooth release. LoTRO, WoW , CoX etc have spoiled them.
Back to topic I was playing LoTRO last night and I agree that Xfire does not give good indications of raw numbers. LoTRO is just ahead of AoC in the rankings but i saw half a dozen active fellowships ( groups) playing in a mid 30's area. LoTRO is not all that for PvP and has it's own voice chat system so I really do not think many PvE players use Xfire in ratio to the population.
However XFire numbers from launch to present would be interesting to see and would definitly show the trends in the games population. Fortunaly in this case they were readily available. I just wish I had kept a Excel spreadsheet of them. I do recall initial launch was up in the 90K range and after a week it leveled off to the mid 60's. Kind of sad that now even on a weekend it has dropped below 10K.
Comments
AOC #26 still going strong i see
Regarding the X-fire numbers, it seems to me as if they have stabilized somewhat now.
No
Peak last week was 14713, this week the peak was 12,039 a drop of about 2600 or another 15+%
Next week it will probably peak at about 10k and will almost certainly drop below LoTR. Last week it dropped below Eve and now it has a large margin below eve and the LoTR margin is getting smaller daily.
But with warhammer coming out soon it is going to take a huge hit. I wouldn't be surprised if by the end of September it falls below SWG.
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Ethion
Yes, WAR will hit AoC very hard I believe. Much more so than primarily PvE games like EQ2, VG and Lotro.
edit: he, which I see now is exactly what you said above...
Ouch a new record! AoC soundly dropped below LOTR today. In fact it looks like lineage 2 almost beat it. How low can you go....
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Ethion
I was today playing my chars and I don't know but AoC isn't delivering. Or maybe I was overhyoed by the game. It gets boring after a while. I'm currently triying a barbarian, didn't started one before, to see how it comes and try to give the game one more chance. By the way graphic flow of the game feel smother than at the start of the game. Played WAR preview weekend and this game could still be loosing subscriptions. Guild stuff was nice but not delivered properly maybe. Guilds is what bond games togetherness in players.
You know, given that FC has fallen from around 65K (400-700K) subs and is now around 6k it would seem to me the subs are probably in the 40-70k range. I'm really shutting to think what the pops on the servers must be like with roughly 1/10 the people playing.
Has funcom said anything about merging servers? Because if they don't soon I'm not sure they will have any subs at all soon. I mean PvP is only good if there are more then a few players on a server. You can't exactly have raids and pvp battles if there isn't a reasonable number of players.
Based on other games merging servers can be a difficult thing to do. Also I got the impression that funcom is concerned about database sizes on the servers which makes this even more difficult since they will be making the database on a single server potentially several times larger. Wonder if they will need to delete inactive accounts?
---
Ethion
I don't think merging servers is possible at the moment
1. It is a huge PR disaster
2. it's a huge technical issue because of guilds and battlekeeps etc. If it was just individual player transfers, it would still be difficult, but it is compounded because of the game systems.
3 It's resource intensive. In order to actually make it work, they would have to divert resources away from the pvp patch. The game has too many glaring holes to divert that manpower now. it's not like they just flip a switch and 'allow mergers'.
My guess is they are just going to use 'word of mouth' to keep a few servers viable. Speed of leveling is also an asset here. If you are playing on a completely dead server, it's fairly easy to completely reroll one one of the servers that people say are full.
Funcom is still playing the 'everything is great' card. Probably in November when 3Q numbers get released, they will have to really come clean about how bad the game is doing..and maybe consider mergers.
No, they decided to be more devious instead.
Forum post
"Servers with High Load should no longer show in server selection."
So, by removing more "popular" servers (like Wiccana and Cimmeria) they will force feed people into the low pop servers from this point.
Cool eh?
/tinfoilhat
new ranks:
Lotro #29
AoC #32
Shaiya #34
Lineage II #35
What are people playing:
♦ World of Warcraft (60.6%)
♦ Guild Wars (4.4%)
♦ Silkroad Online (4.1%)
♦ CABAL Online (4.0%)
♦ Other (26.9%)
Simple...for people who do not like WoW, the second best option is Guild Wars.
Otherwise, I think we will see WAR take this second spot soon.
10, 113 hours on the 21st, 6980 on the 28th. A 31% drop in a week. That is quite a severe drop.
I miss DAoC
With any luck it will be at 0 soon.
oh dear looks like the slide just keeps going.
Yes of course people are not leaving .
I have to agree that I was wrong when I thought the numbers were stabilizing. Anyway, it is impossible to know how accurate Xfire numbers are compared to the community as a whole.
Looks to me like LoTR and AoC are neck in neck at the moment... Course I'm guessing next week aoc will have clearly dropped below LoTR and be heading to Lineage II territory. It is gonna be kinda funny when AoC drops below the most bashed game in the industry, SWG....
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Ethion
It will just mean Xfire members don't like AoC. Nothing more, nothing less. I mean seriously, what do you expect to happen? You think Funcom is going to bend over and say. "You know what? We suck. We are sorry for wasting your time with this game, were done. Servers are done. Get a life."? Yay, xfire numbers. Everytime someone logs onto Xfire, i slowly age a day. Amazing isn't it?
It will just mean Xfire members don't like AoC. Nothing more, nothing less. I mean seriously, what do you expect to happen? You think Funcom is going to bend over and say. "You know what? We suck. We are sorry for wasting your time with this game, were done. Servers are done. Get a life."? Yay, xfire numbers. Everytime someone logs onto Xfire, i slowly age a day. Amazing isn't it?
Yeah thats the ticket. Xfire users just don't like AoC everyone else loves it.
No I think Funcom needs to refocus on fixing AoC and stop worrying about expansions, xbox 360 versions, and secret world new games. They need to focus on getting this game fixed so they can stop the inevitable plunge in to the garbage heap which is where this game looks to be headed after funcom shuts down from lack of funds.
AoC had a great game for the first few levels. I can't believe they can't fix the game. Maybe they are bleeding tallent or something and nobody is left that knows enough to fix the game and maybe that is why it seems like each patch is half a step forward and one step backward.
If they can't stop XFire numbers from droping then it won't matter because the game will be shut down. So you can think that it's only xfire people thats leaving but you are wrong. If you want this game to survive you better be screaming loud and hard at funcom to get their act together because sitting around smoking whatever you are smoking and saying that it's all good will inevitably lead to the game completely failing.
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Ethion
My playing time dropped 100%... Just got burned out on it. Buddy of mine plays about half as much now (as a result of me stopping), now his other buddy is playing less as well.... and so on and so on.
So it's really my fault, I just didn't feel like playing anymore, sorry.
A friend of mine paid for 6 month sub but nobody in his guild plays anymore.
Is Xfire really a good thing to go by? I mean Star Wars Galaxies on that thing outranks Everquest 2!!!. I've had my issues with SOE and Everquest over the years but no way in hell is SWG more popular in general. By Xfire users maybe. You can't just by that that alone.
Read the reviews on EQ2. By no means were most players happy with it out of the gate. SWG was a solid game destroyed by an expansion/patch.
Waiting for the next thing
Referring to the current rankings on Xfire. Not about when they came out.
Xfire tends to attract people who are into PvP gameplay. Be it first person shooters, MMOs or whatever. EQ2 PvP is pretty much a joke and thus doesn't attract people who typically run xfire.
Xfire isn't usually a good source of overall information as it is hard to read what the data means, but in the case of Conan and the short period of time it is a pretty strong indicator of a sharp decline. At least for the heavy PvP crowd.
heh he as a SWG beta tester, I still have the CD's which I had to PAY 10 or 15 bucks to SOE so I could test their frigging game, I disagree. Actually SWG release and AoC release was just about even now that you have me thinking about it.
Performance in AoC was actually a bit better for me because I remember SWG bringing my then hotrod system to a stuttering slideshow whenever the leaves would fall from the tree on Naboo. SWG was even worse as far as the database issues went. 3 months after release I quit because my merchant went poof with a couple of million credits worth of armor and CS told me to shove it. CS sucked swapwater in general, Gms were pretty much useless and there were long waits for assistance. I remember one night I got stuck in a hole and after a hour of wait time I had a guild mate kill me.The unstick command did not work and I was sick of waiting on the GM.
Database problems were rampant just go back insome of the old SWG forum posts if you can find some. SWG was a great sandbox, unfortunatly it's release was as flawed or even more flawed than AoC's. There were a half a dozen "promised" features that were not in at launch either. The Jedi system, mounts, the Bio Engeneer profession was totaly broke even three months after release. Credit duping and other exploits were common.
No, SWG and AoC releases were about the same. However where SoE could get away with a crap release then, nowadays gamers want a smooth release. LoTRO, WoW , CoX etc have spoiled them.
Back to topic I was playing LoTRO last night and I agree that Xfire does not give good indications of raw numbers. LoTRO is just ahead of AoC in the rankings but i saw half a dozen active fellowships ( groups) playing in a mid 30's area. LoTRO is not all that for PvP and has it's own voice chat system so I really do not think many PvE players use Xfire in ratio to the population.
However XFire numbers from launch to present would be interesting to see and would definitly show the trends in the games population. Fortunaly in this case they were readily available. I just wish I had kept a Excel spreadsheet of them. I do recall initial launch was up in the 90K range and after a week it leveled off to the mid 60's. Kind of sad that now even on a weekend it has dropped below 10K.
I miss DAoC