Game's been live for about three months. In that time they've added quests and remodelled at least 3 dungeons. The new quests are much more interesting, and the fights they've added are much more challenging, and unique, including special debuffs and counters which you need to get from defeating other bosses. All in all, I'm happy with what they've added so far.
In fact, my only complaint about the game is the naysayers who love to bash the game constantly, and seem emotionally invested in driving people away from it. What is that all about? I mean, I detest Linneage II, for instance, but simply cancelled my account and left for better games... I never spent much energy trying to convince others to do the same on forums.
I'm still waiting for the eighth month to pass, then I'll decide how much to upgrade the computer. Hopefully, it will be playable by the time that happens. Do they have a trial available yet?
Oh well I still enjoy the game a lot at lvl 80 as I did from the very beginning.
I still feel this game is one of the best out there. When the important patches hit in: PvP, gem nerf etc AoC grows even stronger and better. I hope many of you will give it another shot later.
Btw I wouldn't bet all my hope on other games launching in near future...
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
I want to give it a try later but I'm really dissapointed with the Funcom Scam. It was fun to play at teh beguining. It seemed that we were goin to have a fast paced game which at the moment of launch was more than needed for the gaming comunity. Then it became ridiculouslly bugged, extremly huge world, with mindless here to there walking or riding, no fast action pace as promised.
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
while i agree they could work faster i do still enjoy the game
the one good thing about lineage2 was that you got a free expansian every 6 month and i sure hope funcom wont expect from us to wait till next year to buy an expansion that finally presents a finished game.
i never understood the wow comunity to shell out extra money for a content upgrade while paying 10+ bucks a month that would justify a full new game every 6 month at least considdering that the subscription money goes to the publisher directly and isnt shared with distributors...
if your bored, visit my blog at: http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
all your doin is making a statement by not giving them money, doesnt mean they are going to change or not, if you give them your money, or if you choose not to. Its really sad to think some people believe they can control a giant company like FC because you dont give them money, the only people who are controlling FC are the people who own it.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
all your doin is making a statement by not giving them money, doesnt mean they are going to change or not, if you give them your money, or if you choose not to. Its really sad to think some people believe they can control a giant company like FC because you dont give them money, the only people who are controlling FC are the people who own it.
Yes, because SWG was so successful with their strategy of refusing to listen to what their customers wanted. All those stupid people who thought they could make a difference by cancelling over the NGE? Yeah didn't bother SOE one bit.
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
all your doin is making a statement by not giving them money, doesnt mean they are going to change or not, if you give them your money, or if you choose not to. Its really sad to think some people believe they can control a giant company like FC because you dont give them money, the only people who are controlling FC are the people who own it.
Yes, because SWG was so successful with their strategy of refusing to listen to what their customers wanted. All those stupid people who thought they could make a difference by cancelling over the NGE? Yeah didn't bother SOE one bit.
It doesn't matter if it did or did not hurt SOE in the end. A person has to do what they think is right and if they think the right thing to do is to stop giving people money for misleading them then thats what they should do.
Not all protests work, but that's no reason to quit protesting. Where would we be if individuals didn't stand up to larger companies, governments etc? Men died again and again to get fair labor practices, women fought for years (and still do) for equal rights, one woman chose not to go to the back of the bus 50 some years ago and it became the rallying point for social change. I'm not trying to compare boycotting SOE to the labor movement, women's liberation or thecivil rights movement, but how sad is it that people won't fight something they feel is unjust for the sake of fighting injustice if they don't get immeditate results and recognition?
how long did it take blizzard to come out with Burning Crusade??...hmmm
Yeah, and they got a lot of flack for that.
MMO devs with far less success than WoW's had announce and release expansions around once a year... some even have several content updates in-between.
Lineage 2 releases entire new "mini expansions" - for the cost of the sub fee - about every 6 months or so.
So, when people saw Blizzard taking their sweet ol' time, just riding the wave of success instead of actively continuing to expand on the game, they got crap for it.
I'm not sure if your post was intended to justify the time it's taking for FC to update their game, but Blizzard is a poor example to use if it was.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
Hmmm... I think he means in terms of people voting with their wallets.
In that case...
Asherons' Call 2 - taken offline because too many people left and not enough remained to support the game.
Auto Assault - taken offline, again, because it lost too many players, and didn't retain enough to keep going.
Saga of Ryzom - company went bankrupt and the game went offline eventually after changing hands once or twice. It's back now, in a free-to-play capacity... but it's nowhere near what it was, or what it could have been.
I'm sure there's other examples, but that's a few where people very much had control over the companies who put those games out.
Not enough players = not enough sub fees = not enough to continue supporting the game.
The point stands... SOE was just not a good company to use as the example given that they're a huge company with presumably very deep pockets.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
how long did it take blizzard to come out with Burning Crusade??...hmmm
Yeah, and they got a lot of flack for that.
MMO devs with far less success than WoW's had announce and release expansions around once a year... some even have several content updates in-between.
Lineage 2 releases entire new "mini expansions" - for the cost of the sub fee - about every 6 months or so.
So, when people saw Blizzard taking their sweet ol' time, just riding the wave of success instead of actively continuing to expand on the game, they got crap for it.
I'm not sure if your post was intended to justify the time it's taking for FC to update their game, but Blizzard is a poor example to use if it was.
Read wow's patch notes. Just because they didnt' make us pay for an expansion doesn't mean they didn't add content. Personally, I'd rather a game add free content for 2 years then charge me $40 for an expansion every year. WOW could have easily wrapped up their patches and sold it as an expansion like EQ did.
They put so many nails in their coffin that its six feet under already.
Those are some pretty big and heavy nails.....oh well there still may be hope from them....hopefully not though. Because then they'd sell this game to something that can help it...oh nm I'm sure SOE would buy it and kill it
The fact is for the most part true, no content has been added since launch. Nothing significant anyway.
Most of what has been added since launch is mostly bug/crash fixes (which still aren't working 100%), adding in things that were supposed to have been in in the first place (sieging, siege weapons, etc), and some dungeon fixes which can hardly be called adding content. Not in my book anyway.
The PVP update isn't even really adding content to be honest. It is just an update to the current combat, adding a murder system (joy, not), and probably further class balancing and unbalancing which will remain for the rest of the games life.
My prediction is that we won't see future content being put in - ie) thunder river dungeon, etc. until November at the earliest unless they've been being super conservative (which would be a smart marketing move) and start rolling out update after update of significant content after the PVP update this week, which I highly doubt because most MMORPG companies retain their customers by the prospective idealogy that there is hope for the game in the future.
A lot of people are pissed that there is an expansion coming out and they think that content should be free, but I would just be grateful to pay for something that I can actually do stuff with at level 80 instead of the constant $15 to pay for the same crap day after day with nothing new rolling around. I have no problem paying $30 to actually do something for a month that is interesting instead of Raid/Siege/Raid/Siege/level up guildies/Raid/Siege/Raid/Siege endlessly. Raiding the same dungeons (which really aren't that interesting in the first place) just gets old.
Who knows what the future holds for AOC. They have descent base content right now, it just seems too little too late at this point unless like I said, major content updates start pouring out after the PVP update which is highly unlikely in my opinion as currently there is nothing to do worthwhile/significant in end game content except SSDD.
There is nothing I would have hoped for more than for AOC to have been a great game. I'm still scratching my head wondering why all of this had to happen with AOC and Funcom.
It's like watching someone destroy themselves with drugs, alchohol, or food. You don't want to be around them, their actions dumbfound you, there's nothing you can say or do to sway their minds, and they continue to dig their grave until the day they die. However, sometimes amidst little hope, miracles do happen.
Barfman - The superhero people are reluctant to call upon.
Ok, someone said something might happen in November....what would that be? It's funny, because I'm going to be fairly thoroughly broke until November anyway.
Ok, someone said something might happen in November....what would that be? It's funny, because I'm going to be fairly thoroughly broke until November anyway.
Don't worry, Funcom will be fairly broke by November.
Maybe the game should have been stabalized before it launched?
Maybe this is just a normal MMORPG launch
This BS excuse is getting old. Launching an over hyped, half assed game with missing core components is not normal, and anyone who thinks it is needs to get a clue. We're not just talking about bugs here -- we're talking about basic core parts of the game that just aren't there (even though the company said different).
it is sad to say that warhammer already has everything AoC has and then some. More items more classes more pvp more pve more of everything. there isnt 1 thing aoc does better, this is just from playing the pvp weekend.
That's one of the other new games I'm halfway watching. Was it fantastic?
it is sad to say that warhammer already has everything AoC has and then some. More items more classes more pvp more pve more of everything. there isnt 1 thing aoc does better, this is just from playing the pvp weekend.
That's one of the other new games I'm halfway watching. Was it fantastic?
The pvp was a blast to play, it is in no way even close to the distaster that is AoC. The fact that Classes have a role instead of everyone zerging and trying to 1 shot each other. totally refreshing. It also seemed pretty balanced, there was no one i wasnt able to kill using my head.
If you want real pvp, you owe it to yourself to spend $50 on warhammer, its already a better game and aoc pvp will never live up to it. AoC might eventually have better pve. But warhammer already has more content than AoC, and instead of having less and less as you level up, you get more and more as you level up, with the final areas for tier 4 classes bigger than the previous 3 tiers combined.
it is sad to say that warhammer already has everything AoC has and then some. More items more classes more pvp more pve more of everything. there isnt 1 thing aoc does better, this is just from playing the pvp weekend.
That's one of the other new games I'm halfway watching. Was it fantastic?
The pvp was a blast to play, it is in no way even close to the distaster that is AoC. The fact that Classes have a role instead of everyone zerging and trying to 1 shot each other. totally refreshing. It also seemed pretty balanced, there was no one i wasnt able to kill using my head.
If you want real pvp, you owe it to yourself to spend $50 on warhammer, its already a better game and aoc pvp will never live up to it. AoC might eventually have better pve. But warhammer already has more content than AoC, and instead of having less and less as you level up, you get more and more as you level up, with the final areas for tier 4 classes bigger than the previous 3 tiers combined.
Yeah, I'm still going to wait until the eighth month of AoC passes, then I'll borrow my friend's account and screw around on his computer that can handle the game. If I'm dissatisfied with it at that point, I won't buy it and just see what the sys reqs for Warhammer are a little closer to launch. I'm really looking forward to the two Blizzard games, but Warhammer's been catching my eye for a while.
Thanks for the info and opinion. I'm still holding out hope for AoC, but who knows, there should be something fun by the time my bills are caught up, and I'll see what's where.
Comments
Game's been live for about three months. In that time they've added quests and remodelled at least 3 dungeons. The new quests are much more interesting, and the fights they've added are much more challenging, and unique, including special debuffs and counters which you need to get from defeating other bosses. All in all, I'm happy with what they've added so far.
In fact, my only complaint about the game is the naysayers who love to bash the game constantly, and seem emotionally invested in driving people away from it. What is that all about? I mean, I detest Linneage II, for instance, but simply cancelled my account and left for better games... I never spent much energy trying to convince others to do the same on forums.
I'm still waiting for the eighth month to pass, then I'll decide how much to upgrade the computer. Hopefully, it will be playable by the time that happens. Do they have a trial available yet?
Oh well I still enjoy the game a lot at lvl 80 as I did from the very beginning.
I still feel this game is one of the best out there. When the important patches hit in: PvP, gem nerf etc AoC grows even stronger and better. I hope many of you will give it another shot later.
Btw I wouldn't bet all my hope on other games launching in near future...
Good day all
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
I want to give it a try later but I'm really dissapointed with the Funcom Scam. It was fun to play at teh beguining. It seemed that we were goin to have a fast paced game which at the moment of launch was more than needed for the gaming comunity. Then it became ridiculouslly bugged, extremly huge world, with mindless here to there walking or riding, no fast action pace as promised.
I will try to c the game later maybe.
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
------------------------------
Meow
while i agree they could work faster i do still enjoy the game
the one good thing about lineage2 was that you got a free expansian every 6 month and i sure hope funcom wont expect from us to wait till next year to buy an expansion that finally presents a finished game.
i never understood the wow comunity to shell out extra money for a content upgrade while paying 10+ bucks a month that would justify a full new game every 6 month at least considdering that the subscription money goes to the publisher directly and isnt shared with distributors...
if your bored, visit my blog at:
http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
Maybe this is just a normal MMORPG launch
Normal launch, yes, actually, I think it was better than average at launch, but I never had the memory leaks or other technical problems.
The issue is, they haven't moved forward and it's been a while.
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
all your doin is making a statement by not giving them money, doesnt mean they are going to change or not, if you give them your money, or if you choose not to. Its really sad to think some people believe they can control a giant company like FC because you dont give them money, the only people who are controlling FC are the people who own it.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
all your doin is making a statement by not giving them money, doesnt mean they are going to change or not, if you give them your money, or if you choose not to. Its really sad to think some people believe they can control a giant company like FC because you dont give them money, the only people who are controlling FC are the people who own it.
Yes, because SWG was so successful with their strategy of refusing to listen to what their customers wanted. All those stupid people who thought they could make a difference by cancelling over the NGE? Yeah didn't bother SOE one bit.
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
By not giving them our money. I can't wait to see FC's next report on how many customers they have.
all your doin is making a statement by not giving them money, doesnt mean they are going to change or not, if you give them your money, or if you choose not to. Its really sad to think some people believe they can control a giant company like FC because you dont give them money, the only people who are controlling FC are the people who own it.
Yes, because SWG was so successful with their strategy of refusing to listen to what their customers wanted. All those stupid people who thought they could make a difference by cancelling over the NGE? Yeah didn't bother SOE one bit.
It doesn't matter if it did or did not hurt SOE in the end. A person has to do what they think is right and if they think the right thing to do is to stop giving people money for misleading them then thats what they should do.
Not all protests work, but that's no reason to quit protesting. Where would we be if individuals didn't stand up to larger companies, governments etc? Men died again and again to get fair labor practices, women fought for years (and still do) for equal rights, one woman chose not to go to the back of the bus 50 some years ago and it became the rallying point for social change. I'm not trying to compare boycotting SOE to the labor movement, women's liberation or thecivil rights movement, but how sad is it that people won't fight something they feel is unjust for the sake of fighting injustice if they don't get immeditate results and recognition?
Yeah, and they got a lot of flack for that.
MMO devs with far less success than WoW's had announce and release expansions around once a year... some even have several content updates in-between.
Lineage 2 releases entire new "mini expansions" - for the cost of the sub fee - about every 6 months or so.
So, when people saw Blizzard taking their sweet ol' time, just riding the wave of success instead of actively continuing to expand on the game, they got crap for it.
I'm not sure if your post was intended to justify the time it's taking for FC to update their game, but Blizzard is a poor example to use if it was.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Maybe this is just a normal MMORPG launch
Maybe if all of us didn't use this as a freakin' excuse for shitty games then it would happen less often. An MMO is the same as any other game, it should be launched finished. Saying it's normal for MMOs shouldn't be an excuse and I hate it when people use this. This is why we're given broken promises.
Because we let companies make the broken promises and give them their own excuses.
how do customers let companys break promises? We have no control over what they do, MMORPGs are NOT like regular PC games, maybe once you understand that, you wont be so angry all the time.
And yes, we have complete control over what they do (depends on which sense you mean, but in what we're speaking of, we certainly do). We are the consumer. Companies work for us just as much as we work for them. It's how business works.
alright enlighten me on how "customers can control major businesses". Because the customers didnt control SOE with the SWG:NGE, and i dont see any customers controlling AOC/FC. So please, tell me your ridiculous definition of consumers controlling companies.
Hmmm... I think he means in terms of people voting with their wallets.
In that case...
Asherons' Call 2 - taken offline because too many people left and not enough remained to support the game.
Auto Assault - taken offline, again, because it lost too many players, and didn't retain enough to keep going.
Saga of Ryzom - company went bankrupt and the game went offline eventually after changing hands once or twice. It's back now, in a free-to-play capacity... but it's nowhere near what it was, or what it could have been.
I'm sure there's other examples, but that's a few where people very much had control over the companies who put those games out.
Not enough players = not enough sub fees = not enough to continue supporting the game.
The point stands... SOE was just not a good company to use as the example given that they're a huge company with presumably very deep pockets.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Yeah, and they got a lot of flack for that.
MMO devs with far less success than WoW's had announce and release expansions around once a year... some even have several content updates in-between.
Lineage 2 releases entire new "mini expansions" - for the cost of the sub fee - about every 6 months or so.
So, when people saw Blizzard taking their sweet ol' time, just riding the wave of success instead of actively continuing to expand on the game, they got crap for it.
I'm not sure if your post was intended to justify the time it's taking for FC to update their game, but Blizzard is a poor example to use if it was.
Read wow's patch notes. Just because they didnt' make us pay for an expansion doesn't mean they didn't add content. Personally, I'd rather a game add free content for 2 years then charge me $40 for an expansion every year. WOW could have easily wrapped up their patches and sold it as an expansion like EQ did.
They put so many nails in their coffin that its six feet under already.
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'Cry Havoc, and Let Loose the Dogs of WARRRRR!!!'
Those are some pretty big and heavy nails.....oh well there still may be hope from them....hopefully not though. Because then they'd sell this game to something that can help it...oh nm I'm sure SOE would buy it and kill it
The fact is for the most part true, no content has been added since launch. Nothing significant anyway.
Most of what has been added since launch is mostly bug/crash fixes (which still aren't working 100%), adding in things that were supposed to have been in in the first place (sieging, siege weapons, etc), and some dungeon fixes which can hardly be called adding content. Not in my book anyway.
The PVP update isn't even really adding content to be honest. It is just an update to the current combat, adding a murder system (joy, not), and probably further class balancing and unbalancing which will remain for the rest of the games life.
My prediction is that we won't see future content being put in - ie) thunder river dungeon, etc. until November at the earliest unless they've been being super conservative (which would be a smart marketing move) and start rolling out update after update of significant content after the PVP update this week, which I highly doubt because most MMORPG companies retain their customers by the prospective idealogy that there is hope for the game in the future.
A lot of people are pissed that there is an expansion coming out and they think that content should be free, but I would just be grateful to pay for something that I can actually do stuff with at level 80 instead of the constant $15 to pay for the same crap day after day with nothing new rolling around. I have no problem paying $30 to actually do something for a month that is interesting instead of Raid/Siege/Raid/Siege/level up guildies/Raid/Siege/Raid/Siege endlessly. Raiding the same dungeons (which really aren't that interesting in the first place) just gets old.
Who knows what the future holds for AOC. They have descent base content right now, it just seems too little too late at this point unless like I said, major content updates start pouring out after the PVP update which is highly unlikely in my opinion as currently there is nothing to do worthwhile/significant in end game content except SSDD.
Maybe I am just growing tired of all MMORPGs.
There is nothing I would have hoped for more than for AOC to have been a great game. I'm still scratching my head wondering why all of this had to happen with AOC and Funcom.
It's like watching someone destroy themselves with drugs, alchohol, or food. You don't want to be around them, their actions dumbfound you, there's nothing you can say or do to sway their minds, and they continue to dig their grave until the day they die. However, sometimes amidst little hope, miracles do happen.
Barfman - The superhero people are reluctant to call upon.
Ok, someone said something might happen in November....what would that be? It's funny, because I'm going to be fairly thoroughly broke until November anyway.
Don't worry, Funcom will be fairly broke by November.
Maybe this is just a normal MMORPG launch
This BS excuse is getting old. Launching an over hyped, half assed game with missing core components is not normal, and anyone who thinks it is needs to get a clue. We're not just talking about bugs here -- we're talking about basic core parts of the game that just aren't there (even though the company said different).
it is sad to say that warhammer already has everything AoC has and then some.
More items
more classes
more pvp
more pve
more of everything. there isnt 1 thing aoc does better, this is just from playing the pvp weekend.
That's one of the other new games I'm halfway watching. Was it fantastic?
That's one of the other new games I'm halfway watching. Was it fantastic?
The pvp was a blast to play, it is in no way even close to the distaster that is AoC. The fact that Classes have a role instead of everyone zerging and trying to 1 shot each other. totally refreshing. It also seemed pretty balanced, there was no one i wasnt able to kill using my head.
If you want real pvp, you owe it to yourself to spend $50 on warhammer, its already a better game and aoc pvp will never live up to it. AoC might eventually have better pve. But warhammer already has more content than AoC, and instead of having less and less as you level up, you get more and more as you level up, with the final areas for tier 4 classes bigger than the previous 3 tiers combined.
That's one of the other new games I'm halfway watching. Was it fantastic?
The pvp was a blast to play, it is in no way even close to the distaster that is AoC. The fact that Classes have a role instead of everyone zerging and trying to 1 shot each other. totally refreshing. It also seemed pretty balanced, there was no one i wasnt able to kill using my head.
If you want real pvp, you owe it to yourself to spend $50 on warhammer, its already a better game and aoc pvp will never live up to it. AoC might eventually have better pve. But warhammer already has more content than AoC, and instead of having less and less as you level up, you get more and more as you level up, with the final areas for tier 4 classes bigger than the previous 3 tiers combined.
Yeah, I'm still going to wait until the eighth month of AoC passes, then I'll borrow my friend's account and screw around on his computer that can handle the game. If I'm dissatisfied with it at that point, I won't buy it and just see what the sys reqs for Warhammer are a little closer to launch. I'm really looking forward to the two Blizzard games, but Warhammer's been catching my eye for a while.
Thanks for the info and opinion. I'm still holding out hope for AoC, but who knows, there should be something fun by the time my bills are caught up, and I'll see what's where.