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ALL topics are offensive and just a few replies from the same players trying to defend AoC.
Warhammer is still in beta, and they only talk about game play. Post are so positive that you could actual learn how to play just from reading the the topics !
Will AoC improve, and if so will people come back, or will it be the "been their done that" like Vanguard ?
Comments
No, I believe stock holders will demand answers soon and looks to me Funcom is ripe for take over.
MAGA
Good question with an easy answer, when you don't play it's quite hard to carry on a conversation about game play.
It just wouldn't be worth the effort, to start such a topic of conversation.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
a lot of people do talk about gameplay. Unfortunately, the gameplay ends after lvl 50.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Maybe the reason who no one talks about the AoC gameplay, is because there really isn't any past lvl 20, or maybe because it is so terrible, it just makes people bang their head into their keyboards for ten minutes, then forgets what they were about to write.
failcom dropped the ball with AoC and the people feel betrayed so i doubt many will go back if it is ever fixed which is unlikely i know i wont be going back
and i think the reason noone speakes of the game play was because it was just another clone sure it had some nice try and be diffrent things in it but it was just another clone and i was dissipointed as many others are
I've seen this said a thousand times. What I would like to know is, what would change about wanting to PVP? That's basically all I do in any game I play. I also really don't have a problem with creature grinding either. Grinding has been a big part of just about every game I got into . From DAOC to SWG and even EVE online. Something required a long grind, I still had fun most of the time. I understand AOC is a different game entirely, but when did questing become the only content or fun activity in an MMO ?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I agree with the post that Funcom will be taken over by someone. I believe its the reason they are starting another project even while AOC blows and isn't even a full game yet.
If you remember, the beta reports from AoC were also extremely positive. I've learned to take beta testers views with a grain of salt as they seem to make things sound better than they are, probably because they are excited their in the beta.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
The lack of discussion about gameplay is a symptom of the problem with AOC. The answer is out there!
Fungerer som det skal
AoC had plenty of gameplay and enough quest/dungeons etc to take you all the way to the end game and then some with no stops it never stoped at 20 , or 50, etc, but that doesnt make up for the fact that the game sucked and almost nothing it was supose to be awesome for worked right , plenty of gameplay there , it just sucked and was bugged to death and failcom cant fix it ..
Good question. I guess because for the most part, the gameplay wasn't extraordinary in any way.
It played exactly like WOW, LotRO or half a dozen quest based, linear model games.
Levels 1-20 were rather unique, but afterwards, you went to the zone(s) appropriate for your current level, completed all the quests you could find, ran here, ran there, but overalll, what more was there to say?
How about that extraordinary PVP system? Oh wait, wasn't implemented. Or those great dungeon instances. Oh wait, some were so useless no one ran them, others had many bugged quests you couldn't complete, and even the ones that worked well were uninspiring compared to instances found in other games.
WAR seems to have some new things to it, or at least re-invented the wheel by making the old seem new and different.
The game isn't out yet, so perhaps once its realeased the buzz will die down, but for now this it the game to watch.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If you remember, the beta reports from AoC were also extremely positive. I've learned to take beta testers views with a grain of salt as they seem to make things sound better than they are, probably because they are excited their in the beta.
Well I had never played the AoC beta, I would have, but Funcom put too many road blocks in most of our paths to play the beta, such as the FilePlanet pay scam, or I would have.
I can say that they had made it easy for most to play the Warhammer beta, as long as you pre-ordered. No fuse, no muss. I could only speak for me for sure, however most would agree that Warhammer beta went very well.
Actually, a lot of closed beta AoC reports were extremely negative. The only (generally) positive ones were from paid open beta when people were limited to lvl 13 and tortage.
Yea, Tortage was a nice marketing move.
After you level to 20 however...
AoC beta reports were extremely positive ?
I've read all the beta reports, and they were ALL NEGATIVE !
Another thing I had found is that the Warhammer forums don't seem to have EA reps. involved. Car-tailing and controlling threads. EA seems to let people say what they like.
It's actually hilarious how a simple troll thread is deleted like it's a problem of national security..
I've seen this said a thousand times. What I would like to know is, what would change about wanting to PVP? That's basically all I do in any game I play. I also really don't have a problem with creature grinding either. Grinding has been a big part of just about every game I got into . From DAOC to SWG and even EVE online. Something required a long grind, I still had fun most of the time. I understand AOC is a different game entirely, but when did questing become the only content or fun activity in an MMO ?
While gameplay has been discussed, I think the reason it doesn't take centerstage more is what you've alluded to, and is also why people use the term "boring" to describe why they don't like the game.
With so much of AoC, when playing it, you have the definite sense that you've done everything before in some other game. The graphics in the game are pretty nice, and it has a slightly different combat system (and all MMOs have at least a slightly different set of combat mechanics), but beyond those two things, AoC is just another limited PvE grinder. It does not have anything else that would be considered innovative, and a lot of the things it does possess have been done much better in other games already.
Like I said, besides the graphics and some of the combat, everything else in the game is a full step or two behind the competition in quantity and quality (examples: crafting system, itemization, heavily instanced, GUI for just about everything, PvP system, etc).
The way the game is designed, all you can do is level your toon to improve it. Once you hit level cap, you are pretty much done, because endgame is intentionally designed to not significantly reward your character for doing any of it. They want skill to be the overarching factor, which means all toons must remain basically similar to one another.
In the end, there's almost no motivation provided by the game to continue playing your character, and no reason to move to AoC because other games do what it does much better. If any of that makes sense.
Hell hath no fury like an MMORPG player scorned.
it isn't talked about because it isn't really special in any way. there are several threads on the official forums that discuss an "alternate combo system" and such that i liked to take part in, but overall the combat just didn't have the "zomg this pwns" factor that i imagined it would have. melee feels a bit bland even, because all that is going on is forced white damage in between the big hits..nothing really special. when i first read about the combo system i was under the impression that the combo would build momentum as you performed the correct sequence...that it would let the momentum from your weapon change the speed and visuals and damage of the attack as it was being performed...but instead it was more like.....regular swing, regular swing, regular swing BIG HIT..repeat. it wasn't how i imagined it
And some of us really like that and are still playing the game.
As for the gameplay questions you are on wrong forums.
MMORPG.COM -> every game is like 2nd coming before release, wait a month after and 99% of post are hate post .. regardless if game is good or bad.
Note: Funcom did fuck up a lot and despite all the patching they were rather slow fixing critical issues and they did not provide any meaningful end game content ... and thats kinda ackward if you can max your char within 1st month if you are above average casual player. ( hardcores can make 2 or 3 max chars in that time )
Now basically all those haters dont have anything else to play or waiting for some new game so they are hanging here and constantly posting the same things as everything that was already said.
Quite few of them are on the mission to regualry open new topics about same things and telling around we are doing good job telling the truth.
And well i agree to some point however if there is 99% of hate topics/posts why is there need to talk about the same thing over and over again ? I would understand if this forums were swarmed by fanbois posting only positive things and lies and they do so its balanced but thats not the case.
If you go and check out all the posts you can see the same thing is repeating for past 2 months and the reason for this is they did not play since then and Funcom did not do any noticable changes either.
Futilez[Do You Have What It Takes ?]
Um no they were not. Most of the reports that I saw were extremely negative and saying that the game was not even close to done and should be delayed.
I'm glad you enjoy it.
I know that this feature was one of the most ballyhooed throughout the development of the game. I do think, however, that it will affect the long-term staying power of the game, because I believe that the number of people who are going to stick around playing an RPG where they can no longer improve is much, much smaller than FC anticipated.
It was a calculated risk, in my opinion, and I think is one of the reasons there has been such a mass exodus. The bugs and breaks are one issue - and a game that doesn't offer anything new, and in many cases offers much less, is another thing.
On another note, they have been incredibly slow with changes. As a result, I'm not surprised that we see the same issue brought up over and over again, month after month. We're going to keep hearing about the same problems until they finally fix them. With most of the problems in the game, they just haven't done that yet, so yes, we're going to keep hearing about them.
Hell hath no fury like an MMORPG player scorned.
Tortage was pretty but it was too reminscent of console games like 'Balders Gate - Dark Alliance'.
I was so glad to escape Tortage but the feeling of being in a console game never really went away for me, and in the end that was he biggest factor in what made me give up on the game. Even though I still have a few more weeks left on my initial 3 month subscription before it expires, I just can't be bothered to play.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
Take the Hecatomb? TCG What Is Your Doom? quiz.
gameplay is the same ol' story, talk to an NPC, get a quest, run to the site of business, and run back to the NPC. start to read the previous sentence again.
No one talks about gameplay, because gameplay is solid. It is one of the only near complete features of the game. Since everything else is broken, missing, or unfinished, gameplay is talked abotu too much.
People don't talk about things that work. They talk about things that are broken.
This lovely little thread should talk about gameplay.http://forums.ageofconan.com/showthread.php?t=93936
Damn large list of bugs isn't it.
Waiting for the next thing