Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Darkfall: New Darkfall Trailer

12467

Comments

  • DanielmoscowDanielmoscow Member Posts: 4

    Awesome video!

    Darkfall will be absolutely amazing. And those of you who are quick to judge about graphics and animations, the amazing gameplay will compinsate for everything =]

  • DanielmoscowDanielmoscow Member Posts: 4
    Originally posted by galantgone

    Originally posted by imbant

    Originally posted by galantgone


    considering how long they've been working on this , this video is pathetic.
    95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.
    It took them 7 years to develop a combat system?? and a generic outdated looking one at that...
    The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.

     
    This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.
    This will fail. fail......  fail.



     

    Galantgone,

    How successful do you think this game will be on release?

    Thanks

    If it releases and is stable and bug free? (big if there) 

    I can see it having maybe 10-15,000 subscribers the first few months.. than going Free to play like Shadowbane or Archlord or completely shutting down within 12 months.

    Getting people to play your free Beta is easy. Getting people to pay you every single month for years is another story.

    This simply CAN"T compete against games like Wrath of the Lich King or Warhammer Online. 

    I am asking myself WHY I should play this instead. And I can't really come up with an answer.

    I already ordered Warhammer. I was in the preview Beta and based on this video War is on a TOTALLY different level.

    I highly doubt Darkfall will lose any of it's subscribers that soon. The trailer is just the begining, there are so many other featuresto be shown. And the reason WHY you and everyone else should play this game is because unlike most mmo's out or on their way out, this one offers features and gameplay that aren't identical to each and every other mmo.

  • WickershamWickersham Member UncommonPosts: 2,379
    Originally posted by Mirandel


    Very outdated graphics but what a gameplay! Simply and purely amazing!



     

    You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.

    It was the video itself that sucked the most not the game.

    Having said that, the game does have low graphics but ask yourself this:

    If you are to die - would you rather die from the sword in your enemies hand or from lag?

    "The liberties and resulting economic prosperity that YOU take for granted were granted by those "dead guys"

  • galantgonegalantgone Member Posts: 46
    Originally posted by Danielmoscow


    I highly doubt Darkfall will lose any of it's subscribers that soon.
    It has to actually get some first.
    The trailer is just the begining
    beginning of the end if you ask me
    this one offers features and gameplay that aren't identical to each and every other mmo.
    they have yet to prove that 90% of this games features even exist beyond a generic looking combat simulator with dated graphics and terrible animations.



     

  • galantgonegalantgone Member Posts: 46
    Originally posted by Wickersham


    You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.



     

    LOL what the hell are you talking about?

  • WickershamWickersham Member UncommonPosts: 2,379
    Originally posted by galantgone

    Originally posted by Wickersham


    You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.



     

    LOL what the hell are you talking about?



     

    I am talking about the video quality of the video.  The quality of the video itself is low.

    galantgone,

    It's okay to dislike Mythic because, with that sort of money and talent, they could of done better with Warhammer...

    It's okay to dislike Funcom because AoC was pushed out too early...

    It's okay to dislike Blizzard because WoW has ruined other developers imaginations...

    It's okay to dislike SOE because they treat their customers like crap...

    I'm sorry that the developers of Darkfall killed your parents, knocked your sister up, and stole your dog...

     

    "The liberties and resulting economic prosperity that YOU take for granted were granted by those "dead guys"

  • daarcodaarco Member UncommonPosts: 4,276

    Maybe we just should look for a MMO with better graphic and better gameplay?

  • AlienovrlordAlienovrlord Member Posts: 1,525
    Originally posted by Ozmodan


    You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  
    Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.
    Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.



    It really is appalling how the memory of the MMORPG community is so lacking.   This isn't just a problme with Darkfall but with the general attitude of so many in the community who become convinced some new game is the next 'big thing' with no proof.  

    We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

    We've seen this before and history has taught us that proposed cool features have more chance of being cut rather than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten the nice videos we saw from Gods and Heroes?  And Vanguard?

    I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

    Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past

    Sure, get excited about a new game, get enthused about the cool new features.   But don't believe them until the Developers offer a demo that people and press are allowed to play.

  • imbantimbant Member Posts: 1,291
    Originally posted by Alienovrlord

    Originally posted by Ozmodan


    You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  
    Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.
    Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.



     

    It really is appalling how the memory of the MMORPG community is so lacking.   This isn't about Darkfall but the general attitude of so many in the community who become convinced some game is the next 'big thing' with no proof.   We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

    We've seen thisbefore and history has taught us that proposed cool features have more chances of being cut than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten that saw nice videos from Gods and Heroes?  And Vanguard?

    I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

    Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past



     

    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • ZekiahZekiah Member UncommonPosts: 2,483
    Originally posted by Alienovrlord

    Originally posted by Ozmodan


    You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  
    Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.
    Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.



     

    It really is appalling how the memory of the MMORPG community is so lacking.   This isn't about Darkfall but the general attitude of so many in the community who become convinced some game is the next 'big thing' with no proof.   We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

    We've seen thisbefore and history has taught us that proposed cool features have more chances of being cut than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten that saw nice videos from Gods and Heroes?  And Vanguard?

    I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

    Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past

    Darkfall has been doing in house (paid for) beta testing for awhile now. The next phase of beta will just stress things further and work on stability and more bug finding. A 2008 release is reasonable.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • ZekiahZekiah Member UncommonPosts: 2,483
    Originally posted by imbant

    Originally posted by Alienovrlord

    Originally posted by Ozmodan


    You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  
    Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.
    Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.



     

    It really is appalling how the memory of the MMORPG community is so lacking.   This isn't about Darkfall but the general attitude of so many in the community who become convinced some game is the next 'big thing' with no proof.   We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

    We've seen thisbefore and history has taught us that proposed cool features have more chances of being cut than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten that saw nice videos from Gods and Heroes?  And Vanguard?

    I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

    Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past



     

    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

    Lol, it seems we've been reading the same dev journals and fact sheets.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Alienovrlord

    Originally posted by Ozmodan


    You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  
    Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.
    Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.



    It really is appalling how the memory of the MMORPG community is so lacking.   This isn't just a problme with Darkfall but with the general attitude of so many in the community who become convinced some new game is the next 'big thing' with no proof.  

    We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

    We've seen this before and history has taught us that proposed cool features have more chance of being cut rather than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten the nice videos we saw from Gods and Heroes?  And Vanguard?

    I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

    Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past

    Sure, get excited about a new game, get enthused about the cool new features.   But don't believe them until the Developers offer a demo that people and press are allowed to play.

    ony our last part there who says they havent? and they are under an NDA atm

     

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by galantgone

    Originally posted by Danielmoscow


    I highly doubt Darkfall will lose any of it's subscribers that soon.
    It has to actually get some first.
    The trailer is just the begining
    beginning of the end if you ask me
    this one offers features and gameplay that aren't identical to each and every other mmo.
    they have yet to prove that 90% of this games features even exist beyond a generic looking combat simulator with dated graphics and terrible animations.



     



     

    you should really just stop while your ahead wait its to late

  • AlienovrlordAlienovrlord Member Posts: 1,525
    Originally posted by imbant
    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?
    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

    Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

    Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

    So why not have a longer beta-test with hundreds of testers?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

    Learn from past or else you'll just repeat it.    This is a big red flashing warning sign.   You Darkfall fans should be screaming at the Devs to do their job right rather than just believing everything they say.

  • ZekiahZekiah Member UncommonPosts: 2,483
    Originally posted by Alienovrlord

    Originally posted by imbant
    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?
    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.



     

    Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

    Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

    So why not have a longer beta-test?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

    Learn from past or else you'll just repeat it.    

     

    Pay beta is more beneficial to a game company than closed or open beta. Most people who apply for beta just want to play and don't care about reporting bugs. I'm glad they've been paying people to test their game, it means it will be in better shape when the regular non-payed testers get it.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • imbantimbant Member Posts: 1,291
    Originally posted by Alienovrlord

    Originally posted by imbant
    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?
    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

    Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

    Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

    So why not have a longer beta-test with hundreds of testers?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

    Learn from past or else you'll just repeat it.    This is a big red flashing warning sign.   You Darkfall fans should be screaming at the Devs to do their job right rather than just believing everything they say.



     

    Woah.  I understand what you are tryin to say man, but the end of your post totally threw me off....

    Learn from the past?  How many games have we seen do exactly what you are saying?  With large amounts of random beta testers.  Sure some do a great job, but most dont.  AoC did this....didn't do much for the bugs, regardless of whos fault it was.  So learning from the past doesn't apply here.

    And DF isnt following the same pattern that hasn't worked over and over.  It looks to me like they are trying something brand new with hiring pro testers.  And the stress test and flood of beta testers to get bugs they may have missed will be done with this public beta comming up.

    Darkfall fans think the devs are doing their jobs perfect, because they are going for something new and like you said, all this community keeps getting is the same old same old from developers lately.

    We'll see how it works out, but for right now it looks like they may be doing things right.  In 2003 they admitted their game was garbage and went back to the drawing board.  People bash them for it now because they are too closed minded to understand how good this is.  Developers should be held to higher standards for their product than they are now.  We should be BEGGING developers to do what DF did and delay delay delay their games if they arent ready.  Show of hands...who thinks AoC devs should have bit the bullet and say hey guys our game plain sucks right now, we need another year, please understand.

     

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

  • JackArbiterJackArbiter Member Posts: 58
    Originally posted by Alienovrlord

    Originally posted by imbant
    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?
    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

    Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

    Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

    So why not have a longer beta-test with hundreds of testers?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

    Learn from past or else you'll just repeat it.    This is a big red flashing warning sign.   You Darkfall fans should be screaming at the Devs to do their job right rather than just believing everything they say.

     

    See, this is why you should read more than the last post of the thread. It has been said numerous times that the beta involves hundreds of paid testers. If you're wanting them to use hundreds of beta testers as you say here... you win! You must have gone back in time to last year and told them to use hundreds of testers. Good job.

  • galantgonegalantgone Member Posts: 46
    Originally posted by imbant


     In 2003 they admitted their game was garbage

    looks like it still is based on this video

  • galantgonegalantgone Member Posts: 46
    Originally posted by Wickersham

    Originally posted by galantgone

    Originally posted by Wickersham


    You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.



     

    LOL what the hell are you talking about?



     

    I am talking about the video quality of the video.  The quality of the video itself is low.



     

    You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.

    http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer

    now compare what mmorpg;s coming out in 2009 look like.

  • JackArbiterJackArbiter Member Posts: 58

    Wow, are you kidding me? A crappy autolock game with square enix graphics and a bunch of cinematic garbage, you're comparing this to a game like darkfall, whose graphics.... developed in 2005-6.... look almost as good (player models look better).

    I should have known you were a final fantasy fanboi. How'd that mmo work out for you?

  • galantgonegalantgone Member Posts: 46

    I said this once before -- this style of game attracts no people.

    The worst of the bunch. Gankers , and others. That's just one more reason this game will fail if it launches.

    It's literally like they tried building this to fail. Took all the features that everyone else threw out of their games and tried sticking them all into one big free for all unorganized pot.

    I think this game is going to be a complete failure. Watch and see. I can see it coming from a mile away.

    { Mod Edit }

  • UzikUzik Member UncommonPosts: 281
    Originally posted by Zekiah

    Originally posted by Alienovrlord

    Originally posted by imbant
    They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?
    I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.



     

    Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

    Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

    So why not have a longer beta-test?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

    Learn from past or else you'll just repeat it.    

     

    Pay beta is more beneficial to a game company than closed or open beta. Most people who apply for beta just want to play and don't care about reporting bugs. I'm glad they've been paying people to test their game, it means it will be in better shape when the regular non-payed testers get it.

     

    Exactly.

     

    Anyone who says otherwise has never been involved with software development.

     

    A handful of QA experts are worth about 10,000 average users.  Those of us who have worked on the last stages of delivery a newly developed product can attest to that.

    The average user will do the same thing over and over again, only concerned about what they are doing.  Whereas a QA specialist will test all aspects of the product and try to think of every possible scenario that can occur.

     

    AoC had a large unpaid beta, see how well that worked?

    (Uzik ibnYaraq in game. Always willing to help.)
    http://www.youtube.com/user/UzikAlJhamin

  • javacjavac Member Posts: 1,175
    Originally posted by galantgone

    You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.
    http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer
    now compare what mmorpg;s coming out in 2009 look like.

     

    that's just ignorant. AoC is based on a modified version of the AO graphics engine from 2000. graphics engines have little to do with texture & animation quality.

     

    Darkfall has been aiming for massive battles from day 1 and that automatically means relatively low polygon characters. Sure the character models are low polygon count and spell effects could use some more zing, but Darkfall's world and scenery, environment effects like wind actually blowing tree branches, grass, and clouds, suns based on a real planetary system and full dynamic shadows blows Aion and AoC away.

     

    Darkfall is a sandbox game - if an area looks bare, you can craft a table and chairs to fill it. Or a house. Or a statue. Whatever you like. In WOW/War/AoC a bare area is a bare area forever.

     

    Speaking of Aion  - it offers absolutely no new gameplay, just grind and pretty graphics.... no thanks.  It's just another unoriginal MMO trying to steal WOW subscriptions and will probably fail the same way AoC did -- too much emphasis on graphics and no good gameplay.

     

     

  • tsitluctsitluc Member Posts: 67
    Originally posted by javac

    Originally posted by galantgone

    You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.
    http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer
    now compare what mmorpg;s coming out in 2009 look like.

     

    that's just ignorant. AoC is based on a modified version of the AO graphics engine from 2000.

    Dream World engine is a HEAVILY upgraded Engine based on AO Engine. What's your point? it's basically a brand new Engine. 

    graphics engines have little to do with texture & animation quality.

    You have no clue what you're talking about.  It has EVERYTHING to do with the Engine. If an Engine does not support high resolution textures than you can only make texture resolutions a certain size and are limited to low res textures on all your objects. For example , the Dream World engine (AoC) supports high definition textures and geometry.  Animations are also handled by the Engine. If the engine doesn't support animation blending for example then you can't place multiple animations on the same character. 

    Everything is handled by the engine. Not only visuals. Sound is even handled by the engine.

    Shitty old engine = shitty game

     

  • javacjavac Member Posts: 1,175
    Originally posted by tsitluc

    Originally posted by javac

    Originally posted by galantgone

    You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.
    http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer
    now compare what mmorpg;s coming out in 2009 look like.

     

    that's just ignorant. AoC is based on a modified version of the AO graphics engine from 2000.

    Dream World engine is a HEAVILY upgraded Engine based on AO Engine. What's your point? it's basically a brand new Engine. 

    graphics engines have little to do with texture & animation quality.

    You have no clue what you're talking about.  It has EVERYTHING to do with the Engine. If an Engine does not support high resolution textures than you can only make texture resolutions a certain size and are limited to low res textures on all your objects. For example , the Dream World engine (AoC) supports high definition textures and geometry.  Animations are also handled by the Engine. If the engine doesn't support animation blending for example then you can't place multiple animations on the same character. 

    Everything is handled by the engine. Not only visuals. Sound is even handled by the engine.

    Shitty old engine = shitty game

     

    you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.

     

    Also, shitty textures + shitty animation + great engine still means shitty graphics.

     

    Graphics whiners are the main reason why all of the current MMOs coming out look nice in a video but have limited content, are instanced to ridiculous levels, can't support more than 40 characters on-screen, and/or play like crap. These are the same people who will whine and bitch about a game 3 months after launch that there's nothing to do or the gameplay sucks.

     

    Darkfall's graphics are MORE than good enough for 2008. Show me another MMO that looks as good where you can do all the stuff you can do in DF?

     

     Gameplay > graphics.

     

Sign In or Register to comment.