i am looking forward to war, but games like war and wow do not help to achieve a sense of community, everyone is doing their own thing..its a selfish world. things like player cities promote communities but most developers dont see this, they want the quick buck..fast food gameplay is what we get these days..if anyone here played swg pre-cu and went into a cantina, you will understand what im getting at.
I played CB and it was good. I played PW and it was good. This weekend was horrible communitywise to me.
Not to slam the wow players,as it is a fine game and the community is representative of the general public. Never the less, the behaviour this past weekend annoyed me to the point where I cancelled my preorder. I am not looking back.
Many people are going to love this game. It has a lot going for it. PQs are a great feature and the world is dark (imo). The devs are working to make things better and to complete the unfinished areas.
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
Interesting. For you community = chat. You might just have to wait until the actual release and the really big populations to get chat. I'll have to check back with you after release to see if things change.
For myself, I always turn off general chat because all the "your mother" inanity spoils the suspension of disbelieve and immersion I am looking for in an MMORPG. For me community is my guild and what we can accomplish as a team. Most of our chatter is in Ventrilo.
Quoted for truth!
I'm the same way. I only deal with my guild chat and ventrilo.
The chat interface does need some work. It just isn't very predictable or intuative the way it works. Also like someone else mentioned the chat box gets croweded with many different types of messages sometimes. It would be helpful to add some filters.
Something else I've noticed is that the general chat areas seem to be broken up in to many different areas per tier/location. It seems like I can't run for five minutes without leaving one channel and entering another. Maybe that was my imagination, but with very localized chat channels the people will be divided up making things seem even quieter.
Luckily, the open group system is amazing and it isn't too hard to track down warbands most times. But local/general chat channels aren't all bad, sometimes they can be an entertaining diversion, and it's not good if the game feels like it's a single player game without your guild or party chat.
I think chat channels are good to get a community going. Guild and other vehicles are great once you get going but if you log in and global chat is dead it is hard to contact people and get the ball rolling unless you come to the game with your own community.
That said I'm pretty sure there are some problems with the chat servers. Yesterday I tried chatting and there was no traffic nothing at all. I tried asking if people could hear me, I even tried shouting. NOTHING at all. I can only assume that the chat system was broken or I'm playing with a lot of antisocial people. Or maybe I didn't say the right thing... Next time I'll say, War sucks and Wow rocks. If that doesn't get a response then the chat system would definitely be broken....
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
You won't have a decent community until developers start making again games where you need the people tu survive. Like it happened in classic EQ.
Which wont attract the big crowds..
it is the big crowds that cause this. Ever since WoW introduced many more people to MMORPG's weve gotten people who would never have considered them back in the early days...
the early generation of mmorpgers were much more community focussed.
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
Maybe because there is'nt a General CHat or Global CHat option ? And if there is I've been pulling my hair out trying to chat !! the only time I got to chat was when in a PQ
Every other Mmo I have ever played has an easy way to access general/ooc/global chat sadly WAR does'nt .
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
OPEN BETA. PEOPLE ARE PLAYING THE GAME, EVERYTHING GETS WIPED IN A WEEK. This has never changed in the history of beta tests. Do not expect an economy, curtosy, or any other form of cummunal function while in open beta. Nobody cares.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
The chat interface does need some work. It just isn't very predictable or intuative the way it works. Also like someone else mentioned the chat box gets croweded with many different types of messages sometimes. It would be helpful to add some filters. Right click the tab, > filters. Same as wow interface. Something else I've noticed is that the general chat areas seem to be broken up in to many different areas per tier/location. It seems like I can't run for five minutes without leaving one channel and entering another. Maybe that was my imagination, but with very localized chat channels the people will be divided up making things seem even quieter. Agreed. Far too many channels. Luckily, the open group system is amazing and it isn't too hard to track down warbands most times. But local/general chat channels aren't all bad, sometimes they can be an entertaining diversion, and it's not good if the game feels like it's a single player game without your guild or party chat. Its open beta. No community will, or ever has existed in one. People are deciding if they like the game and want to play it, not if they want to make friends.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
OPEN BETA. PEOPLE ARE PLAYING THE GAME, EVERYTHING GETS WIPED IN A WEEK. This has never changed in the history of beta tests. Do not expect an economy, curtosy, or any other form of cummunal function while in open beta. Nobody cares.
So how come every other Open Beta since the Dawn of time have had loads of of busy chat channels eh ? If anything people chat more in Beta than they do at any other time so your not making sense.
Oh and ditch the rude red text hav'nt you heard of internet manners ?
Well, I've been at work all day and I'm suprised this thread actually grew this much. The thing I hear most contrary to my original thesis was: People are too busy to chat. If they are too busy now, what is going to change that at launch? Are the game mechanics such that community development is not required? This is the feeling I'm getting from WAR.
I wouldn't use open beta has your reference point for this topic. With guilds, testing, and many other factors there is going to be less people talking in general chat. Your point may be correct, but it is probably not right to use OB as your reference point.
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
You won't have a decent community until developers start making again games where you need the people tu survive. Like it happened in classic EQ.
totally true, it was even hard to just level at the beggining of eq1 so you always needed someone, take that away and people will be rude as they dont need you, its a sad fact
Let me see if I get this straight. You are both saying that taking away a player's freedom to solo when they want to is how you improve "community" in a MMORPG. From my own experience that is absolutely NOT the case at all. I do admit that the first thing I do in a MMORPG is turn off the General/Broadcast channel as the chatter there is very immersion breaking.
why would i talk in general chat when i leave it off 90% of the time.
Had a great time yucking it up with people in the DE PQs and RVR...but most of the time i keep to my guild and friends. Just like in wow, eq1 and eq2, as well as almost all mmorpgs...i never ever talk in general chat. BUT that doesnt mean i am not sociable. I love talking to people, and mostly while out in the game. Hell our guild invited like 8 people last night alone just because they loved talking to us.
Well, I've been at work all day and I'm suprised this thread actually grew this much. The thing I hear most contrary to my original thesis was: People are too busy to chat. If they are too busy now, what is going to change that at launch? Are the game mechanics such that community development is not required? This is the feeling I'm getting from WAR.
Community Involvement is pinnacle in PQ's and RVR. You can't solo in either, you'll just die over and over.
PVE solo is viable, and most quests are designed to be done alone. However, PQ's are where the guaranteed loot is, so most of the attention is put there.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
Once communities have established and we get closer to lvl 40 content, you will notice more chat. Honestly, did you really expect a ton of talk in the teir 1 area during open beta? This is everyone's chance to try out the game. They want to get to sieging as fast as possible.
Communities should be built starting from the beginning.
In EQ I am still guilded with people that I came up through the levels with 6 years ago.
Any fool can criticize, condemn and complain and most fools do. Benjamin Franklin
Yeah back in DAoC I joined my first guild and they taught me a lot (the game was harder to learn than the frill WoW games out now) and really became attached to em. Then when I joined WoW the guild channel was just a glorified LFG. Now why they turn out that way is mostly the players fault, and maybe 5% the game. People just have to drop the "i'm a sologrouper lo!!!" mindset and get into the idea that the game is supposed to be social game and actually type the keyboard.
I also kinda chalk it up to ventrillo and those since it takes people from typing and just talking, making even guild channels dead whenever people are on. So if you make a pick up group, those stargers will n ever be approached as a person and spoken to, just seen as another body.
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
As 500,000 peopel were still not able to register and yesterday the ones who got in where only from cl;osed beta
I wasn't in closed beta and I got in.... But I preordered and I live in America.
But towards the OP I talked to some people and was in a few groups yesterday. You have to remember their were a lot of newbies trying to get a feel for the game before getting in a party. I always like to get to know my character so I can play it better before I get into groups.
Game communitys never form on a night anyways, takes at least 3 months after release. Theres always lots of people starting, trying it out and then quiting. And WAR probably got many boardgamers trying it out and many of them never tried an MMO before so it takes some time getting in to it.
You could get more general chat in EQ1 than on any WAR server I was on yesterday. People don't want to play together anymore I guess.
You won't have a decent community until developers start making again games where you need the people tu survive. Like it happened in classic EQ.
totally true, it was even hard to just level at the beggining of eq1 so you always needed someone, take that away and people will be rude as they dont need you, its a sad fact
Let me see if I get this straight. You are both saying that taking away a player's freedom to solo when they want to is how you improve "community" in a MMORPG. From my own experience that is absolutely NOT the case at all. I do admit that the first thing I do in a MMORPG is turn off the General/Broadcast channel as the chatter there is very immersion breaking.
It's not exactly that. In EQ you could solo pretty much. But, at some point, you'd need help to recover your body, or the cross a zone, or you just got lost and needed directions, among other things. So if you had been an ass, maybe you didn't get that help. But it's not exactly that either. You felt grateful to people, becuase chances were they already had helped you in the first place as a newbie, so you naturally reacted being nice and helpful.
It was very common when being helped when you were a newbie, the guy told you to do the same when you reached higer levels, it was a kind of a code. Same with giving money.
Once communities have established and we get closer to lvl 40 content, you will notice more chat. Honestly, did you really expect a ton of talk in the teir 1 area during open beta? This is everyone's chance to try out the game. They want to get to sieging as fast as possible.
Not true. Communication in games are always bullshitting around and having fun. I know every game I play I love to talk in chat. Whether it be lineage 2, world of warcraft, silkroad, rappelz, neocron...you get my drift.
That's what really surprised me about warhammer to be honest, is the chat system. I've asked this AND have tried to get answers. I really don't understand why there isn't a major world chat. It really ticks me off that there isn't more chatting on the game, even in tier 1. Who cares. It's still people playing together. RVR, public quests, etc... seems like everyone is doing their own thing and at some times it feels like you're solo. =/ Guess I need to find a good guild that talks alot and has fun..otherwise guess there won't be bullshitting around on the chats...because they are based on zones correct? if they are and only are, that's retarded.
I feel like I'm solo and alone on warhammer at times. It sucks to feel like that, but it feels like the game is dead when there's no chat going on. I don't know, it's weird that I feel that way, just do...and of course warhammer isn't dead, it's just starting. I'm just saying...eh.
Once communities have established and we get closer to lvl 40 content, you will notice more chat. Honestly, did you really expect a ton of talk in the teir 1 area during open beta? This is everyone's chance to try out the game. They want to get to sieging as fast as possible.
Communities should be built starting from the beginning.
In EQ I am still guilded with people that I came up through the levels with 6 years ago.
and i still play with my friends from swg from 5 years ago...but i didnt know them in beta. Beta i kept to myself, and didnt start forming real friendships until launch.
Comments
i am looking forward to war, but games like war and wow do not help to achieve a sense of community, everyone is doing their own thing..its a selfish world. things like player cities promote communities but most developers dont see this, they want the quick buck..fast food gameplay is what we get these days..if anyone here played swg pre-cu and went into a cantina, you will understand what im getting at.
I played CB and it was good. I played PW and it was good. This weekend was horrible communitywise to me.
Not to slam the wow players,as it is a fine game and the community is representative of the general public. Never the less, the behaviour this past weekend annoyed me to the point where I cancelled my preorder. I am not looking back.
Many people are going to love this game. It has a lot going for it. PQs are a great feature and the world is dark (imo). The devs are working to make things better and to complete the unfinished areas.
Interesting. For you community = chat. You might just have to wait until the actual release and the really big populations to get chat. I'll have to check back with you after release to see if things change.
For myself, I always turn off general chat because all the "your mother" inanity spoils the suspension of disbelieve and immersion I am looking for in an MMORPG. For me community is my guild and what we can accomplish as a team. Most of our chatter is in Ventrilo.
Quoted for truth!
I'm the same way. I only deal with my guild chat and ventrilo.
LotRO Roleplaying Servers = Community AAA
The chat interface does need some work. It just isn't very predictable or intuative the way it works. Also like someone else mentioned the chat box gets croweded with many different types of messages sometimes. It would be helpful to add some filters.
Something else I've noticed is that the general chat areas seem to be broken up in to many different areas per tier/location. It seems like I can't run for five minutes without leaving one channel and entering another. Maybe that was my imagination, but with very localized chat channels the people will be divided up making things seem even quieter.
Luckily, the open group system is amazing and it isn't too hard to track down warbands most times. But local/general chat channels aren't all bad, sometimes they can be an entertaining diversion, and it's not good if the game feels like it's a single player game without your guild or party chat.
I think chat channels are good to get a community going. Guild and other vehicles are great once you get going but if you log in and global chat is dead it is hard to contact people and get the ball rolling unless you come to the game with your own community.
That said I'm pretty sure there are some problems with the chat servers. Yesterday I tried chatting and there was no traffic nothing at all. I tried asking if people could hear me, I even tried shouting. NOTHING at all. I can only assume that the chat system was broken or I'm playing with a lot of antisocial people. Or maybe I didn't say the right thing... Next time I'll say, War sucks and Wow rocks. If that doesn't get a response then the chat system would definitely be broken....
---
Ethion
You won't have a decent community until developers start making again games where you need the people tu survive. Like it happened in classic EQ.
Which wont attract the big crowds..
it is the big crowds that cause this. Ever since WoW introduced many more people to MMORPG's weve gotten people who would never have considered them back in the early days...
the early generation of mmorpgers were much more community focussed.
Now I sound like a miserable old sod.
Maybe because there is'nt a General CHat or Global CHat option ? And if there is I've been pulling my hair out trying to chat !! the only time I got to chat was when in a PQ
Every other Mmo I have ever played has an easy way to access general/ooc/global chat sadly WAR does'nt .
Agreed it is the worst I've ever seen ..
OPEN BETA. PEOPLE ARE PLAYING THE GAME, EVERYTHING GETS WIPED IN A WEEK. This has never changed in the history of beta tests. Do not expect an economy, curtosy, or any other form of cummunal function while in open beta. Nobody cares.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
OPEN BETA. PEOPLE ARE PLAYING THE GAME, EVERYTHING GETS WIPED IN A WEEK. This has never changed in the history of beta tests. Do not expect an economy, curtosy, or any other form of cummunal function while in open beta. Nobody cares.
So how come every other Open Beta since the Dawn of time have had loads of of busy chat channels eh ? If anything people chat more in Beta than they do at any other time so your not making sense.
Oh and ditch the rude red text hav'nt you heard of internet manners ?
Well, I've been at work all day and I'm suprised this thread actually grew this much. The thing I hear most contrary to my original thesis was: People are too busy to chat. If they are too busy now, what is going to change that at launch? Are the game mechanics such that community development is not required? This is the feeling I'm getting from WAR.
I wouldn't use open beta has your reference point for this topic. With guilds, testing, and many other factors there is going to be less people talking in general chat. Your point may be correct, but it is probably not right to use OB as your reference point.
You won't have a decent community until developers start making again games where you need the people tu survive. Like it happened in classic EQ.
totally true, it was even hard to just level at the beggining of eq1 so you always needed someone, take that away and people will be rude as they dont need you, its a sad fact
Let me see if I get this straight. You are both saying that taking away a player's freedom to solo when they want to is how you improve "community" in a MMORPG. From my own experience that is absolutely NOT the case at all. I do admit that the first thing I do in a MMORPG is turn off the General/Broadcast channel as the chatter there is very immersion breaking.
why would i talk in general chat when i leave it off 90% of the time.
Had a great time yucking it up with people in the DE PQs and RVR...but most of the time i keep to my guild and friends. Just like in wow, eq1 and eq2, as well as almost all mmorpgs...i never ever talk in general chat. BUT that doesnt mean i am not sociable. I love talking to people, and mostly while out in the game. Hell our guild invited like 8 people last night alone just because they loved talking to us.
Community Involvement is pinnacle in PQ's and RVR. You can't solo in either, you'll just die over and over.
PVE solo is viable, and most quests are designed to be done alone. However, PQ's are where the guaranteed loot is, so most of the attention is put there.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
It's nothing Mythic had done wrong, they have a great game.
You are right though, so far the community seems to be non-existant. It's like everyone is playing all by themselves
Any fool can criticize, condemn and complain and most fools do.
Benjamin Franklin
Communities should be built starting from the beginning.
In EQ I am still guilded with people that I came up through the levels with 6 years ago.
Any fool can criticize, condemn and complain and most fools do.
Benjamin Franklin
Yeah back in DAoC I joined my first guild and they taught me a lot (the game was harder to learn than the frill WoW games out now) and really became attached to em. Then when I joined WoW the guild channel was just a glorified LFG. Now why they turn out that way is mostly the players fault, and maybe 5% the game. People just have to drop the "i'm a sologrouper lo!!!" mindset and get into the idea that the game is supposed to be social game and actually type the keyboard.
I also kinda chalk it up to ventrillo and those since it takes people from typing and just talking, making even guild channels dead whenever people are on. So if you make a pick up group, those stargers will n ever be approached as a person and spoken to, just seen as another body.
As 500,000 peopel were still not able to register and yesterday the ones who got in where only from cl;osed beta
I wasn't in closed beta and I got in.... But I preordered and I live in America.
But towards the OP I talked to some people and was in a few groups yesterday. You have to remember their were a lot of newbies trying to get a feel for the game before getting in a party. I always like to get to know my character so I can play it better before I get into groups.
Game communitys never form on a night anyways, takes at least 3 months after release. Theres always lots of people starting, trying it out and then quiting. And WAR probably got many boardgamers trying it out and many of them never tried an MMO before so it takes some time getting in to it.
Im sure things will be better in 3 months.
You won't have a decent community until developers start making again games where you need the people tu survive. Like it happened in classic EQ.
totally true, it was even hard to just level at the beggining of eq1 so you always needed someone, take that away and people will be rude as they dont need you, its a sad fact
Let me see if I get this straight. You are both saying that taking away a player's freedom to solo when they want to is how you improve "community" in a MMORPG. From my own experience that is absolutely NOT the case at all. I do admit that the first thing I do in a MMORPG is turn off the General/Broadcast channel as the chatter there is very immersion breaking.
It's not exactly that. In EQ you could solo pretty much. But, at some point, you'd need help to recover your body, or the cross a zone, or you just got lost and needed directions, among other things. So if you had been an ass, maybe you didn't get that help. But it's not exactly that either. You felt grateful to people, becuase chances were they already had helped you in the first place as a newbie, so you naturally reacted being nice and helpful.
It was very common when being helped when you were a newbie, the guy told you to do the same when you reached higer levels, it was a kind of a code. Same with giving money.
Not true. Communication in games are always bullshitting around and having fun. I know every game I play I love to talk in chat. Whether it be lineage 2, world of warcraft, silkroad, rappelz, neocron...you get my drift.
That's what really surprised me about warhammer to be honest, is the chat system. I've asked this AND have tried to get answers. I really don't understand why there isn't a major world chat. It really ticks me off that there isn't more chatting on the game, even in tier 1. Who cares. It's still people playing together. RVR, public quests, etc... seems like everyone is doing their own thing and at some times it feels like you're solo. =/ Guess I need to find a good guild that talks alot and has fun..otherwise guess there won't be bullshitting around on the chats...because they are based on zones correct? if they are and only are, that's retarded.
I feel like I'm solo and alone on warhammer at times. It sucks to feel like that, but it feels like the game is dead when there's no chat going on. I don't know, it's weird that I feel that way, just do...and of course warhammer isn't dead, it's just starting. I'm just saying...eh.
Communities should be built starting from the beginning.
In EQ I am still guilded with people that I came up through the levels with 6 years ago.
and i still play with my friends from swg from 5 years ago...but i didnt know them in beta. Beta i kept to myself, and didnt start forming real friendships until launch.