Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Blatant Balance issues.

2

Comments

  • david361107david361107 Member UncommonPosts: 279

    I agree with everyone, if I'm not winning every one on one then that other person is overpowered, period. Doesn't matter what I play, if you beat me you need to be nerfed..stfu and play the game.

  • ulberonulberon Member Posts: 198
    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    I said this during preview weekend, I'll say it again:

    1) You are playing with a ton of people who don't know how to play their class, probably you included.

    2) You are level 1-10 and complaining about balance when you don't even have 3/4 of your skills.  That's like complaining about pvp in wow from lvls 1-20 and saying "Rogues are over powered, WoW SUXORZ!".

     

    To illustrate this point, the classes I think will be over powered, end game:

    -Any tank class

    - Warrior Priests and their destruction counterpart, which escapes me at the moment.

     

    Why warrior priests?  Every single match, I am top healing AND damage.  I am a one man death machine of invulnerability.  It's not the easiest class to play because you have to do melee damage to be able to heal, but if you look at point one, if you figure it out before everyone else, you win.

     

    Seriously, balance at lvl 5?  Really?

    image
  • ulberonulberon Member Posts: 198
    Originally posted by onlinenow225

    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

     

    I think almost every single healing class gets a skill that reduces incoming damage by 50% (from one target, as long as they don't attack them).

    Ignorance leads to the dark side.

    image
  • FargolFargol Member UncommonPosts: 303
    Originally posted by cukimunga


    Yeah I did a senario today and my whole party were Shamans except for a Magus.  It was so dumb we didn't even stand a chance the order had all types of people.  So unless they get better auto grouping then its going to suck if that keeps happening.  So far thats the only gripe about this game, and its really not Mythics fault, I guess it was just bad luck.

    About the auto-grouping, what I also seem to notice is that my RvR's are almost always blowouts. Yesterday was the first time I was involved in one where the outcome was pretty close right down to the wire. That one was extremely enjoyable, and I actually felt, for one of the very few times, that I could actually make a difference (one way or the other!).

    And the worst beatings have usually come when I'm playing order. Some were just downright absurd.

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by DAS1337 
    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P



     

    QFT

    This says it all as DAS1337 stated..

    In my experience of the game, this is what I have witnessed..

    Bright wizards, they can be easily mowed down <1 on 1> and rune priest are especially nice in groups and almost unstoppable, but <1 on 1> vs Melee DPS, they will lose most of the time and it also depends on the player.

    We can spend a whole day saying this one does this and this one does that, in the end, each class is unique in WAR!

     

  • adfoamadfoam Member Posts: 68
    Originally posted by ulberon

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    I said this during preview weekend, I'll say it again:

    1) You are playing with a ton of people who don't know how to play their class, probably you included.

    2) You are level 1-10 and complaining about balance when you don't even have 3/4 of your skills.  That's like complaining about pvp in wow from lvls 1-20 and saying "Rogues are over powered, WoW SUXORZ!".

     

    To illustrate this point, the classes I think will be over powered, end game:

    -Any tank class

    - Warrior Priests and their destruction counterpart, which escapes me at the moment.

     

    Why warrior priests?  Every single match, I am top healing AND damage.  I am a one man death machine of invulnerability.  It's not the easiest class to play because you have to do melee damage to be able to heal, but if you look at point one, if you figure it out before everyone else, you win.

     

    Seriously, balance at lvl 5?  Really?

     

    So Warrior Priests are like those mobs that become unattackable, but still beats you down and follow you every where?

  • DignaDigna Member UncommonPosts: 1,994

    As someone pointed out, strategy and good teamwork do tend to win the day. Sure if you have a level 11 in a scenario and you are facing level 2, 3 and 4 characters, you're going to roll them. If it's one on one and even levels, depends on how you play. If you have a tank who is full toughness going against primarily physical players, they are going to withstand the onslaught. Then add a BW into the mix and they are going to take a hell of a lot more damage. They don't have the 'extra' stat points to help mitigate.

    RPs were made with the shield/50% damage reduction so they could stand there while tanks and beating the crap out of them and still keep the BWs and the SWs alive.

    If the opposing team doesn't fight 'strategically' to help offset specific areas of difficulty, people are going to die.

    A perfect example is when a team i was on was generally mixed with very little high DPS got into a scenario with a hell of a lot of reasonably equipped tanks. The tanks just waded in and beat the snot out of us. One or two kept killing the healers while the other couple continued to pop on the guy holding the artifact (Mordenkainen's scenario). Folks were tending to target the guys attacking the artifact holder. While good in theory, with the healers dead there was no respite from the attacks. If the healers were alive and had stayed back a bit, they could have kept the artifact holder alive (longer at any rate) and what DPS we did have could have plinked away at the tanks.

     

  • ulberonulberon Member Posts: 198
    Originally posted by adfoam

    Originally posted by ulberon

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    I said this during preview weekend, I'll say it again:

    1) You are playing with a ton of people who don't know how to play their class, probably you included.

    2) You are level 1-10 and complaining about balance when you don't even have 3/4 of your skills.  That's like complaining about pvp in wow from lvls 1-20 and saying "Rogues are over powered, WoW SUXORZ!".

     

    To illustrate this point, the classes I think will be over powered, end game:

    -Any tank class

    - Warrior Priests and their destruction counterpart, which escapes me at the moment.

     

    Why warrior priests?  Every single match, I am top healing AND damage.  I am a one man death machine of invulnerability.  It's not the easiest class to play because you have to do melee damage to be able to heal, but if you look at point one, if you figure it out before everyone else, you win.

     

    Seriously, balance at lvl 5?  Really?

     

    So Warrior Priests are like those mobs that become unattackable, but still beats you down and follow you every where?

     

    Pretty much, yes.

    image
  • fingisfingis Member Posts: 207


    Originally posted by onlinenow225
    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.

    Rune priest needs a good beating with the nerf bat. You can see them in pvp heal tanking while half a dozen enemy hack away on them.

    Bright wizards are glass canons. Because of the way all toons have massive health in WAR, teh glass cannon aint so squishie.

    Also make sure you're not going up against twinks in lvl 6 renown gear.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by ulberon

    Originally posted by adfoam

    Originally posted by ulberon

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    I said this during preview weekend, I'll say it again:

    1) You are playing with a ton of people who don't know how to play their class, probably you included.

    2) You are level 1-10 and complaining about balance when you don't even have 3/4 of your skills.  That's like complaining about pvp in wow from lvls 1-20 and saying "Rogues are over powered, WoW SUXORZ!".

     

    To illustrate this point, the classes I think will be over powered, end game:

    -Any tank class

    - Warrior Priests and their destruction counterpart, which escapes me at the moment.

     

    Why warrior priests?  Every single match, I am top healing AND damage.  I am a one man death machine of invulnerability.  It's not the easiest class to play because you have to do melee damage to be able to heal, but if you look at point one, if you figure it out before everyone else, you win.

     

    Seriously, balance at lvl 5?  Really?

     

    So Warrior Priests are like those mobs that become unattackable, but still beats you down and follow you every where?

     

    Pretty much, yes.

    Warrior Priests and DoKs can last a long time in a fight, however, they are not unstoppable.  I mowed one Bright Wizard and two WPs down last night with a Witch Elf.  Granted I am pretty sure neither of them knew what was going on it just goes to show not everyone can play very class.

    The other thing about DoKs and Warrior Priest is if you don't know how to play them spot on you will die.  Both classes fall under sickening amounts of focus fire.  Same goes for BWs and Sorcs, you cannot allow them to stand at the back of the fray, push through everyone else and kill them or they will kill you.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • SweeetSweeet Member Posts: 135
    Originally posted by Kabbax


    So each tier is imbalanced differently, until tier 4 when its more evenly balanced group vs group?
    That sounds bad in my opinion. You'll have people rolling specific classes for specific tiers.
    I heard that it was supposed to be fun and competitive at all tiers for all classes? But this thread makes me think otherwise because so many are defending the abilities of a few classes based on the tier progression...

    Yeah but I thought you gain xp for PvP? Which basically eliminates the use of twinks as they're eventually going to level up to 40.

    To wank, or not to wank. The ultimate MMO sacrifice.

  • synnsynn Member UncommonPosts: 563

    in case some of you may not know...this is a game based on team work. 1v1 is fine but if thats your playstyle you may as well quit the game now or get used to not being able to own every class.

    a few tips:

    1) assist trains will kill anything...learn it, use it, love it.

    2) protect your healers

    3) move as one group when possible

    4)don't try to top charts...this leads to possible deaths that could have otherwised been avoided if you knew when to fall back or wasn't overextending past heal range.

    5) kill the other realms healers first!!! I've seen so many mdps attacking other dps while the other realms healer is healing them and damaging you.

    6) tanks need to utilize guard .

    7) keep buffs up as much as possible.

    8)snare,snare, snare

    9) talk with your team

     

    .....all of this is pretty common sense

     

     

  • KeridwanKeridwan Member Posts: 118

     

    CORRECTION

    Posted from WarHammer Alliance Forum - Black Orc knocks a Bright Wizard senseless :)

    As a black orc, I caught a bright wizard alone yesterday. I can't remember what level he was but I think he was 10 and I was 10. I had my renown 6 gear on. I don't know if he did as well.

    So he spotted me, and rooted me, then proceeded to shoot fireballs or something at me. I lobbed a few choppas at him until I could move. I caught him and began beating him senseless. Then when he was at about half health another bright wizard joined in. I continued to beat on the one I had started with and finally took him down. Then the second wizard rooted me and finished me off before I could even hit him.

    So yes in a 1v1 situation, you're gonna have a hard time with a tank. I think any class will have a difficult time with a tank. In the big open RvR battles though, the bright wizards do massive damage. I was constantly getting nailed by fireballs and AoE's in the battles. From my view it seemed as though 3 or maybe 4 bright wizards could really change the flow of the battle. If we could get to them then they'd be toast but we had a hard time getting to the back where they were.

    So yes in a 1v1 they're gonna have trouble since they are squishy. In a bigger battle they should shine as they can put out a lot of damage to a lot of people.

  • RedwoodSapRedwoodSap Member Posts: 1,235

    This is why class based systems fail. There will always be people claiming another class is overpowered wether it's true or not, and the endless parade of nerfs and balancing acts begins.

    Skill based systems are the intelligent design choice.

    image

  • SpyridonZSpyridonZ Member Posts: 289
    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Umm... You do know that Sorc's and Zealots are almost exactly like Wizards and Priests.... right?

    Your not a DPS class either... your a tank class, so DPS isnt really your thing =. Archers can have an easy time with wizards, as well as DPS melee classes once they get in range.

    I dont think your familiar with Wizard/Sorc mechanics, so you should know that when they are doing their huge DPS to you, they are likely damaging themselves as well. The wizard/sorc mechanics give them huge dps but makes them inflict damage on themselves (50% chance for both crit and damaging self).

    I havent found healers any harder to take out in this game then they are in any other MMO.

    Also, as a melee of any type, your meant to run with a group in RvR. Youll see you do much better in a coordinated group instead of pugs as well.

    Being a tank, you are meant to have a healer with you at all times, which is why a group is important. You can suck up focus fire and actually survive, and once you level more you will get abilities that will protect your party members. As a tank class, you are also very, very gear based. A tank without gear, is like a wizard without DPS, or a healer without heals. They get their healing and DPS thru spells, you get yours thru gear, very big difference.

    I'm not sure what you mean by "Also why can he take more damage than Mdps class's?".... Wizards are a DPS class... and they are very squishy unless being healed, not to mention they kill themselves so they cant do their huge DPS as effectively unless they have heals on them. Without their huge crits that damage themselves, an archer is more effective DPS. Which, btw, i've outdamaged wizards and sorcs many times on my shadow warrior =)

  • sp3nosp3no Member Posts: 17

    Please dont turn this into WOW learn to read up on the game, if done you would know that classes arent suppose to be BALANCED. Every class can do  1 thing better then another, so please stop QQing.

     

    Warrior priests are porbably the best in 1v1 combat in the game, this doesnt make them OP/

    if your getting owned by a caster stop either get out of range or get rlly close and tear him apart END!

     

    GG

    currently retired from :
    WoW - 70lock, priest, pally
    Eq2 - pally, bard
    Lotro - Ranger
    Eq - Bard
    Coh - Slasher
    DaoC - Ranger, Champion, enchanter, bladedancer
    Swg - jedi found nodes in dancing, pistoleer
    Lineage2 - avenger
    Anarchy Online before F2p

  • LocklainLocklain Member Posts: 2,154
    Originally posted by RedwoodSap


    This is why class based systems fail. There will always be people claiming another class is overpowered wether it's true or not, and the endless parade of nerfs and balancing acts begins.
    Skill based systems are the intelligent design choice.

    I agree, however, they are not popular for one reason. . .no direction.  A lot of people become lost when they have too many choices to pick and with a skill based system they end up ruining it themselves.  Same goes for sandbox games people lose all sense of direction and get irritated eventually quitting.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • VirgoThreeVirgoThree Member UncommonPosts: 1,198
    Originally posted by RedwoodSap


    This is why class based systems fail. There will always be people claiming another class is overpowered wether it's true or not, and the endless parade of nerfs and balancing acts begins.
    Skill based systems are the intelligent design choice.

     

    the balancing act of overpower and underpower is not exclusive to class based games. Skill based games generally have their flavor of the month build which gets shuffled around whenever a new overpowered build emerges.

  • pollux667pollux667 Member UncommonPosts: 27
    Originally posted by onlinenow225

    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

    so you expect tanks to top the dps meters?

     

    and about RP the 50% dmg debuff goes away if they attack you btw

     

    plz go back to wow...

  • pessoa72pessoa72 Member Posts: 8

    Lots of chaos in the tier 1 scenarios with all the new players. Don't make assumptions too hastily. I was in scenarios as an IB with four archmages and not getting a single heal. Jumping up and down in front of archmages with 2 % health, no heal. They were too busy trying to shoot low dps doom from their eyes at tanks who were being healed, to no avail.

    In CB, folks had figured things out pretty well. If you play your role, you can kick ass with any class , especially if other people are playing theirs.

    But sure, there's always some tweaking to do.

    Folks were complaining about WE's being overpowered (?) in one scenario. Well, there were two lvl 11's who knew how to play, and they were causing extreme havoc-- good for them. If our side had been working together, those WE's could have been dispensed with easily. But they sure seem overpowered to the unorganized archmages and shadow warriors they were jacking up.

  • ParkCarsHereParkCarsHere Member Posts: 666
    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

    ... I don't get it. You're complaining about not being able to beat a Healer and a Ranged DPS in 1v1 with you being a tank? Ok... wow. You should NEVER win that 1v1 fight, unless the Healer or RDPS is terrible. I would've just said "the game isn't balanced for 1v1" but that's being overused lately.

    Secondly, there is a mirror class to every one of the Order's classes, so if they have overpowered classes, the Destruction does too. Bright Wizards are SUPPOSED to do a ton of damage from range, but if you get up to them you will find they drop very, very fast. Play smart and you'll beat a Bright Wizard any time you see them. Now if you're complaining that they are killing you from range... well, that's the only thing they can do. They can't do much else!

    As for trying to beat a healer 1v1... well that's just a terrible idea anyways. Healers have a detaunt spell which make you do 50% less damage from the start. It's VERY easy to heal 50% damage from a Black Orc.

    Sounds to me like you're just complaining you didn't have any friends to back you up when you were fighting a Bright Wizard or Rune Priest...

  • dakota123dakota123 Member Posts: 93

    yeah, it is beta, there are of course gonna be balancing issues with this. I ave also been noticing it. Well, our main reason for beta is to find and test, and report these things, so you can file an appeal to Mythic, to tell them of the inbalance. They may listen, i am sure there are many balancing issue appeals coming into them right now.

    And to all, expect some bugs and balancing issues, this is not the retail game, it is beta, we can complain about these things once the game actually comes out.

     

  • Death1942Death1942 Member UncommonPosts: 2,587
    Originally posted by vernd


    I feel the same way about Black Orcs when I am playing my Witch Hunter. My damage barely moves their health bar, and my low armor means I get eaten alive if I have to go toe to toe with one. It's almost like classes have counters in this game!
    ;)

     

    hehe well said sir

     

    i do like it when there are counters for my class.  it promotes teamwork (grab a class that counters your counters and laugh as they melt before his unequalled counterness) and makes the game a challenge.  hell i dont expect as a guy with a crossbow/gun and some weak leather armour to do much against a plate armoured giant orc when he gets in close.  makes the game much more fun for me

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • snowchrome2snowchrome2 Member UncommonPosts: 239
    Originally posted by vernd


    I feel the same way about Black Orcs when I am playing my Witch Hunter. My damage barely moves their health bar, and my low armor means I get eaten alive if I have to go toe to toe with one. It's almost like classes have counters in this game!
    ;)

    QFTW X2





    am like wtf, the only black orc i have been able to kill was lvl 6 while i was lvl9 as a witch hunter.

  • GreenChaosGreenChaos Member Posts: 2,268

    I don't have a problem going against anyone with my Black Orc.  Are you looking at the level differences?

    Bright Wizards shine when there is a group of them. One on one, they aren't that big of a deal.

Sign In or Register to comment.