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Gaute Godager RESIGNED!!!

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Comments

  • SlytheSlythe Member UncommonPosts: 952

    Maybe, just maybe Gaute is the smart one here, and has decided to be the first proverbial "rat" to jump out of the sinking ship. Just a thought...

  • bcrankshawbcrankshaw Member Posts: 547
    Originally posted by Slythe


    Maybe, just maybe Gaute is the smart one here, and has decided to be the first proverbial "rat" to jump out of the sinking ship. Just a thought...



     

    Personally thats my view

    Hes looked at the technical challenges to fix the game ,the realistic subscription numbers and the financial prospects and said "it's better to leave now "

    "after the time of dice came the day of mice "

  • ImjinImjin Member Posts: 366
    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw


    Gaute in my view was actually a really good ambassador for Funcom ...this is a lose .
    Also the vision for AOC was never the problem...it was really inspiring .The problem was the delivery of the vision .....they failed technically to achieve it.



     

    Lets' see.

    Anarchy Online had a horrid launch and almost died out the gate. Director: Gaute Godager.

    Age of Conan had a horrid launch the minute players saw past level 20 and is now on the brink of death. Director: Gaute Godager.

    Who was in charge of delivering this "vision" you speak of? Gaute Godager.

    Yeah, REAL good ambassador for Funcom.

    I've never played AO so I cant comment

    However you don't seem to understand the difference between a vision and the delivery of that vision.

    AOC had a vision to revolutionize the MMO community with features like epic Siege battles ,unique PVP and an immersive game set in Conan universe. The vision required the technical ability to deliver that from the developers.Gaute is not a developer . Funcom failed in that respect ...he is responsible to a certain degree but can you blame him for the programming ineptitude of the Devs...maybe you can ?I don't think it's fair ?The problems with AOC cannot be fixed by him...they are fundamental and serious Dev issues and the way the game is coded ...egg instances ...and there is no quick fix 



     



     

    Yes he's to blame and yes, it's fair.

    Gaute is not an ordinary peon. He co-founded the company. He was in charge of hiring and firing devs. He was in charge of making sure he had the right team to build the game as desired. Is it a devs fault for lacking certain skills, or is it the game directors' fault for not recognizing this and getting someone who could?

    He was pretty free with all those millions, you'd think he'd have researched the talent he was spending those millions on.



     

    Actually Wise if we are going to be correct about this then the person to blame should be Quality Assurance and Beta Team who should have reported back to Gaute the glaring issues .Then if he still chose to release the game in it's state if he had the information then yes he is to balme



     

    Thats just silly. Who sadi they didnt? Your last sentence is reality while the first one has been shown not to be the case. Talk to the beta testers.

    Fungerer som det skal

  • HegronHegron Member Posts: 38

    Frankly, I don’t care what happens to the guy, he deliberately and knowingly lied to his customers about game content, and he and everyone else who took part should be banned from developing games as all they have achieved is to solidify the stale crap that wow has become. the less people like him who work in the industry the better.

  • UrrellesUrrelles Member Posts: 574

    Yes his jumping ship is also a very valid reason.  As I said earlier, he could redirect himself to be any position he liked, but he resigned instead.  I'm thinking he left a sinking ship.  Too bad he will have a hard time latching onto a new company.  He sure as hell won't be making MMO games for a long time, but we might see him on a Madden title .

  • NepentheiaNepentheia Member Posts: 53
    Originally posted by Darkholme

    Hopefully Colin Cragg will do well for AO.  

     Colin is a fantastic choice, he will do right by Anarchy Online.

  • BatavierBatavier Member Posts: 42

    Well, I'm no fan of mr Godager, but I'm not sure if putting someone new in charge of AoC is really going to help. I'm enjoying my stay in AoC, but even I can see the glaring problems facing the new guy.

    I wish him good luck! :)

    Played: AC, AC2, Anarchy Online, AoC, D&D Online, Dark+Light, EQ2, EVE Online, FF XI, Guild Wars, Lineage II, Lotro, Ragnarok, Ryzom, Star Wars Galaxies, Ultima Online, WAR, WoW, etc. Also various MUDs

  • bcrankshawbcrankshaw Member Posts: 547
    Originally posted by Imjin

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw


    Gaute in my view was actually a really good ambassador for Funcom ...this is a lose .
    Also the vision for AOC was never the problem...it was really inspiring .The problem was the delivery of the vision .....they failed technically to achieve it.



     

    Lets' see.

    Anarchy Online had a horrid launch and almost died out the gate. Director: Gaute Godager.

    Age of Conan had a horrid launch the minute players saw past level 20 and is now on the brink of death. Director: Gaute Godager.

    Who was in charge of delivering this "vision" you speak of? Gaute Godager.

    Yeah, REAL good ambassador for Funcom.

    I've never played AO so I cant comment

    However you don't seem to understand the difference between a vision and the delivery of that vision.

    AOC had a vision to revolutionize the MMO community with features like epic Siege battles ,unique PVP and an immersive game set in Conan universe. The vision required the technical ability to deliver that from the developers.Gaute is not a developer . Funcom failed in that respect ...he is responsible to a certain degree but can you blame him for the programming ineptitude of the Devs...maybe you can ?I don't think it's fair ?The problems with AOC cannot be fixed by him...they are fundamental and serious Dev issues and the way the game is coded ...egg instances ...and there is no quick fix 



     



     

    Yes he's to blame and yes, it's fair.

    Gaute is not an ordinary peon. He co-founded the company. He was in charge of hiring and firing devs. He was in charge of making sure he had the right team to build the game as desired. Is it a devs fault for lacking certain skills, or is it the game directors' fault for not recognizing this and getting someone who could?

    He was pretty free with all those millions, you'd think he'd have researched the talent he was spending those millions on.



     

    Actually Wise if we are going to be correct about this then the person to blame should be Quality Assurance and Beta Team who should have reported back to Gaute the glaring issues .Then if he still chose to release the game in it's state if he had the information then yes he is to balme



     

    Thats just silly. Who sadi they didnt? Your last sentence is reality while the first one has been shown not to be the case. Talk to the beta testers.



     

    No you misunderstand my point ,there are are two types of Beta Testers for any game .There is the public ...people outside of Funcom and there are  testers within Funcom.I'm not blaming the public .They had a certain channel to report there views into Funcom...they didn't report directly to Gaute .Once issues are raised by testers these are presented to quality assurance who then decide how relevant they are and can they be fixed .Gaute gets a report and makes a decision and the release of the game based on this ...or he has input into this decision.The question is "was he honestly aware of the obvious problems " and could be have stopped the release based on this information?

    "after the time of dice came the day of mice "

  • hobo9766hobo9766 Member UncommonPosts: 457

    Wow just wow!

  • LondonMagusLondonMagus Member Posts: 700

    Almost ironic,  after having a little 'whine' he has upped 'Stakes' & left. 

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

  • slask777slask777 Member Posts: 706

    Good riddance. He tried to play the norwegian media and stand out as the 'good' guy. Reading the comment on the articles, most saw through his attempt though, and told him to bugger off.

    I think there is more going on behind closed doors than either party let on. Could be that the stock holders demanded he go, or he saw some serious problems with Funcom, and left before it was too late...as always, time will tell.

    Anyway, Craig got AO up and running and fixed alot of problems that game had, and I'm sure he will do good for AoC now. Wonder if its too late though?

    Oh, and OP:Excessive use of ! is a sign of a diseased mind

    ---
    Grammar nazi's. This one is for you.

  • TrashcantoyTrashcantoy Member Posts: 827
    Originally posted by mallor


    Craig Morrison aka Silirrion, the dude who delivered a final killing blow to AO with his stupid ideas of PvP revamping?
    Oh geez, AoC is dead... so dead now



     

    excuse me but Silirrion saved AO. RK1 aint a ghosttown altho RK2 has a fairly greater pop these days, AO isvery much alive and is a good cashflow for FC.. i have more faith in AoC now.. lets see how it turns out

    i dont know why u dont like pvp but theres so much more pvp content and is much better then the sloppy static stuff in the days of Gaute.. there were no outbursts of ppl claiming that the pvp revamping sucked, more the contrary.

    MMOs currently playing: -
    About to play: Lord of the Rings Online
    Played: Anarchy Online (alltime favorite) and lots of f2p titles (honorable mentions: 9Dragons, Martial Heroes, Dekaron, Atlantica Online)

  • FischerBlackFischerBlack Member Posts: 573

    Having been at the helm while this horrible game was developed and released leaves Guate no option but to leave the industry entirely. Same as Brad McQuaid - no investors will ever trust them with millions of game development dollars ever again.

    Ive always said the two most slippery individuals at Funcom are Gaute and Ellingsen.

    1 down, 1 to go.

    It all reminds me a little bit of Vanguards first 6 months. WIth Funcom's stock selling at an 80% discount, I wonder whether the Sony bean counters are putting AoC into a spreadsheet to see if has +ve NPV as a station pass game.... pretty extreme scenario i admit but maybe not entirely rediculous....

  • ackmhedackmhed Member Posts: 154

    Within the first 10 minutes of playing AoC I knew, as a very experienced gamer, that AoC was a total failure. Hate to tell all you fanboy's I told you so, but I told you AoC sucked! LOL!

     

  • MoodahMoodah Member Posts: 181
    Originally posted by bcrankshaw

    Originally posted by Imjin

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw


    Gaute in my view was actually a really good ambassador for Funcom ...this is a lose .
    Also the vision for AOC was never the problem...it was really inspiring .The problem was the delivery of the vision .....they failed technically to achieve it.



     

    Lets' see.

    Anarchy Online had a horrid launch and almost died out the gate. Director: Gaute Godager.

    Age of Conan had a horrid launch the minute players saw past level 20 and is now on the brink of death. Director: Gaute Godager.

    Who was in charge of delivering this "vision" you speak of? Gaute Godager.

    Yeah, REAL good ambassador for Funcom.

    I've never played AO so I cant comment

    However you don't seem to understand the difference between a vision and the delivery of that vision.

    AOC had a vision to revolutionize the MMO community with features like epic Siege battles ,unique PVP and an immersive game set in Conan universe. The vision required the technical ability to deliver that from the developers.Gaute is not a developer . Funcom failed in that respect ...he is responsible to a certain degree but can you blame him for the programming ineptitude of the Devs...maybe you can ?I don't think it's fair ?The problems with AOC cannot be fixed by him...they are fundamental and serious Dev issues and the way the game is coded ...egg instances ...and there is no quick fix 



     



     

    Yes he's to blame and yes, it's fair.

    Gaute is not an ordinary peon. He co-founded the company. He was in charge of hiring and firing devs. He was in charge of making sure he had the right team to build the game as desired. Is it a devs fault for lacking certain skills, or is it the game directors' fault for not recognizing this and getting someone who could?

    He was pretty free with all those millions, you'd think he'd have researched the talent he was spending those millions on.



     

    Actually Wise if we are going to be correct about this then the person to blame should be Quality Assurance and Beta Team who should have reported back to Gaute the glaring issues .Then if he still chose to release the game in it's state if he had the information then yes he is to balme



     

    Thats just silly. Who sadi they didnt? Your last sentence is reality while the first one has been shown not to be the case. Talk to the beta testers.



     

    No you misunderstand my point ,there are are two types of Beta Testers for any game .There is the public ...people outside of Funcom and there are  testers within Funcom.I'm not blaming the public .They had a certain channel to report there views into Funcom...they didn't report directly to Gaute .Once issues are raised by testers these are presented to quality assurance who then decide how relevant they are and can they be fixed .Gaute gets a report and makes a decision and the release of the game based on this ...or he has input into this decision.The question is "was he honestly aware of the obvious problems " and could be have stopped the release based on this information?



     

    Lack of good dirrection is what made AOC the way it is today after several years of development.

    Most of the problems AOC suffers from look like they stem from crappy dirrection. If you have bad dirrection for any product, then you have things like switching ideas, no solid  control about who does what and how good. Building systems and then switching them arround etc. Gap between what'ss developed and what's marketed. Those are all signs of crappy dirrection, and when you have that, no amount of good work on the ground level is going to make it right. In this case the director is Gaute, and in my logic he IS to blame for most things that happened to AOC.

    Morrison is a really good choice in my opinion. His influence on AO shows. He took over an old game with less than solid background and I think he did with it all that could be done at the given time. If he had some negatives, they are greatly overweighted by the positives. He took a potentially good product but in a really shitty state and I hope he has a good flame suit for the job. I can't say I envy him because sometimes there is nothing worse than repairing what other people screwed up.

  • DarkPonyDarkPony Member Posts: 5,566
    Originally posted by ackmhed


    Within the first 10 minutes of playing AoC I knew, as a very experienced gamer, that AoC was a total failure. Hate to tell all you fanboy's I told you so, but I told you AoC sucked! LOL!
     

     

    Wow .. within 10 minutes ... you should earn a reward for that, really. What did it for you? Was escorting that semi nude girl the give away? Or the art work of the Tortage gate?

  • peglegpegleg Member UncommonPosts: 212

     

     

    Now time will tell if the PVP has helped AoC. I plan on playing AOC for 1 month next year to see if it changed at all.

    All MMO's have grinds. If you don't like to Grind then MMO's are not for you.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by ackmhed


    Within the first 10 minutes of playing AoC I knew, as a very experienced gamer, that AoC was a total failure. Hate to tell all you fanboy's I told you so, but I told you AoC sucked! LOL!
     

     

    No one cared, and frankly nothing's changed. If anything this is good news for AOC, it's quite obvious this guy was one of the main problems with the game.

    In the end this news has no bearing on how I feel about the actual game, aside from a little bit more optimism.  Bad products always stem from poor management, the buck stopped with Gaute. He's gone and someone with competence has taken his place.

    It can't get much worse for AOC than it is now, and there's only one direction to go from rock bottom, up. What's the only other forseeable conclusion? It gets shutdown, won't be the first time, definitely not the last.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • HydrakanaHydrakana Member Posts: 160

    I can see Funcom closing up shop and palming off all there titles to other developers.

  • barmbek76barmbek76 Member Posts: 14

    Even Conan himself was Thulsa D00mD and put in chains on the wheel of pain before he conquered the throne of Aquilonia.

    Mabye the &%/$-AOC goes the same way up now, who knows...

  • AzrileAzrile Member Posts: 2,582

    This is a non-issue for current players.  The reason being is that it's too late to save the game.   If you consider  AO 'saved' then you may disagree..but allowing a game to remain on life-support is not saving a game.  AOC has already sunk to the point where it has no real development team nor real progress on even fixing bugs, let alone adding content.  There are big game out there that add huge amounts of content and are relatively bug free.   AOC will NEVER get to that point,  the best you, as a player, can hope for is a year or two of bug fixes.

    I remember one Dev from UO make a quote one time.. to paraphrase it was "  Every 16 year old gamer laying in bed can have a vision of the perfect game, but a developer takes his vision and can implement it in a game".  All this talk about GG being a visionary is worthless, because he has now completely failed to deliver on 2 games.

  • Lobbyboy69Lobbyboy69 Member Posts: 201

    They could of replaced him with Jesus Christ it still wont make a difference to the game.

    The game was an overhyped pile of rubbish, with a fanbase built on lies. Even the fanboys are starting to realise this game has absolutely no depth. The only thing that can save AoC is if they scrap it and start from scratch.

  • octaocta Member UncommonPosts: 245

    On the eve of a gargantuan release like Warhammer this news meets me with some dissapointment.  This should have been done a month ago.  I can only assume his resignation was given weeks ago and it may have played a small part in the delay of the much vaunted PvP update.  Management shifts like that can always shake up a development team.

    Gaute was a wonderful lier.  His June/July estimate can only be looked at as such.  I urge everyone to look up the interviews and videos of this guy talking before release of the game.  I swear he and Ellingson are two of the biggest sheisters in the MMO industry.

    As someone else said: one down, one to go.

  • ImjinImjin Member Posts: 366
    Originally posted by bcrankshaw

    Originally posted by Imjin

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw

    Originally posted by WisebutCruel

    Originally posted by bcrankshaw


    Gaute in my view was actually a really good ambassador for Funcom ...this is a lose .
    Also the vision for AOC was never the problem...it was really inspiring .The problem was the delivery of the vision .....they failed technically to achieve it.



     

    Lets' see.

    Anarchy Online had a horrid launch and almost died out the gate. Director: Gaute Godager.

    Age of Conan had a horrid launch the minute players saw past level 20 and is now on the brink of death. Director: Gaute Godager.

    Who was in charge of delivering this "vision" you speak of? Gaute Godager.

    Yeah, REAL good ambassador for Funcom.

    I've never played AO so I cant comment

    However you don't seem to understand the difference between a vision and the delivery of that vision.

    AOC had a vision to revolutionize the MMO community with features like epic Siege battles ,unique PVP and an immersive game set in Conan universe. The vision required the technical ability to deliver that from the developers.Gaute is not a developer . Funcom failed in that respect ...he is responsible to a certain degree but can you blame him for the programming ineptitude of the Devs...maybe you can ?I don't think it's fair ?The problems with AOC cannot be fixed by him...they are fundamental and serious Dev issues and the way the game is coded ...egg instances ...and there is no quick fix 



     



     

    Yes he's to blame and yes, it's fair.

    Gaute is not an ordinary peon. He co-founded the company. He was in charge of hiring and firing devs. He was in charge of making sure he had the right team to build the game as desired. Is it a devs fault for lacking certain skills, or is it the game directors' fault for not recognizing this and getting someone who could?

    He was pretty free with all those millions, you'd think he'd have researched the talent he was spending those millions on.



     

    Actually Wise if we are going to be correct about this then the person to blame should be Quality Assurance and Beta Team who should have reported back to Gaute the glaring issues .Then if he still chose to release the game in it's state if he had the information then yes he is to balme



     

    Thats just silly. Who sadi they didnt? Your last sentence is reality while the first one has been shown not to be the case. Talk to the beta testers.



     

    No you misunderstand my point ,there are are two types of Beta Testers for any game .There is the public ...people outside of Funcom and there are  testers within Funcom.I'm not blaming the public .They had a certain channel to report there views into Funcom...they didn't report directly to Gaute .Once issues are raised by testers these are presented to quality assurance who then decide how relevant they are and can they be fixed .Gaute gets a report and makes a decision and the release of the game based on this ...or he has input into this decision.The question is "was he honestly aware of the obvious problems " and could be have stopped the release based on this information?



     

    I see who you were speaking of now. More than likely it comes down on someone between QA and himself but if he cant convince the investors what will happen with a release thats too early or cant get his people to do the things needed then its still on him. Even if the whole vision for the game is bad its still on his shoulders.

    No need to worry about him though. Im sure he made his money and I might even be willing to say hes still somehow involved. Hell if Smeds is still employed theres always hope for this guy.

    Fungerer som det skal

  • well thats one down. How many left to leave before its a new company?

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