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Gaute Godager RESIGNED!!!

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  • MoLoK_MoLoK_ Member UncommonPosts: 307
    Originally posted by WisebutCruel

    Originally posted by MoLoK_


     Ahh the sweet taste of victory... feels so good to be proven right.
     
    Gaute - One lier down, one to go... EE.
    Funcom also needs professional community reps. Lufkin got fired after 10000 complaints and 2-3 months. Thats way to slow to react. Tahitoa should also get the boot.



     

    Lufkin got fired? I missed that one, sadly. About time they took him out, though.

     

    As far as I know he got fired yes. I remembered I PMed FC-Famine here on mmorpg.com and asked if Funcom as a company stood behind Lufkins "Dont whine like a woman who cant find her shoes!" (or something like that) comment. Never say Lufkin post after that. This was right after the infamous sex chatting GM also. I dont think Funcom wanted more bad press.

  • ManestreamManestream Member UncommonPosts: 941

    So does this mean that they now admit their game to be a failure?

    I didnt get it because of all the negative feedback the game had pre-launch and after launch. Hell it is still getting some major negative feedback still and then this news, to me, clearly states that they, themselves, are now admitting it to be a failure.

    With warhammer just released (dont think i am getting it because of the pricing being about 17% more than its rivals) and its an unproven game too and with the imminent 2nd expansion for warcraft due out in november, could these be this games killing blows?

  • GinoMontagGinoMontag Member Posts: 9

       This was a smart move, or a lucky break, from Funcom.

     

      As a long time AO player, and long retired, I think Craig will be able to help AOC. A lot of damage has been done though so it will be an extremely tough job. I bet he is thrilled though, and scared. He is now the top guy for this position and if AOC succeeds he has a very nice future ahead.



     I don't think Gaute will dump his stocks just yet. I bet they start rising again in a few months.

     I'm actualy curious now. I continued to watch this game like a car wreck. In a few months I may actualy try it out again if the balance end game casters (One shot or one combo kills) and give players something worthwhile to do.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by Manestream


    So does this mean that they now admit their game to be a failure?
    I didnt get it because of all the negative feedback the game had pre-launch and after launch. Hell it is still getting some major negative feedback still and then this news, to me, clearly states that they, themselves, are now admitting it to be a failure.
    With warhammer just released (dont think i am getting it because of the pricing being about 17% more than its rivals) and its an unproven game too and with the imminent 2nd expansion for warcraft due out in november, could these be this games killing blows?



     

    I just take the news at face value.

    If news about the PvP patch and many, many other multiple updates to go by on all major forums across the net, its a huge hit.



  • miagisanmiagisan Member Posts: 5,156

    thats a bit biased...you take good news in stride but bad news for face value.....interesting.

    image

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by miagisan


    thats a bit biased...you take good news in stride but bad news for face value.....interesting.



     

    I'll expand a bit for you.

    The news of GG leaving brings mixed response, I liked the initial direction he took the game, I liked the idea's he had over the years of AoC's development. I didn't like the direction the game took after release and to some measure the way things were in beta for a while. When I take the news of him resigning, I am taking it at face value as in I am accepting the way it first looks or seems. This is because after pretty much seeing everything and reading everything the guy has said over the past 4 years with AoC brought me to this conclusion.

    So initally I am taking the news at face value, but thats just based on the official comments and not potentially anything else that may arise in the future.

    I wish the man well, I saw his interaction with the AoC team first hand and appreciated his idea's he had. Its a shame they didn't all come to fruition or that what some of the dev team brought to his attention didn't really get the attention it deserved in more detail.

    Being in charge means you have extra consequences and responsibility, taking the news at face value is reading it that he does this and therefore wasn't happy with the outcome (reasons unknown). I can accept that he accepts this viewpoint.



  • Syno23Syno23 Member UncommonPosts: 1,360

    that means age of conan truly failed dude ejfow2jif he failed

  • ed515ed515 Member Posts: 67

    HA! HAAHAA HA!

    Finally, maybe now something will get done. Who knows I might even re sub if things get fixed.

  • zonzaizonzai Member Posts: 358

    I'd say that this is good news, but since it's craig, well...

  • bluegoo2bluegoo2 Member Posts: 72

    Maybe he felt bad about spewing so much bull shit about AoC Pre-Launch. Where's Erling? Isn't it about time he leaves too?

  • mallormallor Member Posts: 38
    Originally posted by ed515


    HA! HAAHAA HA!
    Finally, maybe now something will get done. Who knows I might even re sub if things get fixed.

     

    Expect in AoC soon:

     

    - Orbital strikes to oneshot all the keep defenders and the keep itself, chainable every 10 seconds.

    - Worldwide lags with "This is all your ISPs™" explanation.

    - Lots of new content you finish in 2 days and forget about its existence.

    - A random class he'll hate. "Yes the lack of MA skill on that bracer, while ALL other skills are there is intentional™"

  • RoseWaterRoseWater Member Posts: 21
    Originally posted by mallor

    Originally posted by ed515


    HA! HAAHAA HA!
    Finally, maybe now something will get done. Who knows I might even re sub if things get fixed.

     

    Expect in AoC soon:

     

    - Orbital strikes to oneshot all the keep defenders and the keep itself, chainable every 10 seconds.

    - Worldwide lags with "This is all your ISPs™" explanation.

    - Lots of new content you finish in 2 days and forget about its existence.

    - A random class he'll hate. "Yes the lack of MA skill on that bracer, while ALL other skills are there is intentional™"



     

    Lol, soo ture. He does have a way of hating some professionals at random :P. And we can all expect the same ‘it’s your fault’ answers. He is a FC employee, and he will act as such. He never really saved AO, he just stabilized the existing population. And the reason he does not take as much heat is because people that play AO have learned how to live with FC, something AoC has not quite done yet :)

  • IAmMMOIAmMMO Member UncommonPosts: 1,462

      In other words. He resigned because of differences of opinion on the direction of the game. It seems he'd rather leave than fight an up hill battle against the other muppets in Funcom whose choices are responsible for the turn out of AOC *cough* redoing the combat system year out for release *cough*, trying make it for xbox360 and Pc *cough* which resulted in age of instances *cough*. You've go a read between the lines on this one and all is not well at Funcom. First rat has jumped the sinking ship.

  • WisebutCruelWisebutCruel Member Posts: 1,089
    Originally posted by IAmMMO


      In other words. He resigned because of differences of opinion on the direction of the game. It seems he'd rather leave than fight an up hill battle against the other muppets in Funcom whose choices are responsible for the turn out of AOC *cough* redoing the combat system year out for release *cough*, trying make it for xbox360 and Pc *cough* which resulted in age of instances *cough*. You've go a read between the lines on this one and all is not well at Funcom. First rat has jumped the sinking ship.



     

    Gaute made all the decisions for AoC. He didn't jump, he was pushed.

  • GruntiesGrunties Member Posts: 859

    Good riddence to bad rubbish.

    The decision and change in leadership won't make me resubscribe though - doesn't matter who is piloting this manure wagon, its still going to stink.

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • VandragoVandrago Member UncommonPosts: 230
    Originally posted by AmazingAvery

    Originally posted by miagisan


    thats a bit biased...you take good news in stride but bad news for face value.....interesting.



     

    I'll expand a bit for you.

    The news of GG leaving brings mixed response, I liked the initial direction he took the game, I liked the idea's he had over the years of AoC's development. I didn't like the direction the game took after release and to some measure the way things were in beta for a while. When I take the news of him resigning, I am taking it at face value as in I am accepting the way it first looks or seems. This is because after pretty much seeing everything and reading everything the guy has said over the past 4 years with AoC brought me to this conclusion.

    So initally I am taking the news at face value, but thats just based on the official comments and not potentially anything else that may arise in the future.

    I wish the man well, I saw his interaction with the AoC team first hand and appreciated his idea's he had. Its a shame they didn't all come to fruition or that what some of the dev team brought to his attention didn't really get the attention it deserved in more detail.

    Being in charge means you have extra consequences and responsibility, taking the news at face value is reading it that he does this and therefore wasn't happy with the outcome (reasons unknown). I can accept that he accepts this viewpoint.

    As long as it's convenient to you. I never hear you complain about GG and the direction of the game. Now that hes gone, you didn't like the direction it was going after release and during beta.

    image

  • Order66Order66 Member Posts: 28
    Originally posted by convict

    Originally posted by AmazingAvery

    Originally posted by miagisan


    thats a bit biased...you take good news in stride but bad news for face value.....interesting.



     

    I'll expand a bit for you.

    The news of GG leaving brings mixed response, I liked the initial direction he took the game, I liked the idea's he had over the years of AoC's development. I didn't like the direction the game took after release and to some measure the way things were in beta for a while. When I take the news of him resigning, I am taking it at face value as in I am accepting the way it first looks or seems. This is because after pretty much seeing everything and reading everything the guy has said over the past 4 years with AoC brought me to this conclusion.

    So initally I am taking the news at face value, but thats just based on the official comments and not potentially anything else that may arise in the future.

    I wish the man well, I saw his interaction with the AoC team first hand and appreciated his idea's he had. Its a shame they didn't all come to fruition or that what some of the dev team brought to his attention didn't really get the attention it deserved in more detail.

    Being in charge means you have extra consequences and responsibility, taking the news at face value is reading it that he does this and therefore wasn't happy with the outcome (reasons unknown). I can accept that he accepts this viewpoint.

    As long as it's convenient to you. I never hear you complain about GG and the direction of the game. Now that hes gone, you didn't like the direction it was going after release and during beta.

     

    just a case of rampant, untempered fanboyism and sophistry on the highest level..

  • lumachelumache Member Posts: 314
    Originally posted by AmazingAvery

    Originally posted by Manestream


    So does this mean that they now admit their game to be a failure?
    I didnt get it because of all the negative feedback the game had pre-launch and after launch. Hell it is still getting some major negative feedback still and then this news, to me, clearly states that they, themselves, are now admitting it to be a failure.
    With warhammer just released (dont think i am getting it because of the pricing being about 17% more than its rivals) and its an unproven game too and with the imminent 2nd expansion for warcraft due out in november, could these be this games killing blows?



     

    I just take the news at face value.

    If news about the PvP patch and many, many other multiple updates to go by on all major forums across the net, its a huge hit.

    Just like the republican party, you confuse me here.  On one hand youve been saying all along that the game is a good game etc... Now that the game you so honorably defended has lost its game director, you are saying this is also good.... reminds me of John M... someone

     

    Oh and the PVP patch, you mean the content that was promised ON THE BOX, at launch in MAY? Its mid september, lets not forget that...

    -Lum

  • AzrileAzrile Member Posts: 2,582

    John M is lying when he says he is happy with what was done the last 8yrs.. but if he outright flamed Bush, he'd never win.  You have to kiss butt to get elected..  JM has to kiss the right's butt for now.  Once he gets elected and declares he isn't running for re-election.. watch out Bushies :)

  • UnfinishedUnfinished Member Posts: 881
    Originally posted by AmazingAvery

    ......  its a huge hit.

     

    Speaking of 'hits', I think a company takes a huge one when the Co-Founder / Chief Dev / Designer leaves the Industry like he's running from a Gas Station fire.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by Unfinished

    Originally posted by AmazingAvery

    ......  its a huge hit.

     

    Speaking of 'hits', I think a company takes a huge one when the Co-Founder / Chief Dev / Designer leaves the Industry like he's running from a Gas Station fire.



     

    Have you worked for a company for 16 years and at any point decided you had enough?

    What happend when the other 4 co-founders left years ago?

    You can only go so far.



  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by convict

    Originally posted by AmazingAvery

    Originally posted by miagisan


    thats a bit biased...you take good news in stride but bad news for face value.....interesting.



     

    I'll expand a bit for you.

    The news of GG leaving brings mixed response, I liked the initial direction he took the game, I liked the idea's he had over the years of AoC's development. I didn't like the direction the game took after release and to some measure the way things were in beta for a while. When I take the news of him resigning, I am taking it at face value as in I am accepting the way it first looks or seems. This is because after pretty much seeing everything and reading everything the guy has said over the past 4 years with AoC brought me to this conclusion.

    So initally I am taking the news at face value, but thats just based on the official comments and not potentially anything else that may arise in the future.

    I wish the man well, I saw his interaction with the AoC team first hand and appreciated his idea's he had. Its a shame they didn't all come to fruition or that what some of the dev team brought to his attention didn't really get the attention it deserved in more detail.

    Being in charge means you have extra consequences and responsibility, taking the news at face value is reading it that he does this and therefore wasn't happy with the outcome (reasons unknown). I can accept that he accepts this viewpoint.

    As long as it's convenient to you. I never hear you complain about GG and the direction of the game. Now that hes gone, you didn't like the direction it was going after release and during beta.



     

    I wish the old forums were still up, I could of linked to quite a few questionable approachs to the game design from interviews with Gaute I was vocal on. I also did challenge him with PvP looting ideas in the community videos in January - he asked me if I thought it what was most of the community is into - I told him exactly what everyone here was saying on these forums at the time when we wasn't sure how things would pan out. Then went on for 2 days on and off. They should of looked at the bigger picture more.

    So the game releases and barely anything changed from when I was playing it back then in terms of PvP - we asked for something like blood money, we asked for a form of looting... and then it wasn't until Athelan and others worked on the initial basis of some intriguing systems that we see coming into the game just now.

    The direction was a poor choice, AoC followers knew when WAR releases it would bring more people to PvP, AoC fans knew Darkfall's promises sounded not too bad on paper, AoC fans wanted and asked for something a bit more. It was something that didn't make it in the game fully fledged, it was something that was promoted as a key point. To feel let down by this was an understatement. For me it didn't turn out too bad, just an area that could of been something more.

    Moving forward, we have our system coming in.

    Moving forward we have lots of new fixes happening and many, many improvements.

    Moving forward I feel that 80 % of the classes are balanced for PvP - and thats a big leap over what it was.

    Moving forward I am enjoying the game even more and feeling like its worthy of a sub.

    looking back Gaute did steer the game in some very decent directions too.



  • ThunderousThunderous Member Posts: 1,152

    Avery:

    Going forward WAR will be a mjor blow to the remaining AoC subs.

    Going forward Darkfall is going to be a major blow to the PvP crowd in a lot of games.

    Going forward, AoC still is an empty hand-held world lacking content in critical areas.

    I enjoyed AoC for a week.  It offered no risk and my heart never sped up one time playing it.  The game was a major disappointment.

    Anyone who pays to play a Funcom developed MMO deserves what they get from this point on.  They have ALL been warned by now. 

    Tecmo Bowl.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Thunderous


    Avery:
    Going forward WAR will be a mjor blow to the remaining AoC subs.
    Going forward Darkfall is going to be a major blow to the PvP crowd in a lot of games.
    Going forward, AoC still is an empty hand-held world lacking content in critical areas.
    I enjoyed AoC for a week.  It offered no risk and my heart never sped up one time playing it.  The game was a major disappointment.
    Anyone won't pay to play a Funcom developed MMO deserves what they get from this point on.  They have ALL been warned by now. 

     

    I felt the same way about war..

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • ThunderousThunderous Member Posts: 1,152
    Originally posted by Malickie

    Originally posted by Thunderous


    Avery:
    Going forward WAR will be a mjor blow to the remaining AoC subs.
    Going forward Darkfall is going to be a major blow to the PvP crowd in a lot of games.
    Going forward, AoC still is an empty hand-held world lacking content in critical areas.
    I enjoyed AoC for a week.  It offered no risk and my heart never sped up one time playing it.  The game was a major disappointment.
    Anyone won't pay to play a Funcom developed MMO deserves what they get from this point on.  They have ALL been warned by now. 

     

    I felt the same way about war..



     

    As did I.  WAR is no better.  It runs a lot better, but the game itself is even LESS innovative than AoC. 

    AoC and WAR are both epic letdowns, though I had much higher expectations of AoC.  WAR is what I thought it was going to be.

    But my points still remain true.  WAR will impact what is left of the AoC crowd.  Darkfall will impact both of their PvP crowds.  And Funcom is right up there with SOE as far as being one of the most despised MMO developers/publishers on the planet.

    Tecmo Bowl.

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