Alot of the people who follow DF do appreciate the way EVE is setup. But there are many differences that makes DF a more popular choice:
1) Fantasy has always been more popular than sci-fi.
2) In EVE you control a spaceship, not a char. Its a turnoff for many people.
3) PvP is not so much player skill. I havent played myself so I dont know exactly now EVE works, but in DF there is manual aimed attack and friendly fire, which works against zerging.
Way different mechanics than eve, How is anything relative to eve other the player loot? Spend 2 years playing eve which you have most likely, and then start a new char/toon and you will find the newborn inside you. EVE is a time leveling system and based on people paying monthly fees to feel great about themselves. This is not absurd in any mean's but EVE found it self in the old MMO's predicament of failing cause of no sub's(hence new expansion). Well I am never going to wait 163 hours to lvl mining again, but that was cool for some people for who cannot play that often.
I have a serious question. You all claim DF will be so great because of the FFA PvP, full loot, skill based features. Well my question is, why aren't you guys playing Eve Online then? It seems that almost everything you guys are asking for is already available in Eve, so I'm curious as to why you guys aren't playing that game? Or maybe you are and are still waiting for DF, I dunno.
Simple.
I hate space games. I like colors and nature. Endless stars and nebulas puts me to sleep. Literally. I tried playing EVE and was so bored by the gameplay and from the boringness that is space that I drifted off.
Originally posted by sOultO you are trolling, right? in DFO even NPC monsters can take your items and actualy use them. not mentioning other players. why do you think, they will be waiting for you to come back?
No, I am not trolling. Darkfall is supposed to have very much the same looting system as UO.
in DFO even NPC monsters can take your items and actualy use them. not mentioning other players. why do you think, they will be waiting for you to come back?
No, I am not trolling. Darkfall is supposed to have very much the same looting system as UO.
EVE loot > UO loot
Darkfall is full loot.
Anything the player had with him can be looted. Cant be much harder and realistic then that, can it?
I have a serious question. You all claim DF will be so great because of the FFA PvP, full loot, skill based features. Well my question is, why aren't you guys playing Eve Online then? It seems that almost everything you guys are asking for is already available in Eve, so I'm curious as to why you guys aren't playing that game? Or maybe you are and are still waiting for DF, I dunno.
I have played EVE, I enjoyed it a lot, it was just a bit too slow though. My favorite part was actually the virtual stock market/trading.
I do play EVE, and enjoy it. But I want to play DFO. I'll be the first to admit, EVE is an acquired taste and certainly appeals to a niche market player base. Also, its not FFA PVP w full loot everywhere, its defenitely a controlled PVP environment and sometimes, the loot gets destroyed rather than looted.
I expect DFO to be quite a bit different in gameplay, and hoping to enjoy it.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I have a serious question. You all claim DF will be so great because of the FFA PvP, full loot, skill based features. Well my question is, why aren't you guys playing Eve Online then? It seems that almost everything you guys are asking for is already available in Eve, so I'm curious as to why you guys aren't playing that game? Or maybe you are and are still waiting for DF, I dunno.
I tried EVE looking for a good quality game,not because of PVP or any special reason.What i found was not really a skill system at all,and it was a very weak game engine.I found it was basically a good idea on paper but fell miles short of making it on disc.There is so much more that could have...should have been done in EVERY aspect of the game.They basically just came up with some ideas and introduced them as cheap as they could.I guess you might say it is a borderline MUD.
I try many games and i mean many,and what i look for is quality and hints that the developer put forth an effort that warrants me spending money on it.This is sort of why i keep an eye on Darkfall,i'd like to see the effort a very small developer can put forth.I am still waiting to see if the long wait for Huxley will be worth anything as well as Stargate worlds and a couple others.
I do NOT want to here from any game that is so one dimensional like..."We got full Hardcore PVP"..but nothing else lol.I like seeing well thought out game mechanics.An example would be something like FFXi's thief sneak/trick attack.Or chainskills with magic bursts.Doing a quest that has you start out with no weapons or armour and having to earn gear through several levels of fighting.Things like having mobs attack your city and the players have to defend it or lose things/npcs that make the city useful to players.There is so much more to gaming than just egos from players bragging about there latest kill and stealing all the guys loot.
There was NOTHING in my few examples that needed time=reward or anything hardcore what so ever,it was just cool ideas put forth by a thinking developer to make gaming fun.
Never forget 3 mile Island and never trust a government official or company spokesman.
Originally posted by Aragon100Darkfall is full loot. Anything the player had with him can be looted. Cant be much harder and realistic then that, can it? Darkfall loot own EVE loot.
EVE is realistic as much as UO/Darkfall looting is, still it is better for reasons I described...
Originally posted by Wizardry I tried EVE looking for a good quality game,not because of PVP or any special reason.What i found was not really a skill system at all,and it was a very weak game engine.I found it was basically a good idea on paper but fell miles short of making it on disc.There is so much more that could have...should have been done in EVERY aspect of the game.They basically just came up with some ideas and introduced them as cheap as they could.I guess you might say it is a borderline MUD. I try many games and i mean many,and what i look for is quality and hints that the developer put forth an effort that warrants me spending money on it.This is sort of why i keep an eye on Darkfall,i'd like to see the effort a very small developer can put forth.I am still waiting to see if the long wait for Huxley will be worth anything as well as Stargate worlds and a couple others. I do NOT want to here from any game that is so one dimensional like..."We got full Hardcore PVP"..but nothing else lol.I like seeing well thought out game mechanics.An example would be something like FFXi's thief sneak/trick attack.Or chainskills with magic bursts.Doing a quest that has you start out with no weapons or armour and having to earn gear through several levels of fighting.Things like having mobs attack your city and the players have to defend it or lose things/npcs that make the city useful to players.There is so much more to gaming than just egos from players bragging about there latest kill and stealing all the guys loot. There was NOTHING in my few examples that needed time=reward or anything hardcore what so ever,it was just cool ideas put forth by a thinking developer to make gaming fun.
Cheap ideas? May I ask you how long did you play EVE? Skills, equippment and ISK(in-game currency) are just tools and mandatory. They are no way a guarantee or heplfull much of your success. In Fact EVE is pure player skill based.
However this is not EVE forums, you should post/read there to understand the game better.
I am really curious if MMO of EVE complexity could be introduced in fantasy world since space environment is so much friendlier and easier to supply with complex mechanics.
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc.
Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already.
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc. Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already. Looks like I got here a little late
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc.
Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already.
Looks like I got here a little late
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
I think its funny that everyone views DF as nothing but FFA PvP with full loot. The game has so much more to offer then people care to learn about as soon as they see FFA PvP and full loot aspect of the game.
lets think about this.
Real time combat. Not auto attack or sticky targeting so the game can activly play for you.
Giant seamless world that takes roughly 8 hours to cross from 1 end to the other. WITHOUT ZONES!
No invisible walls or areas you just cant reach.
Naval combat.
Mounted combat.
Realistic physics.
Realistic weather with its own day/night cycle.
Player housing.
Clan owned citys.
Siege Warfare.
90% of the items in game can be player crafted.
Dynamic NPC spawns.
Intelligent NPC AI.
Realistic loot tables. you wont be killing rats and picking up swords and gold.
Skill based system, no levels to make you feel like have to go out and grind or make you feel like you have to create a new character or start over because of a bad decision. you can learn/unlearn skills without having to ever start your character over.
The ability to crouch, jump, and run.
The ability to pickpocket other players.
Alignment system to punish those who kill thier own kind and steal.
Single character per server to inforce player accountability. If you act like a tool, you will be known as a tool.
No classes. you play your way not their way. if you want to wear fullplate armor and cast fireballs you can do so.
Darkfall is not Uber gear based. Good gear will only have a slight advantage over subpar gear and will not be hard to obtain.
Also ofcource the only features people seem to see or know of when they hear about Darkfall Online...
Free for all PvP with no save zones. You can be attacked anywhere anytime, tho it is UNLIKELY anyone is stupid enough to attack you in the middle of a city or capitol, the option for them too is still there.
Full loot. When you die your items stay on your corpse and can be picked up by other players and or NPCs.
There is alot more to Darkfall Online then people seem to realize, and i believe anyone who enjoys any type of MMO can find thier place in this game. except maybe those scifi junkies.
Originally posted by Morrdread i believe anyone who enjoys any type of MMO can find thier place in this game. except maybe those scifi junkies.
I am no sci-fi junkie. I play EVE because it is simply the most advanced MMO out there. In fact I will gladly welcome some healthy competition. Just I have my doubts that it can be a game with fantasy realm...
Also, listed features sounds nice, who knows about the implementation. I don't fall to hype >.>
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc.
Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already.
Looks like I got here a little late
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Its not that there is no skill involved because you cant aim and shoot by yourself, its the fact that thats a very lackluster skill... 10 year olds master it just as easy as the next gamer. If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time. Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc.
Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already.
Looks like I got here a little late
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Its not that there is no skill involved because you cant aim and shoot by yourself, its the fact that thats a very lackluster skill... 10 year olds master it just as easy as the next gamer. If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time. Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
Well, you just illustrated very nicely that you do not know what else is involved in EVE Combat. But that's OK. If you do not like EVE, fine. Just don't go assuming you -KNOW- what it takes to be successful if you haven't tried it.
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc.
Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already.
Looks like I got here a little late
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Its not that there is no skill involved because you cant aim and shoot by yourself, its the fact that thats a very lackluster skill... 10 year olds master it just as easy as the next gamer. If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time. Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
Well, you just illustrated very nicely that you do not know what else is involved in EVE Combat. But that's OK. If you do not like EVE, fine. Just don't go assuming you -KNOW- what it takes to be successful if you haven't tried it.
I never said I dont like EvE, in fact one of the only things I dislike is the way they handle learning skills. waiting X amount of hours to learn an ability = teh suck. I just simply dont find the PvP pumping any adrenalin through my viens. im waiting for that feeling again and I believe DFO will deliver.
I never said I dont like EvE, in fact one of the only things I dislike is the way they handle learning skills. waiting X amount of hours to learn an ability = teh suck. I just simply dont find the PvP pumping any adrenalin through my viens. im waiting for that feeling again and I believe DFO will deliver.
OK, as i said, that is your opinion and it seems to come from a limited experience in EVE (this is judging from what you take EVE combat to be like). And again, as I said, if you think DFO will cater more to your likes, that is all right.
But putting down EVE combat as simply tabbing to a target and hitting the right sequence of keys is simply spoken, wrong. That's all I was pointing out.
Originally posted by Morrdread If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time.
I don't know wether it is my english failing here but I have no idea what you are trying to say
Originally posted by Morrdread Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
Yes, lag is an issue in EVE and what you are describing is a 'blob' warfare - battles so large that lag reduce tactic possibilities to zero and numbers along with focus fire are favoured. That is +200 men fleets.
However 100 men battles are still fine with lots of room for tactic and player skills. What other game can offer you battles in such scale?
Larger the engagement is, less room for individual to shine. No wonder there, it is quite logical.
You can go for small gangs or solo for the thrill.
I currently play eve, waiting and hoping for DF. One thing I can say is that Eve is probably the most hardcore sandbox I ever played. Ive read many stories of people losing stuff it took them years to acquire. DF might be full-loot but they keep saying nothing you will will be TOO big a deal. Ive seen people in Eve lose stuff thats a HUGE friggen deal, thus even DF will not be as hardcore and unforgiving as Eve.
But I do love my fantasy over sci-fi so please dont let me down DF
Comments
EvE doesnt require a major amount of skill. Plus it doesnt have an actual character where you aim attacks, etc.
DARKFALL 09!
Apparently 08 didn't make it
Sorros of Forumfall.
Uhm, what leveling system are you talking about? You have skill progress.
And yes, you do need skill to pvp. It's rather obvious when you get into the more dangerous fights.
And oh, i forgot to add. It has the meanest learning curve ever made.
The speed of the mole and the power of steel is my weapon
Alot of the people who follow DF do appreciate the way EVE is setup. But there are many differences that makes DF a more popular choice:
1) Fantasy has always been more popular than sci-fi.
2) In EVE you control a spaceship, not a char. Its a turnoff for many people.
3) PvP is not so much player skill. I havent played myself so I dont know exactly now EVE works, but in DF there is manual aimed attack and friendly fire, which works against zerging.
Khael[SUN]
SUN - peekayin since pong
Webdeveloper on:
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OP,
Way different mechanics than eve, How is anything relative to eve other the player loot? Spend 2 years playing eve which you have most likely, and then start a new char/toon and you will find the newborn inside you. EVE is a time leveling system and based on people paying monthly fees to feel great about themselves. This is not absurd in any mean's but EVE found it self in the old MMO's predicament of failing cause of no sub's(hence new expansion). Well I am never going to wait 163 hours to lvl mining again, but that was cool for some people for who cannot play that often.
Simple.
I hate space games. I like colors and nature. Endless stars and nebulas puts me to sleep. Literally. I tried playing EVE and was so bored by the gameplay and from the boringness that is space that I drifted off.
i'll be really honest with you: because in EVE your avatar is a spaceship
No, I am not trolling. Darkfall is supposed to have very much the same looting system as UO.
EVE loot > UO loot
No, I am not trolling. Darkfall is supposed to have very much the same looting system as UO.
EVE loot > UO loot
Darkfall is full loot.
Anything the player had with him can be looted. Cant be much harder and realistic then that, can it?
Darkfall loot own EVE loot.
I have played EVE, I enjoyed it a lot, it was just a bit too slow though. My favorite part was actually the virtual stock market/trading.
Darkfall Travelogues!
I do play EVE, and enjoy it. But I want to play DFO. I'll be the first to admit, EVE is an acquired taste and certainly appeals to a niche market player base. Also, its not FFA PVP w full loot everywhere, its defenitely a controlled PVP environment and sometimes, the loot gets destroyed rather than looted.
I expect DFO to be quite a bit different in gameplay, and hoping to enjoy it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I tried EVE looking for a good quality game,not because of PVP or any special reason.What i found was not really a skill system at all,and it was a very weak game engine.I found it was basically a good idea on paper but fell miles short of making it on disc.There is so much more that could have...should have been done in EVERY aspect of the game.They basically just came up with some ideas and introduced them as cheap as they could.I guess you might say it is a borderline MUD.
I try many games and i mean many,and what i look for is quality and hints that the developer put forth an effort that warrants me spending money on it.This is sort of why i keep an eye on Darkfall,i'd like to see the effort a very small developer can put forth.I am still waiting to see if the long wait for Huxley will be worth anything as well as Stargate worlds and a couple others.
I do NOT want to here from any game that is so one dimensional like..."We got full Hardcore PVP"..but nothing else lol.I like seeing well thought out game mechanics.An example would be something like FFXi's thief sneak/trick attack.Or chainskills with magic bursts.Doing a quest that has you start out with no weapons or armour and having to earn gear through several levels of fighting.Things like having mobs attack your city and the players have to defend it or lose things/npcs that make the city useful to players.There is so much more to gaming than just egos from players bragging about there latest kill and stealing all the guys loot.
There was NOTHING in my few examples that needed time=reward or anything hardcore what so ever,it was just cool ideas put forth by a thinking developer to make gaming fun.
Never forget 3 mile Island and never trust a government official or company spokesman.
i feel pretty much exactly the same as 90% of the responders here, which makes my post uterly worthless, i dont want to fly a spaceship.
EVE is realistic as much as UO/Darkfall looting is, still it is better for reasons I described...
Cheap ideas?
May I ask you how long did you play EVE?
Skills, equippment and ISK(in-game currency) are just tools and mandatory. They are no way a guarantee or heplfull much of your success. In Fact EVE is pure player skill based.
However this is not EVE forums, you should post/read there to understand the game better.
I am really curious if MMO of EVE complexity could be introduced in fantasy world since space environment is so much friendlier and easier to supply with complex mechanics.
This is very untrue, like many of the previous posts state, if EVE was pure player skill based, you would be able to manually fire weapons etc etc etc.
Also, my reasoning for leaving EVE after the 21 day trial, is the same as everyone else who's posted. So no need to state them again, not a bad game, just not for me. As for DFO, totally seperate game, for reasons stated already.
Looks like I got here a little late
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Which Final Fantasy Character Are You?
Final Fantasy 7
I think its funny that everyone views DF as nothing but FFA PvP with full loot. The game has so much more to offer then people care to learn about as soon as they see FFA PvP and full loot aspect of the game.
lets think about this.
Real time combat. Not auto attack or sticky targeting so the game can activly play for you.
Giant seamless world that takes roughly 8 hours to cross from 1 end to the other. WITHOUT ZONES!
No invisible walls or areas you just cant reach.
Naval combat.
Mounted combat.
Realistic physics.
Realistic weather with its own day/night cycle.
Player housing.
Clan owned citys.
Siege Warfare.
90% of the items in game can be player crafted.
Dynamic NPC spawns.
Intelligent NPC AI.
Realistic loot tables. you wont be killing rats and picking up swords and gold.
Skill based system, no levels to make you feel like have to go out and grind or make you feel like you have to create a new character or start over because of a bad decision. you can learn/unlearn skills without having to ever start your character over.
The ability to crouch, jump, and run.
The ability to pickpocket other players.
Alignment system to punish those who kill thier own kind and steal.
Single character per server to inforce player accountability. If you act like a tool, you will be known as a tool.
No classes. you play your way not their way. if you want to wear fullplate armor and cast fireballs you can do so.
Darkfall is not Uber gear based. Good gear will only have a slight advantage over subpar gear and will not be hard to obtain.
Also ofcource the only features people seem to see or know of when they hear about Darkfall Online...
Free for all PvP with no save zones. You can be attacked anywhere anytime, tho it is UNLIKELY anyone is stupid enough to attack you in the middle of a city or capitol, the option for them too is still there.
Full loot. When you die your items stay on your corpse and can be picked up by other players and or NPCs.
There is alot more to Darkfall Online then people seem to realize, and i believe anyone who enjoys any type of MMO can find thier place in this game. except maybe those scifi junkies.
I am no sci-fi junkie. I play EVE because it is simply the most advanced MMO out there.
In fact I will gladly welcome some healthy competition. Just I have my doubts that it can be a game with fantasy realm...
Also, listed features sounds nice, who knows about the implementation. I don't fall to hype >.>
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Its not that there is no skill involved because you cant aim and shoot by yourself, its the fact that thats a very lackluster skill... 10 year olds master it just as easy as the next gamer. If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time. Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Its not that there is no skill involved because you cant aim and shoot by yourself, its the fact that thats a very lackluster skill... 10 year olds master it just as easy as the next gamer. If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time. Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
Well, you just illustrated very nicely that you do not know what else is involved in EVE Combat. But that's OK. If you do not like EVE, fine. Just don't go assuming you -KNOW- what it takes to be successful if you haven't tried it.
Which Final Fantasy Character Are You?
Final Fantasy 7
Untrue? Says someone playing the game for 21 days most likely with very limited PvP and game principles experience?
In fact you say that because EVE is not like FPS, player skills can't mean much? In fact you say that only FPS games are player skill dependant? I highly doubt that....
Let it go. The majority of DF Supporters will not agree that any game save for their own (and UO) requires any skill whatsoever. They have obviously never played true PvP in EVE and have never bothered to read up just how much -skill- it requires.
The fact that you can't aim and shoot by yourself, means it is not your skill that matters. *shrugs* That's their line of reasoning anyway.
Its not that there is no skill involved because you cant aim and shoot by yourself, its the fact that thats a very lackluster skill... 10 year olds master it just as easy as the next gamer. If you ever want to bump up from the rookie leauge of competitive gaming and try out the advanced league.. where not only do you stratigics and problemsolving come to bat, but also you ability to think on your feet, test your reflexes, and outsmart your opponent all at the same time. Im sorry but tab targetting an enemy and pressing some hotkeys in a specific sequence while in the middle fo a giant fleet of ships does not seem very thrilling.
Well, you just illustrated very nicely that you do not know what else is involved in EVE Combat. But that's OK. If you do not like EVE, fine. Just don't go assuming you -KNOW- what it takes to be successful if you haven't tried it.
I never said I dont like EvE, in fact one of the only things I dislike is the way they handle learning skills. waiting X amount of hours to learn an ability = teh suck. I just simply dont find the PvP pumping any adrenalin through my viens. im waiting for that feeling again and I believe DFO will deliver.
I never said I dont like EvE, in fact one of the only things I dislike is the way they handle learning skills. waiting X amount of hours to learn an ability = teh suck. I just simply dont find the PvP pumping any adrenalin through my viens. im waiting for that feeling again and I believe DFO will deliver.
OK, as i said, that is your opinion and it seems to come from a limited experience in EVE (this is judging from what you take EVE combat to be like). And again, as I said, if you think DFO will cater more to your likes, that is all right.
But putting down EVE combat as simply tabbing to a target and hitting the right sequence of keys is simply spoken, wrong. That's all I was pointing out.
Cheers!
Which Final Fantasy Character Are You?
Final Fantasy 7
Yes, lag is an issue in EVE and what you are describing is a 'blob' warfare - battles so large that lag reduce tactic possibilities to zero and numbers along with focus fire are favoured. That is +200 men fleets.
However 100 men battles are still fine with lots of room for tactic and player skills. What other game can offer you battles in such scale?
Larger the engagement is, less room for individual to shine. No wonder there, it is quite logical.
You can go for small gangs or solo for the thrill.
I currently play eve, waiting and hoping for DF. One thing I can say is that Eve is probably the most hardcore sandbox I ever played. Ive read many stories of people losing stuff it took them years to acquire. DF might be full-loot but they keep saying nothing you will will be TOO big a deal. Ive seen people in Eve lose stuff thats a HUGE friggen deal, thus even DF will not be as hardcore and unforgiving as Eve.
But I do love my fantasy over sci-fi so please dont let me down DF