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So will Darkfall do all this in the span of 3 short months?

TenSpottingTenSpotting Member Posts: 367

The end of the year is approaching rapidly and the time to put up or finally shut up is also fast approaching for the DF boyz and all their cronies.

So I am assuming that DF will somehow manage to complete the following list before the end of the year without any issues:

1. Announce an actual date for a public Beta to start which they do not even have yet 3 months from a supposed commercial launch which in itself is beyond hilarious but......moving on.

2. Meet that Beta date and actually start a Beta.

3. Fix any issues that may a pop up during that Beta.  This game and it's tech have NEVER been tested in a real world environment yet with thousands of concurrent outside connections.

3. Announce an actual date for commercial launch.

4. Meet that date and launch.

All in the next 3 months. Sounds funny. Yes?

I'll let you imagine the type of madness that will ensue when / if they actually finally decide to grow a pair and allow thousands of people from the public to play test this and write their reviews.

I'll be here with my pop corn when that happens.

 

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Comments

  • Thoric485Thoric485 Member UncommonPosts: 525

    They need to:

    1. Beta Test

    2. Launch

    Much simpler now isn't it? Even if they don't make a 2008 launch i would be happy with a beta.

     

    And i think canceling a beta 2 times and delaying for years to finish your game requires more balls than hyping and unfinished piece of crap, launching it, charging for an extra month your subscribers and acting like everything is OK.

    "The hammer of the gods will drive our ships to new lands,
    To fight the horde, singing and crying: Valhalla, I am coming!
    On we sweep with threshing oar, our only goal will be the western shore."
  • ThorpeyroxThorpeyrox Member Posts: 125

    http://forums.darkfallonline.com/showthread.php?p=1740002#post1740002

    Did you even look into this game properly?

    They can do the beta so close to a 'release' because they've already got rid of the bugs / majority of them and they've tested for lag by having hundreds fight in one location.

    All I believe they need to do now is 'stress test' it or something even  though they are using state of the art serves and a leading service.

    Then again I'm not a professional but that's what I've heard.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Doesn't matter, they release when they ready.

    If OP cant wait he should try to find something else, no point in bringing hes private problems and questions  here.

    -----MY-TERMS-OF-USE--------------------------------------------------
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  • Aragon100Aragon100 Member RarePosts: 2,686

    A short open beta since they been in closed beta since 2007.

    Then launch.

    Did that make it easier for you?

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by Thorpeyrox


    http://forums.darkfallonline.com/showthread.php?p=1740002#post1740002
    Did you even look into this game properly?
    They can do the beta so close to a 'release' because they've already got rid of the bugs / majority of them and they've tested for lag by having hundreds fight in one location.
    All I believe they need to do now is 'stress test' it or something even  though they are using state of the art serves and a leading service.
    Then again I'm not a professional but that's what I've heard.



     

    Agree. Seems OP havent done his homework.

    They had professional testers since late 2007.

    Game have therefore been in closed beta for almost a year already.

    Open beta is planned to be a very short one.

    More a stresstest then searching for bugs.

     

     

     

     

  • daarcodaarco Member UncommonPosts: 4,276

    Why do people think that hype is equal to a good MMO today? And if a game have no hype, its supposed to be crap.

    Remove the hype from any other MMO and just look at the beta and launch.....nothing magically! Same with Darkfall.  It will hopefully just go into beta nd then launch. If they find any problems, fix them and then release. Opposit to almost all other developers are doing.

  • YamotaYamota Member UncommonPosts: 6,593

    I think the problem with Darkfall seems to be that they are unable to commit to a release date and they dont seem to care what kind of signal it gives to their potential customers. And the reason for that could be many. Lack of funds? Incompetent and/or amateurustic development team? Carelessness?

    Either way it doesnt excactly instill trust in consumers if game is delayed over and over again. They need to realise that PR is just as important as anything else when releasing games.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by Yamota


    I think the problem with Darkfall seems to be that they are unable to commit to a release date and they dont seem to care what kind of signal it gives to their potential customers. And the reason for that could be many. Lack of funds? Incompetent and/or amateurustic development team? Carelessness?
    Either way it doesnt excactly instill trust in consumers if game is delayed over and over again. They need to realise that PR is just as important as anything else when releasing games.



     

    I dont agree. Of course companies with no limits funds can involve themself in large advertising campaigns. Smaller companies cant afford that luxury.

    Read this quote from Tasos Flambouras and you'll might get a better picture of how Darkfall developers prioritate.

    http://www.warcry.com/articles/view/devjournals/darkfalljournals/2813-Darkfall-Dev-Journal-21-Community-Q-A

    Community: why has Darkfall had such a hard time securing a solid publisher and with the impending release of both age of Conan and Warhammer online aren't you concerned that the game will be unable to maintain a self sustaining profitable player base considering that the other games have giant budgets and giant advertising campaigns.

    Tasos Flambouras: In very simple terms, it's not so much as Darkfall having a hard time securing a publisher as it is that publishers have had a hard time securing Darkfall. I'll explain: We do have the capability to self-publish, so the competition to any publishing offer, aside from other offers, is our own plan for self-publication. In our self-publishing scheme we hire the same services that most publishers use so in effect "cutting out the middleman" is usually to our advantage, especially since as a newcomer in the gaming industry it's rare to get a fantastic deal. Furthermore, getting a publishing deal isn't crucial to us in regards to development, and we won't just jump at offers. We have the "luxury" to try to do what's best for the game in this context. That being said, we have been and still are in discussions with publishers who present a good and viable alternative to our self-publishing plan.

    Giant budgets and giant advertising campaigns demand giant paydays. We definitely don't need to be a World of Warcraft killer to be successful, but the same may not be true about some of the other games in development. When faced with the question of budget allocation we decided that it's more important for us to first make as good a game as possible and then to market it on its merit. The opposite doesn't work in the long run, and quality would be compromised by taking some of the development resources and throwing them into marketing so we're betting everything on our strength. We couldn't compete with some of the large titles when it comes to marketing since it all comes down to dollars and cents, but we can still make one hell of a game.

     

  • altairzqaltairzq Member Posts: 3,811
    Originally posted by Thoric485


    They need to:
    1. Beta Test
    2. Launch
    Much simpler now isn't it? Even if they don't make a 2008 launch i would be happy with a beta.

     

    Hehe yes. In fact creating an MMO is very simple:

    1. Design.

    2. Code.

    3. Alpha test.

    4. Beta test.

    5. Launch.

    Don't know why it takes years to do that and so much money

  • kastakasta Member Posts: 512

     Really the only concern I would have is with the small, dedicated team they have it took 7 years to get the game to the beta stage.  Now assuming they have a short beta and a launch how long will it take this small team to fix bugs, patch and update?  There will be bugs, exploits and balance issues because real world players are nothing like paid private testers or simulated connections.

     

  • TarkaTarka Member Posts: 1,662

    Can someone confirm that THIS accurately reflects the latest gameplay graphics and combat?

    http://videos.neoseeker.com/gameplay/742-darkfall-gameplay-video/

  • MakestroMakestro Member Posts: 218

    A 2008 release? Probably not

    Q1 2009? Most likely.

     

    They're starting hardware testing, inviting people based on their PC configurations. That is the first step in the beta process, give them 4 or 5 months until open beta, 1 to 2 months of that, most likely through a FP based sub that seems to be the latest flavor of the MMO industry. Then launch.

     

    Have you taken a DFO release date seriously the past few years? No one has unless they're new, it'll come out when it's done but the game is getting close to that stage.

    www.scarybadguys.com

  • KhaelSUNKhaelSUN Member Posts: 394


    Originally posted by TenSpotting
    The end of the year is approaching rapidly and the time to put up or finally shut up is also fast approaching for the DF boyz and all their cronies.
    So I am assuming that DF will somehow manage to complete the following list before the end of the year without any issues:
    1. Announce an actual date for a public Beta to start which they do not even have yet 3 months from a supposed commercial launch which in itself is beyond hilarious but......moving on.
    2. Meet that Beta date and actually start a Beta.
    3. Fix any issues that may a pop up during that Beta.  This game and it's tech have NEVER been tested in a real world environment yet with thousands of concurrent outside connections.
    3. Announce an actual date for commercial launch.
    4. Meet that date and launch.
    All in the next 3 months. Sounds funny. Yes?
    I'll let you imagine the type of madness that will ensue when / if they actually finally decide to grow a pair and allow thousands of people from the public to play test this and write their reviews.
    I'll be here with my pop corn when that happens.
     

    Well currently they are ahead of AoC. In february they were feature complete (all features in game) where as AoC and many other mmorpgs dont have all features in at launch, and usually havent fixed all issues 2 years after release.

    So it would be unfair to expect DF will have all bugs fixed at launch.

    Anyways I wont be here on boards anymore when game launches, so have enjoy your popcorn.

    image

    Khael[SUN]
    SUN - peekayin since pong
    Webdeveloper on:
    http://www.guildofsun.com
    http://www.bloodmonarchy.com

  • KhaelSUNKhaelSUN Member Posts: 394


    Originally posted by Tarka
    Can someone confirm that THIS accurately reflects the latest gameplay graphics and combat?
    http://videos.neoseeker.com/gameplay/742-darkfall-gameplay-video/

    Yeah it does, except that is in medium settings and really low resolution compared to if you have a nice gaming computer and turn up all settings.

    Here are some screens:
    http://www.darkfallonline.com/gallery/races

    image

    Khael[SUN]
    SUN - peekayin since pong
    Webdeveloper on:
    http://www.guildofsun.com
    http://www.bloodmonarchy.com

  • MakestroMakestro Member Posts: 218

    Even with the robot like animations I'd rather play a good game then a WoW clone, don't get me wrong WoW is a great game just not my play style.

    www.scarybadguys.com

  • WildbeardWildbeard Member UncommonPosts: 137
    Originally posted by Yamota


    I think the problem with Darkfall seems to be that they are unable to commit to a release date and they dont seem to care what kind of signal it gives to their potential customers. And the reason for that could be many. Lack of funds? Incompetent and/or amateurustic development team? Carelessness?
    Either way it doesnt excactly instill trust in consumers if game is delayed over and over again. They need to realise that PR is just as important as anything else when releasing games.

     

    thats  what you say

     

    i see this a fresh wind in this business where Aventurine will come out with their product when ready. No matter what hardship they realise that a finished product will last them longer .

    MOST important , i feel these people are commited to Darkfall as a team. They want to make the best mmo in its kind and are wiling to go more than that extra mile.

    also, with them not sharing exact infor and deadlines it gives them a mysterious touch.

    Beta will come seeping in  unexpected and then release will be after a month. The timing might be tight but to me it is also Perfect.

     

    in the end ....it seems we all taking a stand here .....some say Yes, some say No,....we ll find out soon enough, good luck trying to scare other people away from the game hehe,

    it will be the more succesful when it gets released end 2008

  • WildbeardWildbeard Member UncommonPosts: 137
    Originally posted by TenSpotting


    The end of the year is approaching rapidly and the time to put up or finally shut up is also fast approaching for the DF boyz and all their cronies.
    So I am assuming that DF will somehow manage to complete the following list before the end of the year without any issues:
    1. Announce an actual date for a public Beta to start which they do not even have yet 3 months from a supposed commercial launch which in itself is beyond hilarious but......moving on.
    2. Meet that Beta date and actually start a Beta.
    3. Fix any issues that may a pop up during that Beta.  This game and it's tech have NEVER been tested in a real world environment yet with thousands of concurrent outside connections.
    3. Announce an actual date for commercial launch.
    4. Meet that date and launch.
    All in the next 3 months. Sounds funny. Yes?
    I'll let you imagine the type of madness that will ensue when / if they actually finally decide to grow a pair and allow thousands of people from the public to play test this and write their reviews.
    I'll be here with my pop corn when that happens.

     

     

    i wonder if you will shut up and stop posting in the darkfall forum.

    maybe you are a distraught fan of Darkfall aswell that psyched out after the 7 year wait.

    (just saw your other topic is 'why this game will fail miserably')

    ..

    hehe, i am starting to love the tactic from aventurine more and more ....

    let the nonbelievers preach and preach till it hits them in the face

     

    i ve chosen my side , and i believe in Darkfall developpers

  • sentrystevesentrysteve Member Posts: 12

    They already have a release date but have some last details to finalize with their European publisher before they release it.

    Honestly, the dev's have taken 8 years about ~10 million Euros to create this game.  They know first impressions matter, that's why they choose to create a game that isn't going to cut features to release (WAR) or need many quick patches to be playable (AoC).

    If you don't think DF will release, that's fine.  When it does, let us know what name you'll play as and we'll have to grief the shit out of you.

  • Silverthorn8Silverthorn8 Member UncommonPosts: 510

    After a 7 year development cycle I'd expect the game to be twice as polished as wow. A release within a few months after that amount of time should'nt be too far fetched.

    I'm watching this game with avid interest to say the least.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by altairzq

    Originally posted by Thoric485


    They need to:
    1. Beta Test
    2. Launch
    Much simpler now isn't it? Even if they don't make a 2008 launch i would be happy with a beta.

     

    Hehe yes. In fact creating an MMO is very simple:

    1. Design.

    2. Code.

    3. Alpha test.

    4. Beta test.

    5. Launch.

    Don't know why it takes years to do that and so much money

    because they start closed beta with alot of features missing so they not really fixing things they just keep breaking more. if they had a feature complete game before they started wide scale testing then all they have to do is fix bugs

    see fallen earth just hit alpha not to long ago they have a feature complete game there just adding content now whichd oesnt make bugs to much and fixing bugs and adding performance..

    i bet by end of next year they will have it released



     

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Silverthorn8


    After a 7 year development cycle I'd expect the game to be twice as polished as wow. A release within a few months after that amount of time should'nt be too far fetched.
    I'm watching this game with avid interest to say the least.



     

    i bet theres going to be some issues but nothing game breaking

    wow was in dev 6 years

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Tarka


    Can someone confirm that THIS accurately reflects the latest gameplay graphics and combat?
    http://videos.neoseeker.com/gameplay/742-darkfall-gameplay-video/



     

    no its really really compressed you get a better picture of gfx lookign at the newer screenshots

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by zymurgeist

    Originally posted by downtoearth

    Originally posted by Tarka


    Can someone confirm that THIS accurately reflects the latest gameplay graphics and combat?
    http://videos.neoseeker.com/gameplay/742-darkfall-gameplay-video/



     

    no its really really compressed you get a better picture of gfx lookign at the newer screenshots



     

    It's not compressed at all. It's edited together raw capture footage using nearly DvD quality bitrates. It's just apparently at low graphics settings.



     

    And again you´re wrong.

    http://forums.darkfallonline.com/showthread.php?t=68539

    We've said this before, and for what it's worth... Darkfall in-game graphics look considerably better than the screenshots and much better than the video. We're also not using a screenshot setting, you're looking at the setting we play on. We just happen to lose a lot in the image and video capture and compression.

     

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

     

    Originally posted by TenSpotting

    The end of the year is approaching rapidly and the time to put up or finally shut up is also fast approaching for the DF boyz and all their cronies.

    So I am assuming that DF will somehow manage to complete the following list before the end of the year without any issues:

    1. Announce an actual date for a public Beta to start which they do not even have yet 3 months from a supposed commercial launch which in itself is beyond hilarious but......moving on.

    2. Meet that Beta date and actually start a Beta.

    3. Fix any issues that may a pop up during that Beta. This game and it's tech have NEVER been tested in a real world environment yet with thousands of concurrent outside connections.

    3. Announce an actual date for commercial launch.

    4. Meet that date and launch.

    All in the next 3 months. Sounds funny. Yes?

    I'll let you imagine the type of madness that will ensue when / if they actually finally decide to grow a pair and allow thousands of people from the public to play test this and write their reviews.

    I'll be here with my pop corn when that happens.

     

     

    lol Ok lets see what they need to do is.....

    1) Announce a public Beta Date .......

    You do realise the Alpha and closed Beta is for the purpose of Bug fix's playability tes ect. The issue's are found in these processes and fixed then Public beta is generaly a stress test. If you must point out they havent had a public beta yet then look at how long War's public beta lasted before there launch.... I think that was 2 weeks..... Get my point?

    As far as Public beta is concerned though the initial Phase of Public beta began Sept. 22 which is System testing. You know making sure it works on every system spec or atleast most and correcting issue's where they found them. Something AoC would have benefited from greatly.

    2) Meet that Beta date and start.

    Well again The initial Phase began sept 22, 2008...... I guess you should research before posting.

    3) Fix any issues that may pop up durring Beta.

    lol I think this is standard with any MMO. Besides that the main issue's are found durring Alpha and closed Beta. Open Beta is more or less mainly a stress test. The minor things that pop up durring an open beta are genrally found and fixed pretty easy . This is of course the reason Open Beta's arent protected by NDA's like Alpha and Closed Beta's.

    4) Announce an Actual commercial launch date.

    So far they have only said 2008 which has been there only official date ever given. Big surprise trolls never mention that "before the end of 2008" has been the only official date ever given. No release date or beta date has ever been oficially stated. They have said we hope and we will try before. Those that say Aventurine has lied repeatedly had been spewing misinformation as gospel.

    5) Meet that date and Launch.

    Yep.

    All that within the next 3 months. Sounds funny? Yes lol considering War had a 2 week public beta before launch. The funny part isn't they plan to do all this in 3 months which will be very easy to do. The funny part to me is your running out of ways to troll and this last ditch effort was just laughable.

    Originally posted by Yamota

    I think the problem with Darkfall seems to be that they are unable to commit to a release date and they dont seem to care what kind of signal it gives to their potential customers. And the reason for that could be many. Lack of funds? Incompetent and/or amateurustic development team? Carelessness?

    Either way it doesnt excactly instill trust in consumers if game is delayed over and over again. They need to realise that PR is just as important as anything else when releasing games.

    I think the problem is your so use to having to someone tell you what you think is good or not you forget to make the call on your own. If you like something other people do not like that doesnt make you wrong in any way. PR isn't used to create awareness anymore. It's used to try and convince people that if they don't like something that someone else paid them to Promote then there uncool and wierd and living in the past. All the PR in the world can't change something from Cr@p into Gold. On the other hand if you actually believe in the product why would the company go into a big expensive PR campainge? All you would need to do is inform people the game exists, give them information about the product and in the case of a MMORPG give them a free trial...... The fact that DarkFall is the only one doing this leads me personaly to believe there the only company out there that believes in there game lol.

    In my opinion PR is needed for things that aren't worth the money. If the product can't speak for itself people tend to do tons of commercials with some amazing claims that the product never lives up to.

     

    Originally posted by zymurgeist

    So far Darkfall is all hype no substance. They haven't shown anything concrete yet besides a short video that doesn't reveal a tenth of the claimed content. That's fine if that's what they want to do but to say everything is perfect without actually having seen anything is silly. People are just going to have to wait and see what they release.

     

     

    You're right there. DarkFall isn't anything but hype right now. Unless you have played a game for yourself it is nothing but hype. It's a known Fact that great reviews only come with Big advertising money, Something that was proved with the "Kaine and Lynch" issue. Even without that you don't know you will like something regardless of what anyone says until you personaly have tried it as far as games go. And I agree they should not run around saying everything is perfect like Funcom and Mythic have done. Although I should point out this isn't something they have gone around doing. They have been saying what features are in a game as a way to convey whats in the game...... I guess that concept is lost on people. There is Hype and there is stating what a product is.

     

    So I guess Aventurine isn't as proffesional as other companies.... I will list how.

    1) How dare they offer a free trial at launch. What kind of company doesn't make you pay to find out if you like something first???? Thats just bull...... (If you didn't notice that was Sarcasm)

    2) How dare a company believe in there game. Whats wrong with the standard lies apon lies in the Advertising and marketing campainges that have been the standard in the industry?? Why doesn't DarkFall have an Erling Ellingson? (More Sarcasm)

    3) Another thing I can't stand they havent given themselve's unrealistic release dates like every other company so that are either forced to release early and unfinished or forced to change it and let down the community. What kind of people are these people??? They seem to just refuse to lie to us.... I can't stand that. I mean whats wrong with the Industry standard of lying and releasing unfinished games that were released way to early and rushed through production way to fast? (More Sarcasm)

    4) And can you believe that they refuse to go with the Big name Publishers that have ruined alot of good games? What makes them think they are so special? Why do they think the game should keep it's integrity? Why keep the features that players enjoy? I mean how dare they make a game with the players in Mind. (Sarcasm)

    This is my Ode to the Troll!

     

    had to edit a few times for some reason this thing went haywire on me and scrambled my post up a good bit lol.  

     

  • TenSpottingTenSpotting Member Posts: 367
    Originally posted by Aragon100


    They had professional testers since late 2007. 

    You mean those local college kids they were advertising to come test their game on Greek board systems which was posted here in the past?

    I am wondering how 95% of this games fan base manages to survive in the real world considering how they seem to totally and blindly believe ANYTHING they are spoonfed by Tasos and crew without an ounce of substance to back any of it up beyond some crummy looking alpha video showing nothing more than a functioning combat system 6+ years into development and 3 months before a commercial launch.

    I would of thought people this gullible would all be long dead by now.

     

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