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Stargate Worlds will be the World of Warcraft for Science Fiction MMORPGs!

burdock2burdock2 Member UncommonPosts: 420

I kid you not, from what i have seen and read, this game will leave all other Sci-fi MMORPGS for dead. It will be the last nail in the SOE SWG coffin. It will be what Tabula Rasa should have been and it will set the bar so high that Bioware will have to really work their magic to compete with a possible KOTOR Online.

This game will appeal across a broad spectrum of players, not the least including:

Stargate Fans

MMORPG Fans

Sci Fi Fans

FPS Fans

Role Playing Fans

 

It would not suprise me that the subscriptions will  head into the millions and it will take the world by storm, followed by a new show (Stargate Universe) and new movies (Stargate Atlantis).

 

Prepare to be BLOWN AWAY!

 

Chevrons are locked and standing by..

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Comments

  • PiDuTPiDuT Member Posts: 6

     I actually have to agree with you.

    Those things that I've read and seen from the game it's awsome! Beeing a Stargate fan it's even more awsome since doesn't continue the story after 10th season but it's in btween the seasons where the series had it's peak!

    One thing that's really interesting is the non-combat classes, scientists and archaeologist, it justs sounds awsome. I've always wanted to focus on beeing a great craftsman or done less fighting in every game I've played, that's why I loved Starwars Galaxies, too bad World of Warcraft failed with this badly, the crafting just purely sucks even thouhg I played it...

    One other thing is that you're able to play the bad guys from the series. Which is positive since I thought you were only to play as humans.

    I can't wait untill it gets released! The waiting...

  • MorganLeFeyMorganLeFey Member Posts: 6

    I do hope so. I'm an avid fan of the franchise, and would really love to play in a good, successful SG game. What I've seen so far is indeed promising. However, we all know previews and the like can be deceiving. I personally would be happy if SGW is even moderately successful; However I desperately hope to be pleasantly surprised.

  • freakworldfreakworld Member Posts: 67

    I hope so, but I am worried. All we can do is take hints on what is coming. They hiped a flame thrower.

    How many times did you see a flame thrower in the show?

     

    image
  • Die_ScreamDie_Scream Member Posts: 1,785
    Originally posted by burdock2 
    It would not suprise me that the subscriptions will  head into the millions and it will take the world by storm, followed by a new show (Stargate Universe) and new movies (Stargate Atlantis).
     
    Prepare to be BLOWN AWAY!

     

    Game looks good on paper so far, I think you have to be a little more realistic though, millions of subscribers? As in at least 2 million? That's a bit over the top don't you think?

    Only WoW and L2 have reached those numbers off the top of my head.

  • BillyBoy2BillyBoy2 Member Posts: 20

    I'm with you Burdock.  You called it for sure.

    This game has something for everyone. Easy to learn difficult to master, and the combat system is unbelievable.  A great story line, unique gameplay, great way to travel, and plenty of mini-games set this apart.

    There is a huge amount of people waiting for a GOOD SciFi game and there is a huge amount of Stargate fans waiting for this game.

    Put them all together and you have millions of people playing this game.

    And I'll be one of them!!!

     

  • Die_ScreamDie_Scream Member Posts: 1,785

    I'm curious how you guys can say the combat is awsome, easy to learn hard to master etc. Have you played the game?

    I mean, are you predicting "millions" of subs based on anything concrete?

     

    EDIT: I mean "millions" is better than anything besides WOW and L2 that's been released. Seems a little over-zealous dont you think?

  • RogueSevenRogueSeven Member Posts: 321

    doubt, same boring combat except going behind a wall shields you OoOOooOOOoOOooOoo amazing stuff there!!!


    still non cannon looking items, regular BS leveling nonsense, and same "priest tank rogue mage" type classes...notice i said TYPE classes...

  • MorganLeFeyMorganLeFey Member Posts: 6

    Now let's chill out here. Perhaps there should be some qualifiers to any predictions of success...

    Sure, SGW will be awesome, but only if they deliver on their claims of a newer more innovative combat system and such. I like what I see so far, and if they keep it up, yes they have to potential to be the "Sci-Fi WoW". We have to remember, they aren't even in closed beta, so a lot could change between now and release, for better or for worse.

  • burdock2burdock2 Member UncommonPosts: 420

    I wish forum trolls would stay away - thankfully, the genuine SGW community is nothing like this one. We are one of the best community's around, which goes to making the overall gaming experience better. When you have negative communitys like WoW, AoC and WaR - it really brings a game down, if people dont like the game, for whatever reason, then DONT PLAY IT!

    I accept all well reasoned constructive critisicm from educated guesses at this stage (it hasnt even entered closed beta yet) and no game is perfect, certainly not WoW, SWG, AoC and not even WaR.

    This post is comparing apples and apples, putting this game up against its direct competition, being Tabula Rasa, Anarchy Online and Star Wars Galaxies. And I must say, even in it's pre-closed-beta form, it kicks them all.

    It is not the most highly hyped Sci-fi MMORPG for no reason! Which reminds me, if you havent hyped it yet, it is waiting for you 10 score!

    SGW for the win...

     

    Oh and the WoW comparison is a metaphorical analogy.

  • LaterisLateris Member UncommonPosts: 1,847

    I think it will have a small share of the mainstream market.  I don't think the masses are going to understand this sort of gameplay since most of the masses have only played MMO-RPG's since WoW.  Teh graphics look like an old school style of RPG gameplay which I think is fine. But the mainstream won't understand the gameplay or the game it self. This game is really for Stargate fans alone. 

  • burdock2burdock2 Member UncommonPosts: 420

    What specifically are you expecting the "mainstream" not to understand in regards to the gameplay?

    Anybody who has played a FPS will be able to understand the gameplay. Counterstrike, Battlefield, Rainbow six, ect. You run and gun for part of the gameplay, using cover and being able to smoothly take on multple opponents. It will have deeper RPG elements for the RPG crowd, it will present a vibrant and exciting world where you are the hero.

     

    This game is not just for stargate fans, however, you will find that someone playing it who ISNT a stargate fan will want to SEE MORE and go and buy the DVDS - hence elvolving INTO a fan.

    So not only will this game attract the millions of fans out there (which there are - most likely here in AUS alone) but it will endevour to MAKE millions more!

    Bottom line.? An easy to understand and successful mainstream MMORPG.

  • x3k5x3k5 Member Posts: 18

    But the game is NOT an FPS. So I doubt the "FPS fans" will play the game just because they like FPSs. They will also need to be in atleast one of the other categories you put.

    And all the rest of your categories are covered by EvE apart from Stargate fans. But I suppose that's a totally different type of game and has a steep learning curve.

    Dont get me wrong, I love SGW and would love it if it achieved those numbers, but gotta be practical for now. But I guess you never know :)

  • Die_ScreamDie_Scream Member Posts: 1,785

    burdock, you are clearly a huge fan of the IP and are psyched on the upcoming game, but dial it back mad dog!

    Every game that comes out has hyper-fans. Come back to Earth and try to be a little objective, you'll earn more cred.

    In regards to TR vs. SGW, well, SGW doesn't have to do much to win there. I absolutely disagree that SGW will have even a half million subs once the dust has settled, my opinion. Hey, half a mill is amazing in today's market, should it reach that.

  • cyph3xcyph3x Member Posts: 14

    I have to say,

    Im not a huge fan of the IP, but i was invited to play for a stress test recently. and OMFG does this game look incredible.

    I cant believe it... it makes me want to go out and purchase the first season of SG and watch them.

    Things that stuck out in my mind: Diversity of NPCs, the combat system, the graphics, the quests are actually worth reading, character customization is interesting, classes.. omg A+++ very similar to SWG pre CU.

    Just wow. (i mean wow not WoW =P)

    I look forward to playing this game. I doubt it will let you down like WAR did for me.

    -cyph

  • Die_ScreamDie_Scream Member Posts: 1,785
    Originally posted by cyph3x


    I have to say,
    Im not a huge fan of the IP, but i was invited to play for a stress test recently. and OMFG does this game look incredible.
    I cant believe it... it makes me want to go out and purchase the first season of SG and watch them.
    Things that stuck out in my mind: Diversity of NPCs, the combat system, the graphics, the quests are actually worth reading, character customization is interesting, classes.. omg A+++ very similar to SWG pre CU.
    Just wow. (i mean wow not WoW =P)
    I look forward to playing this game. I doubt it will let you down like WAR did for me.
    -cyph

    Without breaking NDA..did you find it to be a tank-n-spank? As in, tank, healer, nuker type play? Did you play any end game?

  • WCG_GullinWCG_Gullin Member Posts: 5

       I have a rare privilege of being the grandson of one of the share holders at the early stages of the company putting out the game. The porfolio for the game that the company put together is quite convincing. I have played several MMORPG's and it was obvious to me that they have done their research and have hired people who have worked on famous games such as WoW and LoTR. I am exicted to see it released. I would love to get a chance to play it.

  • Here is the reason why FPS fanbois might enjoy SGW:

    From what we've seen and been told so far about SGW, a large portion of the SGW combat learning curve has a lot in common with the same principles that all FPS games have. 

    Yes SGW is firstly an RPG, but the way that most combat scenarios will work are identical to the tactics and teamwork that are required in most team oriented FPS games.

    If I wanted to describe SGW to an FPS fanboi I would say that it IS an FPS except that RPG combat elements have replaced the click to shoot elements.  The cover system is dynamic enough to make finding the best cover, the best angle of attack and flanking more important than who can nuke through a full HP bar the fastest, much like most FPS games...  and also I'd like to remind you that in all FPS games you start with x amount of hit points, if you get shot you lose HP, if you lose all your HP you die.. the ONLY thing that makes it an FPS is that it's twitch based, you aim and click to shoot. 

    I like to think of SGW as MMO Rainbox Six the RPG with Stargate lore!

    If Firesky can polish this dynamic new combat system and have the launch go off without any epic failures, it will win big time.  The Stargate universe is already so well established, (imo it was created to be an MMO one day), and there is already a massive fanbase eagerly awaiting the SGW launch, but that is still many many months away.

    So far its looking very good, one thing I liked was that the AI seems to be very intelligent when it comes to combat tactics.  Because its an MMORPG there will also be an entire universe of other ways to enjoy SGW..  I can't wait to play the finished product!!!

  • JustaflirtJustaflirt Member Posts: 19

    I am really a fan of the franchise. I have watched the show from the first Stargate-movie in my cinema. I have avidly seen every episode from SG-1 and every episode from Atlantis and have enjoyed the direct-to-DVD movies too. That leads to a positive start for the game - it has a ton of lore to draw upon.



    I have seen the previews, read the interviews, sucked in every scrap of information they has released, but let's face it...



    It is in pre-beta. There are countless ways in which it can still go wrong. There are numerous things that would make it less than we could hope for. As for almost all games, the only thing we have right now is the 'Vision'. We have heard and read what the developers hope to give us. We have been told what they intend to make. But all MMO's (bar a few - perhaps) delivers less on launch than they hoped to do. Many hope to make the game what is should be by patch 5-10-30 depending on how much it was rushed. I agree, the Vision the Dev-team has shown us is wonderful. What they hope to accomplish would indeed be fantastic. But again - how may MMO's has used words as : Innovative, Never before seen, New approach and whatnot ? What we know now, is only what the Dev-team wish for it to be. They have an estimated release-date in mind. If it is a month from now, what then ? will it attract millions ? We don't know when they will release it, and that is also an aspect in the survivability of the game.



    As to what the target audience is, my thoughts are this:



    It is NOT a FPS. It will NOT be compelling to people only liking FPS's. If you like the FPS element in your games, it is an element you will appreciate in SGW, but you will not go out and buy SGW simply because you are a FPS-fan (if it worked that way, all playing FPS's would also play most Sci-fi-MMO's like Anarchy Online. They do not, and that is even free). Even considering the cover-element in combat, it still appeals far more to RPG-people than to FRP-people.



    (very early estimate) From what we have seen, it is somewhat group-dependent. It seems to support flanking and things like that, which leads me to think that it is fairly group oriented. For some it is a negative thing if you 'must' group to get the most of the game, and to some it will be a good thing. All MMO's want's you to group, but few forces you to. Even if people play an MMO, there are quite a few of them that likes to play it solo with a bit of grouping mixed in there.

    Another thing to note is that the MMO's for the most part is set in the fantasy-setting. Sure there are exceptions, but the vast majority is fantasy. This can be seen two ways. First, most people playing MMO's will like fantasy settings better. It has magic, and some very strong archetypes we all know one way or another. Everyone knows what a mage does, what an orc is and so forth. Not all might know what a nano-technician or other Sci-fi-named class does. That makes the learning-curve a bit steeper. Second, Since most MMO's are fantasy, there really isn't a lot of competition in the Sci-fi-genre right now. It is an ideal time to release a big title with the potential to hook many players for years to come. In this regard it can be viewed a little like WoW - it was not the first MMO, but they did it good and filled a void and (personal tastes aside) holds a great share of the MMO market today. If SGW is as polished at launch, and patches/updates is fast and regular enough, there is potential to fill a now empty space in the MMO-buisness.

    I think it is safe to say that quite a big share of Sci-fi-fans out there have seen and enjoyed SG (in all it's forms) so most people who like Sci-fi and MMO's would be likely to be interested at least. Maybe not buy the game, but interested enough to read a review or two, and maybe check it out at a friends house. So, IF the Devs deliver on their vision, IF the release is not rushed too much, IF there is no financial problems, IF it is balanced and playtested enough, IF... then it can be fantastic. It can be truly great.

    I am a positive person, but i have a mean streak of realistic in me too. I can see why the Devs are pumped. I can see why the fans are pumped - hell, I'm pumped but i have seen too many great visions get destroyed by bad planning, rushing the job, payment plan not working, to blindly accept that it WILL be great. Let's wait for the beta-testers and hear what they have to say

     

  • SharajatSharajat Member Posts: 926

    Lets wait until beta at least before we hype this through the moon.  I actually hope this is underhyped.  The hyped games don't seem to do too well.

    In every country and in every age, the priest has been hostile to liberty. He is always in alliance with the despot, abetting his abuses in return for protection to his own.

    -Thomas Jefferson

  • x3k5x3k5 Member Posts: 18
    Originally posted by highshooter

    If I wanted to describe SGW to an FPS fanboi I would say that it IS an FPS except that RPG combat elements have replaced the click to shoot elements.  The cover system is dynamic enough to make finding the best cover, the best angle of attack and flanking more important than who can nuke through a full HP bar the fastest, much like most FPS games...  and also I'd like to remind you that in all FPS games you start with x amount of hit points, if you get shot you lose HP, if you lose all your HP you die.. the ONLY thing that makes it an FPS is that it's twitch based, you aim and click to shoot.

     

     

    I do agree with most of your post, except a FPS is a first person shooter; A game that is played in first person which Stargate isnt, looking through the eyes of the character that is. Though as you pointed out it is similar in other ways to an FPS, it cannot ofcourse be described as a FPS because it isnt played in first person.

  • noxxnoxx Member UncommonPosts: 120

    I agree....unless wow comes out with starcraft mmorpg .....then they will rule

  • lol that's why i started with "this is what i would say to an FPS fanboi..."  meaning I'm going to try and word everything to appeal to an FPS fanboi...

    You are absolutely right tho... we will have to make up some new acronyms..  how about we call it a TPSMMORPGTWBTSFEOW?

    (third person shooter massive multiplayer online role playing game that will be the Sci-Fi equivalent of WoW)

    i think what the OP was trying to say is that SGW is an rpg, but its also hybrid genre MMO and that will appeal to all types of MMO gamers.  I personally don't know any gamers who only stick to one genre of video game.  I feel that a FPS fanboi would never touch WoW... but since SGW offers more of a mix between RPG and FPS they might be more inclined to try it out and end up really enjoying themselves.

    Then once they get hooked on stargate lore, they will also join in the boast that SGW will be the WoW of Sci-fi.  But for now I will only agree with the OP in saying that it COULD be the WoW of Sci-fi... I really hope so.

  • OrphesOrphes Member UncommonPosts: 3,039
    Originally posted by burdock2


    I wish forum trolls would stay away - thankfully, the genuine SGW community is nothing like this one. We are one of the best community's around, which goes to making the overall gaming experience better. When you have negative communitys like WoW, AoC and WaR - it really brings a game down, if people dont like the game, for whatever reason, then DONT PLAY IT!


     

    I think the verdict is yet to be announced on that one. But... please stop with this [new game] </>/= WoW crap. It's not looking good.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • freakworldfreakworld Member Posts: 67

    From that last vid, I'm starting to think there making a new battlefield.

    image
  • CopelandCopeland Member Posts: 1,955


    Originally posted by x3k5
    Originally posted by highshooter
    If I wanted to describe SGW to an FPS fanboi I would say that it IS an FPS except that RPG combat elements have replaced the click to shoot elements.  The cover system is dynamic enough to make finding the best cover, the best angle of attack and flanking more important than who can nuke through a full HP bar the fastest, much like most FPS games...  and also I'd like to remind you that in all FPS games you start with x amount of hit points, if you get shot you lose HP, if you lose all your HP you die.. the ONLY thing that makes it an FPS is that it's twitch based, you aim and click to shoot.
     
     
    I do agree with most of your post, except a FPS is a first person shooter; A game that is played in first person which Stargate isnt, looking through the eyes of the character that is. Though as you pointed out it is similar in other ways to an FPS, it cannot ofcourse be described as a FPS because it isnt played in first person.

    It's not first person and no it's not a shooter either. FPS it is not. It is target and auto fire. This game is pure RPG.

This discussion has been closed.