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Stick a fork in it, it's done.

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  • MarlonBMarlonB Member UncommonPosts: 526
    Originally posted by NeonShadow


    Yup yup. After playing many MMORPGs I'm aghast with how WAR has turned out. It's simply a ghost town with no one talking. Me and my friends had a guild since head start and it was pretty pathetic. At first we had people, and then no one would speak. Then people would randomly leave and when I asked them in private why did they leave (so that I would know how to improve my guild) they said that no one spoke. Really? What about you? What did YOU contribute? Nothing? That's what I thought.
    Well, after a while people actually did start talking every now and then.. Only in their own language. Our guild had split into nationalities. We ended up kicking everyone from the guild and switching to a high/high pop server. Now I run around with my wee goblin shaman in PQs asking if people want to group up and AoE mobs for faster exp and influence. No one answers. Ever. Is this game really a MMORPG? Or am I just playing with bots? Because I feel that the A.I is pretty retarded and could use some fixing.

     

    I fear it's the new market WoW brought us .... gamers with no interest in rpg .....

  • kotzkotz Member UncommonPosts: 100
    Originally posted by MarlonB


    Wow ... what a wonderfull thread to read :) .... many good points in here!
     
    What I find lacking in the MMORPG's these days is:
    1. RPG!!
    2. Freedom
    3. Player controlled world
     
    I do not want a console shooter shaped into a fantasy game, where there is no room for creativity, personalisation, or freedom in general.
    Last week there was a documentary on Discovery called "I, Videogame" (http://www.discoverychannel.co.uk/ivideogame)  .... where Will Wright (inventor Sim City) said something like "the current generation of gamers uses games to express themselves, therefor it is important that these games are user-driven and very customisable ( at least 60%) ". I think the man has got a point :)
    To many Singleplayer "follow-the-yellow-brick-road" Rpg's with a multiplayer aspect are beeing released, but these tend to not be able to keep their subscribers for long. Looking back at the older rpg's, they seem to have less players indeed ... but much more loyal and in for the long run.
     
    As you might have noticed .... I lost interest in War too after 2 weeks of playing ....
     
    //Amen
    u hit the nail right on.
    I wonder if game developers look at threads like this.
    Or are they money blind?
     fear not my friends, obviously there is a large community looking for the more open world,  creative thinking, rpg'ish games.
    Just look at the large ammount of ppl that bought AoC.
    They all knew that it had houses, crafting, rpg.
    And that it was not a kiddie game.
     
     
     
     

     

  • mrw0lfmrw0lf Member Posts: 2,269

    People pick the path of least resistance, when it comes to leveling that means scenarios and insta-mini games will suck the community outta them game (at least while leveling is still a factor). I remember posting about this concern a while ago and was informed not so politely that WAR fans arn't interested in scenarios and no-one will use them they will be too busy doing world RvR.

    Now while I'm in world RvR I'm definatley feeling like I'm in the minority here, weird.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • UrrellesUrrelles Member Posts: 574
    Originally posted by bodypass

    Originally posted by BizkitNL

    Originally posted by Omega3




     
    You are missing the point completely.
    Consoles games are NOT easy, they are challenging... but they don't require you to pile up as many hours to achieve something.
    What definied EQ more than anything is the time it took to get something; EQ wasnt hard, it was time consuming.
    War is both easy and not time consuming; if you put both features in the same game, it becomes boring, because there is no challenge.
    If WAR was harder, we would forgive the fact it's quick paced, but you can't have both in the same game... it's a design mistake.
    If so many people are bored with the game 2 weeks after release, it means they don't see any point in playing, because it doesnt require them to use brain function.



     

    People play WAR for the wrong reasons. When I fire up CoD4 on my PS3, I can enjoy myself for an hour, maybe two. Same goes for WAR. I get in there, fight other players and enjoy myself for an hour, maybe two.

    What's wrong with that? Do we really need a game we can play for 12 hours a day and still be "mentally challenging"?



     

    ONE BIG difference. COD4 is FREE to play.

    In WAR you pay to play.

    MMORPG's are created to live in a world with your character, not shoot or fight mindlessly without a purpose.

    It's good to see one of the die hard supporters admit he can't play the thing for more than an hour ... after 2 weeks.

    I said it would be boring to play it after 1 week. We see the results now.

    War is a GIANT step back in every respect of what a MMORPG should be  AND it is clunky, lagyy and badly designed both in server capacity, PVE challenge AND RvR wise.

     If this thing is still on Xfire's top 10 within 8 weeks I'll give you 100 Euro.

    Every copy sold of War is free publicity for WotLK. And every day it shows more and more.

     

    Ok now your just making S#$% up.  Giant step backwards?  No.  This game has a major problem with over rewarding one feature and not the others.

    It's biggest problem is the chat system setup.  As for RvR, this game is epic when it comes down to real PvP battles.  It is by far a step forward in PvP combat. 

    Everything this game does is not lacking,  only a few features which are very easily fixed within a week or a months time.  The clunky gameplay is the only real big problem, but the gameplay has rarely affected the outcome of battles. 

    On top of that, where did you get the idea that the OP was bored with the game due to gameplay.  His post stated he was bored because no one talks.  That is it.  I felt there is no cmmunity, and I feel his pain.  Guilds are currently the only major chat channel inthe game so far.

  • madmax286madmax286 Member Posts: 36

    Greetings,

    A very well written post that depicts your views of the game quite vividly. I also purchased the game some time ago and would like to comment on some of the issues you have raised here.

    On the loneliness part: Well, I assume you are referring to the chat system here and how dysfuctional that is. I couldn't agree more with you here. The chat system definitely needs some love from the developer since its keeping the playerbase apart. But on the other hand is it that bad?

    Well, no. Whenever I join a group, warband there is plenty of communication going on. Recently I joined a guild and this has changed the game very much. We are not talking about a hardcore guild here, just people who organized their playtime, we talk, join scenarios together and participate in RvR battles. It has made a lot of difference.

    On the empty PQ and RvR regions: It depends on the situation (or realm perhaps?) here mate. I have read various posts indicating the same thing as you do......empty regions. I have also read posts where people cannot win in RvR or Scenarios battles because they get steamrolled by the opponent (not the same but depicts the population issue in the game).

    I personally am having the pleasure of playing in a server where things are balanced. Half the sieges I have participated in were succesful, the others not so. The same can be said for scenarios while there are always 5-6 groups doing PQ's( during prime time that is). The game really shines if things are balanced overall........

    Itemization:You are correct here as well. They need to make some more armor skins for player variation. The dye system is good but classes overall look the same but are only colored differently. As far as I;m concerned ,its fine since I'm not a player who gets attached to his avatar but then again I realise what you mean   

    Now about your comment that this game is not an MMORPG. Well it is, but the RPG part is done better in other games. You can travel through the world, you can get lost in the maps, you can meet people,  all these elements are there. The thing is, they are presented better in other games.  If someone wants to Role Play and engage in well written PvE stories, I wouldn't suggest WAR to him. I would suggest LOTRO.

    But the game is good on the PvP department while having a solid PvE enviroment. I'm not a PvPer personally but I have not played a game that is so friendly to new PvPers and offers such an experience when it comes to group PvP play...... it's like describing the opposite of LOTRO (Excellent PVE + slice of PvP for one against Excellent PvP + slice of PvE for the other)

    And we should not forget one final element which makes a lot of difference. Mythic's attempt to minimize (or actually eliminate) down time. I log in WAR and play for 2 hours. But these are 2 full hours. I'm not searching for a group, I'm not searching for quests, I'm not traveling endless hours to go and do what I want to do. From a casual gamer's perspective the last element is priceless (Mastercard)

    Peace

     EDIT: Spelling......

  • stayontargetstayontarget Member RarePosts: 6,519
    Originally posted by nikoliath

    Originally posted by Proserpine


    I completely agree with the OP.  He describes the game perfectly. 
    The lack of community in this "mmo" is stunning, I couldn't imagine how it could be worse.  No general chat to speak of and no one has ever, EVER responded to area chat when I try to get a group together (and I'm on a high pop server - azezel).  The interface for communication is horrible, but I'm assuming they fix it in the near future.  I'm not done playing this game just yet.  The pvp is fun, at least in scenarios where its harder for chaos to use its numbers advantage.

    By community you mean wow-esque garbage on general chat?

    WTS xxx

    I had your mom

    how do I move

    PC on XXX

    CHUCK NORRISSSSSSSSS

     

    Does the above, scintillating, "community chat" make you feel warm inside, and the lack of this crap make you feel alone in the WAR world?

    Your maturity is something to behold.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • nikoliathnikoliath Member UncommonPosts: 1,154
    Originally posted by stayontarget

    Originally posted by nikoliath

    Originally posted by Proserpine


    I completely agree with the OP.  He describes the game perfectly. 
    The lack of community in this "mmo" is stunning, I couldn't imagine how it could be worse.  No general chat to speak of and no one has ever, EVER responded to area chat when I try to get a group together (and I'm on a high pop server - azezel).  The interface for communication is horrible, but I'm assuming they fix it in the near future.  I'm not done playing this game just yet.  The pvp is fun, at least in scenarios where its harder for chaos to use its numbers advantage.

    By community you mean wow-esque garbage on general chat?

    WTS xxx

    I had your mom

    how do I move

    PC on XXX

    CHUCK NORRISSSSSSSSS

     

    Does the above, scintillating, "community chat" make you feel warm inside, and the lack of this crap make you feel alone in the WAR world?

    Your maturity is something to behold.

    And your comprehension skills are less evolved than a chimp. Pleas explain what exactly was particulary "immature"?

    Do you play WoW? Have you? Do you think the general chat tabs are full of highbrow conversation about the Turner Prize? Relativity, Thermo-Dynamics? Art, music? nooooope.. 90% falls into the WTS/MOM/NORRIS area.

  • McrobrewerMcrobrewer Member Posts: 36

    Interesting thread.... I was considering trying this game out... but the thought of 'empty' servers this close after release makes me wonder what the game will be like 1 year from now....

     

    Hmmmm

  • XennithXennith Member Posts: 1,244
    Originally posted by Mcrobrewer


    Interesting thread.... I was considering trying this game out... but the thought of 'empty' servers this close after release makes me wonder what the game will be like 1 year from now....
     
    Hmmmm

     

    *facepalm*

  • just1opinionjust1opinion Member UncommonPosts: 4,641
    Originally posted by nikoliath

    Originally posted by stayontarget

    Originally posted by nikoliath

    Originally posted by Proserpine


    I completely agree with the OP.  He describes the game perfectly. 
    The lack of community in this "mmo" is stunning, I couldn't imagine how it could be worse.  No general chat to speak of and no one has ever, EVER responded to area chat when I try to get a group together (and I'm on a high pop server - azezel).  The interface for communication is horrible, but I'm assuming they fix it in the near future.  I'm not done playing this game just yet.  The pvp is fun, at least in scenarios where its harder for chaos to use its numbers advantage.

    By community you mean wow-esque garbage on general chat?

    WTS xxx

    I had your mom

    how do I move

    PC on XXX

    CHUCK NORRISSSSSSSSS

     

    Does the above, scintillating, "community chat" make you feel warm inside, and the lack of this crap make you feel alone in the WAR world?

    Your maturity is something to behold.

    And your comprehension skills are less evolved than a chimp. Pleas explain what exactly was particulary "immature"?

    Insulting someone because you felt insulted?  /sigh   "I know I am, but what are you?"  Ring a bell?  Are you Peewee Herman,  or has this cop-out method of "rebuttal" become the norm on forums?

    Do you play WoW? Have you?  Actually I DO play WoW.  Not sure if the poster you're referring to does, so let me address this little part of your diatribe in his stead.  Do you think the general chat tabs are full of highbrow conversation about the Turner Prize? Relativity, Thermo-Dynamics? Art, music? nooooope.. 90% falls into the WTS/MOM/NORRIS area.  Uhm, what time of day do you play, and have you never heard of the ignore list feature?  YOUR general chat tab might be full of garbage, but mine actually IS full of adult conversations about ALL kinds of things.  Generally when someone starts blabbing, that calls people "chimps" (or worse) for having a different opinion of things, I make liberal use of the /ignore feature.  Problem solved.

    Oh and by the way, in four years of playing, I have yet to see "WTS" in general chat.  Now if you want to argue that idiots post in trade channel, oh I'll agree with that.  However, I only see that channel when I'm in a major city, AND amazingly enough, the /ignore feature still works in major cities!

     

     

    Here, let me "help" him explain what exactly "was particularly 'immature.'"  (see above)

     

    EDIT:  Why the Warhammer fanbois don't just post something simple like, "I love this game.  I don't care if you like it,"  I will never know.  Instead, they seem to feel some inane compulsion to tear down every other game, all the while acting as though Warhammer is the game god's gift to gaming.  Even the WoW fanbois are humble enough to admit the imperfections of their favorite game.  This pretty much holds true for the majority of posts I have seen from "these camps."

    Maturity generally helps one to see that there is very little, if any, "black and white" in the world, but rather multiple shades of grey.  The same is true in games.  There IS no "perfect" game.  They all have positives and negatives, and the OP was simply pointing out what HE felt were some of the negatives.  Is that so difficult for you to handle?  Your level of nerd rage over it seems somehow...imbalanced.

    President of The Marvelously Meowhead Fan Club

  • RoxiannaRoxianna Member Posts: 60

    Games don't have soul. That is something the players give it by interacting with other players and forming relationships. I am not seeing a lot of that going on however. I have had very little interaction with other players outside my guild. We've all been having a wonderful time though. Scenarios feel great to us especially after the Keshetta disaster.

    All I can say is time will tell.

  • mrw0lfmrw0lf Member Posts: 2,269
    Originally posted by girlgeek


     
    Oh and by the way, in four years of playing, I have yet to see "WTS" in general chat.  Now if you want to argue that idiots post in trade channel, oh I'll agree with that.  However, I only see that channel when I'm in a major city, AND amazingly enough, the /ignore feature still works in major cities!
     

    I have no opinion on the subject either way, but, are you seriously saying in four years of playing WoW you have never seen a single 'WTS' in general? Do you play more than 5 seconds per day?

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • nikoliathnikoliath Member UncommonPosts: 1,154
    Originally posted by girlgeek

    Originally posted by nikoliath

    Originally posted by stayontarget

    Originally posted by nikoliath

    Originally posted by Proserpine


    I completely agree with the OP.  He describes the game perfectly. 
    The lack of community in this "mmo" is stunning, I couldn't imagine how it could be worse.  No general chat to speak of and no one has ever, EVER responded to area chat when I try to get a group together (and I'm on a high pop server - azezel).  The interface for communication is horrible, but I'm assuming they fix it in the near future.  I'm not done playing this game just yet.  The pvp is fun, at least in scenarios where its harder for chaos to use its numbers advantage.

    By community you mean wow-esque garbage on general chat?

    WTS xxx

    I had your mom

    how do I move

    PC on XXX

    CHUCK NORRISSSSSSSSS

     

    Does the above, scintillating, "community chat" make you feel warm inside, and the lack of this crap make you feel alone in the WAR world?

    Your maturity is something to behold.

    And your comprehension skills are less evolved than a chimp. Pleas explain what exactly was particulary "immature"?

    Insulting someone because you felt insulted?  /sigh   "I know I am, but what are you?"  Ring a bell?  Are you Peewee Herman,  or has this cop-out method of "rebuttal" become the norm on forums?

    Do you play WoW? Have you?  Actually I DO play WoW.  Not sure if the poster you're referring to does, so let me address this little part of your diatribe in his stead.  Do you think the general chat tabs are full of highbrow conversation about the Turner Prize? Relativity, Thermo-Dynamics? Art, music? nooooope.. 90% falls into the WTS/MOM/NORRIS area.  Uhm, what time of day do you play, and have you never heard of the ignore list feature?  YOUR general chat tab might be full of garbage, but mine actually IS full of adult conversations about ALL kinds of things.  Generally when someone starts blabbing, that calls people "chimps" (or worse) for having a different opinion of things, I make liberal use of the /ignore feature.  Problem solved.

    Oh and by the way, in four years of playing, I have yet to see "WTS" in general chat.  Now if you want to argue that idiots post in trade channel, oh I'll agree with that.  However, I only see that channel when I'm in a major city, AND amazingly enough, the /ignore feature still works in major cities!

     

     

    Here, let me "help" him explain what exactly "was particularly 'immature.'"  (see above)

    Let me help you, I see you aint to hot on the comprehension stakes. You are quoting from a later response, try looking in the actual post HE quoted then reply.

     

    So as you have stated, WoW chat ( in this caes ) is full of tripe, as you make liberal use of the /ignore feature. I presume that you are making the hint that you have put me on /ignore     good for you old chap, good for you.

     

    Anyway this simply a flame fest, so  /wave

  • AnguisherAnguisher Member Posts: 1

    Heh,

    This game is less than a month old, so... If you ever played a great mmorpg at  launch, then you would know all of them started with issues.  I came from wow,  I guess some people forgot what that was like or walked into it after  tons of fixes. 

     

  • just1opinionjust1opinion Member UncommonPosts: 4,641
    Originally posted by mrw0lf

    Originally posted by girlgeek


     
    Oh and by the way, in four years of playing, I have yet to see "WTS" in general chat.  Now if you want to argue that idiots post in trade channel, oh I'll agree with that.  However, I only see that channel when I'm in a major city, AND amazingly enough, the /ignore feature still works in major cities!
     

    I have no opinion on the subject either way, but, are you seriously saying in four years of playing WoW you have never seen a single 'WTS' in general? Do you play more than 5 seconds per day?

    Actually, yes.  I play for about 5 HOURS a day.  Maybe I'm so busy actually DOING things in game, that I don't notice?  O.o  I suppose that's possible.  I have maxed level crafters of every profession except blacksmithing and engineering, 4 level 70s, a level 63, 55, 44, and a few "baby alts."  Perhaps I just have enough to "do" that I don't stare at general chat as much as other people do.  Or maybe our server is just a little more mature population-wise.  That is actually possible.  There do seem to be a LOT of "adult only" guilds on this server, in comparison to the few others I have played on.

    Great.  Now you have me wanting to log in and just go from zone to zone watching general chat.  /sigh

    President of The Marvelously Meowhead Fan Club

  • woody1974woody1974 Member Posts: 257
    Originally posted by Mcrobrewer


    Interesting thread.... I was considering trying this game out... but the thought of 'empty' servers this close after release makes me wonder what the game will be like 1 year from now....
     
    Hmmmm



     

    Despite what  people say on any forums, you should really make any assessment of a game on your own. You have to remember not everyone who is commenting on a game has played that game, or they played 2 days and are now claiming to give a Review. I play WAR, WOW, EQ2, LOTR and a few others, but it depends on my mood on how I feel about a game.

    Although people are saying servers are empty, that is simply not true. This past week I have sat in login que's on 2 seperate servers. I have been in several large scale keep sieging this weekend, were talking 50+ from each side. The time of the day has alot to do with how many people are logged in. I play mainly at night and its usually packed with people. I haven't had the chance to play during the day, but remember during the day people are working or are in school or they only play on the weekends.

    Some people hate this game, some love it, some love WOW so much that they bash any game that gets released. For some reason the claim is 10 million subscribers play WOW, so you think people who play WOW would be secure in that claim, but if you read through most of these posts you would think that they are worried constantly.

    Simply put the Forums is not the place for Honesty. Best to make your own judgement call on any game. If you let other peoples likes and dislikes dictate yours, then your missing out on alot of things.

  • gandalfonegandalfone Member Posts: 35
    Originally posted by vesavius


    Well, that was short and, mostly, sweet.
    I got 2 weeks out of WAR, about the same as AoC tbh, and now I'm done.
    I can't play a game that is this lonely. Boy, talk about destroy the soul of a MMORPG through system design choices. WAR has no community beyond introverted utility (as opposed to 'family') guilds that just exist to zerg the content in the most basic way. Noone talks, noone listens, noone co-operates.
    PQs are dead where ever I go, scenerios are mindless zerg fests where victory or defeat is random and nothing to do with skill, PvE is 100% solo quest grind. It's all so soulless.
    Open world PvP is broken on the PvP server I play on, with people just using scenerios to level to the max allowed and then sitting around and picking off players 10 levels below them that are trying to do their quests, while actually thinking that this is what quality PvP is. Frustrating and boring.
    Achievment rewards are pointless and dull. Itemisation and customisation are, frankly, rubbish. I feel no drive at all to develop my character, because I already know what she will look and handle like by looking at the (solo) guy running by me that is 2 levels higher. Pointless.
    Despite the core lore being good, the PvE quests are GPS led idiot drivel, leading you through safari parks of static mobs just wait for you to kill them.
    WAR imo isnt even really a MMORPG tbh... any more then TR is. It feels that everything that defines  a MMORPG has been tacked as an afterthought onto the PvP core, which is fine if you are only looking for a solo zerg grind PvP game, but it makes it a terrible MMORPG. I would rather play Savage then this game, its honest about what it is, a fantasy PvP/ RTS game, and is way more fun. I guess it didnt have the hype machine of WAR though, so most won't even try it, which is a shame.
    WAR is such a merengue of a game... Light and sugary, which gives you a rush for a little while, but leaving you to crash when it wears off... I seriously wonder if this game has any longevity at all for the general public.
    All I know is that It hasnt for me.
    Btw people, change the skin on this game and it really isnt all that different from AoC, so I have no idea why you all hate one and love the other. They have far more similarities then differences if you take a better look.
    Both are a really sad indicator on the state of the genre to me.

     

    I agree with every single word, even punctuation :)

     

  • just1opinionjust1opinion Member UncommonPosts: 4,641
    Originally posted by nikoliath



    Let me help you, I see you aint to hot on the comprehension stakes. You are quoting from a later response, try looking in the actual post HE quoted then reply.

     

    So as you have stated, WoW chat ( in this caes ) is full of tripe, as you make liberal use of the /ignore feature. I presume that you are making the hint that you have put me on /ignore     good for you old chap, good for you.

     

    Anyway this simply a flame fest, so  /wave

     

    Again, your maturity level is astounding.  Furthermore, I'm not an "old chap," I'm a 45 year old mother of three grown children.  "Ol' chap" means "old boy" or "old fellow," of which I am neither.  (Okay, I'll cop to the OLD part.  But I'm not a "boy" or "fellow.")

    And, in case you had not noticed in your VAST gaming career, all MMOs  have a /ignore feature.  It would actually be rather nice if enough people in Warhammer actually SPOKE requiring you to have to USE it once-in-a-while.  The OPs original post had more to do with the lack of a sense of community in the game.

    I believe in the year that I've been a member of this forum site, I have put ONE person on ignore.  I'm not so immature as to have to do that just because someone disagrees with me.

    I love when someone runs out of points to argue and simply dismisses a thread with a /wave type comment.  /rollseyes

    President of The Marvelously Meowhead Fan Club

  • ZionnaxZionnax Member Posts: 107
    Originally posted by Owyn


    I could not disagree more with the OP.
    Far from being dead, the PQs on my server are almost ALWAYS active, at least during "prime time" hours.  no, you can't find pickup groups for PQs at 4am, but that should come as no shock.  I can go wander around tier 2 or tier 3 zones (depending on which character I am playing) and find PQ groups already working the content at about half the PQs.  A lot of those groups pop over to another PQ once they've run that one a few times, too, so there's nice variety.
    Glad this is working this way for you.  On my server, Wasteland, this is not the case (I play evenings from around 6:30pm to 11:30pm EST).  You can get through stage one and two MAYBE, but the end boss is a no go due to people not playing the PQ's.
    Chat?  Methinks someone has spent too much time in WOW.  WAR's chat is like Eve, and like AC, and like...oh, darned near every other game except WOW.  =P  Why on earth would I WANT to listen to the random spam scrolling by my screen from hundreds of people I don't know talking about random topics I really don't care about?  I like to listen to my guild, and chat with them - many of them I have known for 5+ years in many games.  I don't need to listen to Joe Random cracking inane jokes or some 10 year old asking for the millionth time how to do something that is in the manual.
    I don't need active chat to perceive the world as active.  However, people saying "hello" when popping into an open group, or, dare I say, saying "later", or "goodbye" when leaving would be nice.  People responding to someone's reasonable question in general chat would be nice too.  I usually respond "sorry, I don't know the answer to that either", but I'm usually the only one.  That's the rare occasion that I even see people speak.  This game is very unsocial.  Apart from the handful of friends that I chat with, the "social" environment on my server seems fairly dead outside of guild chat.
    PvP is outstanding, the best I've seen in a new game in YEARS.  Being able to hop into a scenario is awesome, and the open field RvR is really heating up.  We're off to go cap a couple of keeps tonight, and I expect to have perhaps 40+ Defenders online and raring to go.  I also expect decent enemy contact, because when people see a keep under attack on Volkmar, they come running.  Yes, even at tier 2 and 3.
    Tier 1 open RvR was reasonable.  By reasonable, I mean the Destros would be out in force in the RvR area...up until the scenario popped, at which point they would be gone for 10-15 minutes.  Tier 2?  Complete joke.  I spent an hour and a half last night going from the Elf to the Empire T2 RvR areas...found 1 fight the entire night.  I caught a glimpse of a Shaman running off in another area...other than that; completely dead.  I enjoy the Scenarios for a bit, but then I want the open world RvR play...and it is lacking.  On my server, WAR is scenarios...that is all it is. 
    People need to get it through their heads that this is Not WOW.  Let go of the preconceptions, and play the game for what it is, rather than for what you think it ought to be.  Or leave, and go find another game you prefer - there are plenty of others out there, and honestly - you're in the minority, so your absence won't be missed.  Almost everyone I've spoken to loves the game, and is having a great time.  =)
    I guess that you are another of those people that is bitter about WoW's success...though I'm not sure why you would be.  Prconceptions?  Are not you making preconceptions about people complaining about this game?  Anyway, to address the point, if you are upset with WAR, DON'T LEAVE!  Please, for the love of all things, submit feedback and continue logging in.  Wasteland server would love to have you.  Regardless of what this guy says, you will be missed...sorely.  This game is nothing without numbers to RvR.



     

    I forgot to mention in my above comments that I do indeed see lots of chat...unfortunately, it's all in blue text spamming gold and powerleveling.  I get maybe 20 or 30 an hour.  I report each of them, which is taking a significant portion of my playtime away.  If only these damn gold farmers would RvR, then I could live with it.

  • daemonbarberdaemonbarber Member UncommonPosts: 78
    Originally posted by Zionnax



    I forgot to mention in my above comments that I do indeed see lots of chat...unfortunately, it's all in blue text spamming gold and powerleveling.  I get maybe 20 or 30 an hour.  I report each of them, which is taking a significant portion of my playtime away.  If only these damn gold farmers would RvR, then I could live with it.

     

    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=329

    SpamMeNot Addon, promoted by the Warhammer team, works great at stopping those spams from appearing and auto reports them for you (if you want).  For details on troublshooting addons:

    http://thewarwiki.com/wiki/How_to_install_addons

  • javacjavac Member Posts: 1,175

    sadly, i have to agree. world RVR is dead. it's just scenarios over and over, and noone communicates. it's a weird dynamic.

     

    some people say 'wait until endgame' but i fail to see why we all have to suffer through 40+ levels of repetitve and bland content in order to get to the "real game".

     

    The only MMO i'm going to play from now on, is Darkfall, or something like it. the WOW-MMO model as far as i am concerned is dead, it just doesn't know it yet.

     

     

     

     

  • CaligulugCaligulug Member Posts: 283

    10-20k exp for winning a scenario.

     

    ZERO exp for capturing a keep.

     

    Conversation over.

    image

  • daemonbarberdaemonbarber Member UncommonPosts: 78
    Originally posted by Caligulug


    10-20k exp for winning a scenario.
     
    ZERO exp for capturing a keep.
     
    Conversation over.

     

    100% False.

     

    The exp you get in a scenario is from killing, plus a bonus for winning.  If you get zero exp for a keep capture, you forgot to kill anything.

    A Scenario is faster paced, so it's going to have more exp, but a keep capture is not 0 xp.

  • airheadairhead Member UncommonPosts: 718

    They need to move quickly to reduce the XP you get from scenarios. A quick fix would be to at least remove the 'quests' for the scenarios. PQs were a great idea, but they are getting harder to do because everyone is in the scenarios.

    Personally, I'm forcing myself to do more stuff outside with guild and friends (quests, PQs, rvr-areas), because it makes the game a LOT more fun. For now, i would recommend: "Just say NO to repeating scenarios... do 3-5 a day, or at most 2 runs of each".... you will enjoy the game a WHOLE lot more... (will not level as fast, but who gives a crap about that?... we play to have fun right?)

  • nikoliathnikoliath Member UncommonPosts: 1,154
    Originally posted by girlgeek

    Originally posted by nikoliath



    Let me help you, I see you aint to hot on the comprehension stakes. You are quoting from a later response, try looking in the actual post HE quoted then reply.

     

    So as you have stated, WoW chat ( in this caes ) is full of tripe, as you make liberal use of the /ignore feature. I presume that you are making the hint that you have put me on /ignore     good for you old chap, good for you.

     

    Anyway this simply a flame fest, so  /wave

     

    Again, your maturity level is astounding.  Furthermore, I'm not an "old chap," I'm a 45 year old mother of three grown children.  "Ol' chap" means "old boy" or "old fellow," of which I am neither.  (Okay, I'll cop to the OLD part.  But I'm not a "boy" or "fellow.")

    And, in case you had not noticed in your VAST gaming career, all MMOs  have a /ignore feature.  It would actually be rather nice if enough people in Warhammer actually SPOKE requiring you to have to USE it once-in-a-while.  The OPs original post had more to do with the lack of a sense of community in the game.

    I believe in the year that I've been a member of this forum site, I have put ONE person on ignore.  I'm not so immature as to have to do that just because someone disagrees with me.

    I love when someone runs out of points to argue and simply dismisses a thread with a /wave type comment.  /rollseyes

    1. Old chap is simply a saying, a colloquiallism along the lines of Old Bean, Me old China ( china plate - mate ).

    2. No need to try to belittle me by casting aspersions on my VAST gaming career. You cried immature! at me earlier, so  .

    3. I /waved to try and prevent a tit-for-tat reply session which degenerates into a flame war.

    4. My main objection to many of the posts on this forum, not just WAR, is that they are often posted by ex MMO fans. I say ex, because they are bored of MMOS, their posts often complain about subjective issues aswell as lack of originality, lack of sandbox openness, and lastly, failing to give them that awe factor. No consideration is given to what the games design brief was. No concession that this particular game might simply not be for them, no it HAS to be flawed! IT WILL FAIL!

    These people come here and berate the developers and current fans. They label the games "crap" "subpar", "boring", "copy of [insert MMO]". They complain about things that actually make the game an MMORPG i.e character development, skills and abilities, RPG style combat, with comments like "it wasn't revolutionary, it's the same old thing". No consideration about GENRE.  I could write a whole post on the failure of understanding people have with GENRE.

    Some posters feel a sense of satisfaction, I'm sure of it, in rubbishing in 5 minutes a game that has taken a team of dozens, tens of millions of dollars and 4 or 5 years of hard work to make.It's like watching the opening Paramount sequence at the cinema, walking out and telling the people queuing "Don't bother, the film was crap".Good for them, it's their prerogative, but it's still jibberish in my eyes.

    For the posters I am talking about, nothing will rekindle their awe of their first MMORPG gaming experience - nothing. That does not make every subsequent game actually rubbish. I dislike them peddaling their bile here, in some vain attempt to persuade others to share their appathy. 

    I am a firm believer in people forming their own opinions on these games. I too am writing this in vain, I know that. I don't care if you like or dislike the game, it's the pointless finger pointing at inane subjective "faults" that irk me enough to reply to the posts.

    Maybe a new discussion forum is in order. A place for Ex fans to hang out and complain till their hearts sing. It's been 11 years since UO launched. I think it's logical that there are a growing number of "bored" MMO fans out there, but don't blame the industry.

    You guys ask too much for a box fee of £30 or $50 and £8 / $14 a month some of expect a virtual life to replace your own real life and each new MMORPG to hold your attention for YEARS. I think we get great value for money.

     

    Good day.

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