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AOC vs War?

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  • Hamrtime2Hamrtime2 Member Posts: 360


    Originally posted by OrionMan
    Originally posted by Hamrtime2  

    Originally posted by OrionMan

    Originally posted by taus01

    Originally posted by Loke666

    Originally posted by orzo
    While the game may not be dead, I think its settled into its player base at 50-100k and will most likely hover there for the rest of its life span.  I think the server merges are an absolute must at this point.  Not only for those still playing but for those that actually do decide to try it and having any chace of them staying.
     
    The numbers are not really that bad, the servers are still fuller than Turbines in LOTRO. On the other hand is AoC stable now, WAR is starting to go down so who will know where they are in year.
    While it is true that WAR didnt go down as fast as AoC for the first weeks, AoC sold more initially so don't laugh to much, it might well be that the majority that quited AoC and went back to wow are the same players trying WAR now and will quit soon if they havn't already. It might not off course.
    WAR reported 500k accounts in the first week, no idea what you are talking about AoC selling more than WAR. Mark Jacobs just announced 750k accounts created (see source below).
    There is BTW a petition for server merges of WAR here on this forum also. And WARs sales are way down now. One thing is certain, WARs players will not be more in a month than right now.
     
    They had to clone 4 Servers within the first week because they where full. Servers still report queues all over the place. There is no talk about server merges, there are actually trying to balance out Order vs. Destruction on some one sided servers with a reward program that gives people incentives to move to a different server (currently a 20% exp and renown Bonus). Please stop spreading lies or inform yourself before you post.
    Source on the sales figures:
    http://www.gamasutra.com/php-bin/news_index.php?story=20600%20target=
    And Mark Jacobs answer (Mythic VP):
    Folks,
    Thanks guys. The bottom line is this, WAR is either #1 or #2 in terms of fastest selling subscription-based MMOs to date and one of the fastest selling PC games in history. So, no matter what, we have already earned a place in PC game history. This is one of the reasons we are using our current approach of turning on the exp firehose toward the selected servers.
    As always, this is only the first step but WAR has, as of now, exceeded my initial projections for WAR when we were first acquired by EA.
    We thank you for your support and patronage and we'll continue to work hard to deserve it.
    I'll be delivering some more good news later today.
    Mark




     



     
     
    Good job, but tell me why did WAR drop -26% in Xfire activity as well as number of players from last friday till this friday?
    www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/



     

    Where do you come up with your numbers????? lets see...sept 26th 54765 hours played. October 3rd 51135 thats a difference of 3630 hours. Thats a decrease of 15% for just 1 day. I could go through and throw out xfire numbers that show the numbers are up. Not sure where you get 26% from but I guess we can discuss your math skills at a later time. Of course you fail to mention the fact that the servers were down for part of the day last Friday as they were today (4 hours to be exact).
    Why dont you mention that on several other posts you say that xfire numbers mean absolutly nothing. I can always go through your posts again and prolly find 2 or 3 more that say you hate "xfire threads" and about how they mean "nothing". OrionMan....most people come on these boards and discuss their opinion on why or why not they like a game. You sir flat out lie about facts. Hypicrisy at its finest.
    For those of you who didnt read my comment on the first page, go back and see what OrionMan wrote in a thread on 9/24/08 about xfire numbers.
     


     
    Good job trying to blow smoke here. But I got a torch for ya.
    -26% is the worst development from one week to the next. If we take a more fair average we can perhaps take a monday to thursday week average. Lets take last weeks monday to thursday and compare it to this weeks monday to thursday.
    Last week: 52661+52021+50847+46742=202271
    This week: 42130+45059+43831+37808=168828
    168828/202271=0.83 which is a -17% reduction in gametime as a sliding average. If weekends also are included the playtime reduction is getting even worse (so no use for you even trying that). Also if you compare number of logged people it is showing some of the same trend. Stop BSing us. Anybody that look on that graph can see WAR is loosing interest from Xfire players bigtime and it will just be more and more evident for every day.www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/
    Therefore if we are going to have a AoC vs WAR thread here ,stop trying to BS the AoC forum that WAR have this bright future populationwise. We have to wait and see WAR as for every other game because guess what it drops pretty rapidly RIGHT NOW. Therefore, lets rather discuss the games themselves as in systems, animations, etc.. if there is interest for that.



    I still dont see 26% according to your numbers thats 16%. Did you know that War had 4 updates this week? (Since you come from AoC you prolly dont even know what a game update is :) )Yes 4..The average time the server was down was around 3 hours per day so thats around 12 hours downtime for the week. If you have only 3000 xfire players playing in the 12 hours thats an extra 36,000 hours played so I would have to say that the numbers are actually up.

    The thing I dont understand is you write about xfire numbers meaning nothing in other threads and how you hate them. But when it shows they are down in a game you dont play and slightly up in a game that you do play you post about it.

    Why do you post lies about Warhammer? Did Mythic do you a diservice like Funcom did to its AoC customers? I think its pure jealousy. You want Warhammer to fail just so you can see a few people come back to AoC. The thing you dont understand is that even if people left Warhammer that 99.9% wont go back to AoC just because its a total failure. If Warhammer sucked I would prolly go back to WoW or SWG. AoC wouldnt even enter my mind to satisfy my online fix. If you want to post how great AoC is, by all means do so. But your gonna get called out on your lies and your hypocritical comments.

  • CobraSolidusCobraSolidus Member Posts: 369
    Originally posted by Hamrtime2


     

    Originally posted by OrionMan


    Originally posted by Hamrtime2
     
     

     



    Originally posted by OrionMan




    Originally posted by taus01




    Originally posted by Loke666




    Originally posted by orzo

    While the game may not be dead, I think its settled into its player base at 50-100k and will most likely hover there for the rest of its life span.  I think the server merges are an absolute must at this point.  Not only for those still playing but for those that actually do decide to try it and having any chace of them staying.
     


     

    The numbers are not really that bad, the servers are still fuller than Turbines in LOTRO. On the other hand is AoC stable now, WAR is starting to go down so who will know where they are in year.

    While it is true that WAR didnt go down as fast as AoC for the first weeks, AoC sold more initially so don't laugh to much, it might well be that the majority that quited AoC and went back to wow are the same players trying WAR now and will quit soon if they havn't already. It might not off course.

    WAR reported 500k accounts in the first week, no idea what you are talking about AoC selling more than WAR. Mark Jacobs just announced 750k accounts created (see source below).

    There is BTW a petition for server merges of WAR here on this forum also. And WARs sales are way down now. One thing is certain, WARs players will not be more in a month than right now.

     

    They had to clone 4 Servers within the first week because they where full. Servers still report queues all over the place. There is no talk about server merges, there are actually trying to balance out Order vs. Destruction on some one sided servers with a reward program that gives people incentives to move to a different server (currently a 20% exp and renown Bonus). Please stop spreading lies or inform yourself before you post.

    Source on the sales figures:

    http://www.gamasutra.com/php-bin/news_index.php?story=20600%20target=

    And Mark Jacobs answer (Mythic VP):

    Folks,

    Thanks guys. The bottom line is this, WAR is either #1 or #2 in terms of fastest selling subscription-based MMOs to date and one of the fastest selling PC games in history. So, no matter what, we have already earned a place in PC game history. This is one of the reasons we are using our current approach of turning on the exp firehose toward the selected servers.

    As always, this is only the first step but WAR has, as of now, exceeded my initial projections for WAR when we were first acquired by EA.

    We thank you for your support and patronage and we'll continue to work hard to deserve it.

    I'll be delivering some more good news later today.

    Mark

     








     

     






     

     

    Good job, but tell me why did WAR drop -26% in Xfire activity as well as number of players from last friday till this friday?

    www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

     






     

     

    Where do you come up with your numbers????? lets see...sept 26th 54765 hours played. October 3rd 51135 thats a difference of 3630 hours. Thats a decrease of 15% for just 1 day. I could go through and throw out xfire numbers that show the numbers are up. Not sure where you get 26% from but I guess we can discuss your math skills at a later time. Of course you fail to mention the fact that the servers were down for part of the day last Friday as they were today (4 hours to be exact).

    Why dont you mention that on several other posts you say that xfire numbers mean absolutly nothing. I can always go through your posts again and prolly find 2 or 3 more that say you hate "xfire threads" and about how they mean "nothing". OrionMan....most people come on these boards and discuss their opinion on why or why not they like a game. You sir flat out lie about facts. Hypicrisy at its finest.

    For those of you who didnt read my comment on the first page, go back and see what OrionMan wrote in a thread on 9/24/08 about xfire numbers.

     



     

     

    Good job trying to blow smoke here. But I got a torch for ya.

    -26% is the worst development from one week to the next. If we take a more fair average we can perhaps take a monday to thursday week average. Lets take last weeks monday to thursday and compare it to this weeks monday to thursday.

    Last week: 52661+52021+50847+46742=202271

    This week: 42130+45059+43831+37808=168828

    168828/202271=0.83 which is a -17% reduction in gametime as a sliding average. If weekends also are included the playtime reduction is getting even worse (so no use for you even trying that). Also if you compare number of logged people it is showing some of the same trend. Stop BSing us. Anybody that look on that graph can see WAR is loosing interest from Xfire players bigtime and it will just be more and more evident for every day.www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

    Therefore if we are going to have a AoC vs WAR thread here ,stop trying to BS the AoC forum that WAR have this bright future populationwise. We have to wait and see WAR as for every other game because guess what it drops pretty rapidly RIGHT NOW. Therefore, lets rather discuss the games themselves as in systems, animations, etc.. if there is interest for that.


     



    I still dont see 26% according to your numbers thats 16%. Did you know that War had 4 updates this week? (Since you come from AoC you prolly dont even know what a game update is :) )Yes 4..The average time the server was down was around 3 hours per day so thats around 12 hours downtime for the week. If you have only 3000 xfire players playing in the 12 hours thats an extra 36,000 hours played so I would have to say that the numbers are actually up.

    The thing I dont understand is you write about xfire numbers meaning nothing in other threads and how you hate them. But when it shows they are down in a game you dont play and slightly up in a game that you do play you post about it.

    Why do you post lies about Warhammer? Did Mythic do you a diservice like Funcom did to its AoC customers? I think its pure jealousy. You want Warhammer to fail just so you can see a few people come back to AoC. The thing you dont understand is that even if people left Warhammer that 99.9% wont go back to AoC just because its a total failure. If Warhammer sucked I would prolly go back to WoW or SWG. AoC wouldnt even enter my mind to satisfy my online fix. If you want to post how great AoC is, by all means do so. But your gonna get called out on your lies and your hypocritical comments.

     



    4 updates?? I keep an eye on WAR as I have copy but I have not heard anything about 4 updates. I know patch 1.02 came out and that there was some stuff wrong with it so an emergency fix had to be launched, but I know of nothing besides this.

  • OrionManOrionMan Member Posts: 423
    Originally posted by Hamrtime2


     

    Originally posted by OrionMan


    Originally posted by Hamrtime2
     
     

     



    Originally posted by OrionMan




    Originally posted by taus01




    Originally posted by Loke666




    Originally posted by orzo

    While the game may not be dead, I think its settled into its player base at 50-100k and will most likely hover there for the rest of its life span.  I think the server merges are an absolute must at this point.  Not only for those still playing but for those that actually do decide to try it and having any chace of them staying.
     


     

    The numbers are not really that bad, the servers are still fuller than Turbines in LOTRO. On the other hand is AoC stable now, WAR is starting to go down so who will know where they are in year.

    While it is true that WAR didnt go down as fast as AoC for the first weeks, AoC sold more initially so don't laugh to much, it might well be that the majority that quited AoC and went back to wow are the same players trying WAR now and will quit soon if they havn't already. It might not off course.

    WAR reported 500k accounts in the first week, no idea what you are talking about AoC selling more than WAR. Mark Jacobs just announced 750k accounts created (see source below).

    There is BTW a petition for server merges of WAR here on this forum also. And WARs sales are way down now. One thing is certain, WARs players will not be more in a month than right now.

     

    They had to clone 4 Servers within the first week because they where full. Servers still report queues all over the place. There is no talk about server merges, there are actually trying to balance out Order vs. Destruction on some one sided servers with a reward program that gives people incentives to move to a different server (currently a 20% exp and renown Bonus). Please stop spreading lies or inform yourself before you post.

    Source on the sales figures:

    http://www.gamasutra.com/php-bin/news_index.php?story=20600%20target=

    And Mark Jacobs answer (Mythic VP):

    Folks,

    Thanks guys. The bottom line is this, WAR is either #1 or #2 in terms of fastest selling subscription-based MMOs to date and one of the fastest selling PC games in history. So, no matter what, we have already earned a place in PC game history. This is one of the reasons we are using our current approach of turning on the exp firehose toward the selected servers.

    As always, this is only the first step but WAR has, as of now, exceeded my initial projections for WAR when we were first acquired by EA.

    We thank you for your support and patronage and we'll continue to work hard to deserve it.

    I'll be delivering some more good news later today.

    Mark

     








     

     






     

     

    Good job, but tell me why did WAR drop -26% in Xfire activity as well as number of players from last friday till this friday?

    www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

     






     

     

    Where do you come up with your numbers????? lets see...sept 26th 54765 hours played. October 3rd 51135 thats a difference of 3630 hours. Thats a decrease of 15% for just 1 day. I could go through and throw out xfire numbers that show the numbers are up. Not sure where you get 26% from but I guess we can discuss your math skills at a later time. Of course you fail to mention the fact that the servers were down for part of the day last Friday as they were today (4 hours to be exact).

    Why dont you mention that on several other posts you say that xfire numbers mean absolutly nothing. I can always go through your posts again and prolly find 2 or 3 more that say you hate "xfire threads" and about how they mean "nothing". OrionMan....most people come on these boards and discuss their opinion on why or why not they like a game. You sir flat out lie about facts. Hypicrisy at its finest.

    For those of you who didnt read my comment on the first page, go back and see what OrionMan wrote in a thread on 9/24/08 about xfire numbers.

     



     

     

    Good job trying to blow smoke here. But I got a torch for ya.

    -26% is the worst development from one week to the next. If we take a more fair average we can perhaps take a monday to thursday week average. Lets take last weeks monday to thursday and compare it to this weeks monday to thursday.

    Last week: 52661+52021+50847+46742=202271

    This week: 42130+45059+43831+37808=168828

    168828/202271=0.83 which is a -17% reduction in gametime as a sliding average. If weekends also are included the playtime reduction is getting even worse (so no use for you even trying that). Also if you compare number of logged people it is showing some of the same trend. Stop BSing us. Anybody that look on that graph can see WAR is loosing interest from Xfire players bigtime and it will just be more and more evident for every day.www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

    Therefore if we are going to have a AoC vs WAR thread here ,stop trying to BS the AoC forum that WAR have this bright future populationwise. We have to wait and see WAR as for every other game because guess what it drops pretty rapidly RIGHT NOW. Therefore, lets rather discuss the games themselves as in systems, animations, etc.. if there is interest for that.


     



    I still dont see 26% according to your numbers thats 16%. Did you know that War had 4 updates this week? (Since you come from AoC you prolly dont even know what a game update is :) )Yes 4..The average time the server was down was around 3 hours per day so thats around 12 hours downtime for the week. If you have only 3000 xfire players playing in the 12 hours thats an extra 36,000 hours played so I would have to say that the numbers are actually up.

    The thing I dont understand is you write about xfire numbers meaning nothing in other threads and how you hate them. But when it shows they are down in a game you dont play and slightly up in a game that you do play you post about it.

    Why do you post lies about Warhammer? Did Mythic do you a diservice like Funcom did to its AoC customers? I think its pure jealousy. You want Warhammer to fail just so you can see a few people come back to AoC. The thing you dont understand is that even if people left Warhammer that 99.9% wont go back to AoC just because its a total failure. If Warhammer sucked I would prolly go back to WoW or SWG. AoC wouldnt even enter my mind to satisfy my online fix. If you want to post how great AoC is, by all means do so. But your gonna get called out on your lies and your hypocritical comments.

     



     

    You speculate awfully much on my persona and motives. Don't worry too much about that. Stick to the numbers. All I am saying is if you want to stroll down the road of WARs population numbers, I can certainly back up my thoughts on why I think population is rapidly decreasing. You say WAR had 4 updates this week(reference please). Still you cannot explain why number of players (people with Xfire) that logged on this week was reduced in same order as gamingtime (11200/13800=0.81 which is -19%). I think you get my point here. My intentions are not too press too hard on a sore point here, but don't BS me or the rest of the forum. The numbers are all there and we all can see it.

  • Hamrtime2Hamrtime2 Member Posts: 360


     
    Good job trying to blow smoke here. But I got a torch for ya.
    -26% is the worst development from one week to the next. If we take a more fair average we can perhaps take a monday to thursday week average. Lets take last weeks monday to thursday and compare it to this weeks monday to thursday.
    Last week: 52661+52021+50847+46742=202271
    This week: 42130+45059+43831+37808=168828
    168828/202271=0.83 which is a -17% reduction in gametime as a sliding average. If weekends also are included the playtime reduction is getting even worse (so no use for you even trying that). Also if you compare number of logged people it is showing some of the same trend. Stop BSing us. Anybody that look on that graph can see WAR is loosing interest from Xfire players bigtime and it will just be more and more evident for every day.www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/
    Therefore if we are going to have a AoC vs WAR thread here ,stop trying to BS the AoC forum that WAR have this bright future populationwise. We have to wait and see WAR as for every other game because guess what it drops pretty rapidly RIGHT NOW. Therefore, lets rather discuss the games themselves as in systems, animations, etc.. if there is interest for that.

    [/quote]
     

    I still dont see 26% according to your numbers thats 16%. Did you know that War had 4 updates this week? (Since you come from AoC you prolly dont even know what a game update is :) )Yes 4..The average time the server was down was around 3 hours per day so thats around 12 hours downtime for the week. If you have only 3000 xfire players playing in the 12 hours thats an extra 36,000 hours played so I would have to say that the numbers are actually up.
    The thing I dont understand is you write about xfire numbers meaning nothing in other threads and how you hate them. But when it shows they are down in a game you dont play and slightly up in a game that you do play you post about it.
    Why do you post lies about Warhammer? Did Mythic do you a diservice like Funcom did to its AoC customers? I think its pure jealousy. You want Warhammer to fail just so you can see a few people come back to AoC. The thing you dont understand is that even if people left Warhammer that 99.9% wont go back to AoC just because its a total failure. If Warhammer sucked I would prolly go back to WoW or SWG. AoC wouldnt even enter my mind to satisfy my online fix. If you want to post how great AoC is, by all means do so. But your gonna get called out on your lies and your hypocritical comments.
     
    [/quote]

     
    You speculate awfully much on my persona and motives. Don't worry too much about that. Stick to the numbers. All I am saying is if you want to stroll down the road of WARs population numbers, I can certainly back up my thoughts on why I think population is rapidly decreasing. You say WAR had 4 updates this week(reference please). Still you cannot explain why number of players (people with Xfire) that logged on this week was reduced in same order as gamingtime (11200/13800=0.81 which is -19%). I think you get my point here. My intentions are not too press too hard on a sore point here, but don't BS me or the rest of the forum. The numbers are all there and we all can see it.[/b][/quote]


    Nice job on avoiding the questions. Sorry bud..I just call em like I see em. Once again Hypocrisy at its finest.

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    lets just end this on this one very simple note.

    WAR>AoC

    It's never gonna change just get used to it. Granted everything is personal opinion. I'm just basing this answer solely on numbers. WAR will have well over a mil active users. Conan could still pull that off but it will be very hard for all the lies and deciet.

  • KirijiKiriji Member Posts: 340
    Originally posted by OrionMan

    Originally posted by Hamrtime2


     

    Originally posted by OrionMan


    Originally posted by taus01


    Originally posted by Loke666


    Originally posted by orzo

    While the game may not be dead, I think its settled into its player base at 50-100k and will most likely hover there for the rest of its life span.  I think the server merges are an absolute must at this point.  Not only for those still playing but for those that actually do decide to try it and having any chace of them staying.


     

    The numbers are not really that bad, the servers are still fuller than Turbines in LOTRO. On the other hand is AoC stable now, WAR is starting to go down so who will know where they are in year.

    While it is true that WAR didnt go down as fast as AoC for the first weeks, AoC sold more initially so don't laugh to much, it might well be that the majority that quited AoC and went back to wow are the same players trying WAR now and will quit soon if they havn't already. It might not off course.

    WAR reported 500k accounts in the first week, no idea what you are talking about AoC selling more than WAR. Mark Jacobs just announced 750k accounts created (see source below).

    There is BTW a petition for server merges of WAR here on this forum also. And WARs sales are way down now. One thing is certain, WARs players will not be more in a month than right now.

     

    They had to clone 4 Servers within the first week because they where full. Servers still report queues all over the place. There is no talk about server merges, there are actually trying to balance out Order vs. Destruction on some one sided servers with a reward program that gives people incentives to move to a different server (currently a 20% exp and renown Bonus). Please stop spreading lies or inform yourself before you post.

    Source on the sales figures:

    http://www.gamasutra.com/php-bin/news_index.php?story=20600%20target=

    And Mark Jacobs answer (Mythic VP):

    Folks,

    Thanks guys. The bottom line is this, WAR is either #1 or #2 in terms of fastest selling subscription-based MMOs to date and one of the fastest selling PC games in history. So, no matter what, we have already earned a place in PC game history. This is one of the reasons we are using our current approach of turning on the exp firehose toward the selected servers.

    As always, this is only the first step but WAR has, as of now, exceeded my initial projections for WAR when we were first acquired by EA.

    We thank you for your support and patronage and we'll continue to work hard to deserve it.

    I'll be delivering some more good news later today.

    Mark






     


     

     

    Good job, but tell me why did WAR drop -26% in Xfire activity as well as number of players from last friday till this friday?

    www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/



     



    Where do you come up with your numbers????? lets see...sept 26th 54765 hours played. October 3rd 51135 thats a difference of 3630 hours. Thats a decrease of 15% for just 1 day. I could go through and throw out xfire numbers that show the numbers are up. Not sure where you get 26% from but I guess we can discuss your math skills at a later time. Of course you fail to mention the fact that the servers were down for part of the day last Friday as they were today (4 hours to be exact).

    Why dont you mention that on several other posts you say that xfire numbers mean absolutly nothing. I can always go through your posts again and prolly find 2 or 3 more that say you hate "xfire threads" and about how they mean "nothing". OrionMan....most people come on these boards and discuss their opinion on why or why not they like a game. You sir flat out lie about facts. Hypicrisy at its finest.

    For those of you who didnt read my comment on the first page, go back and see what OrionMan wrote in a thread on 9/24/08 about xfire numbers.

     



     

    Good job trying to blow smoke here. But I got a torch for ya.

    -26% is the worst development from one week to the next. If we take a more fair average we can perhaps take a monday to thursday week average. Lets take last weeks monday to thursday and compare it to this weeks monday to thursday.

    Last week: 52661+52021+50847+46742=202271

    This week: 42130+45059+43831+37808=168828

    168828/202271=0.83 which is a -17% reduction in gametime as a sliding average. If weekends also are included the playtime reduction is getting even worse (so no use for you even trying that). Also if you compare number of logged people it is showing some of the same trend. Stop BSing us. Anybody that look on that graph can see WAR is loosing interest from Xfire players bigtime and it will just be more and more evident for every day.www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

    Therefore if we are going to have a AoC vs WAR thread here ,stop trying to BS the AoC forum that WAR have this bright future populationwise. We have to wait and see WAR as for every other game because guess what it drops pretty rapidly RIGHT NOW. Therefore, lets rather discuss the games themselves as in systems, animations, etc.. if there is interest for that.



     

    To quote "Proffesor Orionman, statistical analyst legend".

    "I agree. Xfire is useless and the data from those statistics are not very usefull for gauging of population numbers (in particular as AoC in fact also has some compatibility issues with Xfire). The 2% rise could however be good for one thing, which is to set an stopper for all these idiotic AoC xfire analysis posts. That's a blessing in itself".

     

    image

  • OrionManOrionMan Member Posts: 423
    Originally posted by Bladeinhand

    Originally posted by OrionMan

    Originally posted by Hamrtime2


     

    Originally posted by OrionMan


    Originally posted by taus01


    Originally posted by Loke666


    Originally posted by orzo

    While the game may not be dead, I think its settled into its player base at 50-100k and will most likely hover there for the rest of its life span.  I think the server merges are an absolute must at this point.  Not only for those still playing but for those that actually do decide to try it and having any chace of them staying.


     

    The numbers are not really that bad, the servers are still fuller than Turbines in LOTRO. On the other hand is AoC stable now, WAR is starting to go down so who will know where they are in year.

    While it is true that WAR didnt go down as fast as AoC for the first weeks, AoC sold more initially so don't laugh to much, it might well be that the majority that quited AoC and went back to wow are the same players trying WAR now and will quit soon if they havn't already. It might not off course.

    WAR reported 500k accounts in the first week, no idea what you are talking about AoC selling more than WAR. Mark Jacobs just announced 750k accounts created (see source below).

    There is BTW a petition for server merges of WAR here on this forum also. And WARs sales are way down now. One thing is certain, WARs players will not be more in a month than right now.

     

    They had to clone 4 Servers within the first week because they where full. Servers still report queues all over the place. There is no talk about server merges, there are actually trying to balance out Order vs. Destruction on some one sided servers with a reward program that gives people incentives to move to a different server (currently a 20% exp and renown Bonus). Please stop spreading lies or inform yourself before you post.

    Source on the sales figures:

    http://www.gamasutra.com/php-bin/news_index.php?story=20600%20target=

    And Mark Jacobs answer (Mythic VP):

    Folks,

    Thanks guys. The bottom line is this, WAR is either #1 or #2 in terms of fastest selling subscription-based MMOs to date and one of the fastest selling PC games in history. So, no matter what, we have already earned a place in PC game history. This is one of the reasons we are using our current approach of turning on the exp firehose toward the selected servers.

    As always, this is only the first step but WAR has, as of now, exceeded my initial projections for WAR when we were first acquired by EA.

    We thank you for your support and patronage and we'll continue to work hard to deserve it.

    I'll be delivering some more good news later today.

    Mark






     


     

     

    Good job, but tell me why did WAR drop -26% in Xfire activity as well as number of players from last friday till this friday?

    www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/



     



    Where do you come up with your numbers????? lets see...sept 26th 54765 hours played. October 3rd 51135 thats a difference of 3630 hours. Thats a decrease of 15% for just 1 day. I could go through and throw out xfire numbers that show the numbers are up. Not sure where you get 26% from but I guess we can discuss your math skills at a later time. Of course you fail to mention the fact that the servers were down for part of the day last Friday as they were today (4 hours to be exact).

    Why dont you mention that on several other posts you say that xfire numbers mean absolutly nothing. I can always go through your posts again and prolly find 2 or 3 more that say you hate "xfire threads" and about how they mean "nothing". OrionMan....most people come on these boards and discuss their opinion on why or why not they like a game. You sir flat out lie about facts. Hypicrisy at its finest.

    For those of you who didnt read my comment on the first page, go back and see what OrionMan wrote in a thread on 9/24/08 about xfire numbers.

     



     

    Good job trying to blow smoke here. But I got a torch for ya.

    -26% is the worst development from one week to the next. If we take a more fair average we can perhaps take a monday to thursday week average. Lets take last weeks monday to thursday and compare it to this weeks monday to thursday.

    Last week: 52661+52021+50847+46742=202271

    This week: 42130+45059+43831+37808=168828

    168828/202271=0.83 which is a -17% reduction in gametime as a sliding average. If weekends also are included the playtime reduction is getting even worse (so no use for you even trying that). Also if you compare number of logged people it is showing some of the same trend. Stop BSing us. Anybody that look on that graph can see WAR is loosing interest from Xfire players bigtime and it will just be more and more evident for every day.www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

    Therefore if we are going to have a AoC vs WAR thread here ,stop trying to BS the AoC forum that WAR have this bright future populationwise. We have to wait and see WAR as for every other game because guess what it drops pretty rapidly RIGHT NOW. Therefore, lets rather discuss the games themselves as in systems, animations, etc.. if there is interest for that.



     

    To quote "Proffesor Orionman, statistical analyst legend".

    "I agree. Xfire is useless and the data from those statistics are not very usefull for gauging of population numbers (in particular as AoC in fact also has some compatibility issues with Xfire). The 2% rise could however be good for one thing, which is to set an stopper for all these idiotic AoC xfire analysis posts. That's a blessing in itself".

     



     

    Look I am not a hypocrit even though I am very skeptic to Xfire numbers. First of all let me comment on your paste above (Hey thanks for reading my stuff). Xfire represent a fraction of the gaming community and can therefore represent gaming trends. The question is how well is it doing that. In AoC it did that very poorly, because the situation was more complex than in other game. First of all, it the early days AoC had actually technical issues with Xfire, second of all AoC's subscription base is typically older like in the 30's. Older people would be much more casual in their gaiming and have less interest in add ons like Xfire. Therefore as population age still was in flux  I suspected the AOC numbers to be overly negative, but they were at least negative which still is right considering that AoC population indeed declined. So looking back at my comments above they are perfectly fine as I still believe you can not use the absolute Xfirenumber to determine population. Trends does however show something, even though we should be carefull also here. Let me explain.

    If a game holds gamertype A,B,C and D and A is the group typically represented by Xfire. Xfire would only show what happened with this group. Let's do an thought experiment. If population A attracts B population, attract C population and but has no effect on D population, Xfire numbers would represent fairly well population trends but miss out what was going on with D. D could increase massively in fact and Xfire still show no change. To make this even more complex, lets say more A players increse the amount of C players, but C and D players together actually would provoke a gamingstyle that would lead to reduced amount of A players. in this case Xfire would show a big drop even though C and D had a massive increase. So, I am the first to realise Xfire has limitations. It's just that this thing is not black and white. Xfire do after all represent a part of the gaming population and can be used for what it is to show dramatic changes  with a certain errorbar. When Xfire show that WAR gaming population and gaming time in average dropped by 20% this last week I know this is a bad sign (with all the underlying uncertainties discussed above). The trend is so violent that we are basically not discussing fine details, C or D or whatever. -20% is dramatic and outside the errorbar by fare. That's all I am saying. It will be clearer at the end of free sub month, but it does not look up for WAR regardless of what Mark "The Hoax" Jacobsen or any other fanboi might tell me. People just loose interest in the game way to fast.

    By the way:

    AoC>WAR just by considering fatalities and arcbased weapondamage.

     

  • UnfinishedUnfinished Member Posts: 881
    Originally posted by OrionMan

    AoC>WAR just by considering fatalities and arcbased weapondamage.

     

    'Arc based damage' = limited AoE, so that only leaves the 'prohibiting you from engaging the next target so we can show you a gimicky snuff clip' fatality.

  • Funcom biggest problem, however, is the amount of competition these days. Even if AoC and TR aren't killed off by WAR, Chronicles of Spellborn comes along very shortly and that is a pure PvP game, and there's also a certain Wrath expansion. Funcom may be able to get the game in a fit state to appeal to more players but where are they going to be able to pull those players from? Developers just don't get a second chance these days.

    Atm they are having a hard time with the code because they don't have any experienced programmers left.

  • GimpdGimpd Member Posts: 17
    Originally posted by Vespers

    Originally posted by Lobbyboy69


    Personally both games have plus and minus points. I found Warhammer more fun though and dont struggle to log on. Take away AoC superb graphics and you have an empty game with no core. Take away Warhammers fun value at end game which I believe will get boring pretty fast, then your left with not much either.
    Personally I'm waiting for WOTLK in WOW. I have played AoC and am still playing Warhammer. BUt at the end of the day, despite its faults, WoW is still the daddy out there for the majority. Im afraid War and AoC dont even come close. They will end up as niche games with WaR probably having 2 - 3 times more subscribers than AoC.



     

    The only reason WoW is better than AoC and WAR atm is because WoW has been out for quite a few years now and it has had more than ample time to add in new content as well as tweak it games a great deal. I remember WoW at launch and that game was just as boring after a few months of playing as well.

    Give WAR about 6 months to get a bit better and that game will be much more than a niche game. AoC however is going to be stuck with being a niche game though due to the fiasco these past 6 months. Even if it ever does get it's act together, most of the players who quit that game wont ever go back due to the game choices on the current MMO market.



     

    If AOC was just as "polished" as war is now. I would go back to playing aoc anyday.

  • ShooshooShooshoo Member Posts: 19

     Hello people,
     
    I didn't  played Aoc and i neither played WAR, but one thing i can tell, i've played WOW for too long and i regret it, some people compare War to Wow/Aoc to Wow, in my very opinion (and note that i didn't played War or Aoc but i know what type of game they are) Wow can't be compared to War or to Aoc, Wow is a End Game PVE based game, yes it may have pvp but it's not pvp based while War and Aoc are End game Pvp based, The best of Wow is Pve ( it still bores me because pve is always the same and there is always the time we get into the point of get bored) and the best of War is Pvp, i don't know if you remember but Wow in the very launch begining wasn't that AWSOME, everygame without exeption has their bugs and errors, but with time they'll be corrected with patches, that's how it works in every MMO. I personally recommend Wow for PVE players and War For PVP players, simple, it's normal that PVe players don't get amused with War (that's my end point).
     
    Now talking about War and Aoc, for all the reviews i still think war is better, otherwise it wouldn't have so many hits, otherwise it wouldn't have a better classification, otherwise it wouldn't stay in the tops for so long. All you guys that don't like War you are in your rights, but stop whining and saying crap about War. If you don't like the cancelation of the account is at your disposal. Enjoy
     
    Nothing Like a pool to help us.
     
     
     

    Roses are gray
    Violets are green,
    I love your legs...
    And what's BETWEEN! :D

  • PezzBombPezzBomb Member Posts: 248
    Originally posted by Shooshoo


     Hello people,

     

    I didn't  played Aoc and i neither played WAR, but one thing i can tell, i've played WOW for too long and i regret it, some people compare War to Wow/Aoc to Wow, in my very opinion (and note that i didn't played War or Aoc but i know what type of game they are) Wow can't be compared to War or to Aoc, Wow is a End Game PVE based game, yes it may have pvp but it's not pvp based while War and Aoc are End game Pvp based, The best of Wow is Pve ( it still bores me because pve is always the same and there is always the time we get into the point of get bored) and the best of War is Pvp, i don't know if you remember but Wow in the very launch begining wasn't that AWSOME, everygame without exeption has their bugs and errors, but with time they'll be corrected with patches, that's how it works in every MMO. I personally recommend Wow for PVE players and War For PVP players, simple, it's normal that PVe players don't get amused with War (that's my end point).

     

    Now talking about War and Aoc, for all the reviews i still think war is better, otherwise it wouldn't have so many hits, otherwise it wouldn't have a better classification, otherwise it wouldn't stay in the tops for so long. All you guys that don't like War you are in your rights, but stop whining and saying crap about War. If you don't like the cancelation of the account is at your disposal. Enjoy

     

    Nothing Like a pool to help us.

     

     

     



     

    So you played non of the games and you try to tell the AoC gaming community (which of course play the game) that WAR (another game you have not played) is better?? Appreciate some of your comments but test the games and then come back to tell me which one you like the most.

    Results are WAR 17% and AoC 83% now by the way.

     

  • ShooshooShooshoo Member Posts: 19
    Originally posted by PezzBomb

     

     

    So you played non of the games and you try to tell the AoC gaming community (which of course play the game) that WAR (another game you have not played) is better?? Appreciate some of your comments but test the games and then come back to tell me which one you like the most.
    Results are WAR 17% and AoC 83% now by the way.
     

     

     

    I Bow before your comment, you are right when you say that i can't say witch is better i recognize it i just based my opinion on people's overall vote, i know i can't say witch is better without playing both. Don't blame on me, i just take the follow of an general opinion.

     

    Thank you, i can atleast say that wow cannot be simmilar to war, diferent types of games.

     

    Hugs people 

    Roses are gray
    Violets are green,
    I love your legs...
    And what's BETWEEN! :D

  • Custom82Custom82 Member Posts: 15

    I've played both games so I'll give it shot..

    Immersion definately goes to AoC hands down...both games however have a sense of clearing your way through the zone to get to the next part and in my opinion neither really feel like a living world that animals inhabit..Aoc has an excellent soundtrack whilst WaR I swear repeteated the same song over and over (ambient drum beat kinda song). Aoc has much better graphics obviously War has terrible graphics.

    PvE - both games have a similar feel to questing, whereas you head to the areas on your mini map and kill a bunch of stuff and then on to the next, although War is so much slower and way more repetitive in this aspect. neither game is anything special there. (Except Tortage in AoC). Public Quests in War however are an awesome feature if there are neough players to complete them (rarely) and the reward system is great.

    PvP - I would say that War wins with PvP because there are more ways that it can be done... Keep sieges are a lot of fun and much better than when I played AoC...not sure what the state AoC is at now but was very buggy in the first few months.. As for open world pvp both games can be a lot fun.. I get the sense that war is more thought out and balanced through the classess however... the world is all sectioned into order and destruction and only on open rvr  servers will you feel like you have to watch your back which is something I enjoy... still on those servers rarely does it happen... If you played Wow then you'd have a good idea what War scenarios are like...War deffinately wins there..also the option to of xp and the whole reknown system is great. (I guess if you like to PvP-RP play age of conan..If you see pvp as competition play war.

    Environments - Both games here I found dissapointing... AoC looks much better than War and War is just simply horrible to look at. AoC zones feel very small to me..Aztels approach for instance was good example of this.. a bunch of paths leading to things to kill for quests...War gave me a similar feeling just looked worse and there isnt constant threat from gankers like in AoC (I like constant threat)..seperating good from bad kills immersion in my opinion.  And yes War is much more "Seamless" than Aoc, but only the tiers are seemless within themselves (2 zones at a time)

    Combat - Again here it really depends on what you like.. combat in AoC is a hell of a lot of fun if you like taking on multiple enemies at once and are into the whole gore thing..fatalities were very nice, war has combat that is not really much different to games like wow but again here I think that War is deffinately better thought out than AoC in that apsect.. 1v1 pvp I found AoC more fun but found it a bit messy when there was more people involved which war does well and involves more stategy with the role of your class.

    Population- I havent played AoC since early july so I wouldn't have a valid answer to that but I will say that War relies much more on a healthy population and would be pretty much unplayable if they lose too many people after the free month. AoC on the other hand doesnt really require there to be a huge amount of players and will still be completely playable just harder to find groups.

    Items and customisation - Neither game has anything great to offer here...War wins this for now with stats being more useful but visually the gear is very unappealing and you look the same pretty much as everyone who plays your class. War does offer a lot more with Tactics, Morale skills and ways to play your class, but is really just a fancy way of reworking the talent tree/feat stuff that AoC has.

    Content - This is one aspect that AoC suffers in and War does quite well...there is a hell of a lot of quests in War but they are repetitve and extremely boring...however War wins with the Tome of Knowledge and the sheer amount of stuff to unlock with it (the best feature IMO). Tome of Knowledge keeps note of everything you do, like how many kills you have racked up of every mob in the game which results in new tactics and trophies to display on your character.

    Community - AoC beats war hands down here, my experience with AoC was great and playing on Hyperborea there was a massive sense of serious Rp and an overall community of politics between the guilds which I had never had before in any game. War on the other hand seems to be made up of people taking a break from Wow...nobody ever spoke other than in guild chat and people couldn't go an hour without talking about WoW which is something I couldn't stand. I would have to say that people who play AoC would believe in there game MUCH more than the War players.

    -Overall I tried to do this as unbiased as I could and hope it helps. My conclusion is that if immersion, RP, and good graphics do it for you play AoC...If unlocking titles/trophies/tactics, combat customization, RvR and competitve gameplay do it for you play War...In my opinion both games fall a little short for one reason or another but AoC has MUCH more room for improvement and could be a great game in a year or so where sadly I cant see War being much different.

  • CobraSolidusCobraSolidus Member Posts: 369
    Originally posted by Custom82


    I've played both games so I'll give it shot..
    Immersion definately goes to AoC hands down...both games however have a sense of clearing your way through the zone to get to the next part and in my opinion neither really feel like a living world that animals inhabit..Aoc has an excellent soundtrack whilst WaR I swear repeteated the same song over and over (ambient drum beat kinda song). Aoc has much better graphics obviously War has terrible graphics.
    PvE - both games have a similar feel to questing, whereas you head to the areas on your mini map and kill a bunch of stuff and then on to the next, although War is so much slower and way more repetitive in this aspect. neither game is anything special there. (Except Tortage in AoC). Public Quests in War however are an awesome feature if there are neough players to complete them (rarely) and the reward system is great.
    PvP - I would say that War wins with PvP because there are more ways that it can be done... Keep sieges are a lot of fun and much better than when I played AoC...not sure what the state AoC is at now but was very buggy in the first few months.. As for open world pvp both games can be a lot fun.. I get the sense that war is more thought out and balanced through the classess however... the world is all sectioned into order and destruction and only on open rvr  servers will you feel like you have to watch your back which is something I enjoy... still on those servers rarely does it happen... If you played Wow then you'd have a good idea what War scenarios are like...War deffinately wins there..also the option to of xp and the whole reknown system is great. (I guess if you like to PvP-RP play age of conan..If you see pvp as competition play war.
    Environments - Both games here I found dissapointing... AoC looks much better than War and War is just simply horrible to look at. AoC zones feel very small to me..Aztels approach for instance was good example of this.. a bunch of paths leading to things to kill for quests...War gave me a similar feeling just looked worse and there isnt constant threat from gankers like in AoC (I like constant threat)..seperating good from bad kills immersion in my opinion.  And yes War is much more "Seamless" than Aoc, but only the tiers are seemless within themselves (2 zones at a time)
    Combat - Again here it really depends on what you like.. combat in AoC is a hell of a lot of fun if you like taking on multiple enemies at once and are into the whole gore thing..fatalities were very nice, war has combat that is not really much different to games like wow but again here I think that War is deffinately better thought out than AoC in that apsect.. 1v1 pvp I found AoC more fun but found it a bit messy when there was more people involved which war does well and involves more stategy with the role of your class.
    Population- I havent played AoC since early july so I wouldn't have a valid answer to that but I will say that War relies much more on a healthy population and would be pretty much unplayable if they lose too many people after the free month. AoC on the other hand doesnt really require there to be a huge amount of players and will still be completely playable just harder to find groups.
    Items and customisation - Neither game has anything great to offer here...War wins this for now with stats being more useful but visually the gear is very unappealing and you look the same pretty much as everyone who plays your class. War does offer a lot more with Tactics, Morale skills and ways to play your class, but is really just a fancy way of reworking the talent tree/feat stuff that AoC has.
    Content - This is one aspect that AoC suffers in and War does quite well...there is a hell of a lot of quests in War but they are repetitve and extremely boring...however War wins with the Tome of Knowledge and the sheer amount of stuff to unlock with it (the best feature IMO). Tome of Knowledge keeps note of everything you do, like how many kills you have racked up of every mob in the game which results in new tactics and trophies to display on your character.
    Community - AoC beats war hands down here, my experience with AoC was great and playing on Hyperborea there was a massive sense of serious Rp and an overall community of politics between the guilds which I had never had before in any game. War on the other hand seems to be made up of people taking a break from Wow...nobody ever spoke other than in guild chat and people couldn't go an hour without talking about WoW which is something I couldn't stand. I would have to say that people who play AoC would believe in there game MUCH more than the War players.
    -Overall I tried to do this as unbiased as I could and hope it helps. My conclusion is that if immersion, RP, and good graphics do it for you play AoC...If unlocking titles/trophies/tactics, combat customization, RvR and competitve gameplay do it for you play War...In my opinion both games fall a little short for one reason or another but AoC has MUCH more room for improvement and could be a great game in a year or so where sadly I cant see War being much different.



     

    I could not agree more.

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