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Another Video from DarkfallWorld [Filming Gameplay]

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Comments

  • ScriarScriar Member Posts: 772
    Originally posted by DarthRaiden

    Originally posted by Scriar



    Anyway if I am wrong I will happily admit it, but we will have to wait and see if they actually prove anyone wrong when they release in late decemeber early january it looks like. I will even keep the character name Scriar as I do in every game so you can come and attemp to get your own back for me bashing your game. You can hold me to that.

     

    Many people proofed wrong with latest videos and information. It is a matter of time you proofed wrong too.

     

    I hope your right, I would like nothing better than to be proven wrong by a game that is trying to be so different from all the everquest inspired games out there. Like I said though we can only wait and see, especially with this developer.

  • originaleggoriginalegg Member Posts: 1,099
    Originally posted by Seggallion


    Now when the game is near a release every attack against us is still a failure but brings more shame and abhorrence against the attacker and grows every day we getting closer to release. Those spineless creatures which hiding behind their only social relation they have, the computers. Seeing their self esteem hitting the floor once more, but which game shall they descend upon when Darkfall is out on the market?



     

    Trolls should read this post and take a good hard look at their lives.

    Though they are good for laughs.  OMG guys the graphics are bad!  I know they really arent but i cant call the game vaporwarez anymore and i need someone to pay attention to me and my internet toughness.

  • originaleggoriginalegg Member Posts: 1,099

    Not going to let you drag me into a flame war =) 

     

    I know thats why you are here and that you get off on those kind of things, so ill let my post history and my time between these posts and the ones i made 7ish hours ago before i went out prove you wrong (CST).

    But thanks for proving my point =)

    And also thank you for not sending me any more pms where you go to the hype meter and quote all the negative comments trying to convince me that no one likes DF, when it is still the top hyped game on this site you troll =)

     

  • KroganKrogan Member UncommonPosts: 304


    Originally posted by Scriar
    Originally posted by DarthRaiden
    Originally posted by Scriar Anyway if I am wrong I will happily admit it, but we will have to wait and see if they actually prove anyone wrong when they release in late decemeber early january it looks like. I will even keep the character name Scriar as I do in every game so you can come and attemp to get your own back for me bashing your game. You can hold me to that.
     
    Many people proofed wrong with latest videos and information. It is a matter of time you proofed wrong too.


     
    I hope your right, I would like nothing better than to be proven wrong by a game that is trying to be so different from all the everquest inspired games out there. Like I said though we can only wait and see, especially with this developer.

    I have to say I feel sorry for you, you are saying that you would love a game like Darkfall but still you do nothing but bitch bitch bitch about anything that hasn't been "proven" yet. How about perhaps you try supporting something worth while something like Darkfall rather take every optertunity to drag it through the mud?

    Seriously if you don't think Darkfall is for you fine that is all good and fine but the fact is that there are a lot of us (over 300k so far) that want nothing more then a game like Darkfall and we are willing to make a leep of faith for a worth while cause.

  • miscbattlesmiscbattles Member Posts: 92
    Originally posted by originalegg


    And also thank you for not sending me any more pms where you go to the hype meter and quote all the negative comments trying to convince me that no one likes DF, when it is still the top hyped game on this site you troll =)
     

    uhm what?

    Since when is a 6.85 the top hyped game on this site?

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812
    Originally posted by Krogan


     

    Originally posted by Scriar


    Originally posted by DarthRaiden


    Originally posted by Scriar
     
    Anyway if I am wrong I will happily admit it, but we will have to wait and see if they actually prove anyone wrong when they release in late decemeber early january it looks like. I will even keep the character name Scriar as I do in every game so you can come and attemp to get your own back for me bashing your game. You can hold me to that.





     

    Many people proofed wrong with latest videos and information. It is a matter of time you proofed wrong too.





     

    I hope your right, I would like nothing better than to be proven wrong by a game that is trying to be so different from all the everquest inspired games out there. Like I said though we can only wait and see, especially with this developer.

     

    I have to say I feel sorry for you, you are saying that you would love a game like Darkfall but still you do nothing but bitch bitch bitch about anything that hasn't been "proven" yet. How about perhaps you try supporting something worth while something like Darkfall rather take every optertunity to drag it through the mud?

    Seriously if you don't think Darkfall is for you fine that is all good and fine but the fact is that there are a lot of us (over 300k so far) that want nothing more then a game like Darkfall and we are willing to make a leep of faith for a worth while cause.

     

    You are making a leap of faith alright. But why does everyone else have to do it the same way? Is it forbidden to be interested in the game but cautious? Is it forbidden to have interest in the game but NOT believe everything just from words? Is it forbidden to be a fan of the IDEA of Darkfall but not be convinced completely (yet) that it will be what it claims to be?

     

    I'll say what I said before. Good thing Aventurine showing the game finally. Raised my trust in the company a lot. I have much more hopes of a soon (TM) release now than I had before (I even adjusted my Hype on DF on this site HAH!).

     

    And that's it. It's silly to call this video proof of Advanced AI, as it is silly to use it to judge graphics (since it was taken by a camcorder from someone playing on a screen, I wouldn't judge any graphics based on that, not for good and not for bad).

     

    Your way of following the game (aka absolute faith) is not the only way allowed.

  • miscbattlesmiscbattles Member Posts: 92
    Originally posted by singsofdeath


    Your way of following the game (aka absolute faith) is not the only way allowed.

    that's actually the only way and has been the only way since 2001 and is still the only way.. because well... you still can't play it and see that they actually have all the features they've been talking about all these years.

    NONE of the videos they have ever shown prove that they have anything more than a combat simulator.

    I guess for some people that would be enough.. but I can gurantee you it wouldn't be enough to actually keep a game Pay2Play for very long.

  • SeggallionSeggallion Member UncommonPosts: 684
    Originally posted by miscbattles

    Originally posted by singsofdeath


    Your way of following the game (aka absolute faith) is not the only way allowed.

    that's actually the only way and has been the only way since 2001 and is still the only way.. because well... you still can't play it and see that they actually have all the features they've been talking about all these years.

    NONE of the videos they have ever shown prove that they have anything more than a combat simulator.

    I guess for some people that would be enough.. but I can gurantee you it wouldn't be enough to actually keep a game Pay2Play for very long.

     

    You seems to lack the common sence of waiting. Please get out of here if you can't handle the reality that this game isn't released yet and this forum is for communicate between eachother about the unreleased game.

    So, this is not a forum for a released game - it stand 'Game in Development'. We can try to elaborate better if you want.

    ______________________________
    The Sceptics, yes they're special but we've need them to.. I guess.
    And if they're put more effort MMORPG.com can create a 'Team Sceptic'
    and send them to the Special Olympus.

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812
    Originally posted by miscbattles

    Originally posted by singsofdeath


    Your way of following the game (aka absolute faith) is not the only way allowed.

    that's actually the only way and has been the only way since 2001 and is still the only way.. because well... you still can't play it and see that they actually have all the features they've been talking about all these years.

    NONE of the videos they have ever shown prove that they have anything more than a combat simulator.

    I guess for some people that would be enough.. but I can gurantee you it wouldn't be enough to actually keep a game Pay2Play for very long.

     

    All games in development are not there to be played yet. That doesn't mean you can't follow them. *sigh* Why does everything have to be so black and white around here??

     

    I'll correct my statement though. Seems like absolute faith and absolute denial are the only two options in the eyes of many around here. *rolleyes*

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by singsofdeath

    Originally posted by miscbattles

    Originally posted by singsofdeath


    Your way of following the game (aka absolute faith) is not the only way allowed.

    that's actually the only way and has been the only way since 2001 and is still the only way.. because well... you still can't play it and see that they actually have all the features they've been talking about all these years.

    NONE of the videos they have ever shown prove that they have anything more than a combat simulator.

    I guess for some people that would be enough.. but I can gurantee you it wouldn't be enough to actually keep a game Pay2Play for very long.

     

    All games in development are not there to be played yet. That doesn't mean you can't follow them. *sigh* Why does everything have to be so black and white around here??

     

    I'll correct my statement though. Seems like absolute faith and absolute denial are the only two options in the eyes of many around here. *rolleyes*



     

    i have faith in these guys for some reason but meh. sof ar ive been right with what ive said

  • ScriarScriar Member Posts: 772
    Originally posted by Krogan


     

    Originally posted by Scriar


    Originally posted by DarthRaiden


    Originally posted by Scriar
     
    Anyway if I am wrong I will happily admit it, but we will have to wait and see if they actually prove anyone wrong when they release in late decemeber early january it looks like. I will even keep the character name Scriar as I do in every game so you can come and attemp to get your own back for me bashing your game. You can hold me to that.





     

    Many people proofed wrong with latest videos and information. It is a matter of time you proofed wrong too.





     

    I hope your right, I would like nothing better than to be proven wrong by a game that is trying to be so different from all the everquest inspired games out there. Like I said though we can only wait and see, especially with this developer.

     

    I have to say I feel sorry for you, you are saying that you would love a game like Darkfall but still you do nothing but bitch bitch bitch about anything that hasn't been "proven" yet. How about perhaps you try supporting something worth while something like Darkfall rather take every optertunity to drag it through the mud?

    Seriously if you don't think Darkfall is for you fine that is all good and fine but the fact is that there are a lot of us (over 300k so far) that want nothing more then a game like Darkfall and we are willing to make a leep of faith for a worth while cause.

    Its called being objective, I am not a fanboy or a hater as people seem to only beable to distinguish two groups of players.

    I play any type of game of any genre if I think it looks good in the gameplay department, if I see flaws with a game I will point them out. If you do not point out obvious flaws with a game why would the developers who read these forums try to fix the problem if they think the overall community is content with it?

    I am 100% sure the amount of people that want the animations dealt with for instance is much higher than the amount of people who do not care.

    They also pay attention, you can see in the video that they have added the 1 item drag upon looting a player which was something that was requested in the forums.

    I have not said in any of my posts that Darkfall is not the game for me. I have said that Aventurine does not demonstrate the game they claim it to be in the videos they have shown so far.

    Screenshots, articles etc are all well and good but its the videos that give a real impression of what the game is. And what they have shown is not representitive of the game that has been hyped for so long or shows any of the content in the way it is described in their articles.

    If I did not want this game to be good why would I waste my time watching the videos, or reading the articles when they release? I hope the game will improve from what they have shown, I wont pretend the game is something it isn't though just because it looks like it could be an awesome game at some point in the future.

  • darkfallbdarkfallb Member Posts: 27
    Originally posted by Seggallion


    Now when the game is near a release every attack against us is still a failure but brings more shame and abhorrence against the attacker and grows every day we getting closer to release. Those spineless creatures which hiding behind their only social relation they have, the computers. Seeing their self esteem hitting the floor once more, but which game shall they descend upon when Darkfall is out on the market?

     

     

    I 100% agree with you, this quote i assume is aimed towards miscbattles/tenspotting

    image

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Oh...so excited and then, I click on the link to see the video and get:

     

    "This Vidd's Privacy Settings Restrict You From Viewing It."

     

    /sigh

    President of The Marvelously Meowhead Fan Club

  • darkfallbdarkfallb Member Posts: 27
    Originally posted by girlgeek


    Oh...so excited and then, I click on the link to see the video and get:
     
    "This Vidd's Privacy Settings Restrict You From Viewing It."
     
    /sigh

     

    try darkfallworld

    image

  • UbberGooberUbberGoober Member Posts: 247

    I downloaded the high resolution video, I watched it well over a dozen times and I have to say that this video impressed me more then all the other videos that they released combined; even though the other videos show off more features.

    The combat system that they have looks impressive, this will be the first FPSMMO and I am glad that someone actually finally listened to the gamers and implemented this system. The NPC mobs look good and it's nice to see that they have flanking abilities, AI is important and having a system with a beefed up AI that can actually react to other AI and players will add an extra additional layer to the game play.

    The only thing that bothers me is that they did not go with motion capture, aside from that everyhting looks good.

  • GravebladeGraveblade Member UncommonPosts: 547
    Originally posted by UbberGoober


    I downloaded the high resolution video, I watched it well over a dozen times and I have to say that this video impressed me more then all the other videos that they released combined; even though the other videos show off more features.
    The combat system that they have looks impressive, this will be the first FPSMMO and I am glad that someone actually finally listened to the gamers and implemented this system. The NPC mobs look good and it's nice to see that they have flanking abilities, AI is important and having a system with a beefed up AI that can actually react to other AI and players will add an extra additional layer to the game play.
    The only thing that bothers me is that they did not go with motion capture, aside from that everyhting looks good.

     

    Hopefully they will change the animations for the better a bit later on, if they dont i dont mind too much anyway because there is probably a reason for it such as to reduce lag when participating in large battles.

    Started playing mmorpg's in 1996 and have been hooked ever since. It began with Kingdom of Drakkar, Ultima Online, Everquest, DAoC, WoW...
  • JK-KanosiJK-Kanosi Member Posts: 1,357

    I didn't notice any foilage or NPC activity that made them seem more alive. This makes me think the world will feel fake, like Vanguard did.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by JK-Kanosi


    I didn't notice any foilage or NPC activity that made them seem more alive. This makes me think the world will feel fake, like Vanguard did.

    For what activities are NPC's good that real human players aren't capable to do ?

    That had to be brought up by someone who enjoy Roleplay . tssts

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  • DrukstylzDrukstylz Member Posts: 189
    Originally posted by DarthRaiden

    Originally posted by JK-Kanosi


    I didn't notice any foilage or NPC activity that made them seem more alive. This makes me think the world will feel fake, like Vanguard did.

    For what activities are NPC's good that real human players aren't capable to do ?

    That had to be brought up by someone who enjoy Roleplay . tssts

     

    I think NPC's make the world seem fake. 10,000 real players trying to cut your head off is a rush of realism.

    Thats why I like rocky, you know? The realism.

  • alakramalakram Member UncommonPosts: 2,301

    Darkfall is shaping good. I dont know how it will be at release but it's starting to look good.



  • TheHowellerTheHoweller Member Posts: 407

    Spec-fucking-tacular!

    An actual in-game movie that shows the combat unedited.  Spectacular!

    Ironically, I was coming to this side of the forums to troll a bit.  I wanted to mention that I was worried that it has been 2 months, and nothing Darkfall-oriented had caught my attention.... This blew it out of the water!

    I honestly am thinking of pre-ordering.  I won't, but holy shit this game looks...Give me a second, I haven't said this word in a long while, while on these forums...........FUN!

    I said it, Darkfall looks like it'll be a blast!

     

    Thanks for the post Seggallion, you've made my day and reestablished my hopes for this game, and developer.  If Adventurine pulls this shit off, I think we'll have one of the greatest gaming companies working in the international market, to-date.  They'll have pulled off the un-thinkable, look at the quality already.

    Too much is going through my head, thanks though.  It was nice to see this video.

     

    *After watching a second time*

    One negative that has always struck me, the inventory system's a mess.  It reminds me of those dumb games where you can replace clothing colors on characters.  It's a horrible idea.  I was under the assumption that it would handle something like Diablo 2's  but really, the thing looks like a mess.

    -------------------------------
    It's honestly like everyone logs onto WoW, and games like WoW, just to masturbate. Everyone plays by themselves, and when they don't, they get what they want and get off.
    -------------------------------
    Originally posted by atziluth...
    Ah yes when the unreasonable are faced with reason they must resort to personal attacks...When you are ready to move up from the kids table you can talk with the grown ups.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by TheHoweller


    Spec-fucking-tacular!
    An actual in-game movie that shows the combat unedited.  Spectacular!
    Ironically, I was coming to this side of the forums to troll a bit.  I wanted to mention that I was worried that it has been 2 months, and nothing Darkfall-oriented had caught my attention.... This blew it out of the water!
    I honestly am thinking of pre-ordering.  I won't, but holy shit this game looks...Give me a second, I haven't said this word in a long while, while on these forums...........FUN!
    I said it, Darkfall looks like it'll be a blast!
     
    Thanks for the post Seggallion, you've made my day and reestablished my hopes for this game, and developer.  If Adventurine pulls this shit off, I think we'll have one of the greatest gaming companies working in the international market, to-date.  They'll have pulled off the un-thinkable, look at the quality already.
    Too much is going through my head, thanks though.  It was nice to see this video.
     
    *After watching a second time*
    One negative that has always struck me, the inventory system's a mess.  It reminds me of those dumb games where you can replace clothing colors on characters.  It's a horrible idea.  I was under the assumption that it would handle something like Diablo 2's  but really, the thing looks like a mess.



     

    As for preorders DarkFall has say there won't be any preorders BECAUSE they want you to try the game before ever spending a penny on it.

    As far as the inventory goes it was done that way on purpose. In UO this inventory system at times was a life saver. You can pile a bunch of stuff on top of your valuable items making it 1) Harder to loot giving you or your buddy time to retrieve it and 2) There was a pick pocket skill in UO that let people steal from your items in you bag, having heavy junk items on top of valuable items made it near impossible for it to be stolen. So there is method to the madness.

  • roguetechroguetech Member Posts: 126
    Originally posted by Scriar


    Instead of quoting both people that responded Ill just put my response here as you both said roughtly the same thing.
    For one I have been following this game since it was announced in 2001, I know exactly what they say they have in this game and what they have actually shown they have in this game. For instance the response about the AI having KoS lists, yes thats nice but they have never shown anything like that, they have said they have this but thats it. As for the scripted comment I ment that the AI looked to be designed for that particular situation, it does not demonstrate a dynamic system they have always claimed to have.
    They could solve this by having a 1 minute video showing AI reacting dynamically to a situation, right now it does not look dynamic.
    I know that the the updates have never worked like that, as I said I have been following this game for a long time. But that still does not excuse them from such poor updates, where they barely ever proove they have anything in the game that they say they will. Especially now that the game is comming out, there should be alot more being shown about the game.
    Yes it is obvious the stream of information has been improving significantly but they are still showing the same things, and every video they show contradicts half of the stuff they have always claimed about the game.
    So far what they have proven is that they have a combat system. The videos that have shown it make it look like morrowinds combat, where depending on where you move you perform a different attack animation and do different amounts of damage.
    This system seems to promote heavy spam clicking, especially in the videos where theres lots of players fighting at once, if you can not move due to the collision detection then you are mearly going to be doing one attack over and over again.
    They have shown they have many forms of combat, which does have a lot of potential but it also looks like it needs a lot of work. They have shown a 5 second clip of a guy hammering a anvil, and another 5 second shot of a UI screen with prices on.
    They have shown about 20 seconds worth of PvE in this game in total in video format. They have shown buildings being constructed for a few seconds, but they do not show the system to any real depth.
    They have shown archery, which does look like fun. I am more referring to their melee combat when I talk about spam clicking. The ranged combat in this game does look good.
    This is a sandbox game, yet they have marketed it like a liniar game so far. There is nothing wrong with few updates but the updates they have shown leave a lot to be desired. If they are going to have 17 minute videos, and 30 minute videos now it would not kill them to show more than just the combat.
    With regards to the cluster loading, yes this world does look big, does that make my character suddenly stopping whislt the game is loading any less annoying? no. And my point about the amount of characters there are around is perfectly valid as well, if there are going to me lots of people in an area fighting it will most likely take longer for the area to load.
    It also shows in that video the cluster is right next to what looks like a clan keep, so how annoying would that be in a battle with potentially hundreds of people.
    The graphics were always going to be terrible for this game, and yes they do look like something from 1995-2001 era of 3D graphics, not the 2D graphic engine that was shown in that pic. If this game is good it wont matter if it has those graphics, personally I do not think it looks any better than WoW or WaR which both look terrible. I also think that the lack of any real style in this game will mean it will look dated. But the graphics do not seem to impinge the gameplay in anyway, so it is not a game breaking problem for me.
    The animations however need to be good, especially if you are going to have graphics like what they portray and a FPS type combat system. Animations are the last thing to be changed with games so I am sure they will improve, but they have not improved yet so they do look horrible, so it will be pointed out as a flaw.
    Also you can sit behind your computers insulting people that dont agree with you all you want. At the end of the day Aventurine is doing all the work themself in disproving what they say they have, and what they actually show they have.
    It does not take a genius to point out the obvious flaws with the game.And the only reason these comments have cropped up time and time again is soley down to Aventurine not bothering to prove anyone wrong, all they have shown so far is they potentially have a good game, that potenially could be a sandbox, and potentially could be polished etcetra etc
    Lastly even if this game does have potential, it will probably require quite a few patches to reach it, why exactly should people pay to play a beta version of the game?
    There is no way they will release a polished game with a couple of months public testing, even a large company like Mythic have released a game that has tons of flaws despite being in testing with the public for over a year, and proffestional testing for over 5 years? With a much more experienced, larger team than Aventurine has. As well as a much more liniar scopped game.
    With all the games that have failed lately completly down to their lack of polish and shortcuts to release, why should anyone not be suspecious when Aventurine looks like they are going on a crash course in the same direction?
    Anyway if I am wrong I will happily admit it, but we will have to wait and see if they actually prove anyone wrong when they release in late decemeber early january it looks like. I will even keep the character name Scriar as I do in every game so you can come and attemp to get your own back for me bashing your game. You can hold me to that.



     

    Excellent post. I'd also like to add that there were several bugs or unfinished parts. The spell screens were either in a test mode or unfinished (spell names all started with "s_", etc.) and there was a point where one of the other players tried to mount by standing on the death pig. Twice. And the video ended when the game crashed.

    However, it was requested to state what the video does not show, and saying "this is all that it shows" may be a little too subtle for the slower of the fanbois.

    Not shown (these pulled from the "Compiled list of known features" thread http://forums.darkfallonline.com/showthread.php?t=43318):

    - Hundreds of spells (only a few are shown)

    - Hundreds of skills (only a few are shown)

    - A skill/spell tree

    - Any type of leveling a skill

    - Prestiage classes

    - Any portion of politics/alignment system

    - Pets or hirelings

    - Food and drink

    - ANY trade skill (unless Dwarf Hammer Banging is a trade skill)

    - ANY gathering skill

    - Item decay

    - Item repair

    - Potions or scroll spells

    - Collision detection (watch the video, people... two people run into each other (and I mean into))

    - Blood and/or bruising (maybe I didn't watch closely enough..., but I only saw a red haze)

    - Any character respawn (obviously it's in there, but still no word on how far apart they are)

    - Damage to mounts (we may have seen one killed in the other video, don't remember)

    - Siege warfare (tricky showing that in a short video, but...)

    - Player control of NPCs (guard behaviors)

    - True weather effects (ships blown by wind, etc.)

    - As mentioned, ANY creature AI

    - Dynamic creature respawns

    - PvE boss creatures

    - ANY quests

    - ANY dungeon

    - ANY player-owned house

    - Clanstones

    - Building clan cities (other than the rising-from-the-ground animation)

    - Dynamic in-game map

    - Clans (just had to throw it in... We've seen large groups, but no UI for controling clans, such as clan banks, clan trading, clan communications, etc.)

    Admittally, some of these are just nit-picking, but some are extremely glaring, including crafting/gathering, alignments or politics, quests, and dungeons. Odd for a game where non-combat features been touted as being as important as combat.

  • ThunderousThunderous Member Posts: 1,152

    Yep.  Having followed Darkfall for over half a decade and being what the MMO community has come to bash, I can't wait to play this game.  It looks fun, fun, and more fun.  It looks like Oblivion but in MMO form. 

    Top that off with the fact that it is 100% sandbox and skill-based, I'm hooked.  I would have been ok with playing a sandbox that didn't have great combat, but this is even better.

    Can't wait to play it.

    Tecmo Bowl.

  • CharlizdCharlizd Member UncommonPosts: 923
    Originally posted by roguetech

    Originally posted by Scriar


    Instead of quoting both people that responded Ill just put my response here as you both said roughtly the same thing.
    For one I have been following this game since it was announced in 2001, I know exactly what they say they have in this game and what they have actually shown they have in this game. For instance the response about the AI having KoS lists, yes thats nice but they have never shown anything like that, they have said they have this but thats it. As for the scripted comment I ment that the AI looked to be designed for that particular situation, it does not demonstrate a dynamic system they have always claimed to have.
    They could solve this by having a 1 minute video showing AI reacting dynamically to a situation, right now it does not look dynamic.
    I know that the the updates have never worked like that, as I said I have been following this game for a long time. But that still does not excuse them from such poor updates, where they barely ever proove they have anything in the game that they say they will. Especially now that the game is comming out, there should be alot more being shown about the game.
    Yes it is obvious the stream of information has been improving significantly but they are still showing the same things, and every video they show contradicts half of the stuff they have always claimed about the game.
    So far what they have proven is that they have a combat system. The videos that have shown it make it look like morrowinds combat, where depending on where you move you perform a different attack animation and do different amounts of damage.
    This system seems to promote heavy spam clicking, especially in the videos where theres lots of players fighting at once, if you can not move due to the collision detection then you are mearly going to be doing one attack over and over again.
    They have shown they have many forms of combat, which does have a lot of potential but it also looks like it needs a lot of work. They have shown a 5 second clip of a guy hammering a anvil, and another 5 second shot of a UI screen with prices on.
    They have shown about 20 seconds worth of PvE in this game in total in video format. They have shown buildings being constructed for a few seconds, but they do not show the system to any real depth.
    They have shown archery, which does look like fun. I am more referring to their melee combat when I talk about spam clicking. The ranged combat in this game does look good.
    This is a sandbox game, yet they have marketed it like a liniar game so far. There is nothing wrong with few updates but the updates they have shown leave a lot to be desired. If they are going to have 17 minute videos, and 30 minute videos now it would not kill them to show more than just the combat.
    With regards to the cluster loading, yes this world does look big, does that make my character suddenly stopping whislt the game is loading any less annoying? no. And my point about the amount of characters there are around is perfectly valid as well, if there are going to me lots of people in an area fighting it will most likely take longer for the area to load.
    It also shows in that video the cluster is right next to what looks like a clan keep, so how annoying would that be in a battle with potentially hundreds of people.
    The graphics were always going to be terrible for this game, and yes they do look like something from 1995-2001 era of 3D graphics, not the 2D graphic engine that was shown in that pic. If this game is good it wont matter if it has those graphics, personally I do not think it looks any better than WoW or WaR which both look terrible. I also think that the lack of any real style in this game will mean it will look dated. But the graphics do not seem to impinge the gameplay in anyway, so it is not a game breaking problem for me.
    The animations however need to be good, especially if you are going to have graphics like what they portray and a FPS type combat system. Animations are the last thing to be changed with games so I am sure they will improve, but they have not improved yet so they do look horrible, so it will be pointed out as a flaw.
    Also you can sit behind your computers insulting people that dont agree with you all you want. At the end of the day Aventurine is doing all the work themself in disproving what they say they have, and what they actually show they have.
    It does not take a genius to point out the obvious flaws with the game.And the only reason these comments have cropped up time and time again is soley down to Aventurine not bothering to prove anyone wrong, all they have shown so far is they potentially have a good game, that potenially could be a sandbox, and potentially could be polished etcetra etc
    Lastly even if this game does have potential, it will probably require quite a few patches to reach it, why exactly should people pay to play a beta version of the game?
    There is no way they will release a polished game with a couple of months public testing, even a large company like Mythic have released a game that has tons of flaws despite being in testing with the public for over a year, and proffestional testing for over 5 years? With a much more experienced, larger team than Aventurine has. As well as a much more liniar scopped game.
    With all the games that have failed lately completly down to their lack of polish and shortcuts to release, why should anyone not be suspecious when Aventurine looks like they are going on a crash course in the same direction?
    Anyway if I am wrong I will happily admit it, but we will have to wait and see if they actually prove anyone wrong when they release in late decemeber early january it looks like. I will even keep the character name Scriar as I do in every game so you can come and attemp to get your own back for me bashing your game. You can hold me to that.



     

    Excellent post. I'd also like to add that there were several bugs or unfinished parts. The spell screens were either in a test mode or unfinished (spell names all started with "s_", etc.) and there was a point where one of the other players tried to mount by standing on the death pig. Twice. And the video ended when the game crashed.

    However, it was requested to state what the video does not show, and saying "this is all that it shows" may be a little too subtle for the slower of the fanbois.

    Not shown (these pulled from the "Compiled list of known features" thread http://forums.darkfallonline.com/showthread.php?t=43318):

    - Hundreds of spells (only a few are shown)

    - Hundreds of skills (only a few are shown)

    - A skill/spell tree

    - Any type of leveling a skill

    - Prestiage classes

    - Any portion of politics/alignment system

    - Pets or hirelings

    - Food and drink

    - ANY trade skill (unless Dwarf Hammer Banging is a trade skill)

    - ANY gathering skill

    - Item decay

    - Item repair

    - Potions or scroll spells

    - Collision detection (watch the video, people... two people run into each other (and I mean into))

    - Blood and/or bruising (maybe I didn't watch closely enough..., but I only saw a red haze)

    - Any character respawn (obviously it's in there, but still no word on how far apart they are)

    - Damage to mounts (we may have seen one killed in the other video, don't remember)

    - Siege warfare (tricky showing that in a short video, but...)

    - Player control of NPCs (guard behaviors)

    - True weather effects (ships blown by wind, etc.)

    - As mentioned, ANY creature AI

    - Dynamic creature respawns

    - PvE boss creatures

    - ANY quests

    - ANY dungeon

    - ANY player-owned house

    - Clanstones

    - Building clan cities (other than the rising-from-the-ground animation)

    - Dynamic in-game map

    - Clans (just had to throw it in... We've seen large groups, but no UI for controling clans, such as clan banks, clan trading, clan communications, etc.)

    Admittally, some of these are just nit-picking, but some are extremely glaring, including crafting/gathering, alignments or politics, quests, and dungeons. Odd for a game where non-combat features been touted as being as important as combat.

    IMO i think they intend not to show everything the more they release the more ppl can complain, i think this is a good move and i know ppl will say ""well if i cant see what is ingame then i wont play""  but i guess that is how they will get the right crowd playing, the crowd who will play no matter how much info is released, the true die hard fans of the game and personally i think that is cool cause i for 1 hate getting blow ins that just try it to nitpick it then disappear after a few hours of playing and think they can judge a game with no real knowledge of how  the game works.

    Plus not to mention the sub numbers being uo then suddenly declining because of these blow ins but this will happen cause ppl will be curious no matter if they hate it or not, good marketing strategy imo.

    Andrew "Charlizd" Phippen | Lead World Builder | The Saga of Lucimia MMORPG
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