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You want to know how much people play War?

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  • vircotovircoto Member Posts: 27
    Originally posted by dewhastme


    Whats the point of trashing the game constantly?  If you don't want to play the game then, well.... bye.  I think this forum should change its focus to actually talking about the game and how to have fun playing it, rather than if it will fail or not.  The game has been out for ONE MONTH, are we going to have to deal with posters sentencing it to death  at this time every single month for the rest of its run?  If so, I need a new forum to check out.  
    Is everyone an amateur video game market analyst on here?  Everything past the fact that the game is still running and you can log in is simple speculation.   On that note, I have some speculation: forum posters in general do not represent "most users" but rather the extreme end... therefore most people don't have the problem with not having anything to do after reaching level 40.  Most people, including myself, are not power gamers.  Does it make this class of gamer feel good to see a competing MMO fail or do poorly?  Some people here might be one evolutionary step above the whackjobs  who constantly argue whether PS3 or xbox is better.



     

    TOTALLY agree with you here my friend im only lev 18 wh and loving the game ( and yes i know most think its boring after lev 20 ) . I for one am not a power gamer i just enjoy the game, and im in no rush at all to level i believe a good 75 % of the pop are the same ( i might be wrong im not perfect ). And by no means is this game perfect but i believe it will have a good future and cant understand why people want it to fail and revel in the fact that it might ? baffels me

  • IxnatifualIxnatifual Member Posts: 475
    Originally posted by zimmy910


    If these numbers are correct, there aren't that many people that lvl up to max lvl it seems. Is that because the game is 'extremely casual' or are there that many dropouts along the way ?

    It takes time to reach the maximum level. My highest char is only 26, and I've played since launch (I do have a level 22 character, two level 12 characters and a level 11 too). My guess is casual players who are playing only 1 character (all players I know seem to try out multiple classes to figure out what they like best, though, so not sure how realistic it is to assume only 1 character) will take about 3 months to reach max level, and the game's only been out for a bit over a month.

    At any rate, only so-called "rushers" would be max level by now, even if the retention rate was 100%.

  • darkcoud9darkcoud9 Member UncommonPosts: 126

     

    How many people play WAR?? Is it more than AoC?

    ------------------------------

    image

  • SirLornSirLorn Member UncommonPosts: 212

    Here, Ill quote myself (sorta)

    "Jo Blow can pull data how ever they want....but unless you work at Mythic, your not gonna get a real # for actual sub'd and playing population, regardless......"

     

    But I am pretty confident that with all teh anti AoC bandwaggon jumping that went on, as well as other facts that there is a larger playerbase in WAR then AoC atm.   /shrug I could be wrong, but I dunna think so....

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    game has a decent player base just atm alot of ppl are standing to the side waitin for the big update coming in december that will, by theory, fix most if not all the issues with the game.

  • susanto1228susanto1228 Member Posts: 203
    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

  • PheacePheace Member Posts: 2,408
    Originally posted by susanto1228

    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

     

    He's wrong about the 100k anyway, pretty sure I read a report somewhere stating that WAR had to have around 250k subscribers to break even.

    image

  • IxnatifualIxnatifual Member Posts: 475

    "Break even" as on a monthly basis?

  • PheacePheace Member Posts: 2,408

    That seems doubtful. I assume it was based on some x year Return on investment plan.

    Although i guess it would really depend on how much they sold to begin with... hmmm

    image

  • bee52bee52 Member Posts: 158


    Originally posted by bee52
    There's this stupid opinion that "a game has to have the most customers for it to be good".Wrong.A game has to be profitable but it certainly doesn't have to have the most customers...dare I make the next comparison.Just because Windows has more customers than Apple, this doesn't imply that Windows is a better operating system ;)
  • daeandordaeandor Member UncommonPosts: 2,695
    Originally posted by susanto1228

    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

    DAOC continues to run...  what do they have?  3000?

  • GaryMGaryM Member Posts: 244
    Originally posted by susanto1228

    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

    EA has TONS of money, and running this game is a minor expense for them. They would keep it around even if it had *less* than 100k, just because of the negative PR that comes with a public failure. I think they'll keep above 250k subs easily, especially after they've had some time to fix the game up, and add the additional classes. And there will be solid growth after that. LOTRO had a similar big-hype launch followed by a big loss of players cycle (sorry, it's not WoW, so go back to Wow), and they've been growing steadily ever since then, with enough interest to launch a paid expansion.

  • ethionethion Member UncommonPosts: 2,888

    I think that war will stablize at a reasonable sub base.  I think it will settle at 200-300k...  Generally war is a pretty good game and not terribly broken.  The quick server mergest is a brilliant move on Mythics part.  I know personally if I was responsible for a game launch I'd have the ability to move accounts between servers available day one!  I would totally expect to have more servers at launch then after 6 months.  I'd probably lease my computer equipment month to month the first year so I could downscale without loosing a lot of investment.  So far Mythic seems to be making the right moves.

    ---
    Ethion

  • TyvolusTyvolus Member Posts: 190
    Originally posted by GaryM

    Originally posted by susanto1228

    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

    EA has TONS of money, and running this game is a minor expense for them. They would keep it around even if it had *less* than 100k, just because of the negative PR that comes with a public failure. I think they'll keep above 250k subs easily, especially after they've had some time to fix the game up, and add the additional classes. And there will be solid growth after that. LOTRO had a similar big-hype launch followed by a big loss of players cycle (sorry, it's not WoW, so go back to Wow), and they've been growing steadily ever since then, with enough interest to launch a paid expansion.

    I think the game can still hit 1 mill subs, but they have some work to do, to regain the people who quit and continue to sell new boxes.  But, the flip side is Mythic seems to be very much on the ball in this regard.  A major patch in December and 2 of the cut classes.  Seems like a great start.  Also, many people who said they quit are just waiting for a few months for more content and bugs to be fixed.  Wow didnt start with 11 mill subs -- nowhere near that.  Also WOTL is coming up and it will take some of those fence sitting wow players to realize it is the same old crap from tbc reheated all over again.  WAR is at a crossroads, but I truse Mythic will lead it down the correct one.

     

  • GaryMGaryM Member Posts: 244
    Originally posted by Tyvolus

    Originally posted by GaryM

    Originally posted by susanto1228

    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

    EA has TONS of money, and running this game is a minor expense for them. They would keep it around even if it had *less* than 100k, just because of the negative PR that comes with a public failure. I think they'll keep above 250k subs easily, especially after they've had some time to fix the game up, and add the additional classes. And there will be solid growth after that. LOTRO had a similar big-hype launch followed by a big loss of players cycle (sorry, it's not WoW, so go back to Wow), and they've been growing steadily ever since then, with enough interest to launch a paid expansion.

    I think the game can still hit 1 mill subs, but they have some work to do, to regain the people who quit and continue to sell new boxes.  But, the flip side is Mythic seems to be very much on the ball in this regard.  A major patch in December and 2 of the cut classes.  Seems like a great start.  Also, many people who said they quit are just waiting for a few months for more content and bugs to be fixed.  Wow didnt start with 11 mill subs -- nowhere near that.  Also WOTL is coming up and it will take some of those fence sitting wow players to realize it is the same old crap from tbc reheated all over again.  WAR is at a crossroads, but I truse Mythic will lead it down the correct one.

     

    I like WAR a lot, but there's no way now that it can hit 1 million subs. That ship has sailed. WoW has too much inertia, especially with the new xpac being released. WAR is going to have to fight to keep its subs above 250k, there's just been too much negativity surounding it's launch. Yes I think it's going to be a much better game soon, but most MMO players these days are ADD-addled, and any new MMO release has to be just about PERFECT at launch or most of the masses will run back to their safe and predictable Blizzard home.

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558
    Originally posted by GaryM

    Originally posted by Tyvolus

    Originally posted by GaryM

    Originally posted by susanto1228

    Originally posted by Majinash


    what is with people these days, throwing numbers around and calling things a failure.  100k long term subscribers = success, more = doing great.
     
    you know the population of MMOs that die? yeah, people seem to think anything less than a million subs is a failure.
     
    I have fun in the game, so do most other people.  the game will stick around for a long time to come and make money for mythic and EA.  sounds like an all around success to me.

     

    wow 100k subscribers huh, HA! *points and laughs at you*  emm you forget about a rather large company called EA that will squash this game like GODZILLA stomping on a gogo bar in Tokyo, EA will never accept this so for those of you who envision a long term 100k sub game, better wake up...

    EA has TONS of money, and running this game is a minor expense for them. They would keep it around even if it had *less* than 100k, just because of the negative PR that comes with a public failure. I think they'll keep above 250k subs easily, especially after they've had some time to fix the game up, and add the additional classes. And there will be solid growth after that. LOTRO had a similar big-hype launch followed by a big loss of players cycle (sorry, it's not WoW, so go back to Wow), and they've been growing steadily ever since then, with enough interest to launch a paid expansion.

    I think the game can still hit 1 mill subs, but they have some work to do, to regain the people who quit and continue to sell new boxes.  But, the flip side is Mythic seems to be very much on the ball in this regard.  A major patch in December and 2 of the cut classes.  Seems like a great start.  Also, many people who said they quit are just waiting for a few months for more content and bugs to be fixed.  Wow didnt start with 11 mill subs -- nowhere near that.  Also WOTL is coming up and it will take some of those fence sitting wow players to realize it is the same old crap from tbc reheated all over again.  WAR is at a crossroads, but I truse Mythic will lead it down the correct one.

     

    I like WAR a lot, but there's no way now that it can hit 1 million subs. That ship has sailed. WoW has too much inertia, especially with the new xpac being released. WAR is going to have to fight to keep its subs above 250k, there's just been too much negativity surounding it's launch. Yes I think it's going to be a much better game soon, but most MMO players these days are ADD-addled, and any new MMO release has to be just about PERFECT at launch or most of the masses will run back to their safe and predictable Blizzard home.

    Get over your superior self on that ADD comment.  Here is the truth.  In the past, people were willing to put up with problems.  Part of it was the type of users, but also partially due to choice.  When UO first came out, how many mmorpg options did players have to choose from when problem reared their ugly head?  Now WAR comes out and has it's issues, how many mmorpg options do players have today?  Many more and because of market pressure, they don't have to put up with it.

  • CladaClada Member Posts: 168

    i wish Mythic would have made DAOC 2 instead of this.

    ------------------------------
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  • KyleranKyleran Member LegendaryPosts: 44,088
    Originally posted by Clada


    i wish Mythic would have made DAOC 2 instead of this.

     

    /agree

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  • Ice-QueenIce-Queen Member UncommonPosts: 2,483

    I  played on Phoenix Throne one of the CE servers and considered highly populated even though it says med/med. The place is a ghost town.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • Bicknell55Bicknell55 Member UncommonPosts: 73

    DAoC would have been more of a hit than EQ2. I played WaR in beta and playing it now... imo it is fun, I play WoW 2 yrs, never much of a PvP player... in WAR, I love it.  I feel DAoC would have proven a much better game with the balance issues discovered in DAoC, but never fixed. WAR has the same issues with balance... I feel, that if ORDER creations were made to look *Cool* like those of Dest, then I feel, that the % of players playing would have made the servers more balanced. I hvae talked to many, the Better you look, the more you would like to play. Like today, I was in WAR Scenarios 19 times.... we won 2 times. 

    If this continues, than you will see an EXODUS  from Order.... leaving this game in such a flux, that it will feel as I did with AoC..... *Vacate asap*

    I like WAR in the most part, even though as an Order guy, I feel.,,,,.,,.,.,.,. like the continious underdog

     

     

     

     

    Bick

  • strategystrategy Member Posts: 183
    Originally posted by Tyvolus


    I think the game can still hit 1 mill subs, but they have some work to do, to regain the people who quit and continue to sell new boxes.  But, the flip side is Mythic seems to be very much on the ball in this regard.  A major patch in December and 2 of the cut classes.  Seems like a great start.  Also, many people who said they quit are just waiting for a few months for more content and bugs to be fixed.  Wow didnt start with 11 mill subs -- nowhere near that.  Also WOTL is coming up and it will take some of those fence sitting wow players to realize it is the same old crap from tbc reheated all over again.  WAR is at a crossroads, but I truse Mythic will lead it down the correct one.

     



     

    Well cross your fingers because I haven't heard even one RL beta tester who was not impressed with WotLK. I always hear the same remarks: TBC done right. So I hope for you and the other boys it will not be the case, but I was impressed in seeing so few negative reactions - even on mmorpg.com And short "it sucks" comments are always disgarded by me.

    Today a new MMORPG has ONE big shot at the market and Mythic fired it. The second shot will have the effect on perhaps 10% of its early players base and december is much too soon to stop the tsunami that is heading our way in 11 days time. What if the world PvP is delivered there? RvR is still unique but without players it's dead.

  • Bicknell55Bicknell55 Member UncommonPosts: 73

    ^^A major patch in December^^ 

    I read same

    As in my earlier patch, the reason why more players when Dest??? becasue the *toons* looked really cool. 

     

    look at http://www.youtube.com/watch?v=CdWP0WfUxJc vs http://www.youtube.com/watch?v=EU9E3yeCa0U .. what would you like to play? The majority of players would love to have the Best/Coolest looking dude on the block...

     

    Get the Picture?

     

    Bick

  • BiblicaBiblica Member Posts: 1

    >>> Bicknell55 === DAoC would have been more of a hit than EQ2. I played WaR in beta and playing it now... imo it is fun, I play WoW 2 yrs, never much of a PvP player... in WAR, I love it. I feel DAoC would have proven a much better game with the balance issues discovered in DAoC, but never fixed. WAR has the same issues with balance... I feel, that if ORDER creations were made to look *Cool* like those of Dest, then I feel, that the % of players playing would have made the servers more balanced. I hvae talked to many, the Better you look, the more you would like to play. Like today, I was in WAR Scenarios 19 times.... we won 2 times.

    If this continues, than you will see an EXODUS from Order.... leaving this game in such a flux, that it will feel as I did with AoC..... *Vacate asap*

    I like WAR in the most part, even though as an Order guy, I feel.,,,,.,,.,.,.,. like the continious underdog>>>

    ^^A major patch in December^^

    I read same

    As in my earlier patch, the reason why more players when Dest??? becasue the *toons* looked really cool.

     

    look at vs .. what would you like to play? The majority of players would love to have the Best/Coolest looking dude on the block...

     

    Get the Picture?

     

    /I agree with both, ... I played beta as Bick did... I am in Order and see the same issues..... bahhhumbug

    soon and very soon I hope EA gets the grip on this

    Have a Blessed Day

     

     

     

    <><
    Biblica Redfire

  • zurataizuratai Member Posts: 23

    I enjoy warhammer alot and iam sure i will enjoy it for a time to come. My guild usally has around 50 memebers online at a time not including the 4  alliance guilds that we have... so i dont feel really alone  in the game :P. Taking Altdorf tonight at 8pm woot :) Prx-guild.com

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