a lot of posts are appearing over there now asking whats the point in playing. Theyre starting to wake up and realize SWG is finished so its pointless to (as one person posted) "build another museum" or "finish a collection" for the first time, Im seeing NGE players losing hope.
bout dam time
They made the mistake of allowing a lot of us to post again with the free trial...
Just the Fact Smed mentioned Sunsetting Galaxies means its going to happen - tick tock tick tock.
I do find it interesting that he would actually mention it, not like of him to do so.
And that is why...
Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.
I voted never, since they have been in denial since the NGE, and will never admit that it's an uter failure. Even when all they have left are the die hards it will still run.. It's like a bad Baghdad Bob twilight zone.
Just the Fact Smed mentioned Sunsetting Galaxies means its going to happen - tick tock tick tock.
I do find it interesting that he would actually mention it, not like of him to do so.
I think the comment was aimed more at LEC than the players. There is something of a "cold war" going on right now that could get hot at any moment. Lawsuits exchanging hands wouldn't suprise me, and in fact, in my opinion, likely. Look at it from SOE's point of view, the announcement on 10/21 literally ripped the rug out from under SOE and the NGE.
Truth is closure at the release of SWTOR actually represents the BEST CASE scenario for the NGE'ers right now, not the worst. It could actually close much sooner. Closure window for this game is anytime between 30 days to the day of SWTOR. And as I've said, once the NGE closes, it closes. It will never be revived the way the previous version of the game will be. Due to lack of demand, which is pretty much the same reason why it's going to close to begin with.
Ok, a few personal opinions on this: Like most of the pre-cu and pre-NGE players, I was devestated by the changes done to the game. That said, I have returned every now and again to the game, to see what has been going on. The NGE as it is (if you look away from the previous incarnations of the game) is still an ok game, with more to offer than a lot of other mmo's out there. Now on to the cons:
Quest driven gameplay. You are being led through the game from the start, like a little kid chasing an ice-cream truck up til cl 90, only to find that the damn vendor doesn't even have any good ice-cream to sell you when you catch up. Cl 90 = Nothing to do but burn off credits. Sure, you can always go off and do the achievements and collections, but to be honest, that is more of a time killer than anything else.
Limitations. You can only do so much with a few "Iconic" classes and career changes become costly and are not too interesting when you blow through them all in no time. Player cities and housing was a great feature, but since the start, there has been a limitation on how many player cities can occupy any planet. Understanding that, I can't help but wonder... Why not ad more planets or even expand the existing ones a bit more?
Smedley mentions the game being a sandbox... It makes me wonder if he has actually read or seen the game in it's current incarnation... The only real "Sandbox" element that exists is the option to build cities or set up houses in the middle of nowhere (if you are lucky enough to find a spot amidst the dead and forsaken cities that the purge didn't destroy.)
All of this makes me wonder, why SOE AND LA (Especially after Smed's announcement that the NGE was a mistake) Can't turn things around a little and make the player base happy again. Time and again, they have said there will be no roll-back (yes, we have grieved over this a long time), but they could re-implement the old system, perhaps better than it was, balanced and with new content and not have to call it a roll-back. Sure, LA wants to make money on the new TOR, and that could be a reason for cutting down on funding SWG, but it kind of feels like they would be cutting off some nice cash flow by doing so.
The designers made the ultimate mistake: They released a game that people enjoyed. A sandbox in every way and a brave step in the mmo world. Then they change the game completely, despite the player base complaints about it. IF SOE and LA want this game to live and continue, they need to re-visit the sandbox game and re-implement the features that the player base Enjoyed. The game in it's former incarnation had more to offer than it's current one, and by tweaking it and doing whatever balance fixes etc. are needed, it can be again. Why try to be like everyone else, instead of being something independent and good? Why not have a game that Star Wars enthusiasts and a slightly more mature player base can enjoy?
All i can say is.. The Original SWG i loved to play years and years ago.. that got mutated into something it wasnt intended to be! it was beautiful in its original Glory!... welp like i was saying
All i can say is.. its almost that time my precious Favored Game.. almost time to R.I.P.
Other than the fact they don't want to put up the resources it would take to do...
This would be the perfect time to put up some "classic" pre-cu servers. When I look at Sony's MMO's all I see is mostly empty games... I would actually begin to believe that EQ1 is again the Sony game with the most subscribers. EQ2 more or less has one server.. Antonia Bayle. Well they have/had one populated pvp server as well... but c'mon..
I see little to doubt the new Star Wars MMO will be WoW with Star Wars textures. I'm not saying that is good or bad.. its just not the type of game that people who preferred "pre-cu" want to play.
Or at least that's "me". I am sick of level based game... end of story. UO was my first MMO and SWG was the next best thing.
So ya imho this would be the time for the classic servers... They would have at least as many subs as any game they currently have... or probably will have any time soon.
LA would make a fee off both games and there really isn't any reason for Lucas Arts to care if SWG was still running. If SWG was still pre-cu the games would be so different they would obviously be different markets.
The NGE is just going to be a poorly implemented version of what we see in the new game... Which yes regardless of support/lack of support.. why would you pay for a crappier version of the .. same thing.
Oh and obviously I just want pre-cu servers so I can play the game I would have still been playing without the retarded changes.
And.. no don't have interested in emulators.. was enough of that with UO and didn't like them much then either.
SWG had died years ago. The question for SOE to answer now is only what they do with the corpse. Given the fact that Smedly has no feel of shame they'll probably let it stink and rot in their home until judgement day. Both SWGs failure and the ever-mediocre stand of EQ2 (who had the potential to be REALLY good) shows me that SOE is a very mediocre company at best. I know SOE has been bashed a lot, but trust me, they just ARE as bad as everyone says they are.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
From my read, the Devs and possibly even Smed believe that this silly out of timeline Hoth instance is going to be the tonic that brings in tons of new/old players.
This is just the latest (and possibly last) of the many straws grasped at since the NGE that would turn it around and prove to the world that the customers (all 230K+ who have left) were all wrong and the NGE Devs right.
Clearly only someone insane would envision a NGE that ever shows 6 figures worth of subs again. That's not going to happen, not even IF they brought back Pre-Cu at this point.
But the funny thing is bringing back Pre-CU is, to this day, STILL the only way that it could even be attempted.
Those who realize this of course are rather bitter about this fact (insiders I mean). There are still people at SOE who think that there STILL is a hairbrained idea that can come from their brain dead heads that will make the NGE work.
Oh, btw, I did briefly try the Hoth stuff on TC before deleting my SWG install weeks before my free trial ends, and it's the usual crap that these Devs think is gold. It's buggy as hell and some of the additions, such as "vehicle combat" are extremely poorly implemented and clearly show that the game engine simply is incapable of supporting stuff like this.
I've noticed a large drop in population on the Intrepid server in the last month. Saturday afternoon around 4:00PM I counted 4 people in Mos Eisley, including the cantina.
It just continues to live on like a zombie roaming in a desert by itself.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
shutting the nge down and coming rolling back to pre-cu servers are the only way to save swg if $OE had any brains they would do what we tell them to do
So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.
If two Star Wars MMOs won't work then instead of "sunsetting" SWG, maybe SOE should call Mel Brooks and get the rights to transform it into a Spaceballs MMO instead.
If two Star Wars MMOs won't work then instead of "sunsetting" SWG, maybe SOE should call Mel Brooks and get the rights to transform it into a Spaceballs MMO instead. Might actually be even more fun than SW:TOR.
I'd play a Spaceballs MMO! That would be awesome.
So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.
If two Star Wars MMOs won't work then instead of "sunsetting" SWG, maybe SOE should call Mel Brooks and get the rights to transform it into a Spaceballs MMO instead. Might actually be even more fun than SW:TOR.
SWG was finished as of November 2005. It just continues to live on like a zombie roaming in a desert by itself.
Really it died 4/27/2005 (Combat Downgrade)
The NGE just kicked over the traces.
Looking back, I'd have to agree. The CU did drive the first very noticeable group of people. But we were still able to function as a community with the CU. Yes, there were some REALLY stupid elements in the CU like the introduction of levels, but we still were alright in size and community interaction.
The NGE of late 2005 just obliterated everything. It was like having 2 Death Stars blast a single, defenseless planet with no military capability whatsoever
SOE... bunch of freakin' morons.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
If two Star Wars MMOs won't work then instead of "sunsetting" SWG, maybe SOE should call Mel Brooks and get the rights to transform it into a Spaceballs MMO instead. Might actually be even more fun than SW:TOR.
I'm a big fan of Mel Brooks movies.
Please don't let SoE ruin that too :P
But SOE / SWG's Trading Card Game would actually work perfectly with the Spaceballs Merchandise & Commercial Blitz.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
well of course is history. They ruined what was at the time one of the best MMOs made, and turned it into the rotting piece of worm ridden filth that it is today. We are Star Wars fans were lucky it lasted this long. Get someone who knows how to run an MMO correctly for Star Wars finally and it will be a fun ride. So long SWG, hello KOTOR.
Comments
After the events of three years ago, how could it be otherwise?
CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.
Once a denizen of Ahazi
a lot of posts are appearing over there now asking whats the point in playing.
Theyre starting to wake up and realize SWG is finished so its pointless to (as one person posted) "build another museum" or "finish a collection"
for the first time, Im seeing NGE players losing hope.
bout dam time
They made the mistake of allowing a lot of us to post again with the free trial...
Mu ha ha ha!
I do find it interesting that he would actually mention it, not like of him to do so.
And that is why...
Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.
I voted never, since they have been in denial since the NGE, and will never admit that it's an uter failure. Even when all they have left are the die hards it will still run.. It's like a bad Baghdad Bob twilight zone.
I do find it interesting that he would actually mention it, not like of him to do so.
I think the comment was aimed more at LEC than the players. There is something of a "cold war" going on right now that could get hot at any moment. Lawsuits exchanging hands wouldn't suprise me, and in fact, in my opinion, likely. Look at it from SOE's point of view, the announcement on 10/21 literally ripped the rug out from under SOE and the NGE.
Truth is closure at the release of SWTOR actually represents the BEST CASE scenario for the NGE'ers right now, not the worst. It could actually close much sooner. Closure window for this game is anytime between 30 days to the day of SWTOR. And as I've said, once the NGE closes, it closes. It will never be revived the way the previous version of the game will be. Due to lack of demand, which is pretty much the same reason why it's going to close to begin with.
Ok, a few personal opinions on this: Like most of the pre-cu and pre-NGE players, I was devestated by the changes done to the game. That said, I have returned every now and again to the game, to see what has been going on. The NGE as it is (if you look away from the previous incarnations of the game) is still an ok game, with more to offer than a lot of other mmo's out there. Now on to the cons:
Quest driven gameplay. You are being led through the game from the start, like a little kid chasing an ice-cream truck up til cl 90, only to find that the damn vendor doesn't even have any good ice-cream to sell you when you catch up. Cl 90 = Nothing to do but burn off credits. Sure, you can always go off and do the achievements and collections, but to be honest, that is more of a time killer than anything else.
Limitations. You can only do so much with a few "Iconic" classes and career changes become costly and are not too interesting when you blow through them all in no time. Player cities and housing was a great feature, but since the start, there has been a limitation on how many player cities can occupy any planet. Understanding that, I can't help but wonder... Why not ad more planets or even expand the existing ones a bit more?
Smedley mentions the game being a sandbox... It makes me wonder if he has actually read or seen the game in it's current incarnation... The only real "Sandbox" element that exists is the option to build cities or set up houses in the middle of nowhere (if you are lucky enough to find a spot amidst the dead and forsaken cities that the purge didn't destroy.)
All of this makes me wonder, why SOE AND LA (Especially after Smed's announcement that the NGE was a mistake) Can't turn things around a little and make the player base happy again. Time and again, they have said there will be no roll-back (yes, we have grieved over this a long time), but they could re-implement the old system, perhaps better than it was, balanced and with new content and not have to call it a roll-back. Sure, LA wants to make money on the new TOR, and that could be a reason for cutting down on funding SWG, but it kind of feels like they would be cutting off some nice cash flow by doing so.
The designers made the ultimate mistake: They released a game that people enjoyed. A sandbox in every way and a brave step in the mmo world. Then they change the game completely, despite the player base complaints about it. IF SOE and LA want this game to live and continue, they need to re-visit the sandbox game and re-implement the features that the player base Enjoyed. The game in it's former incarnation had more to offer than it's current one, and by tweaking it and doing whatever balance fixes etc. are needed, it can be again. Why try to be like everyone else, instead of being something independent and good? Why not have a game that Star Wars enthusiasts and a slightly more mature player base can enjoy?
Guess that's my two cents.
All i can say is.. The Original SWG i loved to play years and years ago.. that got mutated into something it wasnt intended to be! it was beautiful in its original Glory!... welp like i was saying
All i can say is.. its almost that time my precious Favored Game.. almost time to R.I.P.
-R.I.P- Pre-Cu SWG!!! -R.I.P-
2003-200? (?<--soon to be determined)
Other than the fact they don't want to put up the resources it would take to do...
This would be the perfect time to put up some "classic" pre-cu servers. When I look at Sony's MMO's all I see is mostly empty games... I would actually begin to believe that EQ1 is again the Sony game with the most subscribers. EQ2 more or less has one server.. Antonia Bayle. Well they have/had one populated pvp server as well... but c'mon..
I see little to doubt the new Star Wars MMO will be WoW with Star Wars textures. I'm not saying that is good or bad.. its just not the type of game that people who preferred "pre-cu" want to play.
Or at least that's "me". I am sick of level based game... end of story. UO was my first MMO and SWG was the next best thing.
So ya imho this would be the time for the classic servers... They would have at least as many subs as any game they currently have... or probably will have any time soon.
LA would make a fee off both games and there really isn't any reason for Lucas Arts to care if SWG was still running. If SWG was still pre-cu the games would be so different they would obviously be different markets.
The NGE is just going to be a poorly implemented version of what we see in the new game... Which yes regardless of support/lack of support.. why would you pay for a crappier version of the .. same thing.
Oh and obviously I just want pre-cu servers so I can play the game I would have still been playing without the retarded changes.
And.. no don't have interested in emulators.. was enough of that with UO and didn't like them much then either.
SWG had died years ago. The question for SOE to answer now is only what they do with the corpse. Given the fact that Smedly has no feel of shame they'll probably let it stink and rot in their home until judgement day. Both SWGs failure and the ever-mediocre stand of EQ2 (who had the potential to be REALLY good) shows me that SOE is a very mediocre company at best. I know SOE has been bashed a lot, but trust me, they just ARE as bad as everyone says they are.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
From my read, the Devs and possibly even Smed believe that this silly out of timeline Hoth instance is going to be the tonic that brings in tons of new/old players.
This is just the latest (and possibly last) of the many straws grasped at since the NGE that would turn it around and prove to the world that the customers (all 230K+ who have left) were all wrong and the NGE Devs right.
Clearly only someone insane would envision a NGE that ever shows 6 figures worth of subs again. That's not going to happen, not even IF they brought back Pre-Cu at this point.
But the funny thing is bringing back Pre-CU is, to this day, STILL the only way that it could even be attempted.
Those who realize this of course are rather bitter about this fact (insiders I mean). There are still people at SOE who think that there STILL is a hairbrained idea that can come from their brain dead heads that will make the NGE work.
Oh, btw, I did briefly try the Hoth stuff on TC before deleting my SWG install weeks before my free trial ends, and it's the usual crap that these Devs think is gold. It's buggy as hell and some of the additions, such as "vehicle combat" are extremely poorly implemented and clearly show that the game engine simply is incapable of supporting stuff like this.
I've noticed a large drop in population on the Intrepid server in the last month. Saturday afternoon around 4:00PM I counted 4 people in Mos Eisley, including the cantina.
SWG was finished as of November 2005.
It just continues to live on like a zombie roaming in a desert by itself.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
Really it died 4/27/2005 (Combat Downgrade)
The NGE just kicked over the traces.
Really it died 4/27/2005 (Combat Downgrade)
The NGE just kicked over the traces.
I didn't like the CU to start with, but after awhile it started to get better and grew on me.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
shutting the nge down and coming rolling back to pre-cu servers are the only way to save swg
if $OE had any brains they would do what we tell them to do
http://www.soesucks.net/modules.php?name=Forums&file=viewtopic&t=389
LOL
So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.
If two Star Wars MMOs won't work then instead of "sunsetting" SWG, maybe SOE should call Mel Brooks and get the rights to transform it into a Spaceballs MMO instead.
Might actually be even more fun than SW:TOR.
I'd play a Spaceballs MMO! That would be awesome.
So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.
I'm a big fan of Mel Brooks movies.
Please don't let SoE ruin that too :P
Really it died 4/27/2005 (Combat Downgrade)
The NGE just kicked over the traces.
Looking back, I'd have to agree. The CU did drive the first very noticeable group of people. But we were still able to function as a community with the CU. Yes, there were some REALLY stupid elements in the CU like the introduction of levels, but we still were alright in size and community interaction.
The NGE of late 2005 just obliterated everything. It was like having 2 Death Stars blast a single, defenseless planet with no military capability whatsoever
SOE... bunch of freakin' morons.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
I'm a big fan of Mel Brooks movies.
Please don't let SoE ruin that too :P
But SOE / SWG's Trading Card Game would actually work perfectly with the Spaceballs Merchandise & Commercial Blitz.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
well of course is history. They ruined what was at the time one of the best MMOs made, and turned it into the rotting piece of worm ridden filth that it is today. We are Star Wars fans were lucky it lasted this long. Get someone who knows how to run an MMO correctly for Star Wars finally and it will be a fun ride. So long SWG, hello KOTOR.
http://stargate.mgm.com/specialops/link.php?link=32&id=6769
Have faith, young padawans. TOR has members from the UO and pre-CU SWG team in Austin.
swgtor isn't gonna be sandbox preCU was... thus not for everyone... definetelly not for me.