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post WotLK: my server is a ghost town

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  • MampiMampi Member UncommonPosts: 83

    Its dead on my server atm. It'll fill up again though after mythic fixes the problems and people realise WoW.3 is more of the same and come back.

  • GruntiesGrunties Member Posts: 859
    Originally posted by Mampi


    Its dead on my server atm. It'll fill up again though after mythic fixes the problems and people realise WoW.3 is more of the same and come back.



     

    They've already realized that on my server. First two days of expansion were pretty dead. Now everything is back to the way it was. Didn't take too long.

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • BruceybabyBruceybaby Member Posts: 254
    Originally posted by Proserpine


    Is this something that other people have noticed?  Never finding open groups, no one in citys or camps, scenarios taking 10x longer to pop...
    Can someone write a letter to Mythic:  Put everone in one server please.  RvR would be a little more fun when theres some poeple around.  I always thought server populations should be higher for a PvP centric game anyway, and I was surprised to see how few people there were even when the WAR servers were maxed out (when you had to wait in queue to log in).  Now its getting really bad.
    Anyone else think WAR RvR might be fun if they took the remaining scraps of players and put us all together?



     

    I'm in EU - Eltharion server. Population has actually INCREASED on our server.... high-high tonight. Had destro almost push past reikland :(

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Proserpine

    Originally posted by Tyvolus1

    Originally posted by Azrile


    I think he was referring to how AOC one day set ALL their servers to medium, and they have been that way ever since.   Others have hinted that Warhammer might have done kinda the same thing the day Wrath was launched.  It appeared that servers that were low/low for a week leading up to Wrath, were suddenly med/med the day wrath was launched.    Like they lowered the threshold for what is considered 'medium'.
    Like I said before, after MJ used that 3% 'retention' comment last month, I wouldn't put anything past him.

    This post is the perfect example of why people who DO NOT PLAY THE GAME, need to stop pulling facts from out of thin air.  I have been playing since launch and literally have been checking server pop for weeks before wotlk was even released.   Nothing changed with wotlk, the same 24 (give or take) servers have been med/med or greater, before, during and after wotlk.  

    I am almost at a loss for words as to how people like you think you can say whatever you want to people who actually PLAY THE GAME.  Again, nice try, but I play the game. 

     



     

    I don't think anyone has actually argued with you Tyvolus.  Some just suggested the possibility that Mythic is setting those servers to med/med artificailly.  But whether they are or not, those servers still have waaaaaaaaaaaaaaaaaaaaaaaaaaay too few people for what is supposed to be a massive pvp game.

    Im in Azazel which is med/med (used to be high/high) and according to http://www.waralytics.com/ is the 7th most populated server, but I just finished all 3 chapter 16 areas without running into a single open group! I crossed paths with one or two people the entire time (outside of scenarios)!  something is tremendously wrong with that.

     

    (also, the "Nice try" line takes away some of your credibility.  That is kind-of the 13 yr old girl statement, no offense)



     

    Just because someone did not argue with me directly does not mean I can not call them out for spewing false information.  I play the game, there are about 25 servers med/med and have been this way for weeks and are still this way after wotlk.

    "but I just finished all 3 chapter 16 areas without running into a single open group!" -- There isnt an MMO out there right now, where someone can't report a similar experience.  Maybe if you said you played the game for a week and did not see another PC, then that might mean something worth telling us about.

    "(also, the "Nice try" line takes away some of your credibility. That is kind-of the 13 yr old girl statement, no offense)"  -- I am sure your opinion of what I say will not cause me to lose a second of sleep tonight...but, nice try.

     

     

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Rabenwolf


    Someone on the WarAlliance forums made a thread on some observations based on a recent small patch that went through before wotlk released.
    According their data and others confirming, they noticed that the patch did indeed change the requirements as to what is considered low, med, and high population.
     
    Thus according to the report, Mythic changed it so that Low = Med, Med = High.  AoC did something similar to make it seem like all their servers were higher pop than they actually were.
    I too can toss in my vote for this being the case based on my own personal observations, how low pop suddenly became med pop after a hot fix.

     

    We do need a litle more proof than that. Sure, medium seems to be a broad term in many MMOs today, WAR, AoC, EQ2, Vanguard, LOTRO and so on but just assuming that they changed the term without any evidense for that seems just wrong.

    Give us some link or something, ok?

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Loke666

    Originally posted by Rabenwolf


    Someone on the WarAlliance forums made a thread on some observations based on a recent small patch that went through before wotlk released.
    According their data and others confirming, they noticed that the patch did indeed change the requirements as to what is considered low, med, and high population.
     
    Thus according to the report, Mythic changed it so that Low = Med, Med = High.  AoC did something similar to make it seem like all their servers were higher pop than they actually were.
    I too can toss in my vote for this being the case based on my own personal observations, how low pop suddenly became med pop after a hot fix.

     

    We do need a litle more proof than that. Sure, medium seems to be a broad term in many MMOs today, WAR, AoC, EQ2, Vanguard, LOTRO and so on but just assuming that they changed the term without any evidense for that seems just wrong.

    Give us some link or something, ok?

    I have been playing since launch and take a peek at server pop every day before I log into my server.  There is no noticeable difference causing an increase on any servers.  They have maintained ever since the initial drop after the initial 30 days was up.  In fact the number of med/med and greater servers dropped after the first 30 days to 25 and are now at 24 post wotlk.  So, there has been a small dip over the course of the game, not an increase.  As of right now the game has maintained its pop since the first 30 days -- this mysterious increase is all fabricated -- lies.  Anyone who plays the game and has since launch and has paid the least bit of attention to the servers knows this is BS.  I am pleasantly surprised the servers have maintained there pop -- I wish I could say there has been a dramatic increase from low/low to med/med, but there hasnt been.  But 25 med/med and greater is a good start from which mythic can build.  Again, to all the people trying to lie about this, nice try.  But again, I PLAY THE GAME, so save it for those who dont know better.

     

  • Sk@venSk@ven Member Posts: 7

    I play on EU Karak-Azgal server, the first 3-4 weeks the server was full on both sides was a waiting time for about 30minutes before you got into the game, now the population is low, low/med at it's best a friday evening. Dunno if i pick the wrong times to log on or if im on the wrong server

  • Tyvolus1Tyvolus1 Member Posts: 815
    Originally posted by Sk@ven


    I play on EU Karak-Azgal server, the first 3-4 weeks the server was full on both sides was a waiting time for about 30minutes before you got into the game, now the population is low, low/med at it's best a friday evening. Dunno if i pick the wrong times to log on or if im on the wrong server

    the funny part is you try to troll and take a jab at WAR, but ultimately contradict what the other anti-WAR trolls are trying so hard to say.  Funny stuff -- next time try reading some of the posts before you start trying to be cute.

     

  • swisliiswislii Member Posts: 1

    Hi i play on Eltharion its the highest populated server in europe, in the first week we even had to queue in it for 90minutes.

    But even on this server the environment is VERY empty, i have done some keep raids and that is very fun in this game but after takin the keeps (takes about 30min) noone knows what to do and splits up.

    Public quests are DEAD so boring as hell, so only thing you can do is queue up for scenarios in the first weeks this went very good 3-5min queue time but directly after the recent patch 1.0.4 queue times are now 15-60minutes also depends on what time you queue up @ this moment im in queue for 30min thats why im writing here i' am bored as hell.

    Now also with the upcomming healin nerf (mythic promised they wouldnt nerf) i' am quiting this game.

    I hope for you all they gonna fix alot of stuff, since its still in beta it seems.

    GL and have fun.

  • VyethVyeth Member UncommonPosts: 1,461

    Mythic is better off beng stubborn and for-going server "merges" that are openly announced( meaning some servers being shut down)...

    I'd hate to say it, but if they end up merging all those dead servers, some folks here will look..very very foolish..

    But, I suppose loyalty is loyalty.. Till the death for the game right?

  • ShooshooShooshoo Member Posts: 19

    I'm not surprised that your server have less population, WOTLK has came out a few days ago, but don''t worry too much m8ty! You wanna know what? Some guilds have ended the End-Game PVE Contente allredy, naxxramas is down so, people will be back to War in no time when they realise that the "game logistics" still the same after this new expansion and they are wasting their time because they know they will end up like this: Bored !

     

    Blizzard has indeed a great community in numbers, but still they don't inovate, they just renew.  / New Continent? Big Deal Outland came and gone... / More 10 lvls? Uau ! ( bid deal ) / New Items and stuff? (that's what all expansions must include)

     

     

    Feel free to browse !

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    Violets are green,
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    And what's BETWEEN! :D

  • VyethVyeth Member UncommonPosts: 1,461

    3 racial pairings divided by 4 tiers. Each tier except for the 4th having 2 zones (one good one evil but accessible to all) each and around 4 scenarios each tier.. The 4th tier has 3 open zones (on a fresh start) per pairing with actually dwarves/greenskins having 2 extra nuetrals and each of the other pairings having 1 each. Totally at about 13 zones in T4 with 6 scenarios open to play...

     

    Sounds like babble, but when you think about how many places there are to go, and how often the population is split, you will see that even med/med isn't enough to actively provide gameplay to everyone.... Just isn't going to happen..

     

    EDIT: almost forgot the dungeon instances as well.. And captiol cities (where people like to sit for some odd reason or quest if they wanna).. but it would just add to my point..

  • Jadey26Jadey26 Member Posts: 7

    i am far from surprised ur servers are dead the game is far from value for money and realy only suites ppl that enjoy melle equivolent of a first person shooter far from rpg example .

    and to be honest mythic's game camelot is a far better game altho it is dated now it offers far better value for money and has na community of people that only ever wanted mythic to focus on improveing a established game like that rather than waisting all that money on war which lets face it hasent evan worried the big games out there with its offering.

    if mythic intraduced a forth realm say an oriental one to camelot the game would grow pull in far eastern ppl make them a far more respected company or maybe invest in a posible inter realm rvr in daoc be able to capture villages to weeken gaurds in city to maybe have a go at penetrateing that it would be more and popular these two posible advancements to well established dark age of camelot would make it a big fun and money makeing product but mythic lack ambition to do that its sad a game left to rot .

     

    sorry if i blabbed on a bit folks just my view on war vs camelot

    <hugs>

     

     

  • ProserpineProserpine Member UncommonPosts: 87
    Originally posted by Tyvolus1


    I have been playing since launch and take a peek at server pop every day before I log into my server.  There is no noticeable difference causing an increase on any servers.  They have maintained ever since the initial drop after the initial 30 days was up.  In fact the number of med/med and greater servers dropped after the first 30 days to 25 and are now at 24 post wotlk.  So, there has been a small dip over the course of the game, not an increase.  As of right now the game has maintained its pop since the first 30 days -- this mysterious increase is all fabricated -- lies.  Anyone who plays the game and has since launch and has paid the least bit of attention to the servers knows this is BS.  I am pleasantly surprised the servers have maintained there pop -- I wish I could say there has been a dramatic increase from low/low to med/med, but there hasnt been.  But 25 med/med and greater is a good start from which mythic can build.  Again, to all the people trying to lie about this, nice try.  But again, I PLAY THE GAME, so save it for those who dont know better.

     

    I think you may be in the grey area on this one.  I admittedly haven't looked at the server list as much as you say you have, but I do know two things:

    1) When I started a few weeks after launch there were many servers at high/high, high/med, med/high and most of the rest at med/med

    2) In the past few days that I've looked to confirm what you've been saying, I do indeed see about 21 servers at med/med but NONE with any combination of 'high'

    So maybe the title of this thread should read: Post 30 day trial my server is a ghost town..

    but that is not necessarly true, I still found groups after the initial 30 days, now....natta.   And it did take me more than a few days (5 or 6, i dont know) to complete all 3 chap 16 areas and as I said, saw virtually no one outside of scenarios. 

    I'm not sure how you could know for certain that Mythic didn't change the criteria for what is called a 'medium' populated server.  Those 24 servers you saw as medium after the initial 30 days may just have been locked in as medium.  You wouldnt be able to tell just by looking at the server list. 

    ------------------------------
    "Everything is awesome. Fundamentally."

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    I wouldn't go bragging about 26 servers listing as medium considering the fact that Warhammer has undergone 6 rounds of player transfers (server mergers) to just about that exact number of servers.

     

    Before the mergers my servers was devoid of activity.  Seeing 1-2 players an hour was normal.  After the merger things picked up and to beat one of Mythics catch phrases "war was everywhere".  Suddenly the game was fun again, but about a week or two before lich king things slowed down again. 

    Light, Medium, Heavy I don't care what is listed on the server screen anymore.  Either PvP will be happening or it won't be.  It no longer matters what Mythic chooses to display on the server selection screen. 

     

    I highly doubt Warhammer is picking up in population as a result of lich king and I'm seeing the exact opposite.  Maybe when heavy metal hits or 1.1 things will pick up again. 

     

     

  • VyethVyeth Member UncommonPosts: 1,461

    The way its looking , with the 1.0.5 patch being pushed back, 1.1 is probably not going to make it in december.. And that will be pivotal in Warhammers life span.. Many people have told me that they are hanging around for at least another month to see if 1.1 will change and fix anything. But it doesn't seem like Mythic feels any pressure..lol..

    Everything is still a "smashing success" right now for them.. Which is pretty misleading info right now..

    They forgot a small detail about the tier system... What happens when the game slows down (like it has) and doesn't get as many new players to fill T1?.. Ghost town.. So when a new player DOES come along they are greeted by echoes and tumbleweeds prolly going to make them go away..

     

  • popinjaypopinjay Member Posts: 6,539


    3 racial pairings divided by 4 tiers. Each tier except for the 4th having 2 zones (one good one evil but accessible to all) each and around 4 scenarios each tier.. The 4th tier has 3 open zones (on a fresh start) per pairing with actually dwarves/greenskins having 2 extra nuetrals and each of the other pairings having 1 each. Totally at about 13 zones in T4 with 6 scenarios open to play...

    This is probably the most insightful passage in 8 pages of post. He makes a point that it seems very few notice.

    With all this new content staring people in the face across different zones, most of the counter posts to low population seem to be: "Well, I was on at X-time, and I saw 100 people at Killemdead Keep", while usually there are way many postings from that similar times, similar servers from different areas in WAR and people saying: "We see nothing or very little."

    I would tend to believe 7/10 eyewitnesses of an event before I believe those three enthusiastic ones. The real question ISN'T was there 100 people at Keep X or Y. I'm sure there was, the poster really wouldn't need to lie.

    The real pressing question should be: "Where are all the people for the other content at?", not just one example of one event popping. How many people are actually supposed to be on at any given time in those various spots by Mythic's ideal numbers? Gotta be more than 100 a server.

    Say what you want about WoW, but you usually get people getting on forums from time/time and posting "Man, theres just WAY too many people in this zone, so I went over to so and so zone. Got there.. Ditto. So I said screw it, I'll farm. THAT was full up too, so I went to fish." And that's sometimes when WoW didn't have new content.

    Also as bad as it's stated that WoW's pvp is sucky or boring or whatever... I remembered whenever I wanted to Pvp, had no problems getting in and playing anytime I wanted without s gigantic wait time, in more than just ONE zone, with loads of folks. In WAR, I remember waiting forever just hoping ONE zone would pop, ANY zone. I wasn't picky.. just ONE battle so I could stop crafting dyes while running from area to area (that was still freaking how you could keep the craft window open while running through mob zones, lol) Then when it did finally pop, it was usually the SAME one over/over/over. Not enough people to even wanna try the others. I still think I have yet to see that kind of post after the first month of WAR. That is telling.

    It seems most of these posts that attest to a healthy population give very few examples and usually very limited, especially for the amount of time the posters say they are on. They usually give an example of ONE battle someplace, but it seems thats usually the one battle going on server wide.

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