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WAR will be the hardest hit 'if' Darkfall suceeds

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  • DuraheLLDuraheLL Member Posts: 2,951

    maby. But we don't know how pvp in darkfall will be. if it will be worth our time just yet

    image
    $OE lies list
    http://www.rlmmo.com/viewtopic.php?t=424&start=0
    "
    And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "

  • walker68walker68 Member UncommonPosts: 156

     These types of games always end up  either a gank fest or Large guild or alliance dominated to the point, it runs 1/3 of its player base away.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by cosy


    OLD thread lol

    anyway a thing for OP you cant compare apples vs oranges soo your discussion is useless

    ppl who play war will stay on war and on DF will play ppl from games like EvE UO L2 etc



     

    i quit playing WAR about 3 weeks ago... when i realized after 3 chars, that the game plays like an old MMO and the graphics are flat texture maps on the characters ala WoW anyways... my quitting it had nothing to do w/ DF but... in fanboi fashion i am hopefull for this to succeed because it's not a "name brand" mmo and offers something different than another starwars/startrek/stargate... it offers original content instead of an mmo universe based on some big brand name... if that makes me a fanboi oh well, at least it's original (I'm gonna pass on Star Wars old republic... please come up w/ something new people!)

  • MwajiMwaji Member Posts: 229

    I don't think War will get hit too hard considering it's a perfect place to E-Sport right now.

    I also keep hearing that PvP is Niche and how mmo's are built around pvp in this forum,

    Yet I don't recall any successful game that survived without it, I think underestimating the importance of

    pvp is the draw to Darkfall in the first place, if  WoW or War had good pvp Darkfall would be having a

    much harder time getting hype. Because as a PvPer there is always the hope of finding the Great White Yeti.

  • cosycosy Member UncommonPosts: 3,228

    forgot to point one thing WAR dont have PVP is RvR

    BestSigEver :P
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  • JohnCreedJohnCreed Member CommonPosts: 67
    Originally posted by Grunties


    PvP is its strength though. Not just because its fun, but because its consentual.

     

     

    You are what is referred to as a carebear. Games like Warhammer are made for carebears like you.

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by JohnCreed

    Originally posted by Grunties


    PvP is its strength though. Not just because its fun, but because its consentual.

     

     

    You are what is referred to as a carebear. Games like Warhammer are made for carebears like you.

     

    Indeed WAR PvP is PvP made for people who love PvE basically easy mode.

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • Well, with all the recent hyper about WAR. I thought I would throw some Darkfall into the mix and compare the two. I'm sure many, like myself, gave Age of Conan a good try, but to be blunt the game was just crap. Hopefully, we can lay out the facts and have an in-depth discussion and avoid another Conan disaster.

    It is noteworthy that Darkfall has been in development for an additional 4 years, but has much less momentum behind it's release when compared to WAR.

    Now, as far as gameplay is concerned, WAR is taking a much more "combined" approach, basically ripping off all the decent ideas across most MMOs, which in all honesty isn't necessarily a bad thing. It is accurately described as a hybrid of DAoC and WoW. On the other hand, Darkfall is taking a much more harsh approach to its gameplay, and is very reminiscent to pre:T2A UO and to a lesser extent, Shadowbane.

    Mythic also certainly has a LOT more experience developing and maintaining MMOs when compared to Adventurine (which is a tiny company consisting of about 10-15 people). If the support in Age of Conan was bad, I can't even fathom the support Darkfall will have. You can also assume that Adventurine is being pressured with the release of WAR and the eventual release of WotLK. Perhaps they are pushing the game out far too soon?

    Sadly, I think the public information speaks leaps and bounds for the games credibility. Conan was kept under wraps for the most part (excluding Tortage), and everyone is painfully aware how post L20 was. Is Darkfall set to walk the same path?

    Regardless, they are both vastly different games, and both will attract a certain playerbase. Darkfall being a much more niche game, with full looting and sandbox FFA gameplay. WAR obviously being much more targeted to RvR and objective based PvP.

  • IhmoteppIhmotepp Member Posts: 14,495

    IMO, even if Darkfall does well, the developers of WoW won't even notice it released.

    Different player base for each game.

    image

  • KyleranKyleran Member LegendaryPosts: 44,071
    Originally posted by xpiher

    Originally posted by JohnCreed

    Originally posted by Grunties


    PvP is its strength though. Not just because its fun, but because its consentual.

     

     

    You are what is referred to as a carebear. Games like Warhammer are made for carebears like you.

     

    Indeed WAR PvP is PvP made for people who love PvE basically easy mode.

     

    No, WAR is PVP for people who enjoy combat w/o consequences. (which is the majority of the gaming population, btw)

     

    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • javacjavac Member Posts: 1,175
    Originally posted by JohnCreed

    Originally posted by Grunties


    PvP is its strength though. Not just because its fun, but because its consentual.

    You are what is referred to as a carebear. Games like Warhammer are made for carebears like you.

     

    wanting consentual PVP is not carebear; the vast majority of the gaming world want consentual PVP.  carebear is not wanting PVP at all.

  • templarxtemplarx Member UncommonPosts: 181

    Well having 2 lvl 40 characters in WAR, been playing since launch, the only thing that will hit WAR is Mythic themselves, not any other elitest little game like DF. WAR has many many issues that are currently getting amplified as people reach the end game.

     

    Anyway, i guess that makes me a massive carebear . I am really interested in another MMO, sick of WoW, WAR is not shaping up [maybe later, but not now] , AoC was ok, but end-game wasn't there when i was.

     

    HOWEVER reading these posts on here, you fanbois sure as hell are doing a heck of a job keeping people AWAY from this game. Every post is a freaking elitest "hardcore" , most probably, arse, who rolled a Rogue and griefed lowbies in Stranglethorn Vale....

    Just because alot of current MMOs are carebearish doesn't mean the PLAYERS are all carebears. Just because a game throws out all the rules and make it possible for everyone to be complete pricks does not exactly make me excited.

    AoC while i played it [before the murder system] had full on free 4 all PvP going, and people exploited it to hell and gone, mostly griefing lowbies in starter areas,spawn camping helpless players or killing you while you're in a dialogue with an NPC ...if THIS is what all your Darkfall Elitests are raving about, if THIS is what Darkfall's "niche" is going to be, seriously what a load of crock. 

    Even EVE actually have alot of checks/aids in place [insurance on your ship for one] and even sectors where you're safe to go on your merry way.

     

     

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by templarx


    Well having 2 lvl 40 characters in WAR, been playing since launch, the only thing that will hit WAR is Mythic themselves, not any other elitest little game like DF. WAR has many many issues that are currently getting amplified as people reach the end game.
     
    Anyway, i guess that makes me a massive carebear . I am really interested in another MMO, sick of WoW, WAR is not shaping up [maybe later, but not now] , AoC was ok, but end-game wasn't there when i was.
     
    HOWEVER reading these posts on here, you fanbois sure as hell are doing a heck of a job keeping people AWAY from this game. Every post is a freaking elitest "hardcore" , most probably, arse, who rolled a Rogue and griefed lowbies in Stranglethorn Vale....
    Just because alot of current MMOs are carebearish doesn't mean the PLAYERS are all carebears. Just because a game throws out all the rules and make it possible for everyone to be complete pricks does not exactly make me excited.
    AoC while i played it [before the murder system] had full on free 4 all PvP going, and people exploited it to hell and gone, mostly griefing lowbies in starter areas,spawn camping helpless players or killing you while you're in a dialogue with an NPC ...if THIS is what all your Darkfall Elitests are raving about, if THIS is what Darkfall's "niche" is going to be, seriously what a load of crock. 
    Even EVE actually have alot of checks/aids in place [insurance on your ship for one] and even sectors where you're safe to go on your merry way.
     
     

     

    Wanting PvP on your own terms is carebare, wanting PvP with out consequences is Carebare. Now in an FFA PvP game there are usually checks on the system and the only reason AoC didn't work was because the guards weren't powerful enough to stop players from doing it. Now the guards one shot people so the system works for the most part. There is still grifing, ganking, ect but then again when this happens either people will call in buddies or the guards will run in and destory them depending on the levels of players doing the grifing and the location.

    The reason AoC failed is because FC created a game that appealed to two crowds, the UO type of players and the carebare PvPers but didn't give enough to make either of these group happy and the UO type of player ended up chasing out all the carebares and then quit. With out concequences the UO player got bored, with out concequences the carebare got grifed to point of having to log out. Then there was a lack of end game content, well every game that has an endgame doesn't have enough at launch and usually doesn't have it until 6months out at least.

    Doesn't mean the above is an excuse, its the reasons why it failed and games companies will have to learn to give players either a steep curve to get to endgame or have plenty of it at release or go the way of AoC.

     

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • RoutverRoutver Member Posts: 383

    Or maybe developers will learn to not lie about countless features not being presented in the game, also known as treating your playerbase as garbage.

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