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Definition of "hardcore" pvp

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  • siftifiedsiftified Member Posts: 258
    Originally posted by daarco


    DF is hardcore because the devs dont think the players will be retards, and by that have given them own responsibility and player freedom. You cant blaim anyone else if you fail ingame. No game mechanic will save you.



     

    Oh and I liked this.

    Very nicely put

  • KrazcoKrazco Member Posts: 167
    Originally posted by Aragon100

    Having perma death isnt something that would work so why even discuss it?

    It would work, and it would be a great thing for the community.. there could atleast be an option for it, where say the character became over 10 times harder to kill than outhers,. "like a mini boss" but if he dies hes character is deleted.

    but i think perma death in general,  wouldnt be accepted by the  majority of "bad loosers", in outher words, those who cheat in or saving every 5min in single player games.. and theres lots of those in the mmo world"

     

     

     

     

     

     

     

    Want to play: Lego Universe

  • daarcodaarco Member UncommonPosts: 4,276

    Wasnt there a perma death to Jedis in SWG (Pre-CU)? If you choose to become Jedi.

  • SuplyndmndSuplyndmnd Member Posts: 553
    Originally posted by xzyax

    Originally posted by humantycoon


    Now I see a lot of people claiming Darkfall as "zomg its HARDCOREE!" PVP!!" and really I fail to see whats so "hardcore" about it. I admit that being able to attack anyone anywhere anytime and being able to steal their items, mounts, houses and whatever else as harsh and unforgiving. But to just respawn seconds later is not that hardcore. Now im sure exactly sure how this works but I heard someone mention that lineage 2  added some feature where you made a special class and when you died playing as this class that was it, no respawn and your character was deleted.
    I am in no way a fan of lineage 2 I was only using it as an example of something thats actually "hardcore". I mean whats more hardcore than your character being deleted after you die?
    Having said that I am excited to see what darkfall brings to the table (if when it comes out). Im just tired of kids claiming it as hardcore when really, its not.
     

    Ahh... the refreshing "Who is more Hardcore" thread.  It's been a few days since we've seen one of these.

     

     

    I don't remember who said it in the last thread that was like this... but he's got you beat.

    He was promoting that when your character dies your account is deleted.  If you want to play again you have to buy a new copy of the game...  NOW THAT IS HARDCORE! 

     

    Back in the day (hops in his "Back in the day time machine™") When the first Call of Duty came out, i played it non-stop.  Then, soon after United Offensive came out and so did some mods.  My least favorite was the "Bleed out" mod.  When I'd curse and scream about this people would say "But, it makes it realistic.  If you got shot in real war, you would bleed from it".  I would always say "I would bleed out but I'd not respawn 10 seconds later either.  I play this game to *not* be in reality.  Reality would be if you died in this game you had to go out and buy another copy and/or never be able to play it again."

    EVE - Sharvala
    FFXI - Shazamalicious
    Guild Wars - Xavier Lucifer & Charlize the Necro
    image
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    "Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  • Lizard_SFLizard_SF Member Posts: 348

    Unless Aventurine sends ninjas to your house to KILL YOU IN YOUR SLEEP when your character dies, this is just another Carebear MMORPG for the WoW kiddies!

  • HotjazzHotjazz Member UncommonPosts: 742
    Originally posted by humantycoon


    Now I see a lot of people claiming Darkfall as "zomg its HARDCOREE!" PVP!!" and really I fail to see whats so "hardcore"

     

    I agree. DF isn`t hardcore if it`s anything like UO, it just makes the battles/ fights a bit more fun. In DF you have to get a new set of items before you can enter the fight again, and that make the fight more final. The items you lose will be easy to replace, it just take a trip to a bank to get them.

    In WoW/WAR the enemy respawn and attack you again 15 sec later. Sometimes I haven`t got my health back before they are back. It`s a neverending zerging into groups of players.

     

    I like the DF version because you feel you won or lost that fight if you have full-loot pvp.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by xzyax

    Originally posted by Aragon100

    Originally posted by xzyax

    Originally posted by Aragon100

    Originally posted by humantycoon




    Having perma death isnt something that would work so why even discuss it?
    I was just explaining how lineage 2 gives you the option of playing a permadeath character and explain to me how it dosen't work? I was only pointing out that darkfall is not that hardcore when compared to games that have permadeath.


     
     

     



     

    Games that make you get back in game fast upon your perma death isnt hardcore.

    Explain to me how permadeath would work in a game like Darkfall?

    Takes btw 2-4 weeks to get to 100 in a skill.

    If you wanna compare permadeath games with Darkfall then find a game that have perma death and the same retraining period.



     

    Care to point to the quote where you gleaned that informaiton in red... I haven't seen that published anywhere and would be interesting in reading it.  Thanks. 



     

    Its in one of the dev journals or interviews Tasos attended. I try to find it later on, off to work now.

    Think it was in a quite new one. Or a recently released interview.



     

    Ahh... I didn't realize I had missed any of them.  It must have been one that slipped by me.  When you get a chance I'd be very interested in the link.  Thanks. 



     

    Well been looking for the quote an hour now and cant find it. Havent gone through all but think i should have stumbled upon it by now.

    Anyway, read it somewhere but im giving up on it now.

  • cosycosy Member UncommonPosts: 3,228

    @ OP dont want to derail the thread but in eve you get the "opportunity" to lose your char skills and start from 0 if you dont upgrade your clone

    lets see how much % of skills you lose when you die in DFo

    BestSigEver :P
    image

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by humantycoon


    Now I see a lot of people claiming Darkfall as "zomg its HARDCOREE!" PVP!!" and really I fail to see whats so "hardcore" about it. I admit that being able to attack anyone anywhere anytime and being able to steal their items, mounts, houses and whatever else as harsh and unforgiving. But to just respawn seconds later is not that hardcore. Now im sure exactly sure how this works but I heard someone mention that lineage 2  added some feature where you made a special class and when you died playing as this class that was it, no respawn and your character was deleted.
    I am in no way a fan of lineage 2 I was only using it as an example of something thats actually "hardcore". I mean whats more hardcore than your character being deleted after you die?
    Having said that I am excited to see what darkfall brings to the table (if when it comes out). Im just tired of kids claiming it as hardcore when really, its not.
     

     

    We aren't playing diablo on hardcore.. okay, no one will play the game if your character was deleted after you died... in a game that's designed to make you die.. probably hundreds of times in a rather short time span.

     

    But, for a MMO, this is about as hardcore as it gets.  I think you're just reaching for something to complain about.. these types of posts are usually labeled as troll posts.  People who go out of their way to say things that really don't matter, just to get a rise out of someone.  It's antagonistic and immature... but that's just my opinion.

     

    Compared to 99% of MMO's on the market, Darkfall and Mortal Online are "hardcore" MMO's for the genre.  You can't even argue that.

  • Thoric485Thoric485 Member UncommonPosts: 525

    A battle making a decisive actual impact instead of being a part of a big grind with two possible outcomes - little points or many points.

    "The hammer of the gods will drive our ships to new lands,
    To fight the horde, singing and crying: Valhalla, I am coming!
    On we sweep with threshing oar, our only goal will be the western shore."
  • MizabMizab Member Posts: 149

    Oh this game isn't hardcore at all even linege 2 and diablo in hardcore is for pussy wow carebears. I want a game so hardcore that when my character dies I die in RL now thats hardcore. Sarcasm off I hate how people seem to like get off on saying how hardcore a game is and some how in essence that makes them powerful or something nuts like that.   I think darkfall has a pretty harsh death pentalty that rocks dunno why people have to try and bring it down cause some other game did something different.

  • hidden1hidden1 Member UncommonPosts: 1,244

    to me Hardcore Elite mode in Hellgate defines Hardcore... you die, you're a permanent ghost.  What you guys consider hardcore should be changed to softcore.  Darkfall should have permanent death, so it forces all the players to delete their toons then reroll a new toon.

  • silverlobosilverlobo Member Posts: 76

    Did DarkFall release? Oh no it hasn't so I would say it is about as HardCore as HelloKitty at this time.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by silverlobo


    Did DarkFall release? Oh no it hasn't so I would say it is about as HardCore as HelloKitty at this time.

    hey kid, go back to candy land... i mean WoW

     

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by hidden1


    to me Hardcore Elite mode in Hellgate defines Hardcore... you die, you're a permanent ghost.  What you guys consider hardcore should be changed to softcore.  Darkfall should have permanent death, so it forces all the players to delete their toons then reroll a new toon.



     

    Permadeath and 5K subs.

    Not a smart move.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by Aragon100

    Originally posted by hidden1


    to me Hardcore Elite mode in Hellgate defines Hardcore... you die, you're a permanent ghost.  What you guys consider hardcore should be changed to softcore.  Darkfall should have permanent death, so it forces all the players to delete their toons then reroll a new toon.



     

    Permadeath and 5K subs.

    Not a smart move.

    well i guess DF is not true "Hardcore" then and this thread is moot, and fail.

     

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by hidden1

    Originally posted by Aragon100

    Originally posted by hidden1


    to me Hardcore Elite mode in Hellgate defines Hardcore... you die, you're a permanent ghost.  What you guys consider hardcore should be changed to softcore.  Darkfall should have permanent death, so it forces all the players to delete their toons then reroll a new toon.



     

    Permadeath and 5K subs.

    Not a smart move.

    well i guess DF is not true "Hardcore" then and this thread is moot, and fail.

     



     

    Well you can always have things more "hardcore".

    Like a virus sent to your computer upon death that ruined your computer hardware.

    DF is as hardcore as it gets with a still somewhat casual friendly athmosphere to game.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by Aragon100

    Originally posted by hidden1

    Originally posted by Aragon100

    Originally posted by hidden1


    to me Hardcore Elite mode in Hellgate defines Hardcore... you die, you're a permanent ghost.  What you guys consider hardcore should be changed to softcore.  Darkfall should have permanent death, so it forces all the players to delete their toons then reroll a new toon.



     

    Permadeath and 5K subs.

    Not a smart move.

    well i guess DF is not true "Hardcore" then and this thread is moot, and fail.

     



     

    Well you can always have things more "hardcore".

    Like a virus sent to your computer upon death that ruined your computer hardware.

    DF is as hardcore as it gets with a still somewhat casual friendly athmosphere to game.

    the word "Hardcore" should not be misused to describe anything other than permanet death in an mmo imho.

     

  • GnomadGnomad Member Posts: 377

    So many "733T Doodz" on here that think loss of equipment is hardcore LOL.

    This will rapidly become just like the Sullen Zek server did on EQ where you only ran around with rusty weapons or were smart and made a monk or bard and ran around naked.

    Enjoy trying to loot a corpse with nothing on it. Sullen Zek was much more hardcore then this carebear game will be from all the promises I have read over the last 7 years.

    Someone tell me, can you become encumbered in this game? Answer is no. Every try running in EQ with the loot your auto looted from someone that carried hundreds of copper pieces on them like my Vah Shir BM did? You can't friggin move and are such an easy target for everyone else.

    This game being hardcore is laughable.

  • humantycoonhumantycoon Member Posts: 63
    Originally posted by DAS1337

    Originally posted by humantycoon


    Now I see a lot of people claiming Darkfall as "zomg its HARDCOREE!" PVP!!" and really I fail to see whats so "hardcore" about it. I admit that being able to attack anyone anywhere anytime and being able to steal their items, mounts, houses and whatever else as harsh and unforgiving. But to just respawn seconds later is not that hardcore. Now im sure exactly sure how this works but I heard someone mention that lineage 2  added some feature where you made a special class and when you died playing as this class that was it, no respawn and your character was deleted.
    I am in no way a fan of lineage 2 I was only using it as an example of something thats actually "hardcore". I mean whats more hardcore than your character being deleted after you die?
    Having said that I am excited to see what darkfall brings to the table (if when it comes out). Im just tired of kids claiming it as hardcore when really, its not.
     

     

    We aren't playing diablo on hardcore.. okay, no one will play the game if your character was deleted after you died... in a game that's designed to make you die.. probably hundreds of times in a rather short time span.

     

    But, for a MMO, this is about as hardcore as it gets.  I think you're just reaching for something to complain about.. these types of posts are usually labeled as troll posts.  People who go out of their way to say things that really don't matter, just to get a rise out of someone.  It's antagonistic and immature... but that's just my opinion.

     

    Compared to 99% of MMO's on the market, Darkfall and Mortal Online are "hardcore" MMO's for the genre.  You can't even argue that.

     

    Lol are you kidding me? A troll post? Get over yourself, I never once said I wanted permadeath in darkfall nor did I ever say every character should be permadeath. So either your a fanboy who took offense because I said darkfalls not as hardcore as some claim. Or you failed to understand my post. Either way your full of  fail.

    On a different note I think it would be interesting to have a certian "prestige" class when they add them that was permadeath and this class would have special powerful skills or spells that was uniqe to their class alone.

    *shruggs* I just dont think I will be calling darkfall "hardcore" if I didnt have the option to play as a permadeath character.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by Gnomad


    So many "733T Doodz" on here that think loss of equipment is hardcore LOL.
    This will rapidly become just like the Sullen Zek server did on EQ where you only ran around with rusty weapons or were smart and made a monk or bard and ran around naked.
    Enjoy trying to loot a corpse with nothing on it. Sullen Zek was much more hardcore then this carebear game will be from all the promises I have read over the last 7 years.
    Someone tell me, can you become encumbered in this game? Answer is no. Every try running in EQ with the loot your auto looted from someone that carried hundreds of copper pieces on them like my Vah Shir BM did? You can't friggin move and are such an easy target for everyone else.
    This game being hardcore is laughable.

    The only thing I don't see this game as hardcore as there is not permament death, and since EQ doesn't have permenent death, then you calling DF a game for carebears is like the pot calling the kettle black.  Hellgate and Sacred2 are true "Hardcore" pvp rpgs as they have permanent death, any other MMORPG w/ no permenent death is considered "Softcore play"... so go back EQ forums and stop trolling.  You "softcore" player.

     

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by kuntakintay


    none of us are hardcore, we just just people playing a video game.. all hardcore means is that when you die you could basically lose EVERYTHING you have if you arent careful

     

    Off topic, But I think snowboarding for 14 hours is pretty hardcore.  Yes I'm a snowboard junky.

  • hidden1hidden1 Member UncommonPosts: 1,244
    Originally posted by onlinenow225

    Originally posted by kuntakintay


    none of us are hardcore, we just just people playing a video game.. all hardcore means is that when you die you could basically lose EVERYTHING you have if you arent careful

     

    Off topic, But I think snowboarding for 14 hours is pretty hardcore.  Yes I'm a snowboard junky.

    You're both wrong. 1) Hardcore is now considered to be a mode of play in RPGs which equals permanent death (meaning you loose your stash, money, and your character... I.e., Sacred 2 is an rpg w/ a Hardcore and Softcore mode of play... you can choose).  And, 2) respectively, if you can't choose your mode in whatever MMORGP you're in, and death is not permanent, than that game is considered to be "Softcore" by default.

     

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by Mwaji


    When your toon is killed your character is deleted, the game charges you for 3 months subscription fees, and your account is cancelled that is hardcore. But yet full loot is about as good as it gets for now.



     

    This along with Aragon100's insistence that DF is hardcore but permadeath is not viable, is among the reasons why I really despise some of the active advocates of DF.  Why is full loot about as good as permadeath?

    First permadeath is not unknown to us. Diablo II has it and its a ladder. As for the time to take to get to lvl 100 skill come on Aragon100, it takes a lifetime to get to lvl 99 in diablo and just 1 isp disconnect to wipe it in hardcore Diablo 2. Those ppl are real hardcore in this aspect, while DF is just baby stuffs. Not that I like permadeath tho.

    Second, as for full loot, that just shows how pervert the ppl here are. You want full loot not for being hardcore, full loot hurts ppl, that is what you want. If you are really hardcore, delete your account when you die for any reason. Full loot is meaningless if the gear can be easily recovered thru crafting or borrowing from a rich alt or friend. Full loot is meaningless if gear hardly matters in this game. Full loot will completely fail if gear take a long time to recover and that it matters a lot. Either way, full loot is just a joke. It does not make the game hardcore if gear matters not, it will not work if gear matters.

    As for hardcore or not, I wonder why ppl keeps chalking this up. Is it a new way of epeening? Maybe they do not have the social connections to get into raids for loot collecting in WoW or EQ2, and so they try to trumpet themselves here by talking big. OH I AM HARDCORE B/C I PLAY A FULL LOOT GAME (and yet a game advertised to be not gear dependent). What a funny way of feeling grand. Next time you are hardcore because you can talk about a game for 7 years b4 its available for playing.

    Hardcore or not, its not even a matter of concern. If I like the game, it is the game I will play when I have time. If I do not like the game or its community, the game is nothing to me, hardcore or softcore. That is the only aspect I care about.

  • KrazcoKrazco Member Posts: 167

    are we defining the terms   Hardcore game or Hardcore gamer?

    because they are really different.. and often missunderstood and missleading.

     

    Hardcore game

    what i would consider hardcore has to be Ninja guiden 2 on the hardest mode without saving.

     

    Hardcore gamer.

    Thats just a person who have gaming as one of  there highest priorities (means they play games rather than watch tv,  or even sleep at nights). A real game addict, They have a High Technical Undertanding on computer hardware, and the industry, and they are really "up to date"..  a real hardcore gamer, plays likely up to over 100 games a year (and you guessed, on hard mode) and are one of the driving forces of the industry, but they are also the ones behind the piracy.

    Hardcore mmo gamer?  what is that? a person who has nr1 priority in cyberslacking? ;)

     

     

    Want to play: Lego Universe

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