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Guild Wars -- The game is phenomenal.

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Comments

  • TheelyTheely Member UncommonPosts: 430

    I would just like to point out that not everything is in yet and this is just and Event. From what I understand, the whole point behind this weekend is not only get a taste of the game, but to just complete the Event (the missions). I heard there was actually an end to it (for this weekend at least).

    That would explain the level cap and the lack of areas. In the explorable zone I found at least 1 other zone spot, but it sent back to the zone that I was just in (looped). I might of found a second one as well.

    Also I'm pretty sure from the way it sounds that there will be alot more skills to use as well and more to pick from. Its hard to tell now because we can only play 5 levels.

    Thats some of the little things that I'm hope I'm right with.

    nooblet (hope i got your name right) You have a guild already? Is this the MMORPG guild or just one of your own?

    ---------------------------------------
    These are just my opinions, please direct your opinions of my opinions to your mama, not me and the other readers.
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  • MythsterMythster Member Posts: 95

    The explorable areas are big, you can go from the entrance in Lions Gate to the Divine Coast or whatever just walking through the explorable areas.

  • anarchyartanarchyart Member Posts: 5,378
    It rocks! Me and my gf are playing it for the free weekend and it looks amazing and is amazingly fun! If EQ2 isn't the best game ever, I'll be playing Guild Wars, It's PHENOMENAL image

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  • AnindelAnindel Member Posts: 66

    Nothing great in my opinion. Tried it but I couldn't really grasp it too much. I hate the UI, guess I'm just too in love with WoW.

    Adinion
    Troll Priest
    [NonFactor]
    image

    image

  • FinweFinwe Member CommonPosts: 3,106

    Ianubisi. There is a difference between being anti-social. And playing a anti-social game.

    Personally. I like to be anti-social to a certain point. I usually play a loner bandit/murder/badguy in PvP games. I think its fun. I don't like to depend on other people(no matter the genre), considering the majority of them are morons.

    What I don't like though is an anti-social game. I'm for the ability to solo. But I hate any type of instancing. Even WoW's limited instancing. It's just one step farther to taking the RPG out of MMORPG. Why? Because it just gives that extra artificial feel. And the whole idea of RPG's is to get you as immersed as possible.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didnt exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • xx2000xxxx2000xx Member Posts: 9


    Originally posted by Anindel
    Nothing great in my opinion. Tried it but I couldn't really grasp it too much. I hate the UI, guess I'm just too in love with WoW.Adinion
    Troll Priest
    [NonFactor]
    image

    Same here. I was happy that this started while closed beta just ended. After playing WoW, there is no way i can even come close to getting into this game. WoW is so good, that i think it's going to ruin each and every single game for me for a long time.


  • saitoesaitoe Member Posts: 62
    im having so much trouble with this game its not even funny.... the moment i get on i take 3 steps and i get a black screen.... then it says my graphic card is messin up... how can i check my graphic cards MB? i really wanna try this game

    me- Mom... can you get me a game?

    mom- you can have this instead you dirty basterd!

    *mom takes cigar and puts out the light on my forearm*
    ---------------------------------------------
    Credit card declined eh? well let me just give you one of my many YAH!!!
    *throws hand full of credit cards in waiters face*

  • AdrealAdreal Member Posts: 2,087

    Lag got pretty bad last night

    lol. what about the time where everybody lost their guilds all at once? That was hilarious. People were about ready to tie some of the devs to the pyre. Thankfully, when you zoned later, your guild would come back.

    "Put your foot where your mouth is." - Wisdom from my grandfather
    "Paper or plastic? ... because I'm afraid I'll have to suffocate you unless you put this bag on your head..." - Ethnitrek
    AC1: Wierding from Harvestgain

  • WickesWickes Member UncommonPosts: 749
    It's absolutely an MMOG, and from what I've seen, it's very good.  What it isn't is the classic concept of an MMO*RP*G.  That's good, bad, or neutral ... just depends on what you want.  Personally, I wouldn't like all the instancing in the long term (there were 90 instances of the city running yesterday), but it's still a fun game, and some people may like it long term.  Pick your poison.

  • TaintedPureTaintedPure Member Posts: 36

    I didn't feel at home in this game.  I played it for a couple of hours during this World Preview Event.  It started off great, went through the starting tutorial area and got to town.  Once in town I started talking to everyone that had an ! over their head.  First guy had abilities and I bought some.  Next guy had the next quest for me, so I went on it.  I figured I'd be back in town to equip and drop loot after it soon enough.

    Starting the quest, after having 3 NPCs join me because I was too impatient to conquer grouping right away.  The NPCs did all the work for me!  I was a monk (healer in this game) so the role I took on was for healer (though healers spend as much time DD as healing).  Anyway, the NPCs (Warrior/Ranger/Monk available right at start to mission) blasted through everything and could have easily gotten through on their own and all I had to do was guide them.  It's all they gave me time to do.  Very fast paced.

    The part the unnerved me was that after finishing the mission I was in a different area at the start of a different mission.  I was expecting to be back in the same start area near the NPC at the start of the mission where I could explore town a little more, but ok.  I got an invite to a group and entered this mission to see where I would come out.  Started the mission (though I can't say what it was about because I ended up just following the rest of the group, talking to who they appeared to be talking to and skipping the dialouge boxes just to keep up and one guy who fell behind died and we had to run half the mission back to rez him) and after completing this one I was in a whole other part of the world at the start of another misison!  I have no idea where I am now.

    I ran out of time so I logged off and haven't been on again yet.  I guess going from one place to another an instant warp on the main map to wherever you want to go so I'll try that next time I log on to see if I can phone home!

    THis is just a preview event, so maybe it was meant to be a go-go-go experience.  Just didn't feel like I had a place to start from or that I was building on anything and was more of a roller-coaster.  This could be TOTALLY different come release though!  Everything else in the game was done well!

    ~TaintedPure

    ~It's taffy.

  • tephystephys Member Posts: 128



    Originally posted by TaintedPure

    I didn't feel at home in this game.  ...I was in a whole other part of the world at the start of another misison!  I have no idea where I am now.
    I ran out of time so I logged off and haven't been on again yet.  I guess going from one place to another an instant warp on the main map to wherever you want to go so I'll try that next time I log on to see if I can phone home!
    THis is just a preview event, so maybe it was meant to be a go-go-go experience.  Just didn't feel like I had a place to start from or that I was building on anything and was more of a roller-coaster.  This could be TOTALLY different come release though!  Everything else in the game was done well!

    ~TaintedPure



    You can track your progress while in a mission by looking at your map. The missions seem to go in a very linear fashion..mission 1, 2, 3..jumping from one point on the world to another.

    The NPCs or henchmens as they're called, I believe are designed to round out an existing PC group. In some cases, a monk henchman actually does better than a human player because it's more efficient and quick at healing and not easily distracted. But you have to keep in mind that henchmen have a more limited set of skills than a human (and are lower level usually).

    (Did you know you can draw on the radar - to show your party where to go next ala sports football strategy)

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by Finwe
    Ianubisi. There is a difference between being anti-social. And playing a anti-social game.

    Yes, there is a difference, but that's not really what I was getting at. My comments were directed toward pointing out that this game still is still a part of the Massively Multiplayer spectrum since you potentially can interact with tens of thousands of different players within the same setting.

    Instancing has a lot of issues, but it also solves a lot of issues...it's a great way of eliminating griefing, camping, blocking, and other antisocial behavior. I tend to agree that instancing tends to break the suspension of disbelief...it is less "immersive", but I think that has more to do with the poor implementation of it rather than its actual presence.

    But instancing is a different discussion. Guild Wars definitely feels like a Diablo game...and that's perfectly okay by me, since Blizzard isn't likely to produce another one for a long time (if ever).


  • DienekesDienekes Member Posts: 484


    Originally posted by Finwe
    Ianubisi. There is a difference between being anti-social. And playing a anti-social game.
    Personally. I like to be anti-social to a certain point. I usually play a loner bandit/murder/badguy in PvP games. I think its fun. I don't like to depend on other people(no matter the genre), considering the majority of them are morons.
    What I don't like though is an anti-social game. I'm for the ability to solo. But I hate any type of instancing. Even WoW's limited instancing. It's just one step farther to taking the RPG out of MMORPG. Why? Because it just gives that extra artificial feel. And the whole idea of RPG's is to get you as immersed as possible."The greatest trick the devil played on humanity in the 20th century was convincing them that he didnt exist." (Paraphrasing) C.S. Lewis

    I personally like instancing. I play RPGs to get involved in a storyline...I play MMOs to be involved in a storyline with my friends and others. I also like the persistance of MMOs. Guild Wars is great because the missions are a small story that you get to play with your friends. Sure only 6 of you can go in at a time but like a previous poster said that is usually all you play with at any given time. Sure you may meet people while on a raid or a quest but you can still meet those people in town or readying up for the mission. I believe that instancing RETURNS the RPG into MMORPG. Why? Because it simply returns the story that is so lacking on MMOs. It brings back the whole single player aspect. And personally my favorite RPG of all time including MMORPGs is an offline game because of the story.

    I love Guild Wars. I think it is a great game. I will certainly buy it when it comes out. However, I would not pay a monthly fee for it. Not because the game doesn't deserve the money but because I plan on playing it in tandem with WoW and I only ever pay for one game at a time. I believe WoW will demand more of my time so I will pay for it. ::::28::

    "Feel free to hate me, but hate me for the right reasons."

    "Your still ignorant if you believe the first thing you see when the blindfold is removed."

    "Be smart enough to know I'm smarter than you."

  • FinweFinwe Member CommonPosts: 3,106

    Well...instancing also alienates you. I remember playing baldurs gate II. Awesome storyline. But an MMORPG can not do the same thing with instancing. It is impossible. Why? Because you still feel, and know that every single quest is done by thousands of other players. You may not see them. It may eliminate camping. You can maybe have nice little dialogue and special effects because its instanced. But it eliminates what RPG's have that put the RP'ing in RPG's. And thats a strong storyline that you know you are the center of, and you can change the destiny of others.

    The way its being done in WoW, and Guildwars, is just adding more efficiency, and less tedium into running your little errands.

    Instancing will not bring back the feel of RPG's in MMORPG's. What will bring back the feel is when not every single person does the same mission/errand/chore. And actually has an effect on their surroundings. When you can actually feel like you're affecting those around you. Then you can be immersed.

    And when that does happen, there will be no need for instances. The only point of instancing is to pretty much eliminate the camping of errand running. I felt it in Guildwars. I felt it in WoW.

    You feel that instanced errands gives you an RPG element. Kudos to you. But I'm trying to find the world-changing quests that I did in singleplay RPG's. That effected the world around you. And only until I get a MMORPG that allows me to effect the world around me, only then will I feel the RPG back in place.

    A good example of a "they tried well. But just couldn't achieve it. Was in the right direction though"

    Would be shadowbane. It was a good effort. Good idea. Just poorly implemented. They should of tried to of gotten it out about 3 years earlier.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didnt exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • knives22knives22 Member Posts: 375

    I love the game so far. But I have not had as much as fun as I could have if it wasnt for my damn vid card and RAM.Oh well,Ill just wait for my upgrades to arrive, btw anyone knows when does BETA starts for people who pre-order? I have to play this game more, since I won't be able to enjoy as much as I could I'll pre-order.now some of the things I loved about the game. Gameplay is awsome, I love how you can combine spells like per se , Dual Shot( deals dmg 2 times at one 1 but dmg is reduced by a certain amount, cant remenber) + Frenzy(increases your attack speed by %33, but every time monster hits you, is a critical) but anyways, I think this game is a must have.
    image

  • spizzspizz Member UncommonPosts: 1,971

    i played now for 2 days this game and all what i can say :

    that is maybe a kind of roleplaying game but no mmopg...

     

    you see only more player in those "waiting areas" where to find 5 pppl to get into mission or explore the world.....you will never see any players except in your group even all are exploriing the same world or area....

    you can only chooose 4vs4 or a 6 player group .....only at shop and waiting area you see more than 5 player thats all. graphics are very nice in this game i like it a lot but the lack of visible player limit and not to have a free world to explore doesn give me the feeling that i would stick longer with the game that only 3 days. its a nother sample that graphic its not all in a game

  • MerrickDMerrickD Member, Newbie CommonPosts: 17


    Originally posted by HebrewBomb
    For those who haven't tried it yet, give this milestone game a try.


    This game is hardly a milestone.

  • rohbshoprohbshop Member Posts: 308

    this game is really being overhyped imo.  the graphics are great, but the gameplay is like a single player mmorpg or lan type play.  Theres something about it that just makes it boring, almost feels like Diablo2 the way i power through everything.  I havent felt a real challenge yet nor am intimidated by anything, which really adds to the boredom.  I dont like how skills work, not impressed with the generic spells or abilities for the most part(played ranger/elementalist, elementalist/necro), and there doesnt seem to be anything new or fun added to what previous mmorpg's have done. 

    Maybe its because i havent played a real mmorpg for awhile, but i hope WoW isnt like this.  I'm goign to be extremely disappointed if WoW gives me the same feel in gameplay Guildwars has image

  • ValaraukValarauk Member Posts: 303

    Too much instancing and not enough content imo (although the content issues may be fixed pre-release). I agree that this game is being overhyped.

    *Recovering Evercrack Addict*
    -Currently waiting for EQII&WoW -


    WARNING: Spelling and grammatical errors intentionally left in document to test for Anal Retentive Trolls.


    "The key to wasting time is distraction. Without distractions it's too obvious to your brain that you're not doing anything with it, and you start to feel uncomfortable." - Paul Graham http://paulgraham.com/hs.html

  • jimothypetrojimothypetro Member Posts: 1,437

    There is no MM in this ORPG.

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    "There is no reason anyone would want a computer in their home."
    -- Ken Olson, chairman of Digital Equipment Corp, 1977

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    "There is no reason anyone would want a computer in their home."
    -- Ken Olson, chairman of Digital Equipment Corp, 1977

  • TheelyTheely Member UncommonPosts: 430


    Originally posted by Valarauk
    Too much instancing and not enough content imo (although the content issues may be fixed pre-release).

    I'm pretty sure this will be covered. We have to remember that this game is in its pre-beta phase. From what the game can do and how its acting, its looking very good for a pre-beta. Granted they are having Beta-Weekend Events coming up soon (Nov 6th being the first). So, because of that I'm going to straight out say that they will have more content.

    On the case of instancing (I'm not talking about Valarauk's post) just all the people bashing it. I feel that its comfortable. I remember back in days when I was playing any other MMO and I can't exactly remember any time that I was happy seeing another group when I was grouped with my friends hunting. Most of the time they would squat down our camp and just start stealing kills or mobs, and it would get annoying.

    There was probably times when we had a whole group wipe and a healer of some type from another group would come and rez us, but thats the only time that they were helpful. In Guild Wars that not needed.

    One thing I do find odd though, is the grouping. If your not in a guild or not grouping with your guild. You are pretty much grouping with the enemy. The name is Guild Wars, you fight other guilds (which is fun ::::02::) and that just seemed a little wierd to me. Hrmm, I'm begining to wander, I'll call this the end.

    ---------------------------------------
    These are just my opinions, please direct your opinions of my opinions to your mama, not me and the other readers.
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  • spizzspizz Member UncommonPosts: 1,971
    maybe i missed something but where you want to have guild wars ? i only have seen 4vs4 arena, are there any special maps which are huge like the normals one for pvp ?

  • TheelyTheely Member UncommonPosts: 430


    Originally posted by spizz
    maybe i missed something but where you want to have guild wars ? i only have seen 4vs4 arena, are there any special maps which are huge like the normals one for pvp ?

    Just the other day they increased the group cap from 6 to 8. So now its 8vs8. In that one zone. Tomb of Something Something. I forgot the whole name.

    I have yet to goto the Arena. So I don't know much about that. I'm guessing that by the time the game goes live, It will be up for a larger (yet limited) cap for guild vs guild.

    You couldn't have whole guild vs. guild fights with no cap due to the fact that the guild with the most players would always win. So there has to be some type of cap.

    ---------------------------------------
    These are just my opinions, please direct your opinions of my opinions to your mama, not me and the other readers.
    ---------------------------------------
    Win XP Pro
    AMD Athlon 64 3200+
    1600 Mhz FSB
    1 Gig PC3200 DDR400 RAM
    160 Gig Ultra ATA HD
    GeForce FX5700 256MB AGP
    SoundBlaster Live 5.1
    8X DVD+/-RW

  • MunkiMunki Member CommonPosts: 2,128

    in the WPE it is just gogogo
    in the real game, once you finish a missions your back at the start.. or another point if going back to start doesnt make sense.. then you have to trek to the next mission area.

    You cant warp their until you have wlaked there. Thats how its gona be, but for the WPE, the whole world wasnt populated, and well, they wanted to show off the missions
    Which were damn fun I might add.

    Im a mesmer/monk and im having a hard time in PvP lol, (the new 8vs8 thing sucks imo) but Im hoping ill get the hang of it lol.
    PvE is a riot though.. so much fun!!!

    image
    after 6 or so years, I had to change it a little...

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