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I didn't see this posted anywhere yet, so here is the new patch from today:
*** Headlines ***
- New spells and combat arts for all adventuring classes and subclasses!
- Individualize your character with Traits and Traditions!
- New options for player housing, including addresses!
- Specialized tradeskill workshops added!
- The cities love their artisans! Citizenship granted to crafters at level 6!
- You can now delete quests from your journal and see the quests of your group mates!
- "Fog of war" map system on its way!
*** Character Differentiation ***
- Final class spells and combat arts are available. Many of the old spells and arts have been removed and replaced with new versions.
- Entertainment spells/arts are now available on scribes and trainers.
- Traits and Traditions choices can be made at the following levels:
Level 8 - Trait
Level 14 - Trait
Level 18 - Tradition
Level 22 - Trait
Level 26 - Tradition
Level 28 - Trait
Level 34 - Tradition
Level 36 - Trait
Level 42 - Trait
Level 44 - Tradition
Level 46 - Trait
Level 48 - Trait
- Additional Advancement Paths will be implemented in upcoming updates.
Social Structures
- Treasure has been attached to the level 5, 10, and 15 guild raids.
- The quest log has been improved for the level 5, 10, and 15 guild raids.
- A level 25 guild raid is now available.
- City tasks now award faction when completed.
- Additional tradeskill entrances have been added to the city of Freeport and Qeynos. Each village has four entrances and a district to represent each Tradeskill Social Structure.
Player Housing
- Reduced the number of houses in Qeynos city zones.
- Housing prices now vary based on the location and size of housing.
- The number of sellers that can sell from a particular home is limited by the quality and size of that home.
- Certain homes can now be paid for with guild status and require you to be in a guild of a particular level to access and buy.
- Each home now has a unique address and waypoint to lead you to a person's home.
- The amount of furniture that can be placed in a home is limited by the size and quality of the home.
- Housing zones have street signs so that adventurers can easily locate other adventurers and vendors in the city.
- Players should now be able to access their homes in Stonestair Byway.
Changes & Additions
- Gurk Strongarm no longer has treasure on him.
- Bouncer Prod should no longer break his encounter when engaged.
- Menders within the cities had their buy/sell options removed. They only repair items now.
- Mariner's bells have been updated in Thundering Steppes, Nektulos Forest, and Orcish Wastes.
- Boulden Smitestone should now be wearing Qeynos armor.
- Additional exploration points have been added throughout the world.
- The Isle of Refuge has been renamed to "The Isle of Refuge: Freeport" and "The Isle of Refuge: Qeynos", depending on which alignment you choose.
- Added new food and drink to vendors. Higher-level characters will need to buy the more expensive food to get adequate regeneration.
- The cities of Freeport and Qeynos now place a higher importance on the craftsmanship of their skilled laborers. Artisans who are not already citizens will automatically be granted citizenship when they've obtained artisan level 6.
*** Quests ***
Heritage Quests
- Ghoulbane: Toranim Skyblade's dialogue has been modified.
- Stein of Moggok: The quest should advance properly upon completion of the tradeskill portion.
- Status points are now awarded upon completion of heritage quests.
Quest Updates
- The following quests should now be working correctly:
A Tour of Antonica
A Lonely Tree
Bird Watching - The Double-Headed Thrush
Bird Watching - The Horned Woodpecker
Crazy is as Crazy Does
Crimson Paw Cloak
Destroyer's Folly
Dragoon Zytl - Black Rank
Dragoon Zytl - Blood Rank
Dragoon Zytl - Green Rank
Enchanted Creature Culling
Enchanted Serpent
Fallen Explorers
Far Seas Requisition #ANT0244
Far Seas Requisition #ANT0424
History of the Runnyeye Goblins, Vol. II
History of the Runnyeye Goblins, Vol. III
Horguz
Hunting the Bloodsabers
Journal of Elkare
JumJum for the Soul
Message for Anessa
Offering of the Faithful
Pretty Ponies, All in a Row
Report to Blight Sage Destroz
Report to Disciple Telas'velle
Report to Marauder Kindolus
Report to Shepherd Sell'ar
Restoring Ghoulbane
Rise to the Challenge
Runed Acorn
Rusty Key
Starwisp Sword
Targok - Part I
Tempt Fate
The Crossing of the Fanged Sea
The Pawn
The Storm Shepherds - The Calm
The Storm Shepherds - The Downpour
Tinmizer's Astounding Frost Disruptor
ZaZa's Little Problem
- Journal entries for the following quests have been modified slightly:
Evil Eye Rampage
Far Seas Requisition - # FG 016
Far Seas Requisition - # FG 073
Far Seas Requisition - # FG 212
Far Seas Requisition - # FG 244
Far Seas Requisition - # WC 002
Far Seas Requisition - # WC 045
Far Seas Requisition - # WC 077
Far Seas Requisition - # WC 124
Far Seas Requisition - # WC 154
Ruins of Varsoon: Tomes of Life and Death
The Amygamalion - The Four That Are We
Treachery
- Items that give quests will now be consumed when the quest is granted.
- Some quests have been re-categorized.
- Updates have been made to the class and subclass quests.
- Killing the Coldwind octopi in Antonica now updates Fawn's Garden appropriately.
- A kill counter has been added to the "Cooking with Elves" and "Far Seas Requisition - # 124" quests.
- A reward has been added to the "Architectural Underground, Part II", "Late for Supplies", and "Stinking Badgers" quest.
- Additional text has been added to the "Path of the Shaman", "Protect the LMS Intruder!", and "Protect the QSS Bootstrutter!" quest.
- An item needed from Pelleas' room has been modified to make it more noticeable.
- Completing "Scrawlings in the Dark" will now remove Scrawlings of Chriannis from the quest journal.
- Examining a Double-Plated Breastplate, a Meteor Chunk, a Shriveled Garlic Cove, an Arcane Rod, a snapped ring, a Metal Bandolier, or a Fading Shirt will now initiate a quest.
- Extraneous data has been removed from the "Roll of the Dice" quest.
- Hailing Aesthetic Winchester should now return a quest if all requirements are met.
- Ironcast will now give players the "Earth and Water" quest if all requirements are met.
- Inspecting an Owlbear Feather should no longer update the "Owlbear Menace" quest.
- The quest completion text for the "Runnyeye - Banker's Favor" quest has been modified.
- The starting quest item in "A Burglar Alert" should be destroyed upon completion of each of the quests in this series.
- The tome quests for the Age of Monuments, Turmoil, Cataclysms, and Destiny now give a reward when completed.
- The "How Did Their Garden Grow?" quest now progresses correctly when a player finds the atrium.
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Moorgard
EQII Community Guy
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
Comments
And some more...
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
And the last part of it:
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
I'm very happy to see fog of war maps on their way.
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
I went home and logged in during lunch and the chat system was broken. No chat, none at all, not even system messages. I hope it is fixed by the time i get home tonight.
Other than that it looks like a great patch.
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THIS IS MY SIGNATURE, THERE ARE MANY LIKE IT BUT THIS ONE IS MINE. MY SIGNATURE IS MY BEST FRIEND. IT IS MY LIFE. I MUST MASTER IT AS I MASTER MY LIFE. WITHOUT ME IT IS USELESS, WITHOUT MY SIGNATURE I AM USELESS.
Yes.. this patch they released hosed ALOT of people up.. Everything from client crashes, to weird things like when you mark a food to "eat when hungry" your screen goes black.
Plus they overhauled the spell system and took away lower level spells from higher Priest archetypes (Druids, Templars, etc)..
Needless to say, the boards are rolling between complaints, locked threads and reporting issues. What fun! Anyway, I guess this is why the official announcment for Nov 8th is the "shipping" date and not necessarily the "play date". Hopefully they can straighten these things out over the next week and a half..
I wonder if they will just hot fix the problems or if they will roll back the patch?
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THIS IS MY SIGNATURE, THERE ARE MANY LIKE IT BUT THIS ONE IS MINE. MY SIGNATURE IS MY BEST FRIEND. IT IS MY LIFE. I MUST MASTER IT AS I MASTER MY LIFE. WITHOUT ME IT IS USELESS, WITHOUT MY SIGNATURE I AM USELESS.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Sony is good at fixing things, im sure they have a lot of people working on the patch as we speak, and will be fixed in no time.....
Hotfix:
Posted by Gallenite, Technical Director EQ II:
Update: We're testing out a hotfix for the following. Assuming that it all works out, it will be available within the next couple hours.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
there's only 1 thing that's really important in all of those note.
You can now delete quests from you journal.
Not to look a gift horse in the mouth, but why wasn't that in from day 1!!! Gah!
Now if they'd just fix chat, I could see if my betrayer status related problems have actually been solved this time.
Not sure, as the ones I deleted were old Freeport quests which I couldn't finish after doing the betrayal quest.
Edit: Just logged in, and tested it. Yes, it will let you accept the quest again after deleting it.
Even though im not in the beta i love reading the patches.
Keep up the good work guys!
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Shatter Soulich
Necromancer
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Shatter Soulich
Necromancer
~Yeti
2nd sig... http://home.mchsi.com/~tattooedyeti/MxO_Yeti.gif
Desolation Guild Member - http://www.desolation-guild.org/
EQ II Beta Tester
2005 Release tester
~Yeti
Why was deleting quests such a big deal? There was always a button to "hide" a quest, so it wouldn't show up in your quest journal.
Now that there is a limit to the amount of quests you can have it is good, though.
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
many of us tried to hide the quests but it kept on coming back after awhile for some reason.
Also if you did a betrayel quest you had to keep on seeing the original city quests...also, since they limited all active quests to 50, it is imperitve to have a delete option. Because if you defected to Qeynos and lets say you had 40 active newbie quests in Freeport, then you're sorta stuck with only getting 10 quests at a time.
Me...I get as many quests as I can then go hunting because you can take out 4 quests with one enemy...which is nice.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
I'm loving these updates. I can't wait to finally get into the game.
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EQ2 Qeynos Guild- http://www.imperium-arcanum.com