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Serious question...not intended to promote DF in anyway....more out of curiousity as i would like to compare the systems...
Is there any other fantasy MMO availible right now in which you have to aim your range attacks FPS style? With the requirements of having to lead your target and adjust for the arc in the arrow flight path at longer distances, with manual dodging.
Curious if any mmo right now, even some rando f2p i may not know of, has this kind of system in place.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
Comments
DFO isn't available right now.
But there are other mmo's with FPS elements under development
Fallen Earth --- Beta Status
Earthrise --- Beta also
Mortal Online --- Closed alpha?
I say Asherons call you can dodge missle attacks, and SWG pre-CU you were able to dodge range fire as well. Those games became a constant close quater combat as most intelligent people won't stay range unless they are range and using obsticles to their advantage. But im sure Darkfall doesn't really have anything that hasn't been seen in any other MMO or single player games. Must realize Darkfall if was released 5 years ago might had been a cutting edge MMO, but now it is way behind the curve for what is now and will be coming out in the future.
Smarter than the average bear? That is assuming bears are smart.
tabula rasa etc
TB is sci-fi thou.
No right now there are no Fantasy MMOs like that,
the closest is a multiplayer game called Savage 2.
-Darkstar
Mortal Online appears to be a promising and serious effort, in a fantasy world / setting.
Jim.
DFO isn't available right now.
But there are other mmo's with FPS elements under development
Fallen Earth --- Beta Status
Earthrise --- Beta also
Mortal Online --- Closed alpha?
Closed Internal Beta Build. Alpha ended last of this past December. SV has announced they are in the beta building phase.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
I guess the list is pretty short. Tried Tabula Rasa demo and really didn't like it myself.
We need more DFO competitors.
DFO isn't available right now.
Really worth your time to have to point that out?
Anyways thanks for the responses...was hoping to do some comparison on how they implemented the physics but doesnt seem like anything is out there that will let me do that, specifically with arrow arching, right now.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
You should be able to manualy dodge, parry and block
You can in Darkfall...
Not sure what your post is in reference to as it is the first in this thread and is extremely random.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
There is nothing similar to DF. We have seen DFs features in other MMOs, but never combined in the way in DF:
- Player skill based.
- Manual aiming.
- No levels or classes.
- FFAPvP (friendlyfire).
- Full loot.
- Real time combat.
- Open world.
Each of these features is in almost every MMO, but combined it gets pretty uniq.
Age of Conan !!!
If I'm not mistaken or they took out that feature from AoC you can go into "FPS mode" for archery, If I recall correctly you get a small boost in archery by using this mode..
You do not have to use this mode thou..
/junker
You're right no MMO's
But PLEANTY of singleplayer games. Sans open world and ffa full loot (cause no need in singelplayer).
Dark messiah multiplayer is VERY almost exactly like DFO gameplay footage i've seen without levels and such more of arena type. Same with arrow arc and aiming and such. '
Also Oblivion obsiously and i've seen some obscure multiplayer PvP mods out there for it (don't work well though).
Two worlds also had similar arrow firing with arcing and aiming.
I've seen it in TONS of games but i always have the same problem. When I play it sometimes is IMPOSSIBLE to hit ANYTHING with effectivness of an "Archer" we think of in terms of fantasy novels and movies. Never do we see you sitting back picking off enemy after enemy with well placed shots. It always turns into hit em with an arrow then MELEE MELEE MELEE when they get up close. Unfortunatly as much as my interest is peaked by DF's open world with skill based leveling Ranged combat does not seem like an inticing factor for me. Lock on gameplay IMO is much better for that "Cinematic Archer" experience.
It's just In my expereince FPS gameplay has never really been fair to archers. They never let you do enough for it to be a usefull main combat style. It always ends up as just a way to nock off a couple hp before you start whacking away with your primary.
Yea good post, i agree with a lot of your points. The reason I asked for MMOs is obviously because I wanted to test the physics and implementation in the same environment/restrictions.
~~
Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
YOU DO NOT GET FPS STYLE RANGE ATTACKS IN AoC!!!
lol, just because its a bit more interactive than a click and forget system, doesn't make it truly skill based, lol.
check out The Chronicles of Spellborn (released in Europe, closed beta in NA)! There's a whooolllleee page dedicated to it on here. It's build in the Unreal 2.5 engine (which I believe is a first for an MMORPG) and will really really appeal to an adventure game audience I think!
checkitout!
http://www.tcos.com/en/index.html
Yea I agree it would be interested to see how many other people do it. Although it's kinda curious as to why these features havn't been implimented before. They sound so perfect. Like oblivion online.. LIVING in the fantasy world.
We'll see when DF comes out we'll see if it works or not I guess. My experience with MMO's is similar to the point where even with dumbed down gameplay and set paths and less freedom there are always TONS of exploits and "Secret" ways to cheat. Youtube is LITTERED with video's of exploits and backdoors and little hiding spots where noone can kill you in similar games. I'm really worried about this in DF as they have a smaller company than some others AND pvp does sometimes bring out these things more than PVE ever will.
I'd hate to be getting shot from some little hidden nook I could never get to let alone find lol.
Nothing says irony like spelling ideot wrong.
Chronicles of Spellborn? As the UK is no longer in Europe (for thier distribution purposes) I can't play to find out. AC1 or is that shutdown? Dungeon Runners (though some would argue its not a propper MMO).
Forget physics the important thing in DF ranged is ping. Low ping players like the system high ping players find it not worth the effort or expense of archery. That means EU players like it US players have a hard time with it.
DDO. Also has active blocking/dodging.
lol, good point, i see it now...
all the EU archer snobs and Eurocasters vs the American footbal fratboy US meleers.
-Darkstar
DDO (Dungeon and Dragons Online)
MMORPG's w/ Max level characters: DAoC, SWG, & WoW
Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.
And it works amazingly well.
REALITY CHECK
There are 2 MMO's featuring manual targeting in development, both to be published by Hangame. Thus said, i don't know if they'll ever see the light of day outsied of Asia, look very less "werstern" than Darfall, and may be very far from release, but deserved mentioning nevertheless: T.E.R.A. (The Exiled realm of Arborea), and C9 (Continent of the Ninth).
Bow arcing and stuff, haven't a clue. As far as engines go, the first will use Unreal 3, which is tried and proven, and the second will use an in-house (NHN) one.
AC1
TCoS
Project Entropia (Not certain)
DDO
It has definitely been done before and as others have mentioned are in the process of being done in other games besides DF.
There really is nothing revolutionary about DF. What makes it stand out is the combination of features that will be in the game. As to the whole fantasy vs Sci Fi... honestly this should not matter.
-Atziluth-
- Never underestimate the predictability of stupidity.