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Instanced or nice open world?

Anyone know if it's a stupid instanced game or nice open world?

 

Comments

  • tfwarlordtfwarlord Member Posts: 216


    Originally posted by Bafucin
    Anyone know if it's a stupid instanced game or nice open world?
     
    mate, you could at least read the other theads in the forum.
    http://www.mmorpg.com/discussion2.cfm/thread/220010/Earthrise-world-design-open-or-instanced.html

    image
  • BafucinBafucin Member Posts: 276
    Originally posted by tfwarlord


     

    Originally posted by Bafucin

    Anyone know if it's a stupid instanced game or nice open world?

     
    mate, you could at least read the other theads in the forum.

    http://www.mmorpg.com/discussion2.cfm/thread/220010/Earthrise-world-design-open-or-instanced.html

     

    Thank you.

  • foliotfoliot Member Posts: 88
    Originally posted by tfwarlord


     

    Originally posted by Bafucin

    Anyone know if it's a stupid instanced game or nice open world?

     
    mate, you could at least read the other theads in the forum.

    http://www.mmorpg.com/discussion2.cfm/thread/220010/Earthrise-world-design-open-or-instanced.html

     



     

    This post is just plain stupid.  Just say open or not.  You dont need to go find a similar thread and post a link and a sentance that says USE SEARCH NEWB just to be annoying as hell.

  • feartheflamefeartheflame Member UncommonPosts: 8

    Open world, nice and big and open,

     

    No instances.

     

    Everythings the same world, no load screens apparently, nice, big and all just... Well... There.

     

    Currently the world is also pretty huge, 2hr's to cross one side to the other, in a straight line, at max sprint speed, with nothing in the way (Considering you can't perma sprint, and theres going to be things in the way... It'll be longer then that)

    You are not your system specs.
    You are not your uptime stats or your oversized screencap.
    You are not your broadband connection.
    You are not your postcount.

  • Jackio81Jackio81 Member, Newbie CommonPosts: 418

    plus there is talks they might turn the game into one giant server instead of mult servers...i don't recall masthead making a choice yet...

  • tfwarlordtfwarlord Member Posts: 216


    Originally posted by Jackio81
    plus there is talks they might turn the game into one giant server instead of mult servers...i don't recall masthead making a choice yet...
    well that would depend on how maby subs they think they will have, and how much they can afford to put in servers. Like if they get one mil subs (NOT LIKELY since this is a niche mmo) they would have to buy the earthsimulator (a supercomputer), if they plan so many players playing it, and one hell of a backbone wan solution....

    image
  • xaldraxiusxaldraxius Member Posts: 1,249

    This game sounds cool. I hope they can get it right and not release a half ass unfinished game.

  • Jackio81Jackio81 Member, Newbie CommonPosts: 418

    I'm just as skeptical as you but there's one giant thread on EA forums about it, and still no word...http://forums.play-earthrise.com/index.php?topic=1746.0

     

     

  • HarabeckHarabeck Member Posts: 616

    Eve did it from the beginning, and these guys seem a bit more professional than early CCP.

  • ShlomoShlomo Member Posts: 148
    Originally posted by Harabeck


    Eve did it from the beginning, and these guys seem a bit more professional than early CCP.

     

    Well Eve is another game entirely. And instanced.

  • gFizgFiz Member Posts: 153
    Originally posted by Shlomo

    Originally posted by Harabeck


    Eve did it from the beginning, and these guys seem a bit more professional than early CCP.

     

    Well Eve is another game entirely. And instanced.

     

    Eve is instanced?

  • RaizeenRaizeen Member Posts: 622
    Originally posted by gFiz

    Originally posted by Shlomo

    Originally posted by Harabeck


    Eve did it from the beginning, and these guys seem a bit more professional than early CCP.

     

    Well Eve is another game entirely. And instanced.

     

    Eve is instanced?

  • DrughiDrughi Member Posts: 174
    Originally posted by Shlomo

    Originally posted by Harabeck


    Eve did it from the beginning, and these guys seem a bit more professional than early CCP.

     

    Well Eve is another game entirely. And instanced.

     

    eve is not instanced, the only part that is somehow instanced are complexes and now in next expansion, wormholes ( dungeons more or less )

    rest universe is open

  • ghstwolfghstwolf Member Posts: 386


    Originally posted by tfwarlord

     well that would depend on how maby subs they think they will have, and how much they can afford to put in servers. Like if they get one mil subs (NOT LIKELY since this is a niche mmo) they would have to buy the earthsimulator (a supercomputer), if they plan so many players playing it, and one hell of a backbone wan solution....


    1M subs on a single server would require a beefy solution. However, even with that many subs you'd "only" ever face a small portion of that population. It's something of a guess but I'd imagine the ability to properly handle 30% of that 1M at any given time would be more than adequate for a world wide server (minus launch which could be phased). If the backend actually supports load balancing well, adding a blade or 2 can quickly add capacity (bandwidth permitting).

  • RabiatorRabiator Member Posts: 358
    Originally posted by Drughi

    Originally posted by Shlomo

    Originally posted by Harabeck


    Eve did it from the beginning, and these guys seem a bit more professional than early CCP.

     

    Well Eve is another game entirely. And instanced.

     

    eve is not instanced, the only part that is somehow instanced are complexes and now in next expansion, wormholes ( dungeons more or less )

    rest universe is open

    Not even the complexes are instanced in the sense that every player gets his own. It is quite possible to find one and see that other players are already in there. Before you had to find complexes by scanning, it was normal that some of them were overrun with  players.

    But I guess a more interesting question is "can it all be done on one server?"

    Eve has one that can handle up to 50,000 simultaneous logins, but  it takes some really impressive hardware and in crowded systems you still get some lag. That is after some optimization work in the last year, before that the server had problems with lower numbers.

    So I guess it is possible but difficult. It took CCP several years and a big chunk of money to get it right.

     

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