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Darkfall vs Warhammer? Which better PvP game?

13

Comments

  • TKAndyTKAndy Member Posts: 16

    Not really a good match but here goes anyways

    War's mistakes was adding slow lvling in to a RvR game, over done CC spaming in the higher tiers (3/4) and no way to find PvP outside the small RvR areas with 1 shots covering half of all the maps (Players need to be flaged for RvR too) oh lets not forget the RvR zones cover only 10% of this caged world,  last combat is nothing like tabletop.

    Darkfall takes us back to oldschool mmog's with all the timesinks, big world, freedom to do what you want, when you want (no set road to follow thank god ) deep crafting that will take a long time to cap, and my fav...no need for lvls! all skill based bady! woohoo!

    ya DFO still needs work, but it's bring back the MM in MMOG, for this i would give DFO a 5/5 for trying and not following that other game everyone knows.

  • SeytanSeytan Member Posts: 653
    Originally posted by Zerocyde


     

    Originally posted by Seytan

    From what I saw yesterday on that live stream of the game there is no question WAR is better. Why? Simple, you can ACTUALLY PVP! WAR blew chaff in many areas but I never ever had to worry about rubberbanding or out of sync combat. I did see "ghosts" from time to time but never a PC, only the odd mob.

    Watching that live stream was frankly painful, he was getting hit by stuff he never saw, was chasing another player and even though right behind him, failed to strike the enemy even though he WAS RIGHT BEHIND HIM! Pretty lame atm, I hope for the fans sake they fix this stuff, its the single biggest game killer I can imagine.

     



    Yea, how freaking stupid of Adventurine to make an MMO with rubberbanding as a feature... DUMB! ASSES!

    We should petition them to remove that feature from the game, or else we wont play it!

    You thought it was a feature? At any rate your "me funnyz" effort aside, you can PVP in WAR. Enjoy chasing your out of sync mobs and enemy peeps in DF! Its frankly endless amusement to me thinking you are going to be doing just that. BTW im not a fan of WAR...but you did bend over, so I obliged.

     

  • SXRchosen1SXRchosen1 Member Posts: 179
    Originally posted by Seytan

    Originally posted by Zerocyde


     

    Originally posted by Seytan

    From what I saw yesterday on that live stream of the game there is no question WAR is better. Why? Simple, you can ACTUALLY PVP! WAR blew chaff in many areas but I never ever had to worry about rubberbanding or out of sync combat. I did see "ghosts" from time to time but never a PC, only the odd mob.

    Watching that live stream was frankly painful, he was getting hit by stuff he never saw, was chasing another player and even though right behind him, failed to strike the enemy even though he WAS RIGHT BEHIND HIM! Pretty lame atm, I hope for the fans sake they fix this stuff, its the single biggest game killer I can imagine.

     



    Yea, how freaking stupid of Adventurine to make an MMO with rubberbanding as a feature... DUMB! ASSES!

    We should petition them to remove that feature from the game, or else we wont play it!

    You thought it was a feature? At any rate your "me funnyz" effort aside, you can PVP in WAR. Enjoy chasing your out of sync mobs and enemy peeps in DF! Its frankly endless amusement to me thinking you are going to be doing just that. BTW im not a fan of WAR...but you did bend over, so I obliged.

     



     

    ha ha ha an anal joke

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    http://acominos.evony.com <- if your bored at work :)

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by tro44_1


    Which Better PvP game?
    Can somebody go into detail on the gameplay of Darkfall please,
    all I see on this forum is chat about other stuff.

     

    warhammer dont have PVP is called RvR

    BestSigEver :P
    image

  • 123123456202123123456202 Member Posts: 272

    warhammer is where you have the option to pvp when you feel like it and there is very very low consequences for dieing in pvp (i think actually no consequences in pvp)

     

    darkfall some one may attack you at any time and you always have to be on the look out, if you die you lose everything or if you won you would get all the other person's stuff

     

     

    warhammer= relaxed

     

    darkfall= intense (and fun)

  • ScarrenScarren Member Posts: 87
    Originally posted by JPZ1987

    Originally posted by SXRchosen1


    Warhammer is WoW based, basicly push number's 1 - 9 and pray they loose hp before you.
    Darkfall is skilled based FPS style combat with FRIENDLY FIRE, which add's in more element of skill, and yes it is only one botton, but you need to know when to hit and back off.
    done.
    oh ya, WAR is cookie-cutter tbh.

     

    You obviously haven't played a melee class in any other MMO if you think knowing when to hit and when to back off is something unique to Darkfall.

    Age of Conan was one game where you could completely screw up someone's alpha just by moving back when you anticipated it, and that had 1-9 cooldowns too.

    Hush , darkfall is special you see :P

     

  • tro44_1tro44_1 Member Posts: 1,819
    Originally posted by cosy

    Originally posted by tro44_1


    Which Better PvP game?
    Can somebody go into detail on the gameplay of Darkfall please,
    all I see on this forum is chat about other stuff.

     

    warhammer dont have PVP is called RvR

     

    PvP= Player vs Player

     

    I cant fight against other players in War?

  • DrazmicDrazmic Member Posts: 181
    Originally posted by tro44_1

    Originally posted by cosy

    Originally posted by tro44_1


    Which Better PvP game?
    Can somebody go into detail on the gameplay of Darkfall please,
    all I see on this forum is chat about other stuff.

     

    warhammer dont have PVP is called RvR

     

    PvP= Player vs Player

     

    I cant fight against other players in War?

    You are limited on the players you can fight. That sucks imo.

  • JPZ1987JPZ1987 Member Posts: 179

    The comparison here should be made between EQ 2 pvp servers (Nagafen) and Darkfall PvP.

    From what I understand, none of EQ 2 pvp is instanced. It's more about gank, like Darkfall. You can't loot their whole body, but you can loot over half of their money and one item.

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by tro44_1

    Originally posted by cosy

    Originally posted by tro44_1


    Which Better PvP game?
    Can somebody go into detail on the gameplay of Darkfall please,
    all I see on this forum is chat about other stuff.

     

    warhammer dont have PVP is called RvR

     

    PvP= Player vs Player

     

    I cant fight against other players in War?

    but you can fight against ANY player ?

    BestSigEver :P
    image

  • meadmoonmeadmoon Member UncommonPosts: 1,344


  • harmonicaharmonica Member Posts: 339

    Darkfall is best PvP game that is out. Better than WAR, EVE, AOC, etc.

    The only bad thing about DF right now is their lack of funds/stable servers. They're basically stress-testing it right now. :| Just pray they make it through this and put up a decent server.

  • meadmoonmeadmoon Member UncommonPosts: 1,344
    Originally posted by cosy

    Originally posted by tro44_1


    Which Better PvP game?
    Can somebody go into detail on the gameplay of Darkfall please,
    all I see on this forum is chat about other stuff.

     

    warhammer dont have PVP is called RvR

    It don't?

  • GallienteGalliente Member Posts: 44

    WAR has limited amounts of targets?

    I play on the largest EUOpen RvR (open ruleset, free PvP anywhere except where guards are - camps). Do you know the grand total of times I was ganked while leveling from 1-40? 2. Which I happily returned.

    People criticize that War fail because everyon is avoiding eachother's zergs. this is one of the dumbest comment ever. where exaclty are the billions of people who cry for zergs not meeting head-on? In the avoiding zerg? how about you go and defend a keep over your whining? Oh wait, that would require actual effort and not mindless ranting.

     

    It's just ridicoulous how people put "meaningless RvR" and "PvP freedom" in a single sentence. PvP freedom IS meaningless RvR/PvP (both, really). If you fail at War PvP, your king gets ganked. And for people like me, that IS a penalty. I take pride when we're doing better in RvR than the other side is. And I much prefer the method where you do RvR because of your own goals and ambitions instead of the game forcing you by the gallows to do it when you don't want to. There's that "having fun" factor, you see.

  • imbantimbant Member Posts: 1,291

    wow i am SHOCKED that darkfall is winning that vote with over 100 votes already given the rough launch

    Darkfall is hands down better than WAR for pvp, and it isnt even close, but i have played beta for awhile so i know it without the sync issues.

    Right now this poll is going to be biased in terms of the actual gameplay because of the rough launch....post it again in a few weeks and DF will be much more of a favorite.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

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  • DrazmicDrazmic Member Posts: 181
    Originally posted by Galliente


    WAR has limited amounts of targets?

    Yes, you can't kill that annoying person on your side.

  • HaizedHaized Member Posts: 31

    Darkfall has the better ruleset but I haven't played long enough to judge the actual mechanics of the combat.

  • APEistAPEist Member UncommonPosts: 409
    Originally posted by Bruticus_XI

    Originally posted by Byggin


    No comparison Warhammer has no pvp.

    Warhammer has RvR. Sorry if running around spamming the left mouse button is more your style, I prefer the "oh so easymode" skill system where you have to pay attention to position, cooldowns, what kind of damage so it is not mitigated, etc., etc.

    Yeah skill based ftw! God forbid you use your brain while fighting.

     

    So, you are implying you don't have to pay attention to position in Darkfall?  Position means more in Darkfall than it has in any other game to date.  Holding the high ground is a huge advantage.  If you had played the game and participated is any GvG, you would know this.

    Are you saying that Darkfall doesn't have specials with cooldowns?  Most spells after the initial two you are given have cooldowns you need to manage, not to mention all of the melee specials.  Hell, even one of the initial two spells has a cooldown (heal)... almost forgot.

    Are you saying you don't have to pay attention to the kind of damage your enemy is doing in comparison to what kind of protection you are wearing?  That's funny, because I remember getting deathly afraid in a big fight I participated in when 3 guys with warhammers (bludgeoning damage, btw) started pounding on me and doing big damage despite my full suit of plate armor.  My protection vs. axes and swords was much greater (9.4) than my 6.9 vs. bludgeoning.  Once people are fully specced and are using their preferred magic spells, secondary protections are gonna be hugely important.

    And finally, don't rationalize Darkfall's combat as "spamming the left mouse button."  That is as valid as stating that WAR and WoW's combat is "mashing your hotkeys."  You need to know when to swing, you need to aim where you swing, you need to consider your range, you need to consider your oponents range, you need to consider stamina, and you need to consider where to move during your attack.

    _______________________________________________
    Games looking forward to: Fallen Earth, Mortal Online

    The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  • GallienteGalliente Member Posts: 44

    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?

    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

  • DrazmicDrazmic Member Posts: 181
    Originally posted by Galliente


    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?
    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

    You must have missed out on a couple videos.

  • ScarrenScarren Member Posts: 87
    Originally posted by Drazmic

    Originally posted by Galliente


    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?
    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

    You must have missed out on a couple videos.

    Haven't you seen those videos ,where they have those blue magic balls flying around with those awsome sound effects , that is some crazy stuff right there.

  • GallienteGalliente Member Posts: 44
    Originally posted by Drazmic

    Originally posted by Galliente


    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?
    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

    You must have missed out on a couple videos.

     

    Nope, not really. I guess you're refering to the 10%-ish (horribly made up, of course, but the proportions seem to vaguely hold) videos that show ... er ... oh yeah, how extremely balanced it is that every other weapon besides two handers and polearms had less of a swing radius and shorter range so it is completely useless when a polearm opponent simply stays out of your range.

    And the atrocious animations (can you call them animations, even) that will haunt me in my dreams. And I have seen may things in the internet. Didn't think anything could do that to me anymore. I feel violated after seeing those videos.

  • DrazmicDrazmic Member Posts: 181
    Originally posted by Galliente

    Originally posted by Drazmic

    Originally posted by Galliente


    So how do you all rationalize that 90% of DF PvP videos is everyone looking the same swinging two handers or polearms jumping around looking like idiots?
    The only video I've seen that shows intelligent behavior as a player is someoene who criticizes DF.

    You must have missed out on a couple videos.

     

    Nope, not really. I guess you're refering to the 10%-ish (horribly made up, of course, but the proportions seem to vaguely hold) videos that show ... er ... oh yeah, how extremly balanced it is that every other weapon besides two handers and polearms had less of a swing radius and shorter range so it is completely useless when a polearm opponent simply stays out of your range.

    And the atrocious animations (can you call the manimations, even) that will haunt me in my dreams. And I have seen may things in the internet. Didn't think anything could do that to me anymore. I feel violated after seeing those videos.

    Yes because daggers should have the same range as a polearm. DFO doesn't limit what you use or do. You don't have to pick a certain play style. Just right now people took videos of melee because magic is hella long to get skilled up in.

  • LokyLoky Member UncommonPosts: 182
    Originally posted by Byggin


    No comparison Warhammer has no pvp.



     

    lol yap. Should have made it Darkfall vs Dark Age

    image
  • GallienteGalliente Member Posts: 44

    Yes because daggers should have the same range as a polearm. DFO doesn't limit what you use or do. You don't have to pick a certain play style. Just right now people took videos of melee because magic is hella long to get skilled up in.

     

    Enlighten me.

    Why would anyone play with anything other than max range weapon, when you can then freely stay out of touching range of your opponent? Where's the skill in that?

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