A day one review of ANY MMO is stupid. I LOL so hard when I see morons post day one reviews of EVE Online. Some games are not meant to be fully realized or understood on DAY ONE. Day One is like saying, I was born and I learned to pee but I can't walk. Life sucks. LAME.
I read, I lolled, I agreed.
Why would you want to write an indepth review on one day played? This infact doesn't even equate to one day, more like 5 minutes. Probably the other 12 hours were spent writing this. While you make somegood points and outline thoughts that perhaps alot of people have/had on the first few minutes playing I think it a little presumtuous to think that this miniscule amount of experience warrents a review.
It's like these 1-10 level review that seem to keep popping up, they reflect nothing about how the game actually is like. This time played wouldn't even level 10 in a theme park mmo. While some people may argue that these reviews help them all it does it serve to channel people like drones in one direction with no thought and prevents people actually trying anything new, As a result we end up with the carbon copy games we have today.
At least darkfall is trying something new, love it or hate it that's for you to decide. I'm still undecided but I wouldn't put alot of stock in 5 minutes of gameplay and neither should you. Granted it's difficult to try the game with limited release and a fairly hefty price tag but my opinion is if you can afford it at least try it, well myabe reseach a little to find whether the game is within the scope of your gaming requirments. But it is different enough to most stuff out there that it's like a breath of fresh air.
A day one review of ANY MMO is stupid. I LOL so hard when I see morons post day one reviews of EVE Online. Some games are not meant to be fully realized or understood on DAY ONE. Day One is like saying, I was born and I learned to pee but I can't walk. Life sucks. LAME.
I read, I lolled, I agreed.
Why would you want to write an indepth review on one day played? This infact doesn't even equate to one day, more like 5 minutes. Probably the other 12 hours were spent writing this. While you make somegood points and outline thoughts that perhaps alot of people have/had on the first few minutes playing I think it a little presumtuous to think that this miniscule amount of experience warrents a review.
It's like these 1-10 level review that seem to keep popping up, they reflect nothing about how the game actually is like. This time played wouldn't even level 10 in a theme park mmo. While some people may argue that these reviews help them all it does it serve to channel people like drones in one direction with no thought and prevents people actually trying anything new, As a result we end up with the carbon copy games we have today.
At least darkfall is trying something new, love it or hate it that's for you to decide. I'm still undecided but I wouldn't put alot of stock in 5 minutes of gameplay and neither should you. Granted it's difficult to try the game with limited release and a fairly hefty price tag but my opinion is if you can afford it at least try it, well myabe reseach a little to find whether the game is within the scope of your gaming requirments. But it is different enough to most stuff out there that it's like a breath of fresh air.
Good job its not a review then eh? Plus it was more like 2 hours of gameplay,not LOL 5 MINATS LOL. Like your good friend Bork,you seem to have had difficulty reading the DARKFALL-DAY 1 part. if id written this as 100% glossy sheen positive,no doubt you be praising it as an accurate and fair account of the initial day of darkfall.
Im not trying to "prevent anyone trying anything new",im doing this as a simple diary of my gameplay time during darkfall,which like it or not,includes me logging in for the first time and playing! Shocking,I know!
This thread will tell anyone whos thinking of trying darkfall exactly what they can see,expect and do in game from the get go,and will continue up until im doing whatever it is I can do later on. If id said "lol I gt Darkfal and it really gd loas of big batles,rite epic stuff!" it wouldnt be much use to anyone,would it? for example,the stuff about "mobs dont stand around waiting to be farmed",well they have so far,and once they stop doing it ill be sure to include it in a future write up,wont I?
Theres a lot of fans whove followed this game for years still waiting to buy the game and im sure theyd be better off reading a 100% non glossed write up than a quick 6 line 'review' where I tell them to shell out their cash and "ply DF cos its graet!!11" or something. Part 2 will be coming tonight,like it or not and no,its not going to be super glossy with me leaving anything negative out.
You don't want to call it a review, that's your perogative but it is infact a review, albeit a review of your small time playing. A review covers many things but let's not get bogged down in symantics because this has nothing to do with the bones of the problem.
I'm not trying to accuse you of trying to prevent anyone trying anythying new although this is generally the result of such articles (I'll try to refrain from calling it a review since this seems to be a problem for some people - a rose by any other....).
The overall problem is that you have to be careful being critical of aspects of the game that will grow and change as you progress. I'm not saying any of your points are wrong but I think such shallow gaming experience evaluations are destructive. I agree that similar posts pointlessly praising the game ramping up how awesome the game is don't help anyone but Aventurine and are generally self serving on the part of the poster. This doesn't make yours any more noble of helpful imo.
It's not about wanting you to leave anything out. Although you seem to enjoy RPing the hard hitting journalist who makes no compromises. It's about having the experience and depth of gameplay before you critisise which with the stlye and scope of the article is not possible. You knock out your second segment of this thrilling saga, I for one will take it with a pinch of salt as those with half a ounce of free-thinknig will do also.
Today I was lucky enough to purchase darkfall from the shop when it came up around 4pm GMT. I paid my £37 for it,and then began installing as id already downloaded the client.The patch itself wsnt too bad and I was getting over 200kbps the whole time. Whilst i was waiting I was listening to the commodore amiga elevator music AV had kindly put on over the queue and patch process (owners will know what I mean :P). Once I was patched,It was time to log in.Or well,it wasnt as there was a queue.So I watied for the little red bar to fill up and let me in game.After about 20 mins I got in and created an orc with a pre generated name. Character creation isnt too bad,you get a large choice of hairstyles,earrings,forehead mods etc as well as a decent slider system for hair and skin tones. Unfortunately,all faces look the same but with different skins over them;for example,one version might have warpaint and scars on it,another will have heavy bags under the eyes and stubble,that kind of thing. the jewellry looks a bit gaudy and out of place,but I liked the various bones you can use on the orcs like having a bone sticking out of your hair. No body changes or sliders either btw.I chose some facepaint,a dark skin tone and an orange mohawk,and I was off. Once I logged in,I was stood in a starter area close to some NPCs and other new players. I visited the councillor person and got the 2 quests,one for killing 4 goblins and another to collect 4? goblin axes. Nothing too difficult,and it gave a nice reward of a tunic and some gold.(quests are the same in each starter zone,I tested an Alfar too,more on that in a sec). So,off to the goblins I went,swinging my green leaf blade happliy as i went. I pressed R mouse to open up the Ui (dont ask) and had a quick peek around.I found my skills tab with an archery button,mana missile and heal self so put them in the little hotbar you get in the top left corner. Then I innocently pressed journal,and the game crashed.Crap was the first thing that came to mind,what about If I get requeed? And yes,I did. So I restarted the game and found a second little patch to download,so I let it run and then logged in. This time,I deleted the orc as it was just too massive ,and instead tried the alien looking Alfar,on which i chose a top knot hairstyle,an earring and a skull face pattern. In we go! after a very long queue,I was back in the game..for 5 minutes as the servers went down. Fast forward past me eating and then having a shower,I was able to get back in the game to my brand new alfar. I quickly came to the conclusion that this must be the race chosen by the mouth breathers,as in front of me stood some other guy attacking people logging, in including myself. After standing still and looking at him scornfully with my facepaint,he got the message and f*cked off elsewhere.I had keys to rebind and didnt need him wacking me. I put parry onto mouse 3,and then collected the quests agin and set off. This was the first time i got a look at the world. In all its development time people were sceptical of Darkfalls world,but wow,its stunning.The graphics themselves arent too bad,but the art direction and shadows are excellently done.I cant describe the shadows too well,but they look hyper realistic and move around with your view.Top notch stuff,really. The world itself is fairly varied with lots of hills,rocks and unusual trees for you to look at as you run. Running-youll be doing a lot of this,simply for the reason that the world is totally desolate. To find the goblins I was told to head EAST so i ran along using sprint and getting the PING sound of my run and sprint going up.I knew where the goblin spawns were as the word GOBLINS was placed on the minimap in a green font right out of 1998. I ran towards GOBLINS to begin my epic journey. Getting to GOBLINS, I noticed a few things,namely that there werent really any goblins but a lot of other players.So i stood back and watched a GOBLIN (just like on the minimap) spawn and then stand still until some player smacked it with a big spikey axe. It then fought back and did a nice chicken dance near its death. once it died,it slid along the floor followed by a gaggle of Alfar,all trying to find the headstone spawn first. After a minute or so,another appeard right next to me and started to attack! Like the brave elf/alien thing i am,i fought back and let me tell you i was brave and valiant. This was my first intro to the combat system,which would have been nice if not for some idiot using the 'jump in front so you hit me' tactic. I stopped fighting so i wouldnt accidently hit him,but then his 3 mates joined in as well. Screw this I thought,and attacked back,striking 2 of them as they circled around me.Of course i died and got a nice cinemtaic death sequence looking at the sky.No drops as i only had a leafblade. So not only had i experienced both pve and pvp in one fell swoop,I was also introduced to quite possibly the worst combat system ive ever seen.It really is mind boggling how a team can create one of the,if not the best world ive ever seen with beautiful art direction and varied scenery everywhere you look and then produce combat thats like hitting manequins with a dog turd. You attack with left click after using R button to unsheath;once you unsheath you go in a TP view point from FP.left click swings,V (or mouse 3 in my case) for parry.Spells are used with hotkeys 1-9 and 0. Combat is a case of left clicking whilst aiming at your opponent,and thats it. Its clunky as hell and feels totally unconnected to your target with no real sense of impact bar a bright red blood splatter.The parrying is worthless as the animations are so clunky its hard to tell when your opponent is swinging like an idiot.So along with being very slow in general,the combat is horrible. The mob AI is also pretty strange. PVE when you begin is a case of running to GOBLINS and spawn camping along with 30 or so other people. once a goblin spawns,you have 2 choices: 1.Attack it with your left click until its dead 2.Let someone else kill it and then rush in and steal the grave. Most people choose 2 unfortunately.What happens when a mob dies is that it goes through a death animation,and then slides along the floor like its a snake.The tombstone seems to appear where the mob is killed,not where its corpse is so you have to wait for it to sloowwwllyyy appear before you loot it. To loot,you have to press R to sheath,then press F to use when the little hand icon appears.This sounds simple,but is horribly clunky and frustrating.Its so clunky that people can just loot the grave whilst youre pressing 8 keys to put your weapon away,wipe your arse etc.I managed to get most of my stuff with a deft keysmash combo but more often than not id lose the quest item to the 7 or so other players surrounding the grave. Mob Ai is flat out strange,they stand still on respawn and can be attacked a few times before they fight back. Other times,theyll choose some random guy stood 15 feet away even though youre right in front of them. The scouts will use their bows to attack,and do a sort of weird little run in a circle for no apparent reason before engaging you in melee. The AI is either completely crap or broken. Along with robotically clunky animations,zig zag circle running and glitches,combat with them is bizarre. Early game is a case of standing in one of several goblin spawn points and then watching a pack of wolves dive onto anything that happens to spawn,and this being the most barren gaming world ever seen,means theres not much to go around. then you play the loot game where everyone smashes RRRRRRRRRRFFFFFFF to open the grave first and prays their bag window has actually stayed open this time. Other than the horrible combat and mob AI,its a really nice world. The sounds travel around you and you can sometimes tell their directiom,though it seems broken right now as often they come from nowhere. The draw distance is huge and you can see people from a good way off,even if everyone looks essentially the same bar hair and skin colour. The shadows and lighting as I said are brilliant,as is the interesting and varied scenery with its multilevelled terrain,differing landscapes and beautiful skies. My only gripes are what appear to be chunk loading at periods of the map and complete lack of life. Night one was interesting to say the lest,and ill update it over the next few days.
EDIT BTW,My ping never went above 70 the entire time I was playing.Im in the UK.
Well as your little first day review done about 100 times already by others you describe it rather accurately, but its a first contact with this game.
After a while when you get use to many things its like second nature.
On some things ingame your view will chance and will improve on your judgement about surten parts of game.
Combat is simple but still it can be fun it become more complex overtime when you advance up to 50skill, also nice thing is your not limited to one combat dicipline you can just pick up melee range and magic there are no limitations and noclasses:)
Well hope you have more fun when play more good luck.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
You don't want to call it a review, that's your perogative but it is infact a review, albeit a review of your small time playing. A review covers many things but let's not get bogged down in symantics because this has nothing to do with the bones of the problem.
I'm not trying to accuse you of trying to prevent anyone trying anythying new although this is generally the result of such articles (I'll try to refrain from calling it a review since this seems to be a problem for some people - a rose by any other....).
The overall problem is that you have to be careful being critical of aspects of the game that will grow and change as you progress. I'm not saying any of your points are wrong but I think such shallow gaming experience evaluations are destructive. I agree that similar posts pointlessly praising the game ramping up how awesome the game is don't help anyone but Aventurine and are generally self serving on the part of the poster. This doesn't make yours any more noble of helpful imo.
It's not about wanting you to leave anything out. Although you seem to enjoy RPing the hard hitting journalist who makes no compromises. It's about having the experience and depth of gameplay before you critisise which with the stlye and scope of the article is not possible. You knock out your second segment of this thrilling saga, I for one will take it with a pinch of salt as those with half a ounce of free-thinknig will do also.
Well as your little first day review done about 100 times already by others you describe it rather accurately, but its a first contact with this game. After a while when you get use to many things its like second nature. On some things ingame your view will chance and will improve on your judgement about surten parts of game.
I hope he continues writing and that above will reflect in that.
For those that are arguing that you can't review an MMO on one day of play: I would agree with you if we were talking about any game other than Darkfall. The fact is, in the first day you can pretty much experience everything it has to offer. The comparison to EvE made me lol. Even though I've never played more than a few hours of EvE, I can appreciate its sheer magnitude and complexity of gameplay. It would be ridiculous to review a game like that after a day's play.
Darkfall on the other hand ... the game is all about PvP and full loot in an open world environment. AND THAT'S IT. There is no complex economy, the combat is literally two dimensional for melee players (attack/parry) and the PvE seems to consist of goblin camps and dragons. Sorry, but if you're suddenly going to unearth a swathe of hidden content after a few weeks' play then I would be extremely surprised.
Well as your little first day review done about 100 times already by others you describe it rather accurately, but its a first contact with this game. After a while when you get use to many things its like second nature. On some things ingame your view will chance and will improve on your judgement about surten parts of game.
I hope he continues writing and that above will reflect in that.
Yes you'd hope so but why not wait and release a proper review rather than in a format that should be limited to a gaming blog. This is a forum not a place to come so more people will read your blog.
For those that are arguing that you can't review an MMO on one day of play: I would agree with you if we were talking about any game other than Darkfall. The fact is, in the first day you can pretty much experience everything it has to offer. The comparison to EvE made me lol. Even though I've never played more than a few hours of EvE, I can appreciate its sheer magnitude and complexity of gameplay. It would be ridiculous to review a game like that after a day's play. Darkfall on the other hand ... the game is all about PvP and full loot in an open world environment. AND THAT'S IT. There is no complex economy, the combat is literally two dimensional for melee players (attack/parry) and the PvE seems to consist of goblin camps and dragons. Sorry, but if you're suddenly going to unearth a swathe of hidden content after a few weeks' play then I would be extremely surprised.
You can simplify anything down to make it sound pathetically dull:
In eve, I press F1 to shoot gg.
Economy is something take take a good time to establish. The point is no one really knows how the game will play out in a few months, I dare say not even Aventurine so to write it off now is rather short sighted. I wasn't playing EvE at it's launch but I can say with a margin of confidence that it wasn't the game it is today. That's the point of sandbox. It's grows and develops.
Well as your little first day review done about 100 times already by others you describe it rather accurately, but its a first contact with this game. After a while when you get use to many things its like second nature. On some things ingame your view will chance and will improve on your judgement about surten parts of game.
I hope he continues writing and that above will reflect in that.
Yes you'd hope so but why not wait and release a proper review rather than in a format that should be limited to a gaming blog. This is a forum not a place to come so more people will read your blog.
This topic contributes more to this particular forum than may other topics. So I'm not quite sure why you have a problem with it being here.
You prefer the meaningless bickering that usually takes place here, is that was a forum is for?
I sometimes wished this forums were for mature, educated, and reasoning people.
It may look like a review but it is not a review. It is his Day 1 experience playing the game. From the way you guys are responding, I can only take it as a reflexive fanboy self defense mechanism. This may be a "PVP" game but without the PVE part you can't find weapons or level up somes skills first.
Don't say he will come to learn or that the game will improve this areas. You are trying to cover up horrendous flaws in the game. IF he says the game has no life then that is a flaw because there should be life, say a deer eating some grass or a pack of goblins or any other creature going about their business. That would be if only there was an AI, which from 100% every other post says there isn't.
He tried the game for some hours. HE experienced the "pvp" and pve part of the game. He experienced the "hardcore" killstealing, loot stealing, ganking, griefing, spawn camping, running through deserted areas part of the game.
I say he almost experienced everything this "game" offers, except attacking, defending a city which would come later after he levels up some more skills through PVE and has more varied skills.
For those that are arguing that you can't review an MMO on one day of play: I would agree with you if we were talking about any game other than Darkfall. The fact is, in the first day you can pretty much experience everything it has to offer. The comparison to EvE made me lol. Even though I've never played more than a few hours of EvE, I can appreciate its sheer magnitude and complexity of gameplay. It would be ridiculous to review a game like that after a day's play. Darkfall on the other hand ... the game is all about PvP and full loot in an open world environment. AND THAT'S IT. There is no complex economy, the combat is literally two dimensional for melee players (attack/parry) and the PvE seems to consist of goblin camps and dragons. Sorry, but if you're suddenly going to unearth a swathe of hidden content after a few weeks' play then I would be extremely surprised.
Is it opposite day? everyone of those statements are flat out wrong.
There IS a complex economy.
The combat HAS many dimensions.
And there are a lot more type of pve encounters then goblin spawns and dragons, both in varying difficulty and complexity.
But u wont get any of that from day 1, in fact u will get very little from day 1, like not being able to press T to use the overhead swing so u wont go grey from hitting other players.
For those that are arguing that you can't review an MMO on one day of play: I would agree with you if we were talking about any game other than Darkfall. The fact is, in the first day you can pretty much experience everything it has to offer. The comparison to EvE made me lol. Even though I've never played more than a few hours of EvE, I can appreciate its sheer magnitude and complexity of gameplay. It would be ridiculous to review a game like that after a day's play. Darkfall on the other hand ... the game is all about PvP and full loot in an open world environment. AND THAT'S IT. There is no complex economy, the combat is literally two dimensional for melee players (attack/parry) and the PvE seems to consist of goblin camps and dragons. Sorry, but if you're suddenly going to unearth a swathe of hidden content after a few weeks' play then I would be extremely surprised.
Is it opposite day? everyone of those statements are flat out wrong.
There IS a complex economy.
The combat HAS many dimensions.
And there are a lot more type of pve encounters then goblin spawns and dragons, both in varying difficulty and complexity.
But u wont get any of that from day 1, in fact u will get very little from day 1, like not being able to press T to use the overhead swing so u wont go grey from hitting other players.
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1.
I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down.
An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do.
Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1. I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down. An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do. Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
Bit of a stock reply for my liking but I'll respond anyhow. To be honest if a few immature and smack-talking people would put you off a game that much then I'd honestly reccommend you not to play any pvp competative games as they all have them. Nature of the beast I'm afraid. For me it's what makes the politicking and pvp more interesting but to each their own.
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1. I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down. An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do. Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
You need to get with a guild and you need to do some serious PvP. This is the only way to judge the game. You can solo in this game but this game is not about PvE solo. It's about guild vs. guild PvP i.e. attacking and defending cities and hamlets.
Wait, I thought this was a "sandbox" MMO where you could "do anything you wanted".
You need to get with a guild and you need to do some serious PvP. This is the only way to judge the game. You can solo in this game but this game is not about PvE solo. It's about guild vs. guild PvP i.e. attacking and defending cities and hamlets.
Wait, I thought this was a "sandbox" MMO where you could "do anything you wanted".
You can. At least anything that is actually possible within the game itself.
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1. I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down. An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do. Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
Bit of a stock reply for my liking but I'll respond anyhow. To be honest if a few immature and smack-talking people would put you off a game that much then I'd honestly reccommend you not to play any pvp competative games as they all have them. Nature of the beast I'm afraid. For me it's what makes the politicking and pvp more interesting but to each their own.
In a world of 6 billion, less then 10,000 smack talking and immature people bundled into one location and away from better MMO's is all i ask for. Thanks Darkfall.
Wow. You played for one day and fought goblins and come away with this turd of a review? Right. Maybe you have forgotten that this is a PvP game. Learn to fight more complicated mobs and other players and I guarantee you that the way you describe combat is anything but..... What is even more silly are the robotic responses to your thread. Basically it says "If you say it's this way then I'll believe you." Since when are people so willing to give up their own direction in life and succumb to somebody else's point of view? I will say this. If you judge the game based on the starter towns and closest goblin camps, you will probably not like the game. The problem is that there are too many idiots who claim to be "hardcore" but are really carebears who are too afraid to leave the confines of the guard towers. You need to get with a guild and you need to do some serious PvP. This is the only way to judge the game. You can solo in this game but this game is not about PvE solo. It's about guild vs. guild PvP i.e. attacking and defending cities and hamlets. PvE is SECONDARY. It is simply a way to get people going in the game but it is NOT the point of the game. So many people find the first goblin spawn and assume it is the only camp while there are many goblin spots and often you will come across roaming bands of goblins...that is if you bother to explore. The world is not desolate. Maybe you like the unrealistic nature of older MMOs which think they need to put mobs spaced out 10-20 feet apart. This is not what Darkfall is about. While I admit, they need to add wildlife and more mob spawns, the way mobs work in this game is that they are location based. They exist in their own ruins, castles, forts, homes, etc. You will sometimes find roaming bands of mobs too. You have to EXPLORE the world in order to find spots to grind mobs. But, once again, THIS IS NOT A PVE GAME! Get it? Fighting mobs is something you do on your off time when you are not warring against other players. MOB A.I is not perfect but, my god, would you rather mobs just stand in one place like all other MMOs? I always imagine mobs talking amongst themselves when I've played other MMOs. "Geez, I would like to attack that guy but he is not within my predefined radius so I must wait." And the othe mob says, "Yeah, I know. Doesn't this suck?" I have travel the world and I have had countless mob spawns dectect my presence (even when I thought I was crouched and hiding) and come barreling down on me to take me out. If one mob spots me, it'll alert the rest of the group. If a mob is getting beat down, it'll run away and get the rest of it's group. There are some slight syncing issues (especially if you are not living close to where the servers are...but this is a technical issue) but mob A.I is the best I've ever seen in any MMO. OP needs to {Mod Edit} play the game with a guild and get into PvP warfare. Otherwise, you review is pointless. Hanging out in starter cities and starter spawns is NOTHING like the rest of the game. Ah well...back to playing.
you obvioulsy missed the title of the thread. in case you forgot, its says darkfall-day 1. which the purpose of this review is of the OP's FIRST DAY in darkfall. this wasnt designed to be a review of the entire game. only someones perception of their first experiences. unfortunately due to your igornance and narrowmindedness you failed to read into that.
A day one review of ANY MMO is stupid. I LOL so hard when I see morons post day one reviews of EVE Online. Some games are not meant to be fully realized or understood on DAY ONE. Day One is like saying, I was born and I learned to pee but I can't walk. Life sucks.
LAME.
he did learn that some people have so little imagination ingame that all they do is hang out by a goblin spawn and jump in front of new players so they can gank them and get whatever it is that brand new players are carrying.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1. I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down. An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do. Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1. I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down. An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do. Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
Our pleasure.
Cya...
Your welcome.
Nope you won't...
Actually, in common internet venacular, the term cya can mean both "see you later", or more simply "good bye". I would have thought, by the tone of my actual response, you would have understood. I guess that I was mistaken, my apologies.
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1. I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down. An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do. Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
Our pleasure.
Cya...
Your welcome.
Nope you won't...
Actually, in common internet venacular, the term cya can mean both "see you later", or more simply "good bye". I would have thought, by the tone of my actual response, you would have understood. I guess that I was mistaken, my apologies.
stop trolling already.
or did the "few" features which were removed (which were actually a couple dozen) blow your mind?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Comments
I read, I lolled, I agreed.
Why would you want to write an indepth review on one day played? This infact doesn't even equate to one day, more like 5 minutes. Probably the other 12 hours were spent writing this. While you make somegood points and outline thoughts that perhaps alot of people have/had on the first few minutes playing I think it a little presumtuous to think that this miniscule amount of experience warrents a review.
It's like these 1-10 level review that seem to keep popping up, they reflect nothing about how the game actually is like. This time played wouldn't even level 10 in a theme park mmo. While some people may argue that these reviews help them all it does it serve to channel people like drones in one direction with no thought and prevents people actually trying anything new, As a result we end up with the carbon copy games we have today.
At least darkfall is trying something new, love it or hate it that's for you to decide. I'm still undecided but I wouldn't put alot of stock in 5 minutes of gameplay and neither should you. Granted it's difficult to try the game with limited release and a fairly hefty price tag but my opinion is if you can afford it at least try it, well myabe reseach a little to find whether the game is within the scope of your gaming requirments. But it is different enough to most stuff out there that it's like a breath of fresh air.
I read, I lolled, I agreed.
Why would you want to write an indepth review on one day played? This infact doesn't even equate to one day, more like 5 minutes. Probably the other 12 hours were spent writing this. While you make somegood points and outline thoughts that perhaps alot of people have/had on the first few minutes playing I think it a little presumtuous to think that this miniscule amount of experience warrents a review.
It's like these 1-10 level review that seem to keep popping up, they reflect nothing about how the game actually is like. This time played wouldn't even level 10 in a theme park mmo. While some people may argue that these reviews help them all it does it serve to channel people like drones in one direction with no thought and prevents people actually trying anything new, As a result we end up with the carbon copy games we have today.
At least darkfall is trying something new, love it or hate it that's for you to decide. I'm still undecided but I wouldn't put alot of stock in 5 minutes of gameplay and neither should you. Granted it's difficult to try the game with limited release and a fairly hefty price tag but my opinion is if you can afford it at least try it, well myabe reseach a little to find whether the game is within the scope of your gaming requirments. But it is different enough to most stuff out there that it's like a breath of fresh air.
Good job its not a review then eh? Plus it was more like 2 hours of gameplay,not LOL 5 MINATS LOL. Like your good friend Bork,you seem to have had difficulty reading the DARKFALL-DAY 1 part. if id written this as 100% glossy sheen positive,no doubt you be praising it as an accurate and fair account of the initial day of darkfall.
Im not trying to "prevent anyone trying anything new",im doing this as a simple diary of my gameplay time during darkfall,which like it or not,includes me logging in for the first time and playing! Shocking,I know!
This thread will tell anyone whos thinking of trying darkfall exactly what they can see,expect and do in game from the get go,and will continue up until im doing whatever it is I can do later on. If id said "lol I gt Darkfal and it really gd loas of big batles,rite epic stuff!" it wouldnt be much use to anyone,would it? for example,the stuff about "mobs dont stand around waiting to be farmed",well they have so far,and once they stop doing it ill be sure to include it in a future write up,wont I?
Theres a lot of fans whove followed this game for years still waiting to buy the game and im sure theyd be better off reading a 100% non glossed write up than a quick 6 line 'review' where I tell them to shell out their cash and "ply DF cos its graet!!11" or something. Part 2 will be coming tonight,like it or not and no,its not going to be super glossy with me leaving anything negative out.
You don't want to call it a review, that's your perogative but it is infact a review, albeit a review of your small time playing. A review covers many things but let's not get bogged down in symantics because this has nothing to do with the bones of the problem.
I'm not trying to accuse you of trying to prevent anyone trying anythying new although this is generally the result of such articles (I'll try to refrain from calling it a review since this seems to be a problem for some people - a rose by any other....).
The overall problem is that you have to be careful being critical of aspects of the game that will grow and change as you progress. I'm not saying any of your points are wrong but I think such shallow gaming experience evaluations are destructive. I agree that similar posts pointlessly praising the game ramping up how awesome the game is don't help anyone but Aventurine and are generally self serving on the part of the poster. This doesn't make yours any more noble of helpful imo.
It's not about wanting you to leave anything out. Although you seem to enjoy RPing the hard hitting journalist who makes no compromises. It's about having the experience and depth of gameplay before you critisise which with the stlye and scope of the article is not possible. You knock out your second segment of this thrilling saga, I for one will take it with a pinch of salt as those with half a ounce of free-thinknig will do also.
Well as your little first day review done about 100 times already by others you describe it rather accurately, but its a first contact with this game.
After a while when you get use to many things its like second nature.
On some things ingame your view will chance and will improve on your judgement about surten parts of game.
Combat is simple but still it can be fun it become more complex overtime when you advance up to 50skill, also nice thing is your not limited to one combat dicipline you can just pick up melee range and magic there are no limitations and noclasses:)
Well hope you have more fun when play more good luck.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Thanks,I look forward to your complaints/sarcasm.
I hope he continues writing and that above will reflect in that.
For those that are arguing that you can't review an MMO on one day of play: I would agree with you if we were talking about any game other than Darkfall. The fact is, in the first day you can pretty much experience everything it has to offer. The comparison to EvE made me lol. Even though I've never played more than a few hours of EvE, I can appreciate its sheer magnitude and complexity of gameplay. It would be ridiculous to review a game like that after a day's play.
Darkfall on the other hand ... the game is all about PvP and full loot in an open world environment. AND THAT'S IT. There is no complex economy, the combat is literally two dimensional for melee players (attack/parry) and the PvE seems to consist of goblin camps and dragons. Sorry, but if you're suddenly going to unearth a swathe of hidden content after a few weeks' play then I would be extremely surprised.
I hope he continues writing and that above will reflect in that.
Yes you'd hope so but why not wait and release a proper review rather than in a format that should be limited to a gaming blog. This is a forum not a place to come so more people will read your blog.
You can simplify anything down to make it sound pathetically dull:
In eve, I press F1 to shoot gg.
Economy is something take take a good time to establish. The point is no one really knows how the game will play out in a few months, I dare say not even Aventurine so to write it off now is rather short sighted. I wasn't playing EvE at it's launch but I can say with a margin of confidence that it wasn't the game it is today. That's the point of sandbox. It's grows and develops.
I hope he continues writing and that above will reflect in that.
Yes you'd hope so but why not wait and release a proper review rather than in a format that should be limited to a gaming blog. This is a forum not a place to come so more people will read your blog.
This topic contributes more to this particular forum than may other topics. So I'm not quite sure why you have a problem with it being here.
You prefer the meaningless bickering that usually takes place here, is that was a forum is for?
I sometimes wished this forums were for mature, educated, and reasoning people.
It may look like a review but it is not a review. It is his Day 1 experience playing the game. From the way you guys are responding, I can only take it as a reflexive fanboy self defense mechanism. This may be a "PVP" game but without the PVE part you can't find weapons or level up somes skills first.
Don't say he will come to learn or that the game will improve this areas. You are trying to cover up horrendous flaws in the game. IF he says the game has no life then that is a flaw because there should be life, say a deer eating some grass or a pack of goblins or any other creature going about their business. That would be if only there was an AI, which from 100% every other post says there isn't.
He tried the game for some hours. HE experienced the "pvp" and pve part of the game. He experienced the "hardcore" killstealing, loot stealing, ganking, griefing, spawn camping, running through deserted areas part of the game.
I say he almost experienced everything this "game" offers, except attacking, defending a city which would come later after he levels up some more skills through PVE and has more varied skills.
Is it opposite day? everyone of those statements are flat out wrong.
There IS a complex economy.
The combat HAS many dimensions.
And there are a lot more type of pve encounters then goblin spawns and dragons, both in varying difficulty and complexity.
But u wont get any of that from day 1, in fact u will get very little from day 1, like not being able to press T to use the overhead swing so u wont go grey from hitting other players.
-Darkstar
Is it opposite day? everyone of those statements are flat out wrong.
There IS a complex economy.
The combat HAS many dimensions.
And there are a lot more type of pve encounters then goblin spawns and dragons, both in varying difficulty and complexity.
But u wont get any of that from day 1, in fact u will get very little from day 1, like not being able to press T to use the overhead swing so u wont go grey from hitting other players.
-Darkstar
hehe...nice one...
An interesting read OP and informative about what someone who hasn't bought the game might expect on day 1.
I find if funny though that despite your mixed review of the game, what puts me off ever playing Darkfall is the attitude and complete thickheadedness of a few of the followup posters totally missing the importance of your post just to put you down.
An MMO relies on it's community more then any single aspect of the game. It apears Darkfall will fail because the community it has attracted is doing a better job to drive potential customers away then any bug, failed launch, poor system or bad review could ever do.
Thanks Darkfall fanboi's, you have finally made it clear I would rather save £40 then waste it to join such a community.
Bit of a stock reply for my liking but I'll respond anyhow. To be honest if a few immature and smack-talking people would put you off a game that much then I'd honestly reccommend you not to play any pvp competative games as they all have them. Nature of the beast I'm afraid. For me it's what makes the politicking and pvp more interesting but to each their own.
Our pleasure.
Cya...
Wait, I thought this was a "sandbox" MMO where you could "do anything you wanted".
Wait, I thought this was a "sandbox" MMO where you could "do anything you wanted".
You can. At least anything that is actually possible within the game itself.
So, yes.
Bit of a stock reply for my liking but I'll respond anyhow. To be honest if a few immature and smack-talking people would put you off a game that much then I'd honestly reccommend you not to play any pvp competative games as they all have them. Nature of the beast I'm afraid. For me it's what makes the politicking and pvp more interesting but to each their own.
In a world of 6 billion, less then 10,000 smack talking and immature people bundled into one location and away from better MMO's is all i ask for. Thanks Darkfall.
you obvioulsy missed the title of the thread. in case you forgot, its says darkfall-day 1. which the purpose of this review is of the OP's FIRST DAY in darkfall. this wasnt designed to be a review of the entire game. only someones perception of their first experiences. unfortunately due to your igornance and narrowmindedness you failed to read into that.
A day one review of ANY MMO is stupid. I LOL so hard when I see morons post day one reviews of EVE Online. Some games are not meant to be fully realized or understood on DAY ONE. Day One is like saying, I was born and I learned to pee but I can't walk. Life sucks.
LAME.
he did learn that some people have so little imagination ingame that all they do is hang out by a goblin spawn and jump in front of new players so they can gank them and get whatever it is that brand new players are carrying.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Our pleasure.
Cya...
Your welcome.
Nope you won't...
Our pleasure.
Cya...
Your welcome.
Nope you won't...
Actually, in common internet venacular, the term cya can mean both "see you later", or more simply "good bye". I would have thought, by the tone of my actual response, you would have understood. I guess that I was mistaken, my apologies.
@ Borkotron :
Is you speakinga america good?
@ OP :
Your post has been approved by me.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Our pleasure.
Cya...
Your welcome.
Nope you won't...
Actually, in common internet venacular, the term cya can mean both "see you later", or more simply "good bye". I would have thought, by the tone of my actual response, you would have understood. I guess that I was mistaken, my apologies.
stop trolling already.
or did the "few" features which were removed (which were actually a couple dozen) blow your mind?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
LOL
Good morning to you, as well.