Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Is it safe to say Age of Conan failed more than WAR?

245

Comments

  • VultureSkullVultureSkull Member UncommonPosts: 1,774

    WTF is Xfire anyway?

    The only game that i know that has failed is Tabla Rosa..................

  • Darth_OsorDarth_Osor Member Posts: 1,089

    They recently added 2 Russian and 2 Polish servers, so 26 would be correct.

  • TimoshenkoTimoshenko Member Posts: 99
    Originally posted by Raztor


    Both games have failed misserably. To have 800k players at the beggining and then lose 3/4 of them in a few months just shows how shit both games are. Good games gain subs, not the other way round. So much for the "wow killer" crap being said before each of them released. 
     
    Sad thing is that both games really had the potential to be trully good MMOs but unfortunately Mythic and Funcom simply don't have the funds/talent to make it reality.

     

    I agree. Both games failed. But I think Age of Conan was a bigger failure.

    Difference is that WAR still has 3 times as many subs as AoC. Also people don't hate Mythic but a lot of people hate Funcom with a passion.

    Mythic just seems more honest and professional company. Funcom seems to lie in about every interview and every time Funcom fixes one bug in AoC, they bring 10 new bugs. What does that tell you about what kind of people work for Funcom?

  • ZorlofeZorlofe Member UncommonPosts: 215
    Originally posted by VultureSkull


    WTF is Xfire anyway?
    The only game that i know that has failed is Tabla Rosa..................



     

    Xfire is a messenger that you can use while in game created for gamers...

  • NaranarNaranar Member Posts: 97
    Originally posted by clearSam


    unless you dont care or maybe dont play ! or you actually dont or cant read, you should have came across at least one of these:
    http://www.gamasutra.com/php-bin/news_index.php?story=22654
    http://www.worthplaying.com/article.php?sid=60634
    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=688
    http://games.slashdot.org/article.pl?sid=09/03/12/067232
    http://play.tm/news/23241/warhammer-online-losing-subscribers/
     

     

    Well so because warhammer is merging servers into few huge means population is bleeding?

    I'm not saying it is not bleeding only EA or Mythic knows but you are saying the game is bleeding just because of merging servers sure population went straight down tha'ts right and we all know it same happened with conan but still why the hell this means the game is still bleeding?and why  the NONE of the links you have given me shows no Age of Conan is gaining subscribers now!

  • steven1966steven1966 Member Posts: 73
    Originally posted by Darth_Osor


    They recently added 2 Russian and 2 Polish servers, so 26 would be correct.



     

    But what you aren't mentioning is that Warhammer is being honest about closing 'dead' servers.  They are really consolidating their servers.   AOC hasn't done that yet.   Every single oceanic server is dead.   AOC is keeping server open because of ruleset or locations despite the fact that nobody plays on most of them.    Even the new servers AOC opened are very light on populations.

    I'm not a fanboy of warhammer, but warhammer is being honest about their server consolidations.  When they are done consolidating, their servers will be med-high to high.    Well over half of AOC's servers still are very low populations. There is basically 3 NA and 3-4 EU servers that would be considered med-high population servers.

    Also, there is NO proof that AOC population overall is growing.  Xfire hasn't moved and the company has stated they expect overall revenues to be down 25% this quarter.

  • clearSamclearSam Member Posts: 304
    Originally posted by Naranar

    Originally posted by clearSam


    unless you dont care or maybe dont play ! or you actually dont or cant read, you should have came across at least one of these:
    http://www.gamasutra.com/php-bin/news_index.php?story=22654
    http://www.worthplaying.com/article.php?sid=60634
    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=688
    http://games.slashdot.org/article.pl?sid=09/03/12/067232
    http://play.tm/news/23241/warhammer-online-losing-subscribers/
     

     

    Well so because warhammer is merging servers into few huge means population is bleeding?

    I'm not saying it is not bleeding only EA or Mythic knows but you are saying the game is bleeding just because of merging servers sure population went straight down tha'ts right and we all know it same happened with conan but still why the hell this means the game is still bleeding?and why  the NONE of the links you have given me shows no Age of Conan is gaining subscribers now!

    so you want me to read for you too?

    thats a little too much i think.

  • JpizzleJpizzle Member Posts: 371
    Originally posted by Timoshenko


    Funcom seems to lie in about every interview and every time Funcom fixes one bug in AoC, they bring 10 new bugs. What does that tell you about what kind of people work for Funcom?



     

    Well, that shows how little and uninformed you are. You couldn’t more wrong. They’ve done a 180 in the department of finding and analyzing bugs and issues, and 1.04 is a testament to that. They had maybe 5 problems that arose from 1.04, and most (if not all) were corrected w/in the first week.



    You’re assessment is ignorant and totally incorrect.

    When was the last time you actually PLAYED the game? I’d like to substantiate where all your “expert knowledge” is based from? You’ve only showed me so far that

    A) you have no clue about the state of the current game

    B) you troll these boards with false statements and generalizations, to rabble rouse your personal agenda against the game

     

  • TimoshenkoTimoshenko Member Posts: 99
    Originally posted by Zorlofe

    Originally posted by VultureSkull


    WTF is Xfire anyway?
    The only game that i know that has failed is Tabla Rosa..................



     

    Xfire is a messenger that you can use while in game created for gamers...

     

    He has 800+ posts. He knows perfectly well what Xfire is.

    He's just trying to tell us that most people don't know what it is. What people fail to understand is that...

    NOT EVERYONE NEED TO HAVE XFIRE INSTALLED IN ORDER FOR IT TO GIVE OUT ACCURATE DATA!

    Go to school. Learn statistics.

    Xfire HAS given us accurate data in the past and it WILL give us accurate data in the future. Simple as that.

  • NaranarNaranar Member Posts: 97
    Originally posted by clearSam

    Originally posted by Naranar

    Originally posted by clearSam


    unless you dont care or maybe dont play ! or you actually dont or cant read, you should have came across at least one of these:
    http://www.gamasutra.com/php-bin/news_index.php?story=22654 

    Merging servers.
     http://www.worthplaying.com/article.php?sid=60634
    (WAR) will go live on February 5, 2009. The Russian version of WAR will feature a fully localized gameplay experience as well as regionally-based servers and customer support.
    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=688
    Again merges..
    http://games.slashdot.org/article.pl?sid=09/03/12/067232
    Another merges....................
    http://play.tm/news/23241/warhammer-online-losing-subscribers/
    According to data released by EA during US financial briefings yesterday, Warhammer Online subscriptions have fallen to 300,000

    so you want me to read for you too?

    thats a little too much i think.  Because you most likely eaten some bad mushrooms i will say what every link contains.

     

    As i can see it nowhere it says Age of conan rising Warhammer falling just merges! or old report.

  • slythsslyths Member UncommonPosts: 209
    Originally posted by Timoshenko


    I was looking at the Xfire numbers..
    WAR #17

    with 3,942 Xfire users playing per day
    Age of Conan #42

    with 1,333 Xfire users playing per day
     
    So according to Xfire, WAR has 3 times more subs than AoC. That's a lot. Also it seems like WAR is slowly gaining population while AoC is staying the same, although after DX10 and trials we might see an increase in AoC population.
    I think it's safe to say that WAR has been a moderate success so far while Age of Conan has failed.
    What do you think?

    They've not officially failed yet, because the servers are still on.

    So "please" stop yelling all these stuff, play your game peacefuly and try to enjoy it as much as you can, instead of trolling other games. 

    After all if they fail they won't change your life "at all", so we'd be all grateful if u leave ppl who want to play the games "they've bought" play in peace.

    'Cause i can't find any sense in this post... If there is i'd be gald to here them(i'm not ironic, i'm really intrested in knowing the reason of this post).

  • CyntheCynthe Member UncommonPosts: 1,414
    Originally posted by Deadman87


    I think Xfire would be more accurate if you knew the age group of the demographic that were using Xfire, and then the age group of the average player in War and AoC.

     

    That's an excellent point. Most people I know 25 + of age don't use Xfire anymore or have not ever really used it. It may be a good hypothesis to say that the age demographic in AoC is higher.

    Personally I'm hard pressed to find a huge difference between the two games. They both launched with great numbers which quickly declined. I think there's a decent future for both if they are both updated regularly and take care of their communities. Unless Mythic gets the rug pulled from under them even more by EA (it's EA right.. ? :) )

     

    (,,,)=^__^=(,,,)

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by clearSam
    Originally posted by popinjay  

    Originally posted by Jasma

    Originally posted by popinjay
     
     
    Originally posted by Litigator_AB
    AoC failed far worse than Warhammer.  AoC has lost nearly 90% of its paying subscribers.  In North America, AoC only has 3 truly active servers.  Can AoC turn it around?  Depends, but as of now, they have not.  You only have so much time to fix these things. 
     
     
    I agree AoC has done worse than Warhammer than what was expected for both. AoC is down to about 7-8 servers while Warhammer recently announced closing a HUGE load of servers as well (63 servers to be shut down).
     
    That would leave WAR with 17 NA servers left I think, plus whatever EUs they had remaining (they closed 20 of those).
    It will be interesting to see what the Third Round of Server Closings will leave WAR with after this first quarter passes, then both games might be considered in an outright tie for who did worse.
     
     



     

     
    Where on earth are you getting your facts from. AoC had 22 servers and recently just increased that to 26!!!
     



     

    I was not aware that AoC went from 22 to 26 NA servers. Thanks for the correction.
    /chuckle



    when did it happen, im not aware of that?
    what are the names of the new servers?

    It didn't. I just don't feel like arguing with him/her having such a bad defense.

  • PretaPreta Member Posts: 103
    Originally posted by Thoric485


    WAR just launched free trials. I'm sure Funcom will see a boost in activity if they do the same.

     

    not if.  when. 

    like after patch 1.05, aka, what it should have been when it launched.

    war will never see a patch like that.  might as well offer trials while they've got the chance.

  • YamotaYamota Member UncommonPosts: 6,593

    I see alot of people saying that xfire is not a reliable source and I am not sure why. Sure there is a margin of error but there is no reason to think that the margin of error would be greater or less for WAR or AoC unless there is a specific reasons for either of these games to be more compatible with xfire and to my knowledge there isnt.

    So unless someone can come up with a valid reason for xfire not being reliable enough to make some kind of rough estimates I see xfire as being perfectly viable for doing that. And if the numbers show that there are 3x as many WAR players as AoC then it would not be a leap to draw the conclusion that more people are playing WAR than AoC.

  • clearSamclearSam Member Posts: 304
    Originally posted by Naranar

    As i can see it nowhere it says Age of conan rising Warhammer falling just merges! or old report.

    then i think you cant read plain simple english.

    "The closures are part of an ongoing effort to consolidate the game’s online population, which started some months ago with a free transfer offer to more popular servers. The now-compulsory moves have been completed this week and the empty servers are set to close.

    Mythic was recently forced to confirm layoffs in its customer support and QA teams, although the developer insisted this was not unusual for a post-launch massively multiplayer online game. "

     "Warhammer Online: Age of Reckoning brings Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle. Layoffs, departures and a shrinking user base are not very good signs for WAR's future, and now Mythic is closing 63 of its servers."

    all those links were about WaR loosing subs, not about AoC gaining subs, but you were still looking for "AoC gaining subs" even if the titles said otherwise, im wondring if its even worth arguing with you...

     

  • TjommisTjommis Member UncommonPosts: 225
    Originally posted by Timoshenko

     
    He has 800+ posts. He knows perfectly well what Xfire is.
    He's just trying to tell us that most people don't know what it is. What people fail to understand is that...

    NOT EVERYONE NEED TO HAVE XFIRE INSTALLED IN ORDER FOR IT TO GIVE OUT ACCURATE DATA!
    Go to school. Learn statistics.
    Xfire HAS given us accurate data in the past and it WILL give us accurate data in the future. Simple as that.

     

    This actually made me chuckle. Ignoring all fallicies involved in sampling a population atleast tells me you know nothing of statistics. People crunch the numbers but gives jack about where those numbers came from. You see it every day, but it has nothing to do with statistics as a science.

    I suggest a crash course in the subjects "validity and reliability"

  • TimoshenkoTimoshenko Member Posts: 99
    Originally posted by Yamota


    I see alot of people saying that xfire is not a reliable source and I am not sure why. Sure there is a margin of error but there is no reason to think that the margin of error would be greater or less for WAR or AoC unless there is a specific reasons for either of these games to be more compatible with xfire and to my knowledge there isnt.
    So unless someone can come up with a valid reason for xfire not being reliable enough to make some kind of rough estimates I see xfire as being perfectly viable for doing that. And if the numbers show that there are 3x as many WAR players as AoC then it would not be a leap to draw the conclusion that more people are playing WAR than AoC.

     

    Xfire has been right many many times before. But some people on this forum think that Age of Conan is the only game in the world that has a lot more subscriptions than what Xfire is saying. Age of Conan is "special".

  • MENGKESHIMENGKESHI Member Posts: 123

    Neither game is failing.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by clearSam

    Originally posted by Naranar



    As i can see it nowhere it says Age of conan rising Warhammer falling just merges! or old report.

    then i think you cant read plain simple english.
    "The closures are part of an ongoing effort to consolidate the game’s online population, which started some months ago with a free transfer offer to more popular servers. The now-compulsory moves have been completed this week and the empty servers are set to close.
    Mythic was recently forced to confirm layoffs in its customer support and QA teams, although the developer insisted this was not unusual for a post-launch massively multiplayer online game. "
     "Warhammer Online: Age of Reckoning brings Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle. Layoffs, departures and a shrinking user base are not very good signs for WAR's future, and now Mythic is closing 63 of its servers."
    all those links were about WaR loosing subs, not about AoC gaining subs, but you were still looking for "AoC gaining subs" even if the titles said otherwise, im wondring if its even worth arguing with you...
     

    Or the now famous quote being oft repeated around the forums by WAR's Mark Jacobs on August 29, 2008:


    According to Jacobs, another way to measure success is to look at the number of servers a game has added in a six-month period. “The corollary to that is if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO,” he said, citing Sony’s January-released “Pirates of the Burning Sea” as a recent example. “It will be the same for ‘Warhammer.’ Look at us six months out. Look at us six weeks out. If we’re not adding servers, we’re not doing well


    WAR announced "consolidated" servers almost six months from the day they launched.


    Both games are doing bad. AoC is doing just a bit worse, but things are still fluid and its a good bet WAR probably isn't done with "consolidations" just yet.

  • NaranarNaranar Member Posts: 97
    Originally posted by clearSam


    then i think you cant read plain simple english.
    "The closures are part of an ongoing effort to consolidate the game’s online population, which started some months ago with a free transfer offer to more popular servers. The now-compulsory moves have been completed this week and the empty servers are set to close.
    Mythic was recently forced to confirm layoffs in its customer support and QA teams, although the developer insisted this was not unusual for a post-launch massively multiplayer online game. "
     
    all those links were about WaR loosing subs, not about AoC gaining subs, but you were still looking for "AoC" gaining subs even if the titles said otherwise, im woundring if its even worth arguing with you...
     

     

    Tough time with you...Tell me where it says the mythic or EA report WAR is losing subs its nowhere you just see another estimates by the web site like you are doing yours and OP  and saying layoffs means subscribtions lost is just another estimate too. and IT WASNT ABOUT WAR LOOSING SUBS it was about merging servers do you see that? No ok i will highlight it what color do you like? Ok i heard orange is making people more energetic  and createful lets try it! The game merges servers.

    You claim WAR is losing subs you gave me a merge servers not a subscribtion report what does that means?That means you view on WAR Vs AoC is in same place as OP's simple estimates not facts.

    And why I'm looking for AoC gaining subs?  Well because you said it and if OP's dont think same he is misinterprationing or lying so i want source for that aswell still no sight of that.

    Also sure merges server aren't meaning game is gaining subs but either bleeding now and none of these sites said that.

     

    Ok read it 5 times and if you still you cant understand Merges servers and a subscribrion report then ask some of your friends I'm optimistic enough they will explain it to you.

  • abalabal Member UncommonPosts: 169

    In Funcom's Q409 presentation we can read:

     

    Summary Operations:

    • Customer retention improving in Age of Conanin early 2009

    • Continued investments in Age of Conanand new MMOs in development

    • New initiatives for customer retention and customer acquisition

    • Trial marketing

    • Digital download

    • Win back campaigns

    Although they don't specify numbers, it seems to indicate that player retention is improving and this means that the number of subscribers tends to increase.

  • AnsgarIsenAnsgarIsen Member Posts: 118
    Originally posted by Yamota


    I see alot of people saying that xfire is not a reliable source and I am not sure why. Sure there is a margin of error but there is no reason to think that the margin of error would be greater or less for WAR or AoC unless there is a specific reasons for either of these games to be more compatible with xfire and to my knowledge there isnt.
    So unless someone can come up with a valid reason for xfire not being reliable enough to make some kind of rough estimates I see xfire as being perfectly viable for doing that. And if the numbers show that there are 3x as many WAR players as AoC then it would not be a leap to draw the conclusion that more people are playing WAR than AoC.

     

    The reason why people are questioning Xfire as a good source of data, especially when it comes to very different MMORPGs, clearly catering different target audiences, is the fact that Xfire itself is catering some target audience that is a rather non-described subset of the overall community.

    One of the core figures when it comes to halfways reliable statsitics is the validity index (forgive me if I'm using an incorrect english term here). This index is a hgihly standardized figure, trying to describe how reliable a statistic is, based on various variables. One core variable is an estimate as to how representative the probe is for the overall population, and that's something that is totally unknow when it comes to XFire. In our example, regarding how different the overall appraoch of both games really is, it's safe to say they clearly do have different audiences to a large extent.

    That in mind, it's also safe to say there is significant implication these differrent audiences are having a high likelyhood of showing differing rates of adoption for XFire as well, making any statistic based on it show some tremedously low validity.

    I hope this comes out somewhat clear. It's a bit hard to get together in a foreign language. Statistics and empirical social science were a significant part of my university studies and I can assure you that those Xfire figures bear a bandwidth of likelyhood of accuracy that is beyond reasoning

  • clearSamclearSam Member Posts: 304
    Originally posted by Naranar

    Also sure merges server aren't meaning game is gaining subs but either bleeding now and none of these sites said that.

     

    Ok read it 5 times and if you still you cant understand Merges servers and a subscribrion report then ask some of your friends I'm optimistic enough they will explain it to you.

    even after underlining it for you, you still cant see it, come on dude, be serious for a moment,

    it clearly says "shrinking user base"

    and if you are looking for a joint declaration by both "mythic and EA" saying :"we are loosing subs ! we are freaking out" then i dont have that.

  • NaranarNaranar Member Posts: 97
    Originally posted by clearSam


    even after underlining it for you, you still cant see it, come on dude, be seriouse for a moment,
    it clearly says "shrinking user base"
    and if you are looking for a joint declaration by both "mythic and EA" saying :"we are loosing subs ! we are freaking out" then i dont have that.

     

    Yeah you will be surprised now catch a chair you should better get your family to you and call a ambulance ready?Prepared for big  truth of your moment of the life?!

    The thing you read on internet just made by a opinion is not necessarily truth as long it isn't official it's not real!

    If you read a Shrinking user base on a random website without EA-Mythic statement you are just making opinions not facts so it is worthless like if i would say now the Age of conan have lost 95 percent subscribers this is  not a fact just a opinion standing alone worthless like a piece of funcom customer service got it there?

    This time you  should read this 10 times and ask your grandfather if friends failed

     

     

Sign In or Register to comment.