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Choppahs make WL and WH extinct

2

Comments

  • reploidxreploidx Member UncommonPosts: 320

    usually when i run into a choppa with my WH, i've taken them down, but thats also with my burn armor skill going off on them. I've also seen a Wall-o-choppa go down with some teamwork. So yea, they might seem overpowered, but with everyone working as a team, they seem to go down fast enough.

  • xSaintxxSaintx Member UncommonPosts: 75

    Ok, so stop whining. Everyone who constantly cries about there being unfair balancing issues... just stop. Since the classes are different, there will never been a perfect balance and it's really difficult to be perfect at anything. I hope you whiners understand that. I don't see anything in the game as being "overpowered" and Mythic doesn't have a "hard on" for any side. Seriously though, just get over it.

    The White Lion and Witch Hunter are great even after the Slayer has been implemented. I have both and they both beat the crap out of Destruction. If you put that much effort into figuring out your class, your play-style and your opponent and surroundings, you'd be great at any class. Everyone has weaknesses and strengths - it's about how you play and how you train them. Learn that and understand that before constantly complaining and filling people's heads with these "omg, the game is so unbalanced" and "Mythic sucks" comments.

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  • Timberwolf0Timberwolf0 Member Posts: 424
    Originally posted by Neiko

    Originally posted by mmodanno
    My WL might get a swing in before he dies, but the WH dies almost immedieatly as soon as he enters battle.  3 Choppahs with thier wide AOE attacks kills both in seconds, sometimes quicker.  In fact, the only classes you can play now in SC are ranged, (which die in an instant when the choppahs reach them), or tanks. 

     

    Oh man, 3 melee dps vs 1 melee dps! You should have been able to tank all 3 of them and then kill them all! God! What was I thinking?!

     

    I just want to say.. that zergling is awesome.

  • NeikoNeiko Member UncommonPosts: 626
    Originally posted by Timberwolf0

    Originally posted by Neiko

    Originally posted by mmodanno
    My WL might get a swing in before he dies, but the WH dies almost immedieatly as soon as he enters battle.  3 Choppahs with thier wide AOE attacks kills both in seconds, sometimes quicker.  In fact, the only classes you can play now in SC are ranged, (which die in an instant when the choppahs reach them), or tanks. 

     

    Oh man, 3 melee dps vs 1 melee dps! You should have been able to tank all 3 of them and then kill them all! God! What was I thinking?!

     

    I just want to say.. that zergling is awesome.

     

    [derail] Yeah, I like the older zergling a ton more than the newer one in SC2. Claws on bottom, little nubby hand things on top. They switched it around in SC2. Oh well. [/derail]

  • AJ2MEAJ2ME Member Posts: 71

    The real problem is that most of Order's classes are very healers dependant. The new slayer class can shine very well as long as they are being healed. Destro classes can function very well without constant healing an this allows the Choppas to do more killing. In SCs the Choppas tend to go for the WL first then the Slayers simply because Slayers don't do as much focus Damage and with a higher wound pool the Green skins have, they can afford to wait to kill. In addition, since there is less pressure on the healers more players pick the Destro healers for survivablity and not have to worry about constant "HEAL ME" spams like order does. 

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  • TheHavokTheHavok Member UncommonPosts: 2,423
    Originally posted by triprunner


    I like the fact that Destro is overpowered. To hell with balance. Makes for a better challenge and requires thinking and strategy from the Order, not just charging to battle all out. It's even in the original WH lore. 
    Order prevails when it's in the defense, keeping formation and slowly moving forwards. Destros are build to charge, quickly take BOs but lack the ability to hold them.
    That's why i play the Order, it's harder, but makes for better teams and demands coordination.

     

    You like that destro is overpowered?  No wonder why you hate world of warcraft so much.  Common sense is not one of your strong features.

  • LobotomistLobotomist Member EpicPosts: 5,981
    Originally posted by triprunner


    I like the fact that Destro is overpowered. To hell with balance. Makes for a better challenge and requires thinking and strategy from the Order, not just charging to battle all out. It's even in the original WH lore. 
    Order prevails when it's in the defense, keeping formation and slowly moving forwards. Destros are build to charge, quickly take BOs but lack the ability to hold them.
    That's why i play the Order, it's harder, but makes for better teams and demands coordination.

     

    I had to reply to this

    I used to think the same way. And i love the challenge , so i choose the underdogs. Alliance

    This is unfortunately very far from actual situation in game

     

    Destruction has better classes , and bigger numbers - and with its badass look - it attracts PVP gamers

    And what can i say - the winners like to win. So they choose winning side.

     

    So in fact Alliance consists not only of inferior classes, but inferior players too.

    You might have one of two hardcore alliance guilds with handpicked players.

    But what i seen - Destro is winning not only by numbers and power, but with organised smart tactics..and thats sad



  • www.warcraftrealms.com/warhammer_census.php

    Must be very tough for the underdogs to have greater numbers.

  • ed515ed515 Member Posts: 67
    Originally posted by Stradden


    You do know that the Choppa and the Slayer are almost ideantical... I don't think there's a bias for Destro going on here.
     

     

    quoted for truth. I run into a group of slayers as a tank and am taken out in no time because of their aoe attacks.

  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by mmodanno


    Today was a sad day.  Both my 'main' toons, a White Lion and a Witch Hunter got parked and will prolly never see light of day.  The Choppah class is so overpowered that both of these types are useless now. 
    My WL might get a swing in before he dies, but the WH dies almost immedieatly as soon as he enters battle.  3 Choppahs with thier wide AOE attacks kills both in seconds, sometimes quicker.  In fact, the only classes you can play now in SC are ranged, (which die in an instant when the choppahs reach them), or tanks. 
    Maybe when the choppahs are nerfed back to a reasonable level we can bring out the WL, WH and others, but untill then, there is no use playing them.

     

    They purposely have FoTM classes so the sucky players will have something to play and complete with.  This type of player pays a lot of subscriptions, so it has to be done frequently.

    Slayer/Choppa have just been released, so they are hardly gonna have them UP so no one plays them.  Even so, they have had 6 months plus to make sure these dudes were at least close to balanced.  Did they manage that?  Nope.

    From the numbers I have seen whilst levelling my T2/T3  too atm, the Choppas in particular are grossly OP.  Wait till they start filtering into T4 anytime now, and if you think Healers/Mages have been crying because of WE's, you ain't seen nothing yet :D

  • MaGicBushMaGicBush Member UncommonPosts: 689

    When they first released, I had just resubbed and rolled a Engi. Running Gates of Ekrund I constantly got owned, but adapted to the Choppas. I learned to sit up on the "overhang" for the center flag and setup there with my turret, choppa's are extremelly squishy IMO which balances out their damage. As Engi in open rvr(I am on a open server) 1on1 I can kill them pretty easily as well. I just setup shop, when they get close I sprint away.. setup again and repeat until they die without taking a hit. On my DoK alt I can own a slayer 1vs1 easily(DPS+heals owns), so they don't seem OP to me. Just have to adept and learn a new strategy for taking them on opposed to running up and committing suicide against 3 :P.

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    -Currently playing FFXIV, and BDO.

  • LondonMagusLondonMagus Member Posts: 700
    Originally posted by TdogSkal

    Originally posted by mmodanno


    Pfft.. like it wasnt that easy before.  Let's face it, Mythic has a hard on for Chaos, and this just proves it.

    Your full of shit the BW is the most overpowered class in the game right now and that is an order class.

    Eng out shine thier counter part as well.

    Mythic has a hard on for Order, not chaos.



     

    Agreed, if Mythic is somehow supposed to be biased in favour of Chaos, then why is it that so many Order classes get those ridiculously overused 'Bounce-back & Pull' abilities that make RvR look more like a Trampolining?

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by Lobotomist

    Originally posted by triprunner


    I like the fact that Destro is overpowered. To hell with balance. Makes for a better challenge and requires thinking and strategy from the Order, not just charging to battle all out. It's even in the original WH lore. 
    Order prevails when it's in the defense, keeping formation and slowly moving forwards. Destros are build to charge, quickly take BOs but lack the ability to hold them.
    That's why i play the Order, it's harder, but makes for better teams and demands coordination.

     

    I had to reply to this

    I used to think the same way. And i love the challenge , so i choose the underdogs. Order

    This is unfortunately very far from actual situation in game

     

    Destruction has better classes , and bigger numbers - and with its badass look - it attracts PVP gamers

    And what can i say - the winners like to win. So they choose winning side.

     

    So in fact Order consists not only of inferior classes, but inferior players too.(talking poo poo)

    You might have one of two hardcore Order guilds with handpicked players.

    But what i seen - Destro is winning not only by numbers and power, but with organised smart tactics..and thats sad

     

  • slippyCslippyC Member Posts: 396

    I'm gonna say something and you can believe it or not.  Also, this may look bad for the class I play; but o well I enjoy the class.

    Just last night I'm cruising around in T2 trying to find something going on.  I  don't know why, but there was no one really on.  I could not find a WB of more than maybe 10 or 12 people.  I went to all 3 areas and finally ended up back in Human territory.  Anyway, I'm running around and a lvl 18 Choppa comes into sites; straight ahead.  I'm thinking, hmm I'm just gonna start running up towards this guy and then hit the sprint and zoom right by him(just messing with him, because I'm bored).  BTW, I forgot to tell  you this toon is a WP and lvl 13.

    Well I sprint past him and then my sprint runs out.  I keep running and my sprint comes up again, so I hit sprint again; but about that time he does some kind of snare on me.  So I turn around and start fighting, thinking I'm gonna get my butt handed to me.  I was weilding hammer and book, not 2-hander(I run this char primarily for healing survivability).  He starts doing the super-chop on me, or whatever.  I'm thinking o hell.  Anyway I counter with the multi-hit heal thingy, pretty much rinse and repeat anytime he does that.

    Well we are fighting for about a min or 2.  I had him to about 5% of his health and I was around 70%.  Someone showed up, IB and they helped me finish them off. 

    From this, you can tell I didn't need the other person to help me kill this guy; it was just a matter of time.  Choppas in groups seem like an unstoppable force that will rip though you in no time.  But one on one, I don't think they are that powerful.

     

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  • mmodannommodanno Member Posts: 163

    That is hitting the nail on the head.  Get 2 or more choppahs together, and nothing will can stand against the huge radias AoE attacks they have.  3 choppahs?  Tanks die in a few seconds, everything else is almost insta dead.

    The last SC I played in before I canceled my account had a group of 4 choppahs working together very well.  They killed the ENTIRE order tank +DPS wall without even slowing down.  Healers and casters died seconds later.  Order spent the whole SC huddled on their spawn point.  No one could jump down because they would die before they even hit the ground.   THe choppahs had a decent amount of healers haning back and just spamming heals, so we couldn't force the choppah AoE wall back.

    When the SC ended, the score was ... awe inspiring.  Not a single Order player got triple digit renown, not a one.

    Note:  A previous poster made a very good point about how the new classes are overpowered so people won't cancel their subs.  I hadn't thought of that.  Of course, they lost my sub for the very same reason.

  • NewhopesNewhopes Member Posts: 458

    Ya i've just canceled as well, In T3 on my server we're starting to see 5-6 choppas in each scenario regularly and they kill anything and everything in seconds some of the higher leveled ones come out of the scenario with 150-200k damage and 10-20 kills each.

  • IonselonIonselon Member Posts: 248

    The Choppa is overpowered but that is to be expected; the devs play destro.

    I was enjoying this game until the choppas were introduced.  Now I'm wondering if I want to stick with it.  The frustration factor is quickly overtaking the fun factor.

  • flaZhflaZh Member UncommonPosts: 144

    As someone prolly mentioned, Choppas being OP? Well, check them versus Slayers. I'd say Slayers OP ;) 

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  • NewhopesNewhopes Member Posts: 458
    Originally posted by flaZh


    As someone prolly mentioned, Choppas being OP? Well, check them versus Slayers. I'd say Slayers OP ;) 



     

    The difference is I'am seeing relatively few slayers compaired to the large numbers of choppas.

  • IonselonIonselon Member Posts: 248

    I've been in a lot of SCs with mostly Slayers, and I have never seen them wipe out destro like the Choppa wall has done to Order many, many times.  With the Choppa AoE, I can't imagine anyone saying that Slayers are OPed.

  • flaZhflaZh Member UncommonPosts: 144

    Well, what AoE has Choppa got, that Slayers haven't? I don't see any major AoE differences..

     

    And there's a pretty good explaining Choppa versus Slayers on the Warhammeronline.com forums, under Choppa forum.

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  • NewhopesNewhopes Member Posts: 458

    This is what I've been seeing other the last few days 9 out of 10 scenario order are pushed back to there starting area by the lotz of choppas zerg, and this is T3 I dread to think what T2 like ATM.

     

    There just 2 from tonight I can post dozens more like it.

  • AxeionAxeion Member UncommonPosts: 418

    Slayer is the mirror of choppa skills moslty jsut have difrent names.an we in t2 just last night used slayers with tank wall to defend mandreds very well .we had 7 slayers an  6 bright wizards, an one whitch hunter.rest was tanks an healers ( think their was a enginer out side wb tho as well )my slayer has no problem  vs  a  choppa /shrug t2 atm tho

    now t3 on my bright wizard . choppas i cant wait to see.they burn nice. now sorceress with their templet aoe dot. ( which is more powerful than bright wizards rain of fire ) dont like to see.they can drop them an still cast tho with rain of fire it burns down ap with time limit an you cant cast..

    worst t3 been in of late had 4 sorc's we got pushed back hard choppers wernt a factor near as much as their templet aoe dot.

    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)

  • NewhopesNewhopes Member Posts: 458

    Here's another good for you to enjoy.

  • JGMIIIJGMIII Member Posts: 1,282

     

    I don't understand how can an opposing factions Melee class make your factions melee class extinct?

    DO you mean Slayers are making WL and WH extinct? since you feel you need to play a slayer since they do your job better?

    If that's the case I don't agree. A WL and WH are solid Melee Dps classes and with enough practice you could seriously pwn with them.

    If the choppa's and Slayer's are OP they will be nerfed down like the WE and BW.

    Playing: EvE, Ryzom

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