There will be a very large drop off after the initial month. Much like the drop off in WAR after its initial month. It'll be interesting how and when they add more servers and how they may end up straining the small playerbase.
There will be a very large drop off after the initial month. Much like the drop off in WAR after its initial month. It'll be interesting how and when they add more servers and how they may end up straining the small playerbase.
I totally disagree with this statment. There will be a very large increase after the initial month. WAR is hollow/shallow. Darkfall is not.
There will be a very large drop off after the initial month. Much like the drop off in WAR after its initial month. It'll be interesting how and when they add more servers and how they may end up straining the small playerbase.
I totally disagree with this statment. There will be a very large increase after the initial month. WAR is hollow/shallow. Darkfall is not.
Hmm you might want to step off the bandwagon and look at it realistically. You just called War hollow but DF not.. War has one thing DF does not, that is pve. Hate it or love it, PvE is one of the major draws for endgame. If you are talking about sieges for pvp, War also has that. In fact the only difference between War and DF is full loot, which is almost meaningless since everyone runs around naked.
The article that i read in a Greek magazine a few weeks ago said the loan they got from the Greek National Bank was 10,600,000 Euro and sometime later Tasos went on TV to blabber about the game and the company and how they were hoping to pay back the loan within the first year of the game's release , i don't remember reading or hearing anyhting about 20 mil. though nor did he mention anything as to how exactly are they gonna pull that one off...........
I seem to remember something about a convertible bond of some 27 Million Euros being talked about a little over a year ago. I really don't give enough of a damn anymore about the liars at AV to even go try to find the article.
Plain and simple with 10K - 20K subs they will be gone within the year, more like 3 - 6 months. Don't forget the investors also that want their share of the pie and the normal payback to investors is 10% or more. I seem to also remember that the vacuous Audio Visual wanted some 65% to publish the game (may be why they have dropped off the radar, AV can't afford to pay them to publish.)
Boy that limited income is going to vanish pretty damn quickly at this rate.
I did some research since last night. Apparently they got approved for a $20 mill convertabile euro bond approximatley at the time worth $27 MM dollars. They only used half that, why I don't know. So if they were to use the excuse they cannot afford more servers, it's a lie. They have or had the money as of the beginning of this year.
There will be a very large drop off after the initial month. Much like the drop off in WAR after its initial month. It'll be interesting how and when they add more servers and how they may end up straining the small playerbase.
I totally disagree with this statment. There will be a very large increase after the initial month. WAR is hollow/shallow. Darkfall is not.
Hmm you might want to step off the bandwagon and look at it realistically. You just called War hollow but DF not.. War has one thing DF does not, that is pve. Hate it or love it, PvE is one of the major draws for endgame. If you are talking about sieges for pvp, War also has that. In fact the only difference between War and DF is full loot, which is almost meaningless since everyone runs around naked.
WAR is shallow and hallow. It took the carebearness of WoW and multiplied it by 10. Death is a means of travel. Autoface when attacking. No armour durability. Instance after instance. PVE you say?! Single pulling mobs. Dumbest AI I have ever seen. WAR has taken the genre and pissed all over it.
Your conception of Darkfall is flawed. Full loot makes all the difference in the world. There is no way two naked people would be able to kill me geared out. Gear matters. Losing good gear stings. Thousands of man hours are put into the clan cities. Blood, sweat and tears. If we are getting attacked, everyone will do everything they can to stop the attackers. Real politics come into play here. None of this keep trading that goes on in WAR. WAR can't hold a candle to the light that is DARKFALL.
their finances would be structured such that their first repayments on the loan wont be due for that time...
and when they are due, they will have already gone through 25% of their likely subscriber base... the ones that tried and gave up after being ganked by the "hard core" MMO "cnuts".
when they realise that their retention is so low, they will come to the conclusion that they will not be able to keep up their loan repayments, and they will then close the game... but not until they've taken another 10,000 subscriptions (who have no chance of logging in)... they will take a final directors dividend... buy themselves a house and ferrari... and let the banks squabble over the crumbs, along with the greek government...
Comments
There will be a very large drop off after the initial month. Much like the drop off in WAR after its initial month. It'll be interesting how and when they add more servers and how they may end up straining the small playerbase.
I totally disagree with this statment. There will be a very large increase after the initial month. WAR is hollow/shallow. Darkfall is not.
It will be a long term agony... MUHAHAHAHAH
I totally disagree with this statment. There will be a very large increase after the initial month. WAR is hollow/shallow. Darkfall is not.
Hmm you might want to step off the bandwagon and look at it realistically. You just called War hollow but DF not.. War has one thing DF does not, that is pve. Hate it or love it, PvE is one of the major draws for endgame. If you are talking about sieges for pvp, War also has that. In fact the only difference between War and DF is full loot, which is almost meaningless since everyone runs around naked.
The article that i read in a Greek magazine a few weeks ago said the loan they got from the Greek National Bank was 10,600,000 Euro and sometime later Tasos went on TV to blabber about the game and the company and how they were hoping to pay back the loan within the first year of the game's release , i don't remember reading or hearing anyhting about 20 mil. though nor did he mention anything as to how exactly are they gonna pull that one off...........
I seem to remember something about a convertible bond of some 27 Million Euros being talked about a little over a year ago. I really don't give enough of a damn anymore about the liars at AV to even go try to find the article.
Plain and simple with 10K - 20K subs they will be gone within the year, more like 3 - 6 months. Don't forget the investors also that want their share of the pie and the normal payback to investors is 10% or more. I seem to also remember that the vacuous Audio Visual wanted some 65% to publish the game (may be why they have dropped off the radar, AV can't afford to pay them to publish.)
Boy that limited income is going to vanish pretty damn quickly at this rate.
I did some research since last night. Apparently they got approved for a $20 mill convertabile euro bond approximatley at the time worth $27 MM dollars. They only used half that, why I don't know. So if they were to use the excuse they cannot afford more servers, it's a lie. They have or had the money as of the beginning of this year.
I totally disagree with this statment. There will be a very large increase after the initial month. WAR is hollow/shallow. Darkfall is not.
Hmm you might want to step off the bandwagon and look at it realistically. You just called War hollow but DF not.. War has one thing DF does not, that is pve. Hate it or love it, PvE is one of the major draws for endgame. If you are talking about sieges for pvp, War also has that. In fact the only difference between War and DF is full loot, which is almost meaningless since everyone runs around naked.
WAR is shallow and hallow. It took the carebearness of WoW and multiplied it by 10. Death is a means of travel. Autoface when attacking. No armour durability. Instance after instance. PVE you say?! Single pulling mobs. Dumbest AI I have ever seen. WAR has taken the genre and pissed all over it.
Your conception of Darkfall is flawed. Full loot makes all the difference in the world. There is no way two naked people would be able to kill me geared out. Gear matters. Losing good gear stings. Thousands of man hours are put into the clan cities. Blood, sweat and tears. If we are getting attacked, everyone will do everything they can to stop the attackers. Real politics come into play here. None of this keep trading that goes on in WAR. WAR can't hold a candle to the light that is DARKFALL.
> 1 year...
their finances would be structured such that their first repayments on the loan wont be due for that time...
and when they are due, they will have already gone through 25% of their likely subscriber base... the ones that tried and gave up after being ganked by the "hard core" MMO "cnuts".
when they realise that their retention is so low, they will come to the conclusion that they will not be able to keep up their loan repayments, and they will then close the game... but not until they've taken another 10,000 subscriptions (who have no chance of logging in)... they will take a final directors dividend... buy themselves a house and ferrari... and let the banks squabble over the crumbs, along with the greek government...
another capitalist success then...