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The concept of TSW is entirely different from AoC. It is unfair to compare them as a FunCom product at this stage. Similarly it is unrealistic to get hyped up about TSW possibilities. All I can say is please, please, please do NOT make a TSW that is full of instants. That for me was the most miserable aspect of AoC. It never felt like a seamless gaming experience like LoTR, Lineage2 or DAoC.
Lets just quietly keep our fingers crossed for TSW. The fact it deals with modern day interface between banal everyday life and some hidden and dark alterity is interesting in its own right. So in terms of imagination the developers have it right.
Comments
Myself I find it funny how people mention AoC on a TSW forum. What's the connection? Just because Funcom provided money for both? The teams are completely different! Let me illustrate it using cinema as an example.. New Line Cinema finansed both The Lord of the Rings and The Golden Compass... can someone tell me the difference between them? Did they have anything in common? No they did not. By the looks of it AoC was Funcom's golden compass, and TSW will be LOTR in terms of quality... after all the guy behind it is the guy who created The Longest Journey and Dreamfall, Ragnar Tornquist.
And most people who compare it to AoC also fail to notice that AoC, while having some new features like free combat, was, all in all, just another medieval fantasy.. thus having to compete with WoW, LOTRO, Warhammer and countless other medieval fantasy MMO's.. so who will TSW compete with actually? What's the name of the big contemporary MMO that dominates the market currently? Can't remember the name? Because there is none. At least none of TSW calliber. It might become a really huge hit since people are bored of fantasy...
My Guild Wars 2 First Beta Weekend "reviewette" : http://www.mmorpg.com/discussion2.cfm/post/4944570/thread/349125#4944570
Horror MMORPG? Why? Becouse horror movies and games like Resident Evil 5 are popular? What a utopic concept. I personally not gonna be playing this crap.
One would wonder why you'd even post here then.
One was unpleasently surprised that this game will be focusing on horror theme. When one watched a video clip #1 they didn't mention a single word about focusing on a fantasy horror theme. Other than that it sounded pretty interesting. Quite unique from what is already there. No grinding, no levels, fun... Then one finds out that its gonna be something like "Resident Evil" online. Daaaaamn. Spoiled the whole thing for one. Game forums is a good place to express one's opinions. Unless of course some defensive person comes and starts to judge one's opinions.
Yes for the love of God we wouldnt want anything different. Just give us another fantasy based MMO like the hundreds that have gone before. This one feels that anything different would be a step in the right direction. I enjoy the fantasy genre, i have enjoyed it for the last ten years, but its becoming hard to tell the difference of one game from the other. Dont like horror games? Play a sci fi mmo. Dont like sci fi? Well maybe one can find a fantasy game, i here there are a few around.
Fair enough
lol! Orcs and elves forever!!!!!!!!!!!
No but really great points, there's going to be a whole sleugh of games non fantasy based in the next while, people better get used to it.
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I'm glad that they're going to be using the AoC engine. Instead of starting from scratch, like they did with AoC, they're using a now proven engine to run thier game. AoC is actually a great game if you get into the genre and leave previous experience (i.e. launch) out of it. The fact that they're using this engine ensures that there won't be the same problems that AoC had at launch, as 90% of those problems (maybe more) have been fixed.
I like killing zombies and evil things. Some of my favorite games that I had the most fun in had to do with killing zombies and evil things, House of the Dead, Resident Evil, F.E.A.R., etc. I know there are a couple of independant horror mmos (requiem is pretty good example), but I can't help but feel I'm missing out on something with an indy company.
This is definitely a game I'll keep an eye on. Hopefully it won't take too long since the engine is pretty much already done.
One would wonder why you'd even post here then.
Why, to let the world know of his disapproval... from his little computer-front mountaintop, of course.
That said...
I will agree with others.
I have criticized FC plenty for their handling of AoC.
However...
I played Anarchy Online for a time and, despite its train-wreck of a launch, the game did shape up into a very good game (for a while). Hands-down the whole implant and nano system is one of the deepest character development systems I've ever experienced in a MMO. Very well thought out and very powerful if you understood it. It's worth noting that Ragnar Tornquist is the key writer for that series, and has a few novels written based in that universe.
The Longest Journey: One of my most memorable games. Even with the outdated graphics and 800x600 resolution, I can still play that game and enjoy it. The depth, detail and maturity of the storyline is nothing short of amazing. All the accolades it's received are not ill-placed. The puzzles... character dialog... voice acting.. everything... Top notch. Some of the puzzles are downright diabolical. This was Ragnar's pet project.
Dreamfall - The follow-up to The Longest Journey. Though not a direct sequel, there are a lot of tie-ins and many characters and locales are revisited. It's different and they tried a few new things in its design, to varying degrees of success (not a fan of the combat, myself). However, again.. the storyline, voice acting, dialog, setting... everything is superb. Another example of where Ragnar Tornquist excels not only in designing/writing a game... but in directing its creation.
Good news is... We've not seen the last of Stark and Arcadia yet (and hopefully not April Ryan, either.. despite circumstances at the end of Dreamfall...)
So... my point to all this is... If there's one key reason why I believe TSW has the chance to be a fantastic game is because of who's behind it. Ragnar Tornquist has a proven track record of knowing how to dream up compelling worlds, interesting and complex characters and truly detailed scenarios and moving storylines.
If there's one person in all of Funcom I would place my money on to turn out a solid game.. It's him.
So... yeah. I'm keeping both my eyes wide open on this one.
Another thing... Anyone who only gets "horror MMO" out of this is really... really... missing the picture.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
One highly doubts that this game will be so much different. From rats and goblins to dead people? Hmm, what a grand transition. We simply need more of this crap in our life.
one will be sarcastic now:
There are so very very few horror movies and horror games, that god damn we just need a horror MMORPG now. Please, make even more horror movies, Hollywood! Its simply not enough to have a new one coming out every month. Now we need a horror MMORPG so we can shoot dead people and be satisfied in that genre too. That type of game will teach our children even more important things. We need more of mind dumbing games, please, MORE! We shot aliens and commies, we've enjoyed cutting of the limbs from zombies and blood splattering on the walls, brains on our faces.. WEEE COOOOOOL. Please make us an online game now that will let us shoot zombies too. Cause that's just exactly what our kids need today.
one is done being sarcastic.
One highly doubts that this game will be so much different. From rats and goblins to dead people? Hmm, what a grand transition. We simply need more of this crap in our life.
one will be sarcastic now:
There are so very very few horror movies and horror games, that god damn we just need a horror MMORPG now. Please, make even more horror movies, Hollywood! Its simply not enough to have a new one coming out every month. Now we need a horror MMORPG so we can shoot dead people and be satisfied in that genre too. That type of game will teach our children even more important things. We need more of mind dumbing games, please, MORE! We shot aliens and commies, we've enjoyed cutting of the limbs from zombies and blood splattering on the walls, brains on our faces.. WEEE COOOOOOL. Please make us an online game now that will let us shoot zombies too. Cause that's just exactly what our kids need today.
one is done being sarcastic.
Your sarcasm just makes you look ignorant. Look around you, how many games have broken from the Orc and Elves system? You are comparing an MMO with horror elements to a single player horror themed game. Kind of an apples and oranges situation don't you think?
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You wouldn't understand
In my case I'm a big fan of horror games, my favorite serie being Silent Hill. Yeah, I love creepy, disturbing, supernatural stuff and I've been reading Stephen King and other similar writers since I'm a kid, and I started reading at age 4 so at 12 I was starting to read adult books. Let's not forget my goth period during my teenage time. I've been dying to play a MMO like The Secret World since I started playing a MMO years ago. I've been checking TSW since summer 2007 and now that we have more informations on it, I'm salivating because my hunger for something like this will be satisfied at some point when it comes out. Lovecraft fans have been on the forums too for quite some time as well waiting for the game.
On the bright side if this game sucks we can still look forward to Aion and The Old Republic. I dont think this game will suck, funcom just cant fuck up the third time.
Why should we not consider 'funcom' when considering TSW?
The problems with AOC went WAY above the development team. The combat was decent, the graphics and music are amazing.. the part that AOC failed completely at were the top level deceit and marketing decisions.
1. They purposefully limited the beta to tortage, highlighting the only part of the game that was finished. The told beta testers that the rest of the game was just as polished, but they wanted to hide some of the mystery of the game.
2. They assured us that seiging was functioning well in their closed beta. (meanwhile they were telling the closed beta players that siegiing would be fixed at launch.. it wasn't). They hyped the pvp as the best thing ever, but for 5 months after launch, there was no pvp system at all in place.
3. They waited until a day before launch to say dx10 wasn't going to make it at launch. At the time they made it sound like it was a last second decision. The fact is, 1 year after launch they still haven't added dx10 to the live game... so how close was it really at launch? the answer.. not very. So why did they wait until less than 24hrs til launch (after pre-orders) to tell people there wouldn't be dx10?
4. Paid shills or just outright buying 'fans'. On this gamesite, they actually paid someone to go to Norway and meet the devs. That person then ended up on this site as a correspondent and hyped the game beyond belief... pretty much dominating every thread as a full-time job before launch. Shouting down all criticism from beta testers and defending the terrible launch and every dev decision. There is not another forum poster on this entire site that has been so persistent and prolific at defending a single game.
Funcom as a company is at fault for AOC.. the actual devs did a decent job with combat and graphics.
It is Funcom that is going to be telling you that 'the game is amazing' and it is funcom that is going to be paying people to post non-stop on these forums hyping every feature of the game. It is funcom that is going to launch the game broken, then spend months denying anything is wrong... same as they did with their only 2 mmorpgs
Heheh... Ditto here.
I saw it as "Cry Gaia" first, and thought "what a cool name". Then learned it was "The Secret World" later. Saw all the cryptic "clues".. wierd images and symbols... the puzzles... Learned that it had to do with myths and conspiracy theories being real... and was intrigued.
Then I saw that Ragnar was behind it... thought "Of course..." , and my interest immediately piqued.
Been waiting on news about it ever since. So, this announcement is big for me as well.
... and the cinematic vid is wicked.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
One thinks you need to stop starting sentences with the word "One". Makes one sound a bit pretentious.
One thinks you need to stop starting sentences with the word "One". Makes one sound a bit pretentious.
I'm trying to figure out where "one" gets the idea that it's going to be Resident Evil Online.
I'm pretty sure I've had access to the same information as anyone else, and I've seen nothing to indicate it's going to be like RE.
I think maybe people need to stop jumping to conclusions and let FC & Ragnar tell us what the game is going to be like. They only just officially the revealed the game, and already people think they've got it "figured out".
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
One thinks you need to stop starting sentences with the word "One". Makes one sound a bit pretentious.
One = Neo?
One would thing that one hasn't researched as much as one should!
Signature!!!...
One thinks you need to stop starting sentences with the word "One". Makes one sound a bit pretentious.
I'm trying to figure out where "one" gets the idea that it's going to be Resident Evil Online.
I'm pretty sure I've had access to the same information as anyone else, and I've seen nothing to indicate it's going to be like RE.
I think maybe people need to stop jumping to conclusions and let FC & Ragnar tell us what the game is going to be like. They only just officially the revealed the game, and already people think they've got it "figured out".
I'm not sure. Maybe because there are monsters. I thought that was kind of universal. I've found a handful of games that don't have something that looks like a zombie in them. If that's all "One" plays his gaming options must be slim.
One thinks you need to stop starting sentences with the word "One". Makes one sound a bit pretentious.
I'm trying to figure out where "one" gets the idea that it's going to be Resident Evil Online.
I'm pretty sure I've had access to the same information as anyone else, and I've seen nothing to indicate it's going to be like RE.
I think maybe people need to stop jumping to conclusions and let FC & Ragnar tell us what the game is going to be like. They only just officially the revealed the game, and already people think they've got it "figured out".
I'm not sure. Maybe because there are monsters. I thought that was kind of universal. I've found a handful of games that don't have something that looks like a zombie in them. If that's all "One" plays his gaming options must be slim.
-nods thoughtfully-
Yes... One would wonder what one's gaming experiences are for one to come to one's conclusions.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
By the time this comes out you will have played both Aion and The Old Republic and figured out which one you like better.
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I for one is looking forward to trying out this game.
To early to say wether it will be the next fix that so many mmo-players seem to be craving for these days, but it sure looks like it has potential. As we gamers keep experiencing, what makes for a good game is sometimes hard to pin down. After half a decade of WoW domination with clones and promises of WoW-killers being presented continuosly.
If you check the game list on this site you'll find that the large majority is within the fantasy genre, but if you filter by rating/hype you will only find 7 fantasy games among the top 20.
It's not just good graphics or large amounts of end-game content, but I think most will agree that immersion plays an important role.
I hope this game will do just that, immerse me. Also I like the idea of a contemporary setting. Definitely something out of the ordinary for mmorpg's.
"nerf rock, paper is working as intended."
- Scissors.
Head Chop
the problem with aoc wasnt the concept it was the company delivering it. therefore expect the same problems with TSW as with AO and AoC
Patches that break more than they fix. {Mod Edit}
Why to people seem to labor under the misconception that a game developement company uses the same team to create every game? Yes AoC was made by FunCom. Yes AoC had a bad release. That doesn't mean that any and every game they ever create going forward will be cast of the same template.
MMO's all share the same issues with patches. Every company releases patches that fix one thing but break another. It's an unavoidable problem caused by the constantly evolving world that exists in any MMO.
Why to people seem to labor under the misconception that a game developement company uses the same team to create every game? Yes AoC was made by FunCom. Yes AoC had a bad release. That doesn't mean that any and every game they ever create going forward will be cast of the same template.
MMO's all share the same issues with patches. Every company releases patches that fix one thing but break another. It's an unavoidable problem caused by the constantly evolving world that exists in any MMO.
It wasn't just AOC, AO was just as bad.
Bioware has many many teams, yet always launch great, polished games, same with Blizzard.
Funcom releases broken games way to early. They push the release of games and hope players will suffer through the first 6 months until the game if fixed.
You can keep saying 'every company' all you want, but funcom has it's terrible reputation for a reason, the same way Bioware and Blizzard have the opposite reputation for a reason.
Funcom will hype their game
Funcom will give lots of details about great, new, cool features
Funcom will launch TSW completely broken and without most of those features working.
They have done it twice already.