Originally posted by JGMIII LOL dude thats alot of ships getting blown up. What eves carebear because not all 150k pilots go pop in a day?
6.5k blown up ships is official number.
150k logged players(chracters) is reasonable estimate, imo. You get 28k - 50k chracters logged in during any time of the day. Considering they stay on for 4 hours...
What eves carebear because not all 150k pilots go pop in a day?
6.5k blown up ships is official number.
150k logged players(chracters) is reasonable estimate, imo. You get 28k - 50k chracters logged in during any time of the day. Considering they stay on for 4 hours...
I know this, im asking if you consider only 6.5k ships being lost bad considering the large amount of players that log in daily?
Originally posted by JGMIII I know this, im asking if you consider only 6.5k ships being lost bad considering the large amount of players that log in daily? Like 6.5k isnt enough lol.
It is all relative and I threw in logged players number since it is the only number that can be guessed with a trace of validity.
If the blown up ships are a lot or a few I leave for your own consideration.
To me, what's more important is how(where) those ships got blown up.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
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There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
Oh give me a break already dude. I fly whatever ship I want in any sec I want.
Get ur ass some isk, find a corp and have fun.
All these QQ posts about Eves risk are starting to make me sick.
That pretty BS that you farmed missions to afford is to valuable to lose when you could replace it ten times over?
You guys are just so used to the way themepark MMos make items so valuable that you just can't stand having to actually rebuy or grind isk to replace a ship you already owned.
I see it every day a whole mess of noobs talking about nothing but the bigger and better ships like its freaking tiered armor in a pve progression themepark.
get over it and realize that Eve works differently, the game doesn't suck because you hate losing ships.
Oh give me a break already dude. I fly whatever ship I want in any sec I want. Get ur ass some isk, find a corp and have fun. All these QQ posts about Eves risk are starting to make me sick. That pretty BS that you farmed missions to afford is to valuable to lose when you could replace it ten times over? You guys are just so used to the way themepark MMos make items so valuable that you just can't stand having to actually rebuy or grind isk to replace a ship you already owned. I see it every day a whole mess of noobs talking about nothing but the bigger and better ships like its freaking tiered armor in a pve progression themepark. get over it and realize that Eve works differently, the game doesn't suck because you hate losing ships.
Slightly harsh, but honesty is the best policy.
I agree on all counts, I fly whatever I want - whenever I want - wherever I want without worry. If I lose a ship, tough luck, it happens and should be completely expected. Chances are, I made a mistake and cost myself the ship, nobody is to blame but the owner the actual ship itself.
Learn the ropes pilot, and eventually you'll be a true capsuleer. Lowsec is not as scary as it is made out to be, and when you start to actively take risks willingly the game becomes alot more enjoyable.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
First, I've never really had a problem getting isk and I'm really not very good at it. Keeping yourself in ships you know how to fly is one of the major tests in EVE. What you have trained for is not the issue. You have to know how to survive in a specific ship before you move on to the next.
If you want to be able to fly a specific ship, without knowing how and not having to worry about a PVP engagement where someone takes advantage of you, you do not understand this game. The fun is in the challenge and learning how to overcome it. Either, being a very bad person, or using the tools that the game provides to beat very bad people.
There is a strong reason for people avoiding low sec and that is because the risk/reward in this game is skewed to hell. Played the game for 4 months and got the skills to get into a Battleship and then went to low sec. Got blown up by a gang of gankers and lost everything. Got insurance but it only returns a portion of the value of the ship and zero from all the millions spent on fittings. Cancelled and never looked back. Can't have a PvP game with such a huge penalty for dying, will make people avoid PvP. So yeah, understandable why people don't go in lowsec.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
First, I've never really had a problem getting isk and I'm really not very good at it. Keeping yourself in ships you know how to fly is one of the major tests in EVE. What you have trained for is not the issue. You have to know how to survive in a specific ship before you move on to the next.
If you want to be able to fly a specific ship, without knowing how and not having to worry about a PVP engagement where someone takes advantage of you, you do not understand this game. The fun is in the challenge and learning how to overcome it. Either, being a very bad person, or using the tools that the game provides to beat very bad people.
Don't fly a ship you can't afford to lose. If you're playing eve to officer fit your nightmare, and then get the shakes when you have to jump into a 0.4, you're going about it the wrong way.
Get together with a couple of friends, or make new ones in a corp and get into something affordable. Instead of 200 mil on a BS you're afraid to lose (or 2 bil if you're fitting to show off on my killboard) go buy yourself 5 battlecruisers that you can lose a couple of and get experience with pvp.
Remember, you don't need to be in the biggest ship to be effective, and that cheap t1 frigate with a point (warp disrupt) will help your gang get a kill and not cost you more than a few million isk.
Seriously guys I decided to create a new character today and Rookie chat had 3400 people in it. Thats more people then most WoW servers have on at once during primetime. These are only 30 day old newbs and the game has this many people flying around. High sec is packed, Low sec is like some crazy ass free for all with gate camps in every direction. Where the helll did all of these people come from!!!! lol I think CCP may have to push level 3-4 missions into low sec and spread out valuable ores into low sec so people will stop flooding Empire. If more and more people join the game CCP is going to need to do something because certain systems already have queues we need to move the older players that sit in empire all day out to make some room for these guys.
Seriously, you compare a game that has 1 server to a game that has 100+ server and say that there is more pop? LOL
the OP is not saying it has more pop overall, but more pop per instance. i mean as far as a wow player is concerned, they are only dealing with 3k concurrent users per server. eve is only one server but has roughly the same pop per instance.
More pop per instance. There is only 1 EVE "world"/"instance". So far we've had as many as 53,000 players online on that 1 instance at a time. That's the population of roughly 15 WoW instances. In EVE you deal with the world... in WoW you deal with a small city.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Originally posted by Salvatoris The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck. We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
Actually the risk vs. reward in EVE is just about perfect. And pretty much everyone who PLAYS eve will agree with that. Doesn't matter what you think the fact is that 300,000 people play EVE. Twice as many as last year.... which was twice as many as the year before... which was twice as many as the year before... etc.
EVE is growing, roughly doubling in population every year since it came out originally. By the way "Don't fly what you can't afford to lose" isn't a 'fanboi' mantra. The TUTORIAL tells you exactly that in the first 30 minutes of play.
I have never once bought isk with real money, neither online nor by selling GTC's in game. I have well over 3 billion isk in assets and over 1bil in cash on hand. In fact, isk is so easy to make, in game, without resorting to selling GTC's (or any other RMT method for that matter) that I have often BOUGHT GTC's with ISK so that I didn't even pay the monthly fee.
I have never been in a situation where I didn't have a ship or couldn't afford a ship that I wanted. You are welcome to visit my killboard as well just to confirm to your puny little mind that I DO fly *expensive* ships and I do lose them as well:
The only 'real' money I have ever spent is what I spend on my monthly subscription... oh... and I've never had to pay for an expansion either. And I'm not even 'rich' by EVE standards. My only source of income has ever been ratting or running missions. I don't have the time or mindset to make REAL isk in the game... and trust me... those that do? Rake it in hand over fist. I know guys that make billions every week, let alone in a month.
Please go troll elsewhere and check your facts next time.
I normally don't flame people but you, sir, are a troll.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Oh.. 300k players. I guess that makes it a smashing success.
Saying everyone that plays the game thinks the risk vs reward is perfect.. is inaccurate, and asinine to begin with. First, I'm sure a lot of people avoid risk, because they don't want to lose their ship.... that means those players don't think the risk vs reward is perfect. Besides that, it's like saying almost every member of the pearl jam fan club thinks they are a great band.... well no shit.
Oh.. 300k players. I guess that makes it a smashing success.
Saying everyone that plays the game thinks the risk vs reward is perfect.. is inaccurate, and asinine to begin with. First, I'm sure a lot of people avoid risk, because they don't want to lose their ship.... that means those players don't think the risk vs reward is perfect. Besides that, it's like saying almost every member of the pearl jam fan club thinks they are a great band.... well no shit.
Bottom line:
If you don't like it... don't play it. But making stupid statements about the risk vs. reward being unbalanced is assinine. You can make enough money to replace any ship VERY quickly in EVE. There is no reason NOT to PVP other than fear. So, one could point out that the famous quote applies to eve as well: The only thing to fear is fear itself. Fly ships you have the income stream to afford to lose. If you can't afford to lose a BS yet then don't fly one. If you can, then knock yourself out. It's not hard to hit the point where you can make 100 million isk in a day. You start out small, in frigs... then cruisers... then battlecruisers... then people branch from there to either T2 or Battleships (or both) heck, some people go T2 before even reaching cruisers because they chose to specialize in T2 frigates... etc....
T2 frigates are very cheap you can buy 10 of them for around 100 million isk... and fit all 10 for another 50 million isk... that's 1.5 days work... for 10 ships... that you might lose of the course of a couple WEEKS. Please explain how the risk vs. reward is too high?
EVE isn't about 'oh I got killed let me go pray at my tombstone'. EVE is about galactic conquest. YES, you will lose ships and money and if you're stupid about it you will lose your ass and not be able to play till you make the money to get a new ass. But that's GOOD because otherwise we'd have idiots zerging capital ships non-stop into enemy fleets. (owait... we actually do because yes there is THAT much isk in the game) Thankfully the newer players don't have that kind of isk or the ability to make it for a bit but the bottom line is that in a couple very short months any new player can be making over 1 billion isk a month EASILY.
Risk vs. Reward is there, and it IS balanced. Just because you think death should have no meaning doesn't make it so.
Don't like a harsh penalty for death? Go play something else. There are a gazillion games out there that have little or no risk and craploads of reward. EVE isn't one of them. The risks involved are there for a reason. Take them away, or make them to light and you break the entire economy and the game itself.
Oh... by the way: For an MMORPG to be profitable it needs about 25-30,000 subscribers.. EVE has 300,000 subscribers... so yeah... it's a huge success. The fact that it has never LOST subscribers and continues to grow 6 years after its original release is also a pretty damn good indicator that it's a huge success.
"A ship-of-war is the best ambassador." - Oliver Cromwell
this salvatoris character is a well known troll here, he comes into every bloody thread with the same old bullshit about how eve was too hard for him and how wow is so much better blah blah blah.
we know what you think, you know what we think, now please stop polluting our forums and let people who have questions ask them, and people with a clue help those who need it.
Note, yes I have access to low quality L4 agents but I'm not a mission runner. I've basically always lived in nullsec and only ran mission inbetween corps/alliances.
I dont know why people gripe about mission runners so much. What- so you want them to risk their necks to jump into lowsec just to get gangbanged by like 3+ people? In all my times in EVE I've never seen a 1v1. Maybe it just my luck. Either I had more on my end or they outnumbered me.
so right there a mission runner wont get a fair shot. Add to that, the risk to jump through gate. I could see if a carebear could send a probe through to check first before they jump.
Reality is the carebears are just a bit too sane to risk their livelyhoods. Think bout it- if carebear dies on mission run that means they lost way more then they risk.
Plus not to mention all the time I see pkers logout when they get in trouble. Wtf? Perhaps the pkers posting in this thread have much more backbone then the bitches I see in nullsec day-to-day but come on why should they play the victim for people that reduce their risks so much they aint risking a damn thing?
Myself I roam wit gangs and just fight our war targets / enemies. And i see these cowards logout all the time and run like hoes when the heat is on them
edit- shii, I'm lying I forgot i have had opportunities for a lot of 1v1 lately. But I ran my arse off in those cases cause I was ratting and had no idea if they were a scout. Still, this is just recently the stars have aligned and have seen chances for 1v1
Also note- mission running is nothing at all compared to what a smart Trader can make just sitting at station fighting a persistant battle against other merchants. I've been trying my hand at this. Much safer and much more profitable than missions
so the issue aint newbies making great isk in Empire cause be honest- they can makre WAY more trading anyway. And even if they did make it to 0.0 what risk do they must make? Just pod yerself and wake up in 0.0 and just stay there in station fighting trade wars with this crazy economy.
Comments
6.5k blown up ships is official number.
150k logged players(chracters) is reasonable estimate, imo. You get 28k - 50k chracters logged in during any time of the day. Considering they stay on for 4 hours...
How many ships do you think get blown up every day in PvP in EVE?
About 6.5k ships get blown up daily. Now, how many players(characters) can log on in the time period, +150k?
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6.5k blown up ships is official number.
150k logged players(chracters) is reasonable estimate, imo. You get 28k - 50k chracters logged in during any time of the day. Considering they stay on for 4 hours...
I know this, im asking if you consider only 6.5k ships being lost bad considering the large amount of players that log in daily?
Like 6.5k isnt enough lol.
Playing: EvE, Ryzom
It is all relative and I threw in logged players number since it is the only number that can be guessed with a trace of validity.
If the blown up ships are a lot or a few I leave for your own consideration.
To me, what's more important is how(where) those ships got blown up.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
Follow my tweet (:
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
You tell him!!!!!!!
Great post lol
Playing: EvE, Ryzom
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
-----Zero Punctuation Eve Online Review-----
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
Oh give me a break already dude. I fly whatever ship I want in any sec I want.
Get ur ass some isk, find a corp and have fun.
All these QQ posts about Eves risk are starting to make me sick.
That pretty BS that you farmed missions to afford is to valuable to lose when you could replace it ten times over?
You guys are just so used to the way themepark MMos make items so valuable that you just can't stand having to actually rebuy or grind isk to replace a ship you already owned.
I see it every day a whole mess of noobs talking about nothing but the bigger and better ships like its freaking tiered armor in a pve progression themepark.
get over it and realize that Eve works differently, the game doesn't suck because you hate losing ships.
Playing: EvE, Ryzom
Slightly harsh, but honesty is the best policy.
I agree on all counts, I fly whatever I want - whenever I want - wherever I want without worry. If I lose a ship, tough luck, it happens and should be completely expected. Chances are, I made a mistake and cost myself the ship, nobody is to blame but the owner the actual ship itself.
Learn the ropes pilot, and eventually you'll be a true capsuleer. Lowsec is not as scary as it is made out to be, and when you start to actively take risks willingly the game becomes alot more enjoyable.
JGMIII whats your thoughts on an all pve server.
MAGA
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
First, I've never really had a problem getting isk and I'm really not very good at it. Keeping yourself in ships you know how to fly is one of the major tests in EVE. What you have trained for is not the issue. You have to know how to survive in a specific ship before you move on to the next.
If you want to be able to fly a specific ship, without knowing how and not having to worry about a PVP engagement where someone takes advantage of you, you do not understand this game. The fun is in the challenge and learning how to overcome it. Either, being a very bad person, or using the tools that the game provides to beat very bad people.
LOL! Elsa you're a pain in the ass.
Pve server = Death of Eve. You know it, I know it, everyone here knows it.... stop trolling.
Playing: EvE, Ryzom
LOL Ok i was fishing hehehe. Twas a nibble
MAGA
No, just because you rushed to get into the biggest and most expensive ship around - then died and lost everything, doesn't mean risk vs reward is screwed. This isn't wow. Bigger != better(!)
People like you are what makes my KB look good. (: Tons of BSs with crap fittings, because everyone are doing missions to get their shiny BS, so they can go pew pew other people.
Try playing the game once again, and staying in one class ship. Frigate or cruiser. Specialize, focus. Then join a corp, then join them in low/null sec.
Also, you really need to get the phrase "Don't fly what you can't afford to lose" branded onto a place on your body of which your eyes frequently visit.
DAMN! You Go
The risk vs reward in Eve does suck... everyone except blatant Eve fanboys will admit it. It doesn't matter why... or that it;'s by design... people want to be able to afford to pilot ships they have trained the skills for. The fact that they can't, regardless of the reasons why, is what makes this game suck.
We all understand the fanbot mantra... don't buy what you can't afford to lose. Kind of a shitty policy in a game where in-game currency sales are legitimate and facilitated by the devs. When they say "afford"... they mean real money.
First, I've never really had a problem getting isk and I'm really not very good at it. Keeping yourself in ships you know how to fly is one of the major tests in EVE. What you have trained for is not the issue. You have to know how to survive in a specific ship before you move on to the next.
If you want to be able to fly a specific ship, without knowing how and not having to worry about a PVP engagement where someone takes advantage of you, you do not understand this game. The fun is in the challenge and learning how to overcome it. Either, being a very bad person, or using the tools that the game provides to beat very bad people.
Don't fly a ship you can't afford to lose. If you're playing eve to officer fit your nightmare, and then get the shakes when you have to jump into a 0.4, you're going about it the wrong way.
Get together with a couple of friends, or make new ones in a corp and get into something affordable. Instead of 200 mil on a BS you're afraid to lose (or 2 bil if you're fitting to show off on my killboard) go buy yourself 5 battlecruisers that you can lose a couple of and get experience with pvp.
Remember, you don't need to be in the biggest ship to be effective, and that cheap t1 frigate with a point (warp disrupt) will help your gang get a kill and not cost you more than a few million isk.
__
Playing: AoC
Hiatus: EVE
Seriously, you compare a game that has 1 server to a game that has 100+ server and say that there is more pop? LOL
the OP is not saying it has more pop overall, but more pop per instance. i mean as far as a wow player is concerned, they are only dealing with 3k concurrent users per server. eve is only one server but has roughly the same pop per instance.
More pop per instance. There is only 1 EVE "world"/"instance". So far we've had as many as 53,000 players online on that 1 instance at a time. That's the population of roughly 15 WoW instances. In EVE you deal with the world... in WoW you deal with a small city.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Actually the risk vs. reward in EVE is just about perfect. And pretty much everyone who PLAYS eve will agree with that. Doesn't matter what you think the fact is that 300,000 people play EVE. Twice as many as last year.... which was twice as many as the year before... which was twice as many as the year before... etc.
EVE is growing, roughly doubling in population every year since it came out originally. By the way "Don't fly what you can't afford to lose" isn't a 'fanboi' mantra. The TUTORIAL tells you exactly that in the first 30 minutes of play.
I have never once bought isk with real money, neither online nor by selling GTC's in game. I have well over 3 billion isk in assets and over 1bil in cash on hand. In fact, isk is so easy to make, in game, without resorting to selling GTC's (or any other RMT method for that matter) that I have often BOUGHT GTC's with ISK so that I didn't even pay the monthly fee.
I have never been in a situation where I didn't have a ship or couldn't afford a ship that I wanted. You are welcome to visit my killboard as well just to confirm to your puny little mind that I DO fly *expensive* ships and I do lose them as well:
http://taram.griefwatch.net
The only 'real' money I have ever spent is what I spend on my monthly subscription... oh... and I've never had to pay for an expansion either. And I'm not even 'rich' by EVE standards. My only source of income has ever been ratting or running missions. I don't have the time or mindset to make REAL isk in the game... and trust me... those that do? Rake it in hand over fist. I know guys that make billions every week, let alone in a month.
Please go troll elsewhere and check your facts next time.
I normally don't flame people but you, sir, are a troll.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Oh.. 300k players. I guess that makes it a smashing success.
Saying everyone that plays the game thinks the risk vs reward is perfect.. is inaccurate, and asinine to begin with. First, I'm sure a lot of people avoid risk, because they don't want to lose their ship.... that means those players don't think the risk vs reward is perfect. Besides that, it's like saying almost every member of the pearl jam fan club thinks they are a great band.... well no shit.
-----Zero Punctuation Eve Online Review-----
Bottom line:
If you don't like it... don't play it. But making stupid statements about the risk vs. reward being unbalanced is assinine. You can make enough money to replace any ship VERY quickly in EVE. There is no reason NOT to PVP other than fear. So, one could point out that the famous quote applies to eve as well: The only thing to fear is fear itself. Fly ships you have the income stream to afford to lose. If you can't afford to lose a BS yet then don't fly one. If you can, then knock yourself out. It's not hard to hit the point where you can make 100 million isk in a day. You start out small, in frigs... then cruisers... then battlecruisers... then people branch from there to either T2 or Battleships (or both) heck, some people go T2 before even reaching cruisers because they chose to specialize in T2 frigates... etc....
T2 frigates are very cheap you can buy 10 of them for around 100 million isk... and fit all 10 for another 50 million isk... that's 1.5 days work... for 10 ships... that you might lose of the course of a couple WEEKS. Please explain how the risk vs. reward is too high?
EVE isn't about 'oh I got killed let me go pray at my tombstone'. EVE is about galactic conquest. YES, you will lose ships and money and if you're stupid about it you will lose your ass and not be able to play till you make the money to get a new ass. But that's GOOD because otherwise we'd have idiots zerging capital ships non-stop into enemy fleets. (owait... we actually do because yes there is THAT much isk in the game) Thankfully the newer players don't have that kind of isk or the ability to make it for a bit but the bottom line is that in a couple very short months any new player can be making over 1 billion isk a month EASILY.
Risk vs. Reward is there, and it IS balanced. Just because you think death should have no meaning doesn't make it so.
Don't like a harsh penalty for death? Go play something else. There are a gazillion games out there that have little or no risk and craploads of reward. EVE isn't one of them. The risks involved are there for a reason. Take them away, or make them to light and you break the entire economy and the game itself.
Oh... by the way: For an MMORPG to be profitable it needs about 25-30,000 subscribers.. EVE has 300,000 subscribers... so yeah... it's a huge success. The fact that it has never LOST subscribers and continues to grow 6 years after its original release is also a pretty damn good indicator that it's a huge success.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Well said Taram.
this salvatoris character is a well known troll here, he comes into every bloody thread with the same old bullshit about how eve was too hard for him and how wow is so much better blah blah blah.
we know what you think, you know what we think, now please stop polluting our forums and let people who have questions ask them, and people with a clue help those who need it.
Damn right it does.
Considering Eve is a 5 year + old game and subs increase every year.
God troll tears are awesome.
Playing: EvE, Ryzom
Note, yes I have access to low quality L4 agents but I'm not a mission runner. I've basically always lived in nullsec and only ran mission inbetween corps/alliances.
I dont know why people gripe about mission runners so much. What- so you want them to risk their necks to jump into lowsec just to get gangbanged by like 3+ people? In all my times in EVE I've never seen a 1v1. Maybe it just my luck. Either I had more on my end or they outnumbered me.
so right there a mission runner wont get a fair shot. Add to that, the risk to jump through gate. I could see if a carebear could send a probe through to check first before they jump.
Reality is the carebears are just a bit too sane to risk their livelyhoods. Think bout it- if carebear dies on mission run that means they lost way more then they risk.
Plus not to mention all the time I see pkers logout when they get in trouble. Wtf? Perhaps the pkers posting in this thread have much more backbone then the bitches I see in nullsec day-to-day but come on why should they play the victim for people that reduce their risks so much they aint risking a damn thing?
Myself I roam wit gangs and just fight our war targets / enemies. And i see these cowards logout all the time and run like hoes when the heat is on them
edit- shii, I'm lying I forgot i have had opportunities for a lot of 1v1 lately. But I ran my arse off in those cases cause I was ratting and had no idea if they were a scout. Still, this is just recently the stars have aligned and have seen chances for 1v1
Also note- mission running is nothing at all compared to what a smart Trader can make just sitting at station fighting a persistant battle against other merchants. I've been trying my hand at this. Much safer and much more profitable than missions
so the issue aint newbies making great isk in Empire cause be honest- they can makre WAY more trading anyway. And even if they did make it to 0.0 what risk do they must make? Just pod yerself and wake up in 0.0 and just stay there in station fighting trade wars with this crazy economy.