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Thinking of Darkfall in a different way

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  • LynxJSALynxJSA Member RarePosts: 3,334
    Originally posted by Erowid420


    It's ignorant to believe that Darfall is a MMORPG.
    Ok, you realize you're getting ridiculous now, right?
    Almost everyone who plays or has tested has said so
    Link?
    This is not an attack, but a simple, logical assesment of what I have seen and know to be true. I listend on a DFO vent server and was shocked at the ignorance I heard. They aren't even sure of the chronology or games, or even basic fundementals of crafting found in some other major games, etc.
    And this has anything to with what?
    Darkfall has an EXTREMELY small community of roughly 9k people. If you pull up a demographic of these players, nearly 50% of them aren't old enough to own a credit card! If you listen to a siege on Vent, some aren't even old enough to drive a car. I'm knit picking, I mean a good portion. The rest are a combo of testosterone filled 20 year olds and some older vets who never got enough CS, Planetside or BF.
    Link? Source?   Note: Your ass is not a reliable source of data.
     But lets be real here.. within 3 months time Darkfall will be closed. It cannot continue to survive with so few subs.
    Interesting.

     

    Are you making this stuff up to convince us or to convince yourself? 

    Or... do you actually believe any of the baseless nonsense you just spouted?

    -- Whammy - a 64x64 miniRPG 
    RPG Quiz - can you get all 25 right? 
    FPS Quiz - how well do you know your shooters?  
  • DevourDevour Member Posts: 902

    I don't see how any of you can support wyrda, considering he has openly admitted he is an exploiter.

    Then again, it seems to be a mark of honour to be a known exploiter in Darkfall, like ASBOs in England or bullet wounds. I suppose people these days will take anything as a sign of "being cool".

    image

  • MoretrinketsMoretrinkets Member Posts: 730

    If you are having fun, that's good. Keep playing until the devs pull the plug. And keep in mind that no matter how "good and polished" a game is, there are going to be people that are not going to like it.

     

     

  • TerrabilisTerrabilis Member Posts: 5

    OP. You have many good points. This game is worth the pricetag on the box.

     

     

    Le Terrabilis

  • Erowid420Erowid420 Member Posts: 93
    Originally posted by LynxJSA

    Originally posted by Erowid420


    It's ignorant to believe that Darfall is a MMORPG.
    Ok, you realize you're getting ridiculous now, right?
    Almost everyone who plays or has tested has said so
    Link?
    This is not an attack, but a simple, logical assesment of what I have seen and know to be true. I listend on a DFO vent server and was shocked at the ignorance I heard. They aren't even sure of the chronology or games, or even basic fundementals of crafting found in some other major games, etc.
    And this has anything to with what?
    Darkfall has an EXTREMELY small community of roughly 9k people. If you pull up a demographic of these players, nearly 50% of them aren't old enough to own a credit card! If you listen to a siege on Vent, some aren't even old enough to drive a car. I'm knit picking, I mean a good portion. The rest are a combo of testosterone filled 20 year olds and some older vets who never got enough CS, Planetside or BF.
    Link? Source?   Note: Your ass is not a reliable source of data.
     But lets be real here.. within 3 months time Darkfall will be closed. It cannot continue to survive with so few subs.
    Interesting.

     

    Are you making this stuff up to convince us or to convince yourself? 

    Or... do you actually believe any of the baseless nonsense you just spouted?



     

    Have you ever played an online FPS game...? (Battlefield2 / 2142, etc)

    The only thing that seperates Darkfall from Battlefield, is the ability to craft. Yet, Darkfall crafting system is so rudementary and crude, it actually detracts from the game.  Nobody in Darkfall wants to make things, they just want to assemble with their friends and go attack another clan/person.

    Aventurine could've easily removed the crafting mechanic from the game and nobody would be comlaining, because crafting in Darkfall isn't real. It is basic, generic and just enough for Aventurine to claim that have it. Same with the pseudo skill tree. They are not skills, they are abilities that you must level before you get.  A skill is something you gain, THEN level up. At EACH increment provides a benefit to your character, not in stages.

    BF free online game Heroes has 30 levels, incremental upgrades and is more of an MMORPG than Darkfall.

     

    Does Darkfall have a NPC that goes about their daily lives that you can interact with? Does it have dungeons that have some evil boss mob deep inside? Do quest mobs drop items specifically used in making rare items? Is there a story line, where is the evil hoards from the big evil dude in the middle of Argon?

    Darkfall = Combat    Anyone who suggest otherwise is ignorant!    People do not buy Darkfall for the quests, for the raiding of dungeons, for the crafting, for the problem solving or even for a challenge. You buy it because you want sensless and non-stop bloodshed.  Which is exactly what every Online FPS game provides.

     

    My facts are from official forums polls and personal experience. Also, seeing who and what type of persons are actually defending this game, even after 97% of the 318k community members left..!  Knowing Adventurine, their lies and what type of people believe obvious lipservice and shoddy products.

    No adult would stand for such amaturish production and craftmenship. Kids don't care what they spend their parent's money on. 

    ___________________________

    - Knowledge is power, ive been in school for 28 years!

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by LynxJSA

    Originally posted by Fariic


    The OP was sharing his view.

    They guy you quoted gave his counter view. 

     
    Everyone has thier own way of expressing the things they wish to say.

    He wasn't attacking the guy, you're taking it to personally.


     

    Replies like this are a clear indication that most people who dislike DF are ignorant regarding how to properly present their case, whereas most poeple who like DF are a little more educated in doing so.

     

    This statement made me laugh.  Lynx, if you enjoy the game, that's great.  Insulting someone's intelligence because they don't agree with you, just shows that you've ran out of valid arguments to support your game.  In other words....EPIC FAIL.

  • wyrdaskolirwyrdaskolir Member UncommonPosts: 563
    Originally posted by Erowid420


    Have you ever played an online FPS game...? (Battlefield2 / 2142, etc)
    The only thing that seperates Darkfall from Battlefield, is the ability to craft. Yet, Darkfall crafting system is so rudementary and crude, it actually detracts from the game.  Nobody in Darkfall wants to make things, they just want to assemble with their friends and go attack another clan/person.
    Aventurine could've easily removed the crafting mechanic from the game and nobody would be comlaining, because crafting in Darkfall isn't real. It is basic, generic and just enough for Aventurine to claim that have it. Same with the pseudo skill tree. They are not skills, they are abilities that you must level before you get.  A skill is something you gain, THEN level up. At EACH increment provides a benefit to your character, not in stages.
    BF free online game Heroes has 30 levels, incremental upgrades and is more of an MMORPG than Darkfall.
     
    Does Darkfall have a NPC that goes about their daily lives that you can interact with? Does it have dungeons that have some evil boss mob deep inside? Do quest mobs drop items specifically used in making rare items? Is there a story line, where is the evil hoards from the big evil dude in the middle of Argon?
    Darkfall = Combat    Anyone who suggest otherwise is ignorant!    People do not buy Darkfall for the quests, for the raiding of dungeons, for the crafting, for the problem solving or even for a challenge. You buy it because you want sensless and non-stop bloodshed.  Which is exactly what every Online FPS game provides.
     
    My facts are from official forums polls and personal experience. Also, seeing who and what type of persons are actually defending this game, even after 97% of the 318k community members left..!  Knowing Adventurine, their lies and what type of people believe obvious lipservice and shoddy products.
    No adult would stand for such amaturish production and craftmenship. Kids don't care what they spend their parent's money on.

     

    Usually I don't debate with others because it always end in a flame fest but I need to point out some things about your post. You made up statistics on the spot and emphasized the word 'only' which is not a fact. Crafting is not the only thing and in fact, I have never crafted using armorsmithing/weaponsmithing/tailoring/alchemy/ bowyer/ herbalism/ some others because I buy what I need from clan mates. I still have other things to do besides that.

     

    So crafting is not the only thing that separates Darkfall from Battlefield. It is set in a completely different environment among clan vs. clan/ alliance vs. alliance warfare, full loot, unique modes (right click to switch to menu mode), no levels which means that you can wear and pick up any weapon or armor that you have (no restrictions), mounts, and so much more that makes what you said false. Then you are going to say that all the features that DF has sucks because you don't like the game. 

     

    Tell me why crafting is basic? Just because you click to make weapons doesn't necessarily make it basic. You can also train a skill called trueforge once you have 40 wisdom (a stat), to make weapons with much higher durability so it will last longer. Every weapon or armor that is crafted has different stats as well as it fluctuates. Weapons and armor can also be enchanted to add stats that increase your hp/stam/mana/resistance to certain attacks. 

     

    There are harvesters that collect timber/iron ore/ stone/ leather/ to give to the crafters to make the items for them. Timber must be cut into wood to use and iron ore need to be smelted into ingots. There are many other materials but I don't have time to list them all. 

     

    And about the skill levels, I have never heard anyone say that Darkfall doesn't really have skills and you support your statement with something that doesn't matter at all. 

     

    and 97% of the 318K people that left? I call bs on that and its obvious that you made it up on the spot xD, you have no true information about that 

     

    "No adult would stand for such amaturish production and craftmenship. Kids don't care what they spend their parent's money on." 

    Yet another false statement made up on the spot. This game is full of adults well above their 20s. Maybe the trade and global chat is full of children because they dont know how to interact with their guild and thus talk on the global and trade chats. Alliances and those in clans usually only talk in their clans. Mostly unclanned ppl use the other chats. Im the only person under 18 in my clan everyone that I have talked to is above that age so far, most in their mid twenties some in their thirties and occasionally in their 40s.

     

  • bustajbustaj Member UncommonPosts: 82


    Originally posted by Fariic

    The OP was sharing his view.
    They guy you quoted gave his counter view. 
     
    Everyone has thier own way of expressing the things they wish to say.
    He wasn't attacking the guy, you're taking it to personally.
    I can see were the OP is coming from, and I do in some respect agree.
    For me the problem is that DFO doesn't offer enough OUTSIDE of the combat, and I didn't find thier FPS mechanics to very good to begin with.
    I want fluff in a sandbox. 
    I want a feeling of self. 
    I want to build a character.  leveling skills in DFO doesn't feel like I'm building anything, just making another copy of the same character.
    A sandbox should be a place to live, grow, and adventure in.
    DFO really only offers you a place to fight.
    It needs more then that.


    I could not agree more. This is the exact reason why I decided to not buy the game. I don't want to feel like I am playing a online FPS but a MMO that has depth beyond the PVP core. Tasos why did you take our fluff err.. features away!
     

  • CereoCereo Member Posts: 551
    Originally posted by Cik_Asalin

    Originally posted by Kentho


    Where is the RPG in the game?

    Correct.  The game isnt for you if you enjoyed sitting around a campfire and throwing emotes, because the emote bucket isn't as great, but then, as for roles, DF has as much role-play depth as any other mmo. 

    Good Protective Knight, Evil Dooer, Mercenary, Scout, Fighter, Dualist, Archer, Fire Mage, Ice Mage, Healer, Necromancer, Witch, Ship Builder, Armorsmith, Weapons Smith, Crafter of any sort for that matter, unless Im missing the intended point on what you mean by Role Playing?

    Good Protective Knight, Evil Dooer, Mercenary, Scout, Fighter, Dualist - Can make believe these in ANY game

    Archer, Fire Mage, Ice Mage, Healer, Necromancer, Witch, Ship Builder, Armorsmith, Weapons Smith, Crafter - All this stuff, which archery, fire/ice, healing, necro, witch are all cool... you need to be ALL these things to compete. It's not like you walk into battle and say "I'm Archer!" ... your clan will be pissed you don't have fire/ice, healing, lesser magic, greater magic, melee...

    Which you didn't mention you HAVE to get lesser magic, and then greater magic to unlock Witch spells and then you have to get witch spells so high to get necro up... and you didn't mention the grind to get there is weeks or AFK macroing, after months of getting the tens of thousands of regs needed to AFK macro those spells.

    In terms of the crafting, again, can be all those crafts - it'd be silly to just be something like a cook and a fisher, when everyone else is ALL  those things.

    I liked playing the game for the time I played but don't stand there and lie to these people. If you "RP" and only do one skill, you'll fail at PvP and no clan will want you. (Unless you are pumping out ships for free for a clan or something - which BTW, is in no way fun or interesting)

     

  • wyrdaskolirwyrdaskolir Member UncommonPosts: 563
    Originally posted by Cereo

    Originally posted by Cik_Asalin

    Originally posted by Kentho


    Where is the RPG in the game?

    Correct.  The game isnt for you if you enjoyed sitting around a campfire and throwing emotes, because the emote bucket isn't as great, but then, as for roles, DF has as much role-play depth as any other mmo. 

    Good Protective Knight, Evil Dooer, Mercenary, Scout, Fighter, Dualist, Archer, Fire Mage, Ice Mage, Healer, Necromancer, Witch, Ship Builder, Armorsmith, Weapons Smith, Crafter of any sort for that matter, unless Im missing the intended point on what you mean by Role Playing?

    Good Protective Knight, Evil Dooer, Mercenary, Scout, Fighter, Dualist - Can make believe these in ANY game

    Archer, Fire Mage, Ice Mage, Healer, Necromancer, Witch, Ship Builder, Armorsmith, Weapons Smith, Crafter - All this stuff, which archery, fire/ice, healing, necro, witch are all cool... you need to be ALL these things to compete. It's not like you walk into battle and say "I'm Archer!" ... your clan will be pissed you don't have fire/ice, healing, lesser magic, greater magic, melee...

    Which you didn't mention you HAVE to get lesser magic, and then greater magic to unlock Witch spells and then you have to get witch spells so high to get necro up... and you didn't mention the grind to get there is weeks or AFK macroing, after months of getting the tens of thousands of regs needed to AFK macro those spells.

    In terms of the crafting, again, can be all those crafts - it'd be silly to just be something like a cook and a fisher, when everyone else is ALL  those things.

    I liked playing the game for the time I played but don't stand there and lie to these people. If you "RP" and only do one skill, you'll fail at PvP and no clan will want you. (Unless you are pumping out ships for free for a clan or something - which BTW, is in no way fun or interesting)

     

     

    It doesn't take "months" to develop your character to get everything. Take a look at my other thread listing all my skills after a bit more than a month. I don't play that much either since I'm pretty busy these days.

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by wyrdaskolir


    ...

     

    It doesn't take "months" to develop your character to get everything. Take a look at my other thread listing all my skills after a bit more than a month. I don't play that much either since I'm pretty busy these days.



     

    After a month of exploitation and afk macroing you maxed out some skills.  That means you are playing the game?  Oh ... hmm ... ok, nice gaming.

  • IzureIzure Member Posts: 518

    they basically fixed a lot in the last few patches,

     

    And with some tricks even 200vs 200 are very easy to have good performance.

    Of course if you want to rpg, the element is not in their fully, you have to make your own rpg with imagination and blank a lot of stuff out, But if you like politics and PVP, and working for stuff, and fighting with friends real seriously, this game is for you, because sieges take commitment, and its fun for some but sucks for others, specially if you develope what we call in forumfall the Loser Syndrome.

  • IzureIzure Member Posts: 518

    Also you chose to grind, you do not have to, sure if you want to be like the arena, and be in a fair fight always, you have to grind, ever played eve? only fair fight those had were in giant tournaments hosted by the devs.

     

    Sorry this game is not for the fair, The players are hard and the core is as well. Some people do not want to waste their time, but if you like sieging and developing a character, but also take risks and want big rewards, this game if for you.

    The grind was hard, and the last patch helped a lot, the races were imbalanced and that last patched corrected it.

     

    Also they added quests for the solo type players for additional content. And fix almost all the magic. And all the weapons.

    This game is getting better weekly, ccp had a ruff start, and they are large now.

    I predict dfo will be like that, I am hoping for a US server, But if mo saids what it saids it doubtful, I will be  checking out MO but DFO holds me better than any other game atm or any other game their was.

  • wyrdaskolirwyrdaskolir Member UncommonPosts: 563
    Originally posted by Orthedos


    After a month of exploitation and afk macroing you maxed out some skills.  That means you are playing the game?  Oh ... hmm ... ok, nice gaming.

     

     Nice try but no. The only exploit I ever participated in was rigor pyramids and that only increased one skill. But other then that, no I have never in my life exploited mobs by getting inside buildings and using a mount to attack them. I barely afk macro and it only helped me increase like 15-20 points in mana missile. I couldn't do it since my first week because GM's were giving warnings to lots of people and I was kicked and warned myself.

     

    And to the post above, yes Darkfall has been improving weekly and actually listening to their customers' posts in the suggestion forums. But it still needs lots of polish and lots of content in order to keep the entire playerbase interested. Some people would get bored of it because of getting ganked every second. Darkfall is for people who are strong, not the weak who cry at every death. I'm used to it and only bring what I can lose so it doesn't matter to me anymore.

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Originally posted by LynxJSA   
     
    "What you just described sounds like fun for short periods of time."
    You say that and then go to cite games that people have been playing for years, so you kind of contradict yourself there. You also say you see no difference and ask where the RPG is. He already stated that the character in a fantasy world and you can build up both the character and the world around it. Isn't that the basics of an RPG?
    Or is an RPG a game where players have the freedom to improvise; their choices shape the direction and outcome of the game? If that's the definition of an RPG, then it further reinforces how Darkfall is more of an RPG than the majority of MMOs out today, since WOW, EQ2 and the rest of the mainstream MMOs are about the most static environments in RPG history.

    RED: Building up your character is not RPG. Having the tools to change the storyline IS RPG. Doing couple of emotes and speaking with THEE or THY is not RPG.

    Having a strong story line, with quests that directly or indirectly influence the outcome of that story line and allows you to participate in parts of it, that is RPG. Neverwinter nights, oblivion, baldurs gate - those are one of the best examples of RPG. DF has very little of that.

    GREEN: what outcome would that be? The game does not change the world around you. Cities/hamlets change ownership, but that is it. Nothing else changes. How do your actions change the face of the world? Do you suddenly make your NPC faction more powerfull? What exactly do you change by capturing a city (other then the city becomes yours and you can build some buildings in it)? DF is just as static as WoW, except in WoW you could at least participate in those "fake" RPG moments where you destroy enemy forces and secure a victory for yours. Granted it does not change the world around you but it hides it well enough.

    As many people pointed out, DF strongpoints are not in RPG, but in PvP and guild warfare. Dont try to promote it as something it is not.

     

     

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • wyrdaskolirwyrdaskolir Member UncommonPosts: 563

    I see that you are a WoW player jimmy, what makes the game more attractive than something like Darkfall? I'm curious you know. What are the strong points in it?

  • ZebladeZeblade Member UncommonPosts: 931

    Well wyrdaskolir you started this thread here.. and you love the game so as we can read anyone that diffs from what YOU feel  the game is like is wrong. DF is not beyond other MMO's nor did it offer anything new to the table so to speak on graphics, combat blah blah..  The truth is you as well as others look past all the flaws and pay to play. And they LOVE people like you.

    You like DF.. great.. keep playing. Show support by posting there. Then you would get less flames.. though you know this already. You NEW you would start this. Theres always some truth in a lie.

     

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by wyrdaskolir

    Originally posted by Orthedos


    After a month of exploitation and afk macroing you maxed out some skills.  That means you are playing the game?  Oh ... hmm ... ok, nice gaming.

     

     Nice try but no. The only exploit I ever participated in was rigor pyramids and that only increased one skill. But other then that, no I have never in my life exploited mobs by getting inside buildings and using a mount to attack them. I barely afk macro and it only helped me increase like 15-20 points in mana missile. I couldn't do it since my first week because GM's were giving warnings to lots of people and I was kicked and warned myself.

     

    And to the post above, yes Darkfall has been improving weekly and actually listening to their customers' posts in the suggestion forums. But it still needs lots of polish and lots of content in order to keep the entire playerbase interested. Some people would get bored of it because of getting ganked every second. Darkfall is for people who are strong, not the weak who cry at every death. I'm used to it and only bring what I can lose so it doesn't matter to me anymore.



     

    READ: I said exploitation and afk macroing.

    You shamelessly openly balantly admit you took part in exploits.  You then try to convince me you only do one exploit.  Ok and I am expected to believe that.  Now you said you barely afk macro, and yet it gave you 15-20 points blah blah blah.  Oh I barely steal, I only gotten some 25 candy bars and 2 hotdogs so far stealing from stores.  That does not count, I have not yet emptied the national reserve bank vault.

    Good, your really believe you convinced me.  Enough said.  As for the rest of your views, I would classify them as "words from an open exploiter".  Period.

    DF is for people who are strong, for people who exploit a game and circumvent a GM's warning.  For people who cheat and then post about their cheating.  Really strong herd.  You stopped exploiting only because you are warned.  How strong you are.

    Enough said, more than enough.  You are the best crop of MMO gamers.  Glad I am not in your game server.  I am too weak to play with you.  I want to play with people, not exploiters, not strong enough to play with them.

  • wyrdaskolirwyrdaskolir Member UncommonPosts: 563

    Hey hey calm it down ;) your post is starting to make you sound frustrated. I am just telling the truth, I don't do other exploits because it's an immediate ban. The rigor pyramid was a confusion for GMs because they weren't sure whether to consider it an exploit or not. Quit complaining about bad players, I don't give a damn.

     

    This is a PVP game and very competitive, people will do whatever it takes to get ahead of the rest of the population.

     

    I feel like I am alone in a dark and depressing world - surrounded by enemies (anti-darkfallers) and I am the only one of my kind (darkfall fanboy).  Quit teaming up on me! :(

     

    I actually am really tired of being the only one arguing against you guys but I am still doing it.

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by wyrdaskolir


    Hey hey calm it down ;) your post is starting to make you sound frustrated  I am not frustrated or agitated, but thx for the concern. I am just telling the truth, I don't do other exploits because it's an immediate ban In others words, you do all you can so long as you are not banned.  Ok good moral standard. The rigor pyramid was a confusion for GMs because they weren't sure whether to consider it an exploit or not.  I read it the other way, you clearly told us the GM consider than to be improper, to be exploit, you guys just relog in faster than he can kick you, so circumventing him.  He clearly consider that to be improper and he was kicking offenders, how convenient it is for you to call that a confusion.  Ah it is not yet an immediate ban, so you can exploit it till you face banning.  Once again, good moral standard. Quit complaining about bad players, I don't give a damn.  You don't give a damn, as you are leeching the poor remains of DF till it finally dies.  Typical behaviour of griefing, screw the game and move on.
     
    This is a PVP game and very competitive, people will do whatever it takes to get ahead of the rest of the population.  So exploits are good, until you face banning.  Again I see the same reasoning.
     
    I feel like I am alone in a dark and depressing world - surrounded by enemies (anti-darkfallers) and I am the only one of my kind (darkfall fanboy).  Quit teaming up on me! :(  You are wrong, we won't team on you.  Fact is, I am trying to avoid being in any game server you will ever set foot on.
     
    I actually am really tired of being the only one arguing against you guys but I am still doing it.



     

    At least you are consistent in explaining your playstyle.  Gratz on being very honest.

  • LynxJSALynxJSA Member RarePosts: 3,334
    Originally posted by junzo316

    Originally posted by LynxJSA

    Originally posted by Fariic


    The OP was sharing his view.

    They guy you quoted gave his counter view. 

     
    Everyone has thier own way of expressing the things they wish to say.

    He wasn't attacking the guy, you're taking it to personally.


     

    Replies like this are a clear indication that most people who dislike DF are ignorant regarding how to properly present their case, whereas most poeple who like DF are a little more educated in doing so.

     

    This statement made me laugh.  Lynx, if you enjoy the game, that's great.  Insulting someone's intelligence because they don't agree with you, just shows that you've ran out of valid arguments to support your game.  In other words....EPIC FAIL.

     

    Thank you for posting that. So it's now rather clear that I'm not the only one that sees Erowid's statement as a personal attack.

    I thank you for your support!

    -- Whammy - a 64x64 miniRPG 
    RPG Quiz - can you get all 25 right? 
    FPS Quiz - how well do you know your shooters?  
  • LynxJSALynxJSA Member RarePosts: 3,334
    Originally posted by jimmyman99

    Originally posted by LynxJSA   
     
    "What you just described sounds like fun for short periods of time."
    You say that and then go to cite games that people have been playing for years, so you kind of contradict yourself there. You also say you see no difference and ask where the RPG is. He already stated that the character in a fantasy world and you can build up both the character and the world around it. Isn't that the basics of an RPG?
    Or is an RPG a game where players have the freedom to improvise; their choices shape the direction and outcome of the game? If that's the definition of an RPG, then it further reinforces how Darkfall is more of an RPG than the majority of MMOs out today, since WOW, EQ2 and the rest of the mainstream MMOs are about the most static environments in RPG history.

    RED: Building up your character is not RPG. Having the tools to change the storyline IS RPG.

    It sounds like you have the same old school definition that I used to adhere to. Unfortunately, the current definition you will find for RPG in relation to computer games speaks primarily as advancement and character progression as the defining features. I kid you not. Look it up. :)

    Having a strong story line, with quests that directly or indirectly influence the outcome of that story line and allows you to participate in parts of it, that is RPG. Neverwinter nights, oblivion, baldurs gate - those are one of the best examples of RPG. DF has very little of that.

    You're preaching to the choir. However, the current definition of RPG has nothing to do with that.

    GREEN: what outcome would that be? The game does not change the world around you. Cities/hamlets change ownership, but that is it. Nothing else changes. How do your actions change the face of the world? 

    I did not say it changes the world at all. I said players have the ability to change or shape the direction of the game.

    Do you suddenly make your NPC faction more powerfull? What exactly do you change by capturing a city (other then the city becomes yours and you can build some buildings in it)? DF is just as static as WoW, except in WoW you could at least participate in those "fake" RPG moments where you destroy enemy forces and secure a victory for yours. Granted it does not change the world around you but it hides it well enough.

    In WOW, there isn't a single battle that changes or affects anything. The day that Allaince can claim Crossroads or Razor Hill as theirs or, even better, actually build a new city, is the day the two games will be even remotely similar.

     

     

     

    -- Whammy - a 64x64 miniRPG 
    RPG Quiz - can you get all 25 right? 
    FPS Quiz - how well do you know your shooters?  
  • DameonkDameonk Member UncommonPosts: 1,914
    Originally posted by wyrdaskolir


    You can say CS doesn't have much content and all you do is shoot people and they die then what? It's the same type of excitement in DF except you have a character in a fantasy world and you could build it up.

     

    The problem for me is that the combat is subpar to CS and the fantasy world and building your character portions are subpar to every other MMORPG on the market. 

    I refuse to pay a monthly payment for a game that is not as good as what's already available for free.

    "There is as yet insufficient data for a meaningful answer."

  • Loke666Loke666 Member EpicPosts: 21,441

    The OP is right, DF have many positive points. But it also have many negative, Half-Life/CS is a masterpiece, both in the way it is programmed and how well things are thought thru.

    DFs current shape makes that many players, like me, prefer actual FPS games instead, but all that can be fixed. The question is if it will?

    As for the roleplaying as someone said, it is not a must in a RPG game, just in a MMORPG game and DF seems to be aiming more to be a MMOFPS game. No problem there and the game can become great but it will take a lot of hard work.

    Right now I stay clear of it, but I will of course reconsider the game if and when they fix all issues in it. But that will probably take at least a year, the buggs needs to be fixed,  the UI needs some love, the noob experience needs work and a lot more. But the idea of the game are not bad, it is just released way to early.

    But comparing Avi with Valve is just so wrong, Valve have programmers that are way more skilled and experienced. Wouldn't it be nice if Valve made a half life or CS MMO? :D

  • MrbloodworthMrbloodworth Member Posts: 5,615

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    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

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