Star Wars: The Old Republic will probably be one of the most amazing games, but after what I've seen, this game simply won't be a success. However, let's start with the basics. GAMEPLAY: Star Wars: The Old Republic will obviously have gameplay similar to the trailer most of us have seen in at E3 yesterday. I know Star Wars will have the most fun fast paced gameplay of let's just say all MMORPGs. However, Tabula Rasa probably had the most addicting gameplay in the world and it was shutdown by NCSoft. STORY: That is particularly because Tabula Rasa had boring quests and an uninteresting storyline. I know without a doubt that Star Wars: The Old Republic will have the best storyline of all MMORPGs. A fully voiced MMORPG, dang, I know it's going to feel real like a regular RPG. The storyline is already EPIC! The Sith vs. The JEDI! I couldn't ask for anything better. And, gameplay like Mass Effect and Knights of the Old Republic, you can't beat it. ENDGAME: Age of Conan and Warhammer had some amazing gameplay. The storylines sucked but gameplay can make up for that. However, both games lacked endgame and eventually failed. They were released incomplete. I know Star Wars: The Old Republic is going to be complete, but that' the mistake BioWare is making, they are working too hard on the actual game. Most if not all developers forget about the endgame. What is their problem? So, if Star Wars : The Old Republic doesn't have fun and exciting endgame, it will fail like the rest. Share your thoughts.
Sorry OP but lol wow you have to wonder how smart some people really are. The game comes out when? Lol do you have any clue as to what can change before launch? haha this is like saying.. omg the moon is going to crash into the earth!
Well the one Star Wars game that Bioware made won game of the year and is considered by many to be the best RPG of all time. Bioware did not make KOTOR 2 just KOTOR.
no one gives a crap about storyline outside the rperz and to date we have run them off every mmo that comes out get a clue rperz you are not wanted.
Bwahahahaha. That's the most idiotic thing I've seen on these boards in some time. You do realize that the lion's share of rp'ers support sandbox gameplay, yes? Do you even know what roleplay is?
Jeez brother, I'm craving another open-world game similar to SWG/UO just like you, but unfortunately your nonsensical posts cast sandbox gamers in a negative light.
Well the one Star Wars game that Bioware made won game of the year and is considered by many to be the best RPG of all time. Bioware did not make KOTOR 2 just KOTOR.
Yes, the best RPG. Not the best MMORPG.
And your point is? Did you read the post that this reply was targeted at?
no one gives a crap about storyline outside the rperz and to date we have run them off every mmo that comes out get a clue rperz you are not wanted.
Bwahahahaha. That's the most idiotic thing I've seen on these boards in some time. You do realize that the lion's share of rp'ers support sandbox gameplay, yes? Do you even know what roleplay is?
Jeez brother, I'm craving another open-world game similar to SWG/UO just like you, but unfortunately your nonsensical posts cast sandbox gamers in a negative light.
Pipe down already.
i think stillkillin is one of those confused people who believe sandbox is all about pvp gameplay. (his name might give you a clue)
fyi stillkillin
sandbox represents freedom and realism and immersion and simulation (which are good components for RP)
themepark will consist mostly of balance, limitations, powerups, and instant gratification.
any of these styles of play can be either pvp centric or pve centric or a mixture of both.
From what I've read about the game so far I'm inclinded to think I won't like it. Not that the game won't be fun, but it didn't sound like something I'd shell out money for monthly.
Lucas has proven he's lost all touch with the rest of humanity when it comes to creating entertainment. That's another strike against it.
Tons of people running around as jedi waving their glowing little epeens around acting as cool as they imagine they would be if they were jedi. Another strike against it.
However to be fair it makes no sense to trash an mmo before release, just as it makes no sense to believe anything the dev/producer tells you about the mmo before release.
So I'm going to stick to my formula for mmo success: Wait til at least 6 months after launch and a free trial!
From what I've read about the game so far I'm inclinded to think I won't like it. Not that the game won't be fun, but it didn't sound like something I'd shell out money for monthly. Lucas has proven he's lost all touch with the rest of humanity when it comes to creating entertainment. That's another strike against it. Tons of people running around as jedi waving their glowing little epeens around acting as cool as they imagine they would be if they were jedi. Another strike against it. However to be fair it makes no sense to trash an mmo before release, just as it makes no sense to believe anything the dev/producer tells you about the mmo before release. So I'm going to stick to my formula for mmo success: Wait til at least 6 months after launch and a free trial!
if lucasarts were to release monkey island today, you wouldn't be guybrush threepwood aka "i wanna be a pirate". you would be guybrush threepwood aka the most fearsome pirate in the seven seas.
Warhammer is up and thriving hell I just logged off my T3 character and was running with 5 warbands ohh by the way I play Order High Elven SM...So not exactly sure how Warhammer has failed?? That one has me puzzle?
Age of Conan.... had a rocky release coupled with the fact it launched slightly before WAR... I know I just started playing AoC when WAR came out wasnt in the game for a month and WAR launched... My ENTIRE guild left AoC for WAR... Alot of them trickled back to AoC..
Heck I did as well, just one of my friends preferred the high fantasy feel of WAR so we ended up going back...
Just because a game doesnt have millions of subscribers does not make it fail. if a game hits 100k subscribers i would say its a success i mean hell do the math.. that game is making $1.5 million every month. Even if it cost $500k in overhead to keep the servers up and running thats a $1million a MONTH.
Stop trying to compare every game to WOW... WOW is like a cheap ass car. Sure it might run well but its not going to be as nice as the corvette or BMW sitting out by itself in the parking lot full of other cheap ass cars.
Still think this game will fail? look at how many responses this post has gotten. The only way this game fails is if EVERYONE says it sucks and it doesn't hold numbers.
A sure fire way to make it fail would be to compare it to World of Warcrafts numbers. And T.O.R not getting the numbers that WoW has.
If every mmo out there does that then every game is a failure.
If your going to base the claim that this game will fail based on your opinion? well then opinions are like azzholes every one has one and it stinks!!!! get a clue!! One mans trash is another mans gold! your either going to like it or not!
Where is everybody getting these crystal balls to see into the future?
I don't know, but maybe they could give me the winning lotto numbers or something while were calling out which mmos are gonna fail.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
Not even sure why this thread made 8 pages, but I'll throw in my two cents.
From what I've read the OP is declaring that endgame will bring happy fun times to a game and make it great.
End game does not make a game. It wouldn't cause a game to 'fail'.
Throughout my MMO experience I can say that end game is important, but first of all it's not something everyone is interested in to begin with. I speak for myself when I say I could care less about the endgame, honestly. I've been more of a PvP'r and a Roleplayer than a PvE'r. So regardless of how many dungeons, raids or anything endgame related is not there it wouldn't matter to me, and there are some players out there that could agree.
Now to the players that are looking for some endgame, they could be disappointed, but all I can say for them is that it will not be permanent. Just enjoy the many other amazing aspects of this upcoming game because they will get their endgame.
Well the one Star Wars game that Bioware made won game of the year and is considered by many to be the best RPG of all time. Bioware did not make KOTOR 2 just KOTOR.
Yes, the best RPG. Not the best MMORPG.
And your point is? Did you read the post that this reply was targeted at?
Don't be angry that I am suggesting your unalloyed worship of Bioware may be misplaced. Bioware has never made an MMO before and the dynamics of making a great MMO are indeed very different from those required to make an RPG. A car and a toaster oven are both complex pieces of engineering but would you buy the first car that Hotpoint produced?
The only reason it might fail on is that the game will be TOO solo driven. No crafting. No market place. And the very strong rumor of a micro transaction based system.
If the above is to become true and real. Then yes this game will not last long.
"Dear Jedi (young paladin), go get me some 10 pigs in space (boars) with this shiny light sabre (Holy mace) on that Red Planet (Outland)." ---> We will see who will come up with these kind of new mmorpg's.
Interesting, I know this senerio happens in almost every MMO and some RPG games, but how can it be avoided? I've tried thinking of way it can be done differently, but I keep coming up with similar senerios using the same dressing as your example.
IMO, SWTOR will be ok even if they use this type questing system, what I hope SWTOR does differenltly is the added story BioWare keeps pushing. I hope it makes the SWTOR stand out from other MMOs.
I Reject your Reality and Substitute it with My Own!
If you take the top 5 MMORPGs on the market right now, and find the median number of subscribers, then you will have an idea of how many players we'll see in SW:TOR. I have no doubt in my mind as to how this is going to go...
#2 After two weeks or so, a massive exodus (of those who expected something different anr/or are impatient with bugs) will occur.
#3 People will rant and rave about the massive failure for years to come.
#4 People who actually stick it out for a while will have some fun, but many will still continue to rant and leave.
Finally, at the end of it all, we will have a moderately successful MMO, but a lot of people will call it a failure because it won't touch WOW in terms of Endgame PVE or bug squashing prowess. In this respect, TOR will be no different than WAR or AoC.
At the end of the day, if you define "success" as "millions of sustained subscribers", then you are delusional, and the only successful MMO you know is WOW. WOW was a fluke. They got lucky.
Error: 37. Signature not found. Please connect to my server for signature access.
If you take the top 5 MMORPGs on the market right now, and find the median number of subscribers, then you will have an idea of how many players we'll see in SW:TOR. I have no doubt in my mind as to how this is going to go... #1 The game will move millions on launch day. #2 After two weeks or so, a massive exodus (of those who expected something different anr/or are impatient with bugs) will occur. #3 People will rant and rave about the massive failure for years to come. #4 People who actually stick it out for a while will have some fun, but many will still continue to rant and leave. Finally, at the end of it all, we will have a moderately successful MMO, but a lot of people will call it a failure because it won't touch WOW in terms of Endgame PVE or bug squashing prowess. In this respect, TOR will be no different than WAR or AoC. At the end of the day, if you define "success" as "millions of sustained subscribers", then you are delusional, and the only successful MMO you know is WOW. WOW was a fluke. They got lucky.
Well the one Star Wars game that Bioware made won game of the year and is considered by many to be the best RPG of all time. Bioware did not make KOTOR 2 just KOTOR.
Yes, the best RPG. Not the best MMORPG.
And your point is? Did you read the post that this reply was targeted at?
Don't be angry that I am suggesting your unalloyed worship of Bioware may be misplaced. Bioware has never made an MMO before and the dynamics of making a great MMO are indeed very different from those required to make an RPG. A car and a toaster oven are both complex pieces of engineering but would you buy the first car that Hotpoint produced?
Ok you obviously have your blinders on. Am i predicting this game will be the "WOW killa"? Hell no!
The only thing I'm saying is that great companies make great games. Blizzard made great games before WOW and made their only MMORPG a great game(a lot of you hate it, I do now too, but it was still a great game and kept my interest for years).
Bioware makes great games and this will be a great MMORPG, it may not have the numbers of WOW, it may not have a great end game I don't know, but I do know the journey to the end will be an enjoyable experience and I will have a blast playing this game for a few months.
In contrast to Aion ... this game HAS a well known western Lore. This game HAS another theme than the 134th version of a Fantasy world. So it will ONLY "fail" if the following happens in game: "Dear Jedi (young paladin), go get me some 10 pigs in space (boars) with this shiny light sabre (Holy mace) on that Red Planet (Outland)." If this happens it will fail. If they can avoid that, they will hit a home run. Definition of fail = not achieving 1 million western subscriptions (as that number was already broken 4 years ago) and no, 0.5 million is not good enough as that was already broken 10 years ago in mmorpg land. The only way to go is a space driven game with seperate servers for its planet systems (allowing at least 10 clustered servers and (finally ) 100's of thousands players simultaniously with INNOVATIVE new mechanics. ---> We will see who will come up with these kind of new mmorpg's.
Ok you obviously have your blinders on. Am i predicting this game will be the "WOW killa"? Hell no! The only thing I'm saying is that great companies make great games. Blizzard made great games before WOW and made their only MMORPG a great game(a lot of you hate it, I do now too, but it was still a great game and kept my interest for years). Bioware makes great games and this will be a great MMORPG, it may not have the numbers of WOW, it may not have a great end game I don't know, but I do know the journey to the end will be an enjoyable experience and I will have a blast playing this game for a few months. Anything longer than a few months is gravy.
No. You don't know anything. You hope. And until the game is launched that's all you can do.
Why do I make this point? Because I remember all the people like you who told us that they knew Dark & Light was going to be great - and AoC - and Warhammer - and Darkfall...
Not only is it unlikely to fail War and AoC didn't fail either. They may not have lived up to your expectations but they made, and are still making, money. So your premise has failed.
No, they failed. Mythic advertised Warhammer as a potential wow-killer. This wasn't meant to be a niche game. This was meant to take down Blizzard's titan. It failed miserably. AoC was meant to be a game that drew all of the people wanting pvp in. They had one of the worst launches in the history of gaming, and are basically on life support right now.
I don't see this game failing though. Bioware has done enough with things.
Ok you obviously have your blinders on. Am i predicting this game will be the "WOW killa"? Hell no! The only thing I'm saying is that great companies make great games. Blizzard made great games before WOW and made their only MMORPG a great game(a lot of you hate it, I do now too, but it was still a great game and kept my interest for years). Bioware makes great games and this will be a great MMORPG, it may not have the numbers of WOW, it may not have a great end game I don't know, but I do know the journey to the end will be an enjoyable experience and I will have a blast playing this game for a few months. Anything longer than a few months is gravy.
No. You don't know anything. You hope. And until the game is launched that's all you can do.
Why do I make this point? Because I remember all the people like you who told us that they knew Dark & Light was going to be great - and AoC - and Warhammer - and Darkfall...
No name studio, Funcom, Mythic, No name studio. I never thought they would be worth a damn. Bioware / Blizzard. I will go out on the limb here and predict Blizzards next MMO will be great too.
Comments
Not again. I think you're a troll.
Sorry OP but lol wow you have to wonder how smart some people really are. The game comes out when? Lol do you have any clue as to what can change before launch? haha this is like saying.. omg the moon is going to crash into the earth!
Yes, the best RPG. Not the best MMORPG.
Bwahahahaha. That's the most idiotic thing I've seen on these boards in some time. You do realize that the lion's share of rp'ers support sandbox gameplay, yes? Do you even know what roleplay is?
Jeez brother, I'm craving another open-world game similar to SWG/UO just like you, but unfortunately your nonsensical posts cast sandbox gamers in a negative light.
Pipe down already.
Yes, the best RPG. Not the best MMORPG.
And your point is? Did you read the post that this reply was targeted at?
Bwahahahaha. That's the most idiotic thing I've seen on these boards in some time. You do realize that the lion's share of rp'ers support sandbox gameplay, yes? Do you even know what roleplay is?
Jeez brother, I'm craving another open-world game similar to SWG/UO just like you, but unfortunately your nonsensical posts cast sandbox gamers in a negative light.
Pipe down already.
i think stillkillin is one of those confused people who believe sandbox is all about pvp gameplay. (his name might give you a clue)
fyi stillkillin
sandbox represents freedom and realism and immersion and simulation (which are good components for RP)
themepark will consist mostly of balance, limitations, powerups, and instant gratification.
any of these styles of play can be either pvp centric or pve centric or a mixture of both.
From what I've read about the game so far I'm inclinded to think I won't like it. Not that the game won't be fun, but it didn't sound like something I'd shell out money for monthly.
Lucas has proven he's lost all touch with the rest of humanity when it comes to creating entertainment. That's another strike against it.
Tons of people running around as jedi waving their glowing little epeens around acting as cool as they imagine they would be if they were jedi. Another strike against it.
However to be fair it makes no sense to trash an mmo before release, just as it makes no sense to believe anything the dev/producer tells you about the mmo before release.
So I'm going to stick to my formula for mmo success: Wait til at least 6 months after launch and a free trial!
if lucasarts were to release monkey island today, you wouldn't be guybrush threepwood aka "i wanna be a pirate". you would be guybrush threepwood aka the most fearsome pirate in the seven seas.
...but i digress.
The only thing that failed was the OPs Post...
Warhammer is up and thriving hell I just logged off my T3 character and was running with 5 warbands ohh by the way I play Order High Elven SM...So not exactly sure how Warhammer has failed?? That one has me puzzle?
Age of Conan.... had a rocky release coupled with the fact it launched slightly before WAR... I know I just started playing AoC when WAR came out wasnt in the game for a month and WAR launched... My ENTIRE guild left AoC for WAR... Alot of them trickled back to AoC..
Heck I did as well, just one of my friends preferred the high fantasy feel of WAR so we ended up going back...
Just because a game doesnt have millions of subscribers does not make it fail. if a game hits 100k subscribers i would say its a success i mean hell do the math.. that game is making $1.5 million every month. Even if it cost $500k in overhead to keep the servers up and running thats a $1million a MONTH.
Stop trying to compare every game to WOW... WOW is like a cheap ass car. Sure it might run well but its not going to be as nice as the corvette or BMW sitting out by itself in the parking lot full of other cheap ass cars.
Still think this game will fail? look at how many responses this post has gotten. The only way this game fails is if EVERYONE says it sucks and it doesn't hold numbers.
A sure fire way to make it fail would be to compare it to World of Warcrafts numbers. And T.O.R not getting the numbers that WoW has.
If every mmo out there does that then every game is a failure.
If your going to base the claim that this game will fail based on your opinion? well then opinions are like azzholes every one has one and it stinks!!!! get a clue!! One mans trash is another mans gold! your either going to like it or not!
I don't know, but maybe they could give me the winning lotto numbers or something while were calling out which mmos are gonna fail.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
OP = Hater < Troll
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
Not even sure why this thread made 8 pages, but I'll throw in my two cents.
From what I've read the OP is declaring that endgame will bring happy fun times to a game and make it great.
End game does not make a game. It wouldn't cause a game to 'fail'.
Throughout my MMO experience I can say that end game is important, but first of all it's not something everyone is interested in to begin with. I speak for myself when I say I could care less about the endgame, honestly. I've been more of a PvP'r and a Roleplayer than a PvE'r. So regardless of how many dungeons, raids or anything endgame related is not there it wouldn't matter to me, and there are some players out there that could agree.
Now to the players that are looking for some endgame, they could be disappointed, but all I can say for them is that it will not be permanent. Just enjoy the many other amazing aspects of this upcoming game because they will get their endgame.
Yes, the best RPG. Not the best MMORPG.
And your point is? Did you read the post that this reply was targeted at?
Don't be angry that I am suggesting your unalloyed worship of Bioware may be misplaced. Bioware has never made an MMO before and the dynamics of making a great MMO are indeed very different from those required to make an RPG. A car and a toaster oven are both complex pieces of engineering but would you buy the first car that Hotpoint produced?
And how many MMORPG's did Blizzard make before WoW?
The only reason it might fail on is that the game will be TOO solo driven. No crafting. No market place. And the very strong rumor of a micro transaction based system.
If the above is to become true and real. Then yes this game will not last long.
Cheers
OP is an idiot.
SWG sucks and haemorraghed players and its still going via the die hards.
Explain OP plz kkthx.
No really.
Interesting, I know this senerio happens in almost every MMO and some RPG games, but how can it be avoided? I've tried thinking of way it can be done differently, but I keep coming up with similar senerios using the same dressing as your example.
IMO, SWTOR will be ok even if they use this type questing system, what I hope SWTOR does differenltly is the added story BioWare keeps pushing. I hope it makes the SWTOR stand out from other MMOs.
I Reject your Reality and Substitute it with My Own!
If you take the top 5 MMORPGs on the market right now, and find the median number of subscribers, then you will have an idea of how many players we'll see in SW:TOR. I have no doubt in my mind as to how this is going to go...
#1 The game will move millions on launch day.
#2 After two weeks or so, a massive exodus (of those who expected something different anr/or are impatient with bugs) will occur.
#3 People will rant and rave about the massive failure for years to come.
#4 People who actually stick it out for a while will have some fun, but many will still continue to rant and leave.
Finally, at the end of it all, we will have a moderately successful MMO, but a lot of people will call it a failure because it won't touch WOW in terms of Endgame PVE or bug squashing prowess. In this respect, TOR will be no different than WAR or AoC.
At the end of the day, if you define "success" as "millions of sustained subscribers", then you are delusional, and the only successful MMO you know is WOW. WOW was a fluke. They got lucky.
Error: 37. Signature not found. Please connect to my server for signature access.
Where did you get your crystal ball?
Yes, the best RPG. Not the best MMORPG.
And your point is? Did you read the post that this reply was targeted at?
Don't be angry that I am suggesting your unalloyed worship of Bioware may be misplaced. Bioware has never made an MMO before and the dynamics of making a great MMO are indeed very different from those required to make an RPG. A car and a toaster oven are both complex pieces of engineering but would you buy the first car that Hotpoint produced?
Ok you obviously have your blinders on. Am i predicting this game will be the "WOW killa"? Hell no!
The only thing I'm saying is that great companies make great games. Blizzard made great games before WOW and made their only MMORPG a great game(a lot of you hate it, I do now too, but it was still a great game and kept my interest for years).
Bioware makes great games and this will be a great MMORPG, it may not have the numbers of WOW, it may not have a great end game I don't know, but I do know the journey to the end will be an enjoyable experience and I will have a blast playing this game for a few months.
Anything longer than a few months is gravy.
well said. good point!
No. You don't know anything. You hope. And until the game is launched that's all you can do.
Why do I make this point? Because I remember all the people like you who told us that they knew Dark & Light was going to be great - and AoC - and Warhammer - and Darkfall...
No, they failed. Mythic advertised Warhammer as a potential wow-killer. This wasn't meant to be a niche game. This was meant to take down Blizzard's titan. It failed miserably. AoC was meant to be a game that drew all of the people wanting pvp in. They had one of the worst launches in the history of gaming, and are basically on life support right now.
I don't see this game failing though. Bioware has done enough with things.
No. You don't know anything. You hope. And until the game is launched that's all you can do.
Why do I make this point? Because I remember all the people like you who told us that they knew Dark & Light was going to be great - and AoC - and Warhammer - and Darkfall...
No name studio, Funcom, Mythic, No name studio. I never thought they would be worth a damn. Bioware / Blizzard. I will go out on the limb here and predict Blizzards next MMO will be great too.