Playing around with figures on YG: Levels: 70-80 People: 6649 Levels: 50-60 People: 1158 Levels: 20-50 People: 7217 levels: 1-20 People: 19580 Levels 1-80 33762 results PvP rankings list: Displaying players updated within 30 days 11250 results The numbers don't lie. Not to mention the top 4 choices of class on this server out of everyone are not Casters.
Not people- Characters big difference when talking about true server populations
Numbers don't lie, but apparently spokespeople mis-label them dishonestly.
AmazingAveryAge of Conan AdvocateMemberUncommonPosts: 7,188
Originally posted by Unfinished
Originally posted by AmazingAvery
Playing around with figures on YG: Levels: 70-80 People: 6649 Levels: 50-60 People: 1158 Levels: 20-50 People: 7217 levels: 1-20 People: 19580 Levels 1-80 33762 results PvP rankings list: Displaying players updated within 30 days 11250 results The numbers don't lie. Not to mention the top 4 choices of class on this server out of everyone are not Casters.
Not people- Characters big difference when talking about true server populations
Numbers don't lie, but apparently spokespeople mis-label them dishonestly.
11250 Character PVP ranking over past 30 days... "Player profiles" Considering the average population for a server and the fact the results came back at 33k tells people there are alts there in the mix...
I dont know how globaly, but i still meet a lot of players and a lot of new players on high lvls, that stoped games a lot of months ago. A lot of them now say ... im like newb, im here after 6 months. It looks good i like it. In our guild on Fury we have 15+ new players in last 3 weeks, where half of them are old players that moved back and second half ew players that payed after trial. A lot of other ppl, my friends, going to go into game after they will pass theyr last month of subscription in currently payed game.
I think game looks fresh in last months and i like new system the most. Today its not only about ganking, but PVE going to be better and better. And thios game wants to be better in PVE, because without it, it another GuildWars like fighting game without deep. Only one thing i dont like in 1.0.5 is bad rebalance. I think Necro is the biggest unbalance fail ever in all AoC patches line. But like they said, now is the most important way of development fixing of these unbalances.
I hope game have theyr second breath. More boxes of game sold in 3 last months, more discussed, more patched.
I hope its going to be better, but FC must have theyr eyes still open now and doing very good in way of what palyer want the most. If they will keep that, community will be happy like in way of development of Turbines Lotro.
How they still have the cheek to charge people a monthly fee for this rubbish is beyond me.
You yourself paid to play for 1 year did you not mate? So the game held you for one year. Everyone is different in terms of leveling and enjoyment gained. Right before release remember they did say they made content for 9 months of play for the average 20hr a week player. During those first 9 months and right up till now, more has been added in. I am thinking hence the extra 3 you played and including just as many quests as other games.
If you felt the game not worth your time after one year then fair enough, you still paid to play for one year and spoke with your wallet, one would assume would be worthy of paying.
Anyone to the game now starts off from now and with things being added in, in large doses 1 year from now might be longer for mr average player.
I held on to the hope that the game would get better with time, I was unaware at the time that the opposite would apply?
For a year I gave Funcom the benefit of the doubt and a chance to show their worth, from what I have seen I would say they have gone out of their way to destroy their own creation and thats about it.
Maybe someone here is missing the point. The game is the way it is, you like it you play it, if you don't like it then don't play it. The problem is different, there are many players who spent money time and effort to make their chars stronger, then FC comes with a patch that totally change the char system, and you find your char you have been putting effort in, to turn an useless char. I say it again, this is what happened to carnages, lost attack power and lost buffs.
They have to stop to fuck up the pvp system at end game cause this is something that really upset peoples who play. Is it just me or in fury right now there is a total desert? Even in kesh there isn't more than one instance and in common distric even if new, there aren't that many players. Don't say it cause we are in summer cause usually in summer peoples play most of the time, expecially the kids. I say it's cause ppl are actually getting sick of this, you make a new patch and more ppl quit rather than joining. Definitily it's your fault, bad managening. Bye.
Maybe someone here is missing the point. The game is the way it is, you like it you play it, if you don't like it then don't play it. The problem is different, there are many players who spent money time and effort to make their chars stronger, then FC comes with a patch that totally change the char system, and you find your char you have been putting effort in, to turn an useless char. I say it again, this is what happened to carnages, lost attack power and lost buffs. They have to stop to fuck up the pvp system at end game cause this is something that really upset peoples who play. Is it just me or in fury right now there is a total desert? Even in kesh there isn't more than one instance and in common distric even if new, there aren't that many players. Don't say it cause we are in summer cause usually in summer peoples play most of the time, expecially the kids. I say it's cause ppl are actually getting sick of this, you make a new patch and more ppl quit rather than joining. Definitily it's your fault, bad managening. Bye.
I'd make one change, which is really kind of the root of FC's problem from launch: Yes the game is the way it is. But its not the way FC led people to think it is. Granted that was a launch problem, but FC never really made the effort to address that. Its been PR and completing beta testing all the way.
Seems to me that the OP is frustraded with the changes and are chasing the FotM class to play. I see in his list of characters he played to level 80. He has several at the time OP classes.... And now the itempatch has hit live and he feels nerfed to the bone. My advise; get some gear; relearn to pvp with your class. Over many MMOs I have seen that the most OP class is the skillfull player.....
I see on my server(before patch) some of the best pvp players were Barbarian, HoX and bear shaman.
And most of the Bear Shaman and the Barbarians have left?
Comments
Not people- Characters big difference when talking about true server populations
Numbers don't lie, but apparently spokespeople mis-label them dishonestly.
Not people- Characters big difference when talking about true server populations
Numbers don't lie, but apparently spokespeople mis-label them dishonestly.
11250 Character PVP ranking over past 30 days... "Player profiles" Considering the average population for a server and the fact the results came back at 33k tells people there are alts there in the mix...
I dont know how globaly, but i still meet a lot of players and a lot of new players on high lvls, that stoped games a lot of months ago. A lot of them now say ... im like newb, im here after 6 months. It looks good i like it. In our guild on Fury we have 15+ new players in last 3 weeks, where half of them are old players that moved back and second half ew players that payed after trial. A lot of other ppl, my friends, going to go into game after they will pass theyr last month of subscription in currently payed game.
I think game looks fresh in last months and i like new system the most. Today its not only about ganking, but PVE going to be better and better. And thios game wants to be better in PVE, because without it, it another GuildWars like fighting game without deep. Only one thing i dont like in 1.0.5 is bad rebalance. I think Necro is the biggest unbalance fail ever in all AoC patches line. But like they said, now is the most important way of development fixing of these unbalances.
I hope game have theyr second breath. More boxes of game sold in 3 last months, more discussed, more patched.
I hope its going to be better, but FC must have theyr eyes still open now and doing very good in way of what palyer want the most. If they will keep that, community will be happy like in way of development of Turbines Lotro.
You yourself paid to play for 1 year did you not mate? So the game held you for one year. Everyone is different in terms of leveling and enjoyment gained. Right before release remember they did say they made content for 9 months of play for the average 20hr a week player. During those first 9 months and right up till now, more has been added in. I am thinking hence the extra 3 you played and including just as many quests as other games.
If you felt the game not worth your time after one year then fair enough, you still paid to play for one year and spoke with your wallet, one would assume would be worthy of paying.
Anyone to the game now starts off from now and with things being added in, in large doses 1 year from now might be longer for mr average player.
I held on to the hope that the game would get better with time, I was unaware at the time that the opposite would apply?
For a year I gave Funcom the benefit of the doubt and a chance to show their worth, from what I have seen I would say they have gone out of their way to destroy their own creation and thats about it.
Maybe someone here is missing the point. The game is the way it is, you like it you play it, if you don't like it then don't play it. The problem is different, there are many players who spent money time and effort to make their chars stronger, then FC comes with a patch that totally change the char system, and you find your char you have been putting effort in, to turn an useless char. I say it again, this is what happened to carnages, lost attack power and lost buffs.
They have to stop to fuck up the pvp system at end game cause this is something that really upset peoples who play. Is it just me or in fury right now there is a total desert? Even in kesh there isn't more than one instance and in common distric even if new, there aren't that many players. Don't say it cause we are in summer cause usually in summer peoples play most of the time, expecially the kids. I say it's cause ppl are actually getting sick of this, you make a new patch and more ppl quit rather than joining. Definitily it's your fault, bad managening. Bye.
I'd make one change, which is really kind of the root of FC's problem from launch: Yes the game is the way it is. But its not the way FC led people to think it is. Granted that was a launch problem, but FC never really made the effort to address that. Its been PR and completing beta testing all the way.
And most of the Bear Shaman and the Barbarians have left?