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Top 5 most hated words in the MMO lexicon

KhalathwyrKhalathwyr Member UncommonPosts: 3,133

Just thought this would be fun to list. If you disagree, just move on to the next thread.

List you top 5 words you hate to see in MMO discussions. Please just list them (1-5 or 5-1) and refrain from going into "why" you don't like them. Their are tons of threads already dedicated to the "why" and I would like to avoid this thread turning into one.

 

5. Carebear

4. Hardcore

3. Iconic

2. Accessible

1. Fresh

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

Chavez y Chavez

«13

Comments

  • kb4blukb4blu Member UncommonPosts: 717

    5. Solo

    4. Noob

    3. uber

    2. Raid

    1. SWG

     

  • jjjk29jjjk29 Member Posts: 295

    5. WoW Clone

    4. WoW Clone

    3. WoW Clone

    2. WoW Clone

    1. WoW Clone

     

     

  • HyanmenHyanmen Member UncommonPosts: 5,357

    5. Sandbox

    4. Themepark

    3. Solo

    2. Wrong use of 'hardcore'

    1. Wrong use of 'casual'

    Can't think of 4 & 5...

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • paulscottpaulscott Member Posts: 5,613

    5. "fix"

    4. hint site

    3. carebear

    2. schedule

    1. Required

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • IronicIronic Member UncommonPosts: 13

    5. Gold Farmer

    4. NGE

    3. Bug

    2. ASL

    1. Beta test

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167

    5. PreCU

    4. Themepark

    3. Epic Fail

    2.  Chuck Norris

    1. Scrub

  • PonicoPonico Member UncommonPosts: 650

    1. L33t

    2. Carebear

    3. Sandbox

    4. oops

    5. kekeke

    image

  • elderotterelderotter Member Posts: 651

    1 PvP

    2 PvE

    3 WoW killer

    4 death penalty

    5 full loot on death

    also: tea-bag, gank.

  • OrthelianOrthelian Member UncommonPosts: 1,034

    5. Hardcore

    4. Carebear

    3. Generic

    2. Success

    1. Failure

    Every last one of them is meaningless to me in the context they're normally used, so they tend to irritate me.

    Favorites: EQEVE | Playing: None. Mostly VR and strategy | Anticipating: CUPantheon
  • arcdevilarcdevil Member Posts: 864

    5. PvE

    4. Raid

    3. Battleground

    2. Dungeon

    1. Instanced

  • alakramalakram Member UncommonPosts: 2,301

    1- succes

    2- failure

    3- wow

    4- power level

    5- gold farmer



  • PalebanePalebane Member RarePosts: 4,011

    5. Scrub

    4. Balance

    3. Instance

    2. Elite

    1. Gear

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • LeucrottaLeucrotta Member Posts: 679

    1 WoW Clone

    2 X Game will fail

    3 Hardcore

    4 Casual

    5 Go back to wow

  • cyberjock045cyberjock045 Member UncommonPosts: 14

    5. Massive

    4. Multiplayer

    3. Online

    2. Role-Play

    1. Game

     

  • IonibiIonibi Member Posts: 15

    1. next generation

    2. Aion

    3. carebear

    4. just beta

    5. WoW killer

  • GoldenDogGoldenDog Member Posts: 586
    Originally posted by Khalathwyr


    5. Carebear
    4. Hardcore
    3. Iconic
    2. Accessible
    1. Fresh



     

    Never heard the last three.  So I'll replace them.

    3. Casual

    2. Newb

    1. WoW

     

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  • ZorvanZorvan Member CommonPosts: 8,912

    5. innovative

    4. balanced

    3. casual friendly

    2. working as intended

    1. soon

  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742
    Originally posted by jjjk29


    5. WoW Clone
    4. WoW Clone
    3. WoW Clone
    2. WoW Clone
    1. WoW Clone
     
     



     

    I agree wth this

    Its used so often and almost solely to dismiss a MMO as 'something bad'

  • ArcwelderArcwelder Member Posts: 33

    1. Viable

    2. End Game Content

    3. Noob

    4. L33t speak

    5. WoW

     

  • nickelpatnickelpat Member Posts: 661

    5. Hardcore

    4. NGE

    3. Sucks

    2. leet/uber

    1. WoW Clone

    Come on guys, we've heard damn well enough how great SWG was before the NGE. It's like when your parents start telling you how they walked 5 miles up hill both ways to get to school.

     

    Just for kicks and giggles, here's a list of five phrases

    5. "It's still in Open Beta!"

    4. "You're just a -insert chosen cuss word- carebear go back to -repeat word- WoW!!!!!1!11!"

    3. "X game is going to fail because I said so."

    2. "This is really the only TRUE MMORPG to come out in a long time."

    1. "It's not a bug, it's an unlisted feature!"

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  • KillerEwokKillerEwok Member UncommonPosts: 118

    1. Sandbox

    2. Hardcore

    3. Innovative

    4. WoW Clone/Killer

    5. Class-less

  • striker09dxstriker09dx Member UncommonPosts: 197

    some of the trolls out there can make a compendium outta these...

  • panzerclawpanzerclaw Member Posts: 30

    1. Hardcore

    2. Carebear

    3. Noob

    4. Sandbox

    5. pwn

  • SnarlingWolfSnarlingWolf Member Posts: 2,697

    5. Great (or any other opinionated word to how amazing a game is with no facts to back it up)

     

    4. leet (uber hardcore, or any other word associated with how amazing the person posting is)

     

    3. WoW clone (They're all AC2 clones so it's just wrong all around, just because you didn't join the genre until WoW doesn't mean it was the first in anything)

     

    2. Hype, no the actual hype meter not the word (The hype meter is ridiculous, people ruin the experience for themselves and only help give the company initial sales by convincing people who don't know better that it's going to be awesome because they have no information about why or how it is going to be awesome. But come on it has Star Wars in it's name, it really is going to be awesome)

     

    1. Innovative. THERE ARE NO INNOVATIVE MMOs IN THE WORKS. SW:toR IS NOT INNOVATIVE. AION IS NOT INNOVATIVE. (just because you have only played one other MMO does not mean all the feautres haven't been done before. They ALL HAVE, and nothing any of the recent games, or in the works games, have is innovative. So stop saying it just because you're a fan and have no MMO experience)

  • AntariousAntarious Member UncommonPosts: 2,846

    My list in no special order:

     

    Balance

     

    Nerf

     

    Adjustment

     

    Vision ("the vision")

     

    Health (Long term health of the game.. usually followed by something which basicly kills game)

     

    These are all basicly the same thing... Very bad game design or design choices.  Which are later backed up with "rose colored glasses" comments.. from developers that want to defend their last few years of pay checks.. while the only thing they did was drive away their player base.  Oddly the rose colored glasses always look to a time of higher subscription rates.. while the super leet developers can only point to their success of a smaller player base.

     

    Then again companies get what they pay for.

     

    The only other thing I'd want to add is a category for those special people that think MMO's require you to group.  While they are unable to explain why in the largest MMO of all (real life) they won't group with most people and invite total strangers into their houses to look for uber loot etc....  Just like real life there should be things you can do alone.. and larger achievements that require you to personally fund a private army (or close enough).

     

    *edit* I focused on terms used by Developers in MMO discussion.  The reason I did this is because the mentality that became "common" in MMO development.... is the same reason the majority of MMO's are doing so badly.  Oh and to clarify "doing badly" relates to the amount of subs a game has in comparison to what the company wants.  Rather than players saying "oh my god a game failed" or "oh my god this game is awesome".  Companies need to achieve different goals with subscription levels.. than fans do.

     

    Slight hint:  Of course when the primary design of MMO's turns to me collecting gears(abilities) to make me more powerful.  They are going to eventually have to keep nerfing me.  Or I will become a virtual god...   This is the type of "game hook" they need to move away from.  The reasons would be a wall of text even *I* wouldn't want to read... but the long term effects on the majority of games.. well its pretty obvious.

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