The paranoia is pretty bad around here. There are two ways they could go about doing microtransactions.
1. They use subscriber money to develop costume pieces and other stuff that they try to sell to you. In this case you are essentially double paying for anything in the shop. That is greedy.
2. They use money earned from microtransactions to add things that otherwise never would have existed in the game. In this case the subscriber money has no effect on anything in the shop. The items for sale never would have existed without microtransactions. This is expanding the game without ripping off subscribers in any way.
Considering that we will never know the financials behind the system it really comes down to a 'glass half empty' or a 'glass half full' way of thinking about it. I trust Cryptic more than most developers and don't think they are going to rip me off.
Where as the sub fees they just shred and use for stuffing? Any game that has any sort of MT limits "free" content. And by free I mean content we paid 50 bucks for then 15 bucks a month there after.
the point is that with only p2p you can do x new things but if you have mt in parallel you can employ more people and in the end provide people with x new things through subscription plus y new things through mt. obviously you can argue against that by saying they will still only produce x and simply only provide x-y through subscription, but you have no way of knowing what they actually do without inside financial knowledge.
The game isn't even out yet and they are planning MT. how much of the original content will we be charged extra for now? Also, why are they so worried about extra stuff at a time when they need to focus on the standard stuff for release. Either way, it's fueled by greed and either it takes away from the dev team or they took away from original content to stock the MT store.
Comments
it's another way for the company to make money from ni haos.
and another way for ni haos to "launder" in game money.
The paranoia is pretty bad around here. There are two ways they could go about doing microtransactions.
1. They use subscriber money to develop costume pieces and other stuff that they try to sell to you. In this case you are essentially double paying for anything in the shop. That is greedy.
2. They use money earned from microtransactions to add things that otherwise never would have existed in the game. In this case the subscriber money has no effect on anything in the shop. The items for sale never would have existed without microtransactions. This is expanding the game without ripping off subscribers in any way.
Considering that we will never know the financials behind the system it really comes down to a 'glass half empty' or a 'glass half full' way of thinking about it. I trust Cryptic more than most developers and don't think they are going to rip me off.
Where as the sub fees they just shred and use for stuffing? Any game that has any sort of MT limits "free" content. And by free I mean content we paid 50 bucks for then 15 bucks a month there after.
the point is that with only p2p you can do x new things but if you have mt in parallel you can employ more people and in the end provide people with x new things through subscription plus y new things through mt. obviously you can argue against that by saying they will still only produce x and simply only provide x-y through subscription, but you have no way of knowing what they actually do without inside financial knowledge.
The game isn't even out yet and they are planning MT. how much of the original content will we be charged extra for now? Also, why are they so worried about extra stuff at a time when they need to focus on the standard stuff for release. Either way, it's fueled by greed and either it takes away from the dev team or they took away from original content to stock the MT store.