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After hearing that Pirates of the Burning Sea was a great game for an economy driven experience, I decided to try the free trial. While waiting for the download, I came across a game called Ryzom that sounds awesome. Do I go ahead and spend some time with Pirates or delete it and get right into Ryzom? I'm kinda want to be talked into the latter...
Comments
I've recently started playing Ryzom, and am really liking it so far. It's definitely a crafter's game with the best armor and weapons being player-made. It's skill-based, no classes. The skill tree is really, really deep. Crafting is really well done. Harvesting is kind of a chore, but rewarding. The animals in the game are awesome. They herd together, and some protect each other. Carnivores attack herbivores (and you!). Weather is well done and even influences whether some resources are available or not. Seasons also look cool and also affect resources. Most of all, while the community is small, it's one of the friendliest and most helpful communities I've come across in any MMO.
When you eventually try Ryzom, make sure and bump the graphics to high. The default settings make the game look like poop.
I haven't tried PotBS, so I can't compare the two.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
Thanks for the input, PotBS is still downloading, yet I'm getting closer to setting that trial aside and jumping into Ryzom. Maybe see you there.
PotBS has its own forum here on MMORPG.com
If you had a look there you would have your answer.
"...The Econamy is broke! people keep saying, all im seeing is that sociaties( guilds) just manafacture thier own stuff. To be self suficent must be an optimal way of playing, so again not an Issue. And if more people where playing the Econamy would become more open so it realy isent a game machanic that is stoping it form being great...."
"...Grind monkeys took over. Economy is dead. Societies produce everything internally. ..."
"...They doubled the resource production so you can make twice as much now as you could before. They also simplified the number of different production buildings a little. I guess thats good if your into the economy. ..."
"...Olddaddy is correct, as there are calls for just one server. Rackham is dead since August or so, Defiant was stillborn (as Australians knew better than to roll there), Roberts is still for the Europeans who like nightflips. So you have Blackbeard and Antigua. Blackbeard seems to be where the PvP lords roam these days in their bundleboats; Antigua, having never played there myself except on one occasion that could hardly be called representative, seems to harbour a more diverse community, a blend of PvPers and a few roleplayers and maybe even some economy...."
The activity on that forum pretty much sums it up.
Nothing says irony like spelling ideot wrong.
Thanks, so many threads, so little time... Your input is another vote in the direction I was headed. Think I'll need to read every thread on the Ryzom forums next!
I'm not sure exactly what you mean by an "economy driven experience", but you should know that there is no economy in Ryzom.
The only decent gear is player crafted and all gear deteriorates with use and there's no way to repair it.... but nearly everyone is so nice that they just give stuff away to new players rather than selling it, and once you join a guild there'll always be someone who can make you whatever you need. That's great when you need stuff, but it neuters the game's economy.
Ryzom is a good skill-based, classless game that still has well-defined combat roles in grouping by virtue of the stat bonuses or deficits applied by worn equipment. It's more group oriented than solo. It is possible to solo, but much, much, much, much easier when played in teams of at least two (eg. healing spells can only be cast on other players).
The community is generally very good - amongst the best you'll find in any mmo - though it is perhaps getting a bit insular as it shrinks. At least in one of the two factions, they're beginning to adopt a "you're either with us or against us" attitude that's a little bit ugly.
Ryzom has a lot of really nice polish. Quite simply put there is NO other game where I went 6 hours on it until I realized "WOW the environment sounds are so great I haven't realized there is no music or needed to turn on my own".
But the truth about Ryzom is that it has a HUGE list of mechanics that are there for you to play with. But no reason to really play with them...
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Unfortunately neither one will offer an economy driven experience. Both have very small playerbases and obviously you can't have a thriving player driven crafting economy without a healthy playerbase.
PoTBS has no hope to become healthy because it's a poorly designed game.
Ryzom could become healthy but they need a fresh server launch and media blitz to promote it.
Ryzom does a lot of very neat things, and it's a shame that it never caught on and then was mismanaged near the point of extinction.
In my opinion it's worth a play for any serious MMO junkie, if for no other reason than to see the ideas they use. Love it or hate it, the game has some excellent examples of unique mechanics that you will not find elsewhere.
This is also my opinion ... try the game to see what is new and unique.
I dunno about Ryzom, but I'd drop PotBS like a stone.
Thanks again for all the input, I guess by "economy driven" I wasn't being very clear. I have been looking for something different, and read a post about the economics of PotBS enabling one to play and grow without necessarily needing to do combat. Maybe I misinterpeted that, yet I am glad I asked the question! I'll try out Ryzom instead.
great choice!!!!!
it is a beautiful world with a lot of very nice touches - - - it just seems so alive compared to other MMOs i've tried
have fun
I loved both games. Though I couldn't tell you anything about Ryzom economy
Currently restarting World of Warcraft
This is very true.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Ye i think Ryzom is a really polished game and you would for sure enjoy your time there
The problem with Ryzom's econemy is that there isn't enough money sinks so dappers (game currency) have become worthless. If they can add more money sinks then the dapper would gain value and perhaps the econemy can stabalise. Dappers being worthless hasn't crippled the game though, players just trade raw materials instead.
As it stands Ryzom is a truely unique game and well worth a try.
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Founder of The Divine Council of Pyr
MMO: Ryzom - RF Online
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Ryzom FREE Trial: PLAY NOW!!! - The must play MMO!
If that's what you mean by "economy driven" then yes, it's perfectly possible in Ryzom to play without ever engaging in combat.
Though too much harvesting WILL drive you bonkers!! I speak from personal experience *wibble*
But seriously, Ryzom's harvesting and crafting systems are the best I've seen. There aren't just resource nodes sticking up out of the ground. You have to prospect for them, and there are dozens of types/grades of materials that only appear in certain places and for some, only in certain seasons and/or weather conditions.
Each type/grade of material has its own statistics so eg. you could use the same type/grade of material as a component in both a gun and in clothing, but it might give great stats to the gun and sucky ones to the clothing.
Most of the stats are straightforward and it doesn't take long to figure out which materials to use for what items, but eg. magic amplifiers will have you experimenting for months to determine the best recipes. Materials don't have straightforward additive effects for amplifiers, but instead interact with each other.
It is benefitical to work on combat abilities, though, since it makes harvesting easier. Some harvesting locations are near mob spawns and mob AI in Ryzom is a bit more realistic than most mmos. Predatory mobs will chase herbivores - and if there are herbivores anywhere near where you're harvesting, then you will occasionally turn around to find something large and toothy trying to eat your butt.
Good to hear you are going to try Ryzom out, even if it ends up not being quite what you are looking for, I beleive it will have an affect on you, as it has many elements of what (imo) it could take to make a game great.
Ryzom is the most charming and sophisticated game I've had the pleasure of playing, It is a world where everything around you seems alive even the earth you are walking on, and the community is wonderful. It is a shame the game was never really advertised, it suffers from low population and as such has not gone through the process of evolution you would normaly see in a more popular mmorpg. It has been out since 2004 and been through some rough times, even so, it has a 3 week free trial, if you want to try something different, I highly suggest it.
If there's 1 mmorpg who ever deserved an expansion or a sequel , it's Ryzom.
Sadly it might never happen.
We'll get EQ 2 part 7 & WoW clone part 8 instead. ZZZZzzzzzzzzz
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Playing : Uncharted Waters Online
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I have not played PotBS, but I have tried Ryzom. I have played a bunch of MMORPGs and speaking from personal experience Ryzom's players were some of the nicest most generous players I've run into. It is totally worth a try, even if it doesn't have as many players or as much content.
Doktar - 70 Troll Priest - Perenolde
This is true. I was happily harvesting in the Majestic Garden earlier tonight, when up behind me snuck a ragus with a skull for its level. I'm glad I had the speed modifier ready, it's the only thing that saved my butt.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
This is true. I was happily harvesting in the Majestic Garden earlier tonight, when up behind me snuck a ragus with a skull for its level. I'm glad I had the speed modifier ready, it's the only thing that saved my butt.
The mob AI in Ryzom is one of those small, but clever things that I'm amazed other mmos don't emulate.
I've never played an mmo that felt as alive as Ryzom.
You would be amazed at the amount of players that think the same exact thing about this game yet it has a near non-existant population.
Players on this forum cry for a MMO to deliver a world simulator... well here it is.
Problem with todays playbase is if a game doesn;t have this massive raiding endgame or a million instanced pvp mini-games they wont bother.
They don;t give a shit about Ryzoms world, the Mob AI, the Large Boss raids, the Amazing gathering and crafting systems, the deep spell customization and skill tree system.
They want noob shit and will let this game die so another WoW clone will live on.
Playing: EvE, Ryzom
Ryzom is great for the reasons already listed. I had so much fun at the noobie area. Thing is when I left I ended up feeling pretty eliented and entimidated by too many possibilities and I think it's that that led me to shortly loosing interest in playing
Playing: Xsyon.
Played:
Tried: Ultima Online, Everquest 2, Age of Conan: Hyborian Adventures, Warhammer Online: Age of Reckoning, Flyff, Perfect World, Silkroad Online, EVE Online, Ryzom.
My advice to anyone playing ryzom is to join a guild as soon as you leave the starter island. It makes the huge world less intimidating when you have a group of experienced players guiding you. If you dont join a guild be prepared for a challenge.The game mechanics and complexity of the ecosystems give it a steeper learning curve than most other games. Dont be afraid to ask for help or direction in uni-chat.