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Fanboys or no fanboys whata hell is this crap. Just come back from a couple hours of gameplay it was bloody torture. The games UI is one of the worst Ive ever seen, to add the chatbox, the fonts it just looks like shit. Then theres the gameplay.. a mmofps my ass this is "some kind off hold mouse buttom on target RPG", like Tabula Rasa but without any feeling whatsoever.
Once you get into weapons mode and attack an enemy his template pops up as well as the cursor which for me... Its nood a good FPS... and its certainly not from that limited experience I had a descent RPG, for crying out loud this game makes every F2P game game of the year.
Im so disapointed, Ive been waiting and cheking up on everything released, from dev blogs to trailers and supposedily gameplay vids. The game looks like its been made in the 90s, its not the graphics of the characters or the world itself. That I can live with, some could even say it looks quite nice but the inventory, the big ugly name/hp tags (yes these can be removed but its too impractical to do)
This game lacks everything that a modern FPS game would have and by combining a poor combat system it also fucks up the RPG side of the game and its clear to me what kinda game this will be.. I reckon it be a game for hardcore fanbois.
As for me, well Im sitting here trying to think of a worse game Ive ever played, I feel so screwed over but hey atleast they let me try it that way I wouldnt have spent 50$.
I would like to hear what others actually like about this game since I find it shockingly bad.
Comments
i agree completely. i've played a zillion games and never have i experienced such crappy combat.
There are a few threads on what others like, as well as plenty of posts in the beta forums. The game isn't trying to be a modern FPS, but if you have that expectation I can see where you would be disappointed.
If this is the worst game you've ever played, well, there are a few other games near launch that may be for you. Aion, Champions Online, Crimecraft, etc.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
I think you are being overly harsh on it here.
It has it's problems, and it really isn't that good of a game now, but still.
The graphics are ok, the controls are clunky... combat is meh.
Worth spending $50 on, no, but it is better then some of the F2P game... maybe not all of them, but ok whatever.
my personal suspicion is the problem lies with their engine - they should have used an established engine. so that makes the issue unfixable - as Icarus only made this game to sell their game engine. it's supposed to act as a huge working demo :S instead i think it hinders playability - especially combat.
I would type out a long post as to why i disagree, but I'm about to go play again.. hehe..
There are a few threads on what others like, as well as plenty of posts in the beta forums. The game isn't trying to be a modern FPS, but if you have that expectation I can see where you would be disappointed.
If this is the worst game you've ever played, well, there are a few other games near launch that may be for you. Aion, Champions Online, Crimecraft, etc.
But I didnt feel anything from playing this game, its just badly put together, take the game mechanics where you aim to shoot like a fps, why does the template of target highlight and cursor start popping up? Its not like this game is in its alpha stage. Then theres the lack of any recoil... sure theres some but its so minor its hardly worth mentioning. If a game such as this is to succeed as a mainstream game or simply as one not only hardcore players work with it has to mimic the effects of a good FPS. It simply doesnt, its a RPG in disguise with some FPS topping.
Sure I expected the RPG part of the game to be quite overwhelming but not like this, the combat system is just awful it had been better to play it with a RPG system then what they are currently using. Why? Cause they got no clue what a FPS looks, feels and should be like. It wouldnt have to be perfect, it only had to be descent, FPS wise its beyond crap and for a game with such rich lore its just fuckin sad.
Forgot to mention the vehicles in org. post, they only increase speed, you can stop and turn 180 in a blink of an eye, no mechanics implemented around that whatsoever.
For a game promoting itself to be an action based FPS game, even in the term of MMOFPS this is a joke and RPG wise, well Id frickin shoot the one comparing Fallout1/2/3 with this game. Its so bad in so many ways... maybe the crafting is good, maybe the world is huge, maybe maybe and maybe.. it wont matter with a shitty system and a shitty game.
A real disappointment for sure
As for the other upcoming MMOs... well can tell you the Champions Online beta is going much better for me, thats a descent game.. not really my genre but an ok game it is. Have yet to try the other two of which you speak.
Sadly another failed MMO. I weep for the future of MMO's. Our hobby is dieing by a thousand paper cuts.
My impression while playing the game, the combat part at least, was woah I feel like I'm playing NGE the first week it was released but worse.
Character movement is way to clunky to be a fps. And for the graphics they aren't horrible, 6 or 7 years ago they would have been top notch but it's almost 2010.
As for the UI, I don't know if I hated it worse than the combat or not but it's pretty bad. I play on a 1920x1080 screen so maybe thats the reason but I had to squint basically to see shit, everything just seemed so tiny or the wrong glare or maybe it was to dull I don't know what it was exactly. It's just hard to see.
I never even heard of this game till I hop into beta yesterday.
The characters look alright for today standard but the world was lacking... the polygon count.The animations needed a lot of work but It did have the apocalypse feel to it.
I seen nothing wrong with the "FPS" here. It felt just as much fps as planetside did to me. You got to remember it an mmo. Im sure they are limited on what they can do here.
One thing is the Engine does feel... clunky. This includes combat. This should be there prime focus for sept release or no one will enjoy it. You'll have to play it to really understand how it feels. AI has some issues with pathing. The humans AI did sidestep. I don't know if this was a bug or actually sidestep though.
Also I seen worst UI this one is rough for today age. It feels like the old EQ and DAoC UI's.
Anyway, I enjoyed playing this game more then Aion and Champion combine. The feel of an apocalypse world with this style combat was more fun and original.The crafting made it even more fun. The cooking craft was important right from get go. You wanted health and the stamina regen buffs. It was nice.
The character AP system felt unique and better then Aion and Champions online characters classes/customization.
One thing. This feels like an Indie mmo and strongly encourage younger players who were spoil by WoW polishness to stay away.
I wish these guys had more of a budget to polish the game up but I seen more people buy the darkfall crap who didn't even had the balls to allow open beta.
Edit: added in combat thoughts.
I hope this game good luck. If they polish enough by sept 15 I might buy it over Aion.
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"Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow
I agree with the OP, game is bad. So close to going live and still bad. I was in beta from June. Did my bug reports etc.... Signing on took too long. Game CTD every 15 mins or so. Data leaks galore, slow FPS in town. My rig is pretty descent quad core yada yada.
Crafting is king in this game. Going to a non-crafting town will result in total frustration and massive hair pulling.
If Icarus introduces NPC companion like Dogmeat and power armor and plasma guns then game has a chance. Don't count on it though.
Big fail.
I love how everyone compairs this game to Fallout.... Yes they are both post appocolyptic but the differense is Fallout has had over a decade of work in it... from Fallout to Fallout 3.
I agree with many comments on the UI, and the bugs in the game, but you are passing judgement on a game that isnt complete and is still 3+ weeks away from its ship date. Lets try to remember that. I too didnt like the combat system, and the constant killing NPC mobs, or running 1 of 20 or so quests... At least they werent instanced.
Graphics could have been better, but I understand the need to cut the corners there... only so much a computer can handle. (And dont say FO3 runs so much better on my system because... cause thats a MUCH smaller world and data is NOT transmitted over the net)
The crafting system is nice, but I see it more and more.... hundreds of options, thousands of possibilities. Thats great, for those with NO lives. But it is nice to see that kind of depth in a crafting system unlike other games, hey find 3 things and right click on this cool thing and POW! you have a new uber talisman!
But I wont pass final judgement on this game till I see the released version. Right now its got potential, but 3 weeks isnt alot of time. And its further along than other games I have seen put out by indy companies before.... need I remind you all of WWIIOL's release?
So much crap, so little quality.
1:Right, feels like Planetside eh... clearly you have never played Planetside, or your too drunk to remember the actual gameplay of FE. Planetside was so much more on the game mechanic side, it actually resembled a FPS game. Which FE doesnt, it could be insulting for Planetside fans to compare FEs combat with theirs.
2:The style was much more fun and orginal compared to Aion/CO, ye orginal for sure, more fun... only if your a maschosist, what kind of statement is that, bullshit.
3:Oh and better then COs character custimation system... oh dear now your really on deep waters, I actually liked the custimation system in FE but its still quite inferior to any of the CoX games.. as well as CO to put it mildly.
4:I take it your trying to insult or say that only WoW fans and brats should stay away from your majestic game eh?
Thank you.
Yeah sure there will be the magical patch like AoC, not.
Come on, what you see is what your going to get. People will buy it and pay to beta and the cycle will go on and on with future MMO's.
I find the game nice.. I'm not going to get on here and draw swords to fight over my opinion, but I will say that the graphics aren't ANY worst than any other indie project I have played and the games mechanics are just right for what they do and are for. I think any fan of pre-NGE SWG and Anarchy Online would enjoy this game and look past its current beta flaws (like bugs and lag litches) and find a pretty decent game underneath.
Just saying.. So no need to go through and sniff my post word for word looking for arguments....
1:Right, feels like Planetside eh... clearly you have never played Planetside, or your too drunk to remember the actual gameplay of FE. Planetside was so much more on the game mechanic side, it actually resembled a FPS game. Which FE doesnt, it could be insulting for Planetside fans to compare FEs combat with theirs.
2:The style was much more fun and orginal compared to Aion/CO, ye orginal for sure, more fun... only if your a maschosist, what kind of statement is that, bullshit.
3:Oh and better then COs character custimation system... oh dear now your really on deep waters, I actually liked the custimation system in FE but its still quite inferior to any of the CoX games.. as well as CO to put it mildly.
4:I take it your trying to insult or say that only WoW fans and brats should stay away from your majestic game eh?
Thank you.
1: You think planetside feels like a real FPS? It doesnt to me. I was comparing it to another mmo then standalone games for they will always be better. Also both games seem to fire and have same recoil type to me. Also It an rpgfps even if you aim right. They have a chance to dogde.
2. It an opinion. CO and Aion are cookier cutter crap. It does feel like your in another world with its graphics. CO makes you feel like your in a cartoon. Aion just there. I dont understand why you calling opinion's bullshit ether. Are you ok?
3. I was refering to the CO class system not its character avatar costom crap. CO character classes Is all cookie cutter. The spells just different names with different animations that do the same exact thing. Aion classes same old. After years of the same stuff it becomes more borring. So when something unique comes along you can actually have more fun in it then the other crap.
4. No, .Im saying the game not polish nor will it ever feel like it. It rough game and not for people who scream about polish.... like you.
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"Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow
I've played the game on and off since closed BETA and two of my gripes have always been the game is not responsive and the engine does not produce very good visuals. The animations are shoddy and the actual feel of the game is off, I always feel disconnected from my toon and there isn't any feeling of immersion. The UI is painful, crafting is painful, managing my inventory is painful, the mini-map is cluttered, quests are poorly executed with vague directions and managing just about anything in the game is not very intuitive. Hell the bug reporting they use is even cumbersome and difficult. Every time I played the game I'd fill out bug reports and pour over the forums for information but God forbid you asked a question in the global channel, usually it was reserved for the Cult of Tiggs.
The game would have to go through some massive UI changes, massive engine updates and massive amounts of polishing before I considered it. It's a shame, I was totally down for some Mad Max style action. As it is it seems to be a sub-par game running on a crude engine that even my rig has issues dealing with.
I think the graphics bit needs to be a bit better explained. There is so much more than how the game "looks". Character movement, animations, physics implementation, npc reaction to player actions, etc.
Many people say that they prefer gameplay over graphics, etc. What I'm saying is the entire visual presentation is terrible.
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I have nothing against the game, it would make for a fun week or two of play, but after that there is not much to it.
When I left level 25 people could easily kill lvl 40 mobs. The highest level mob/boss type in the game was killed by two people.
There is just no challenge.
Lack of high end resources was the greatest frustration for end game crafting (not challenge, frustration)
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I think it's attempt at faux-FPS combat will probably be the biggest turnoff for the game.
FEs combat makes Darkfalls look good.
I haven't played Darkfall, but it does look they use a similar type of combat? I think FE might get much better when using real guns, like in the tutorial, but the weapons newbies get give the whole game a bad first impression. I think they'd do better to get over the formula of starting new characters out at such extreme incompetence.
Give new characters access to real guns. And basic clothing options. Don't tell us we have to spend a few hours levelling, just to learn how to wear better sneakers. Make players work for the really cool equipment, but raise the bar players start at to a point where the game can be fun right away.
Right now, it's not. That's fine for the fans who are going to persevere regardless, but for players who are going to judge the game on how much fun it feels from the beginning, they're just shooting themselves in the foot, with those crappy zip guns, nerf crossbows, and wiffle-ball melee weapons. The combat mechanics alone just aren't good enough to make that crap fun to work through.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
1:Right, feels like Planetside eh... clearly you have never played Planetside, or your too drunk to remember the actual gameplay of FE. Planetside was so much more on the game mechanic side, it actually resembled a FPS game. Which FE doesnt, it could be insulting for Planetside fans to compare FEs combat with theirs.
2:The style was much more fun and orginal compared to Aion/CO, ye orginal for sure, more fun... only if your a maschosist, what kind of statement is that, bullshit.
3:Oh and better then COs character custimation system... oh dear now your really on deep waters, I actually liked the custimation system in FE but its still quite inferior to any of the CoX games.. as well as CO to put it mildly.
4:I take it your trying to insult or say that only WoW fans and brats should stay away from your majestic game eh?
Thank you.
1: You think planetside feels like a real FPS? It doesnt to me. I was comparing it to another mmo then standalone games for they will always be better. Also both games seem to fire and have same recoil type to me. Also It an rpgfps even if you aim right. They have a chance to dogde.
It doesnt to you? Well its far from perfect but it has a physics system ingame, it has vehicle mechanics, it is based on pure FPS gaming, its not matter of an opinion, Planetside was a FPS like MMO, FE is not. Just because you get to click on your target does not make it a fps game. I suggest you fucking get to know Planetside before you say another word, its like night and day. Theres no comparison what so ever, none. Ive seen flash games with better FPS mechanics then FE got.
As for it being a RPGFPS well sure it may be, role playing game first person shooter. Planetside was a MMOFPS.
2. It an opinion. CO and Aion are cookier cutter crap. It does feel like your in another world with its graphics. CO makes you feel like your in a cartoon. Aion just there. I dont understand why you calling opinion's bullshit ether. Are you ok?
Yes thank you Im quite sane unlike others. To quote you "The character AP system felt unique and 3better then Aion and Champions online characters classes/customization."
unique, well thank fuck for that, uniquely bad? 3 times better then CO? Have you tried it? It may sure as hell not be gods gift to the MMO community but 3 times as bad as FE? This isnt right at all no one but a fanatic fanboi could say something like this, the character AP system ha! Its like pointing out the decoration of a ship made out of swizz cheese.
3. I was refering to the CO class system not its character avatar costom crap. CO character classes Is all cookie cutter. The spells just different names with different animations that do the same exact thing. Aion classes same old. After years of the same stuff it becomes more borring. So when something unique comes along you can actually have more fun in it then the other crap.
Oh right, although I quite agree with CO being similar to CoX the rest, is bullshit, the animations are good, the abilities are new and no they dont do the exact fucking thing, this is just bashing. Have you played it yes or no? I dont care weteher you like it or not, but dont point out mistakes in other games to defend FE it is one of the bigest pieces of shit as of a game Ive seen in years, it makes DF look angelic!
Dont get me wrong Im glad you like it but dont try to fuck around with the subjects at hand, the game mechanics are shit!?
4. No, .Im saying the game not polish nor will it ever feel like it. It rough game and not for people who scream about polish.... like you.
Yes thank fuck for that, polish my ass, it lacks the most fundamental a good game engine and mechanics and if that fails theres no way the game can recover.
Now many of you might think I just wants to flame or I just want to take a piss on its fans but hey I was one till I tried it!? Im so sick and tired of other MMO titles I wanted something new, then I got the chance to try one of my highest anticipated games, Fallen earth. Thought it was gonna be so cool, waited impatiently for 5h for it to download but when I booted it up I went all "Oh no"
The giant chatbox, it looks hidious, like a free to play MMO from the 90s then there was the bars everywhere.. it was a MMO after all but when you first get to use a rifle it was clear that the devs had been blowing smoke, the bad sound, the minimal recoil not to mention you can run jump and still no impact on recoil (not that it mattered cause it didnt have any feeling anyway).
This game looks so old, it looks 10 years old and its not even released. Maybe you could get away with some of these mistakes in 1999 but in 2009 this is a joke. If Bethesda a company deeply rooted into the RPG genre could make a mixture of RPG and FPS why shouldnt Icarus studios be able to mimic atleast some of their destinct FPS features. Why couldnt they get a real game engine, a real physics system, a good vehicle build. Planetside proved to us there can be such a thing as a MMOFPS so dont tell me it cant be done?!
I expected better.
ok Lets start with this statement, I am not saying that its going to suddenly get better in 3 weeks, I am being mildly sarcastic. And the game I was hinting at, isnt AoC, its D&DOL.
And I guess you think Mad Max or the Road Warrior was made in the image of Fallout hmm?
So much crap, so little quality.
It's a game you either love or hate it seems. People who like WoW and similar games just don't get it. They don't seem to understand that it's a breath of fresh air to many of us who are just sick of swords and sorcery theme park games and want something different. So yes, its a bit rough around the edges, combat animations aren't its strong point but it still provides a lot of fun to those of us who like the more sandboxy games such as the original pre CU SWG or Eve.
You've only got to look at the number of Wasteland Runner pre-order horses in every town to see that a large proportion of beta testers have been impressed enough to pre-order the game already and I'm one of them.
The publishers aren't attempting to take on WoW, LotRO, SWToR etc. It's having a very low key launch, probably with just one server and I'm sure there are going to be more than enough players to keep that going. I imagine Icarus's overheads are a fraction of those of a company such as Blizzard so a relatively small playerbase will give them the funds to add polish to the game over the coming months.
I completely agree with the OP...I was so excited to load up the beta and get to test out this game...played for about 4 hours and just could not take it any longer. The UI is one of the worst I have played with and combat was just awful... Sad to see a cool concept fail, but at least I have champions to hold me over for a bit until something else comes out!
I joined beta lately and am actually playing the game, but am not thrilled, unfortunately.
I like the concept of postapocalyptic world. Reminds me a bit of Anarchy Online and Fallout and that's all I find attractive so far.
The most annoying thing for me is the combat system. Don't like the idea of clicking or holding mouse button until my target's dead. What about auto attack option? You need a fast weapon swapping during the fight? Forget it.
I was looking forward to pvp: battles, raids, wars etc. Anything there? Haven't noticed so far Yes - I know it's beta, but still. I think good game needs both: pve & pvp, but that's my opinion only.
Well, this game has its cons & pros like every other game. Maybe it's worse than everyone expected, but let's see how it's gonna evolve. I'll definitely not pay for it unless they make some major changes / improvements, but I encourage you to try it out.
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