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NCsoft MMO Aion now has more than 300,000 activated pre-orders ahead of its western launch later this month, Euro MD Véronique Lallier told VG247 yesterday.
“Aion’s starting to achieve nice numbers,” said the boss. “We are over 300,000 activated pre-orders in the West.
“It’s looking healthy. It’s nice and healthy two weeks before the launch… It looks very good at the moment.”
Aion project lead Christian-Peter Heimbach added that the game’s real western test will come post-launch.
“We have a strong belief in the game,” he said. “We know the quality… and we also have hard numbers, as Vero already confirmed. We’re happy to say that we’re really confident.
“The next thing to prove, of course, is that we can keep this up. I think there’s a solid audience out there eager to play a new MMO, so I think we’re on a good path.”
Aion releases on September 22 in the US and September 25 in Europe
Source : http://www.vg247.com/2009/09/11/western-aion-activated-pre-orders-pass-300000/
Comments
Always nice to see a large amount of pre-orders. Lord knows it did good for AoC and WAR.
these are Pre-Orders not Subs.. this number could go up substantially. Also AOC had 300,000 active subs at launch.. Not the samething.
Yes it will go up, but it might go down after few months too........
I am one of the 300K pre orders and I am not going to renew my subscription.
In fact if I could, I would get a refund
After playing the betas i must say that this 300,000 figure does not surprise me at all. Aion is certainly not for everyone, but it's the first MMORPG since WoW that will have a very strong subscription base after the initial hook.
LotR is a solid game, it's just a bit boring but it is surviving. AoC and WAR were infamous disasters but still pulled in a lot of hopeful people. They are both doomed, even though the developers can't admit that quite yet.
Aion may not be the next big leap in the MMORPG Universe, but it's not the snake oil we've been served up for the last few years either. Aion delivers on its promise. It's stable, different and entertaining and in a few areas, innovative.
Ideally there will be a half dozen MMORPG's to chose from in the future. Now there are really only two.
(Eve doesn't count because you can't role play a spaceship. Sorry.)
Cool graph, but WoW lost half of its subscriptions when China dumped the game. WoW no longer has the subscription numbers that your graph claims it has.
edit: So you can cut the WoW graph in half, and then you realize that Aion's 3.5 million subscribers shown on the chart are its Asian subscription numbers. Now add in whatever you think Aion's NA and EU numbers will be and suddenly that big old green bar isn't looking so grand, is it?
lol poor guy. Well, you did have a enourmous e-window of opportunity to learn what aion was about. It was well known even back early 08, what kind of model this game was going to be. Unless it's something like a GG or ping/australian prob, then that's different.
Well hopefully you can make some use of that month, who knows, if you max a character out, you might be able to make some profit 3rd AHEM, wheres the party at?? AHEM. I'm not making any kinda of selling account recomendation, that is purely against talk on MMORPG.com, but all I am say is have fun in aion
This blatant misinformation gets a lolwhat from me.
http://www.guardian.co.uk/technology/gamesblog/2008/jun/06/ageofconanhits1million
AoC had over a million active subs at launch. Most fell off within a 3 month period, but there you have it, sure as hell not 300k as you claim.
This is a special tread. 2 people get the lolwhat in one go.
http://www.pcworld.com/article/168817/world_of_warcraft_allowed_partial_relaunch_in_china.html
WoW has been back up and running in China since July 30th. Welcome to 2 months ago.
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I believe WoW China accounts for roughly 3/5 of WoW's total subscription numbers. Not 1/2.
Just FYI, WoW is available in China again, has been since Blizzcon. So those subscription numbers are accurate for WoW, at least from the latest data that's been released.
Edit: Awe, Vagrant. You ninja edited in my post :P
"There is as yet insufficient data for a meaningful answer."
AoC should be happy with the current 30k subs they have now lol
It's all a matter of semantics. if you include the initial month of service that came with the box an 'active subscription', then you pump up your numbers.
Warhammer had an incredible amount of subs until the free month was over. Then it completely tanked.
AoC, pretty much the same thing.
Eve, on the other hand is giving the game away for free as long as you sub. Personally, I would rather have a game like Eve that has a committed sub base and therefore a steady income stream.
Aion shouldn't really exceed a title like WAR in initial sales because other than the player base going nuts, the company has not really hyped the game. Aion is a grower, not a shower.
WoW China servers go back up soon, they got a new publisher
March on! - Lets Invade Pekopon
I believe AoC sold close to a million boxes in the West - just to contextualize. But then again Funcom were not good at retaining most of those.
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Whatever Aion will have a great success in EU/US - simply because its a very well made highly detailed and polished product.
I for one cant wait for next week and I loved the game already in Korea (palyed a ranger to level 40).
Currently playing: Archeage
Waiting for: Black Desert
I believe WoW China accounts for roughly 3/5 of WoW's total subscription numbers. Not 1/2.
Just FYI, WoW is available in China again, has been since Blizzcon. So those subscription numbers are accurate for WoW, at least from the latest data that's been released.
Well not to parse things to much, but China doesn't even allow 'subscriptions' as we know it in the west. You are also assuming that once China was up again, the entire customer base returned to the game instead of sticking to whatever they were playing in WoW's absence.
How many of the China subscriptions did WoW recover? Can you really consider a pay as you go $.06/min charge a subscription?
http://www.bestf2pgame.com/forums/p/591/2245.aspx
I think we should probably stop talking about China. Pretty soon some MMO is going to make a deal with the government and suddenly we'll have a new MMO with 5 BILLION subscribers. It's an apples an oranges kind of thing.
Blizzard makes NO money off China. They just get to brag about numbers. Let's agree now to examine the REAL markets in the world, namely, everywhere else BUT China.
When you cut China out, the graph changes dramatically as I thought I had all ready explained.
I believe WoW China accounts for roughly 3/5 of WoW's total subscription numbers. Not 1/2.
Just FYI, WoW is available in China again, has been since Blizzcon. So those subscription numbers are accurate for WoW, at least from the latest data that's been released.
Well not to parse things to much, but China doesn't even allow 'subscriptions' as we know it in the west. You are also assuming that once China was up again, the entire customer base returned to the game instead of sticking to whatever they were playing in WoW's absence.
How many of the China subscriptions did WoW recover? Can you really consider a pay as you go $.06/min charge a subscription?
http://www.bestf2pgame.com/forums/p/591/2245.aspx
I think we should probably stop talking about China. Pretty soon some MMO is going to make a deal with the government and suddenly we'll have a new MMO with 5 BILLION subscribers. It's an apples an oranges kind of thing.
Blizzard makes NO money off China. They just get to brag about numbers. Let's agree now to examine the REAL markets in the world, namely, everywhere else BUT China.
When you cut China out, the graph changes dramatically as I thought I had all ready explained.
in that case the same thing should apply to Aions 3.5 million.
they use an hourly payment system for Aion there aswell.
March on! - Lets Invade Pekopon
Well considering Aion has yet to be released in NA/EU, then you win because Aion has ZERO subs.
I agree with your parameters. Let's exclude countries where the government runs the internet and stick to western style capitalist regimes.
After a few months we'll be able to see what the sub numbers are for each game.
The point remains that no matter how you look at the graph, it is total bullshit propaganda for Blizzard.
Wheres Perfect World on that graph they clearly state they have 50 million players
I believe WoW China accounts for roughly 3/5 of WoW's total subscription numbers. Not 1/2.
Just FYI, WoW is available in China again, has been since Blizzcon. So those subscription numbers are accurate for WoW, at least from the latest data that's been released.
Well not to parse things to much, but China doesn't even allow 'subscriptions' as we know it in the west. You are also assuming that once China was up again, the entire customer base returned to the game instead of sticking to whatever they were playing in WoW's absence.
How many of the China subscriptions did WoW recover? Can you really consider a pay as you go $.06/min charge a subscription?
http://www.bestf2pgame.com/forums/p/591/2245.aspx
I think we should probably stop talking about China. Pretty soon some MMO is going to make a deal with the government and suddenly we'll have a new MMO with 5 BILLION subscribers. It's an apples an oranges kind of thing.
Blizzard makes NO money off China. They just get to brag about numbers. Let's agree now to examine the REAL markets in the world, namely, everywhere else BUT China.
When you cut China out, the graph changes dramatically as I thought I had all ready explained.
With China's method a payment, if you play casually yes, you pay less. But if you play like most of us do when we got free time aka 8h-12h per day, then you will pay just as much, if not even more than a western sub. I have no idea what are Aion's prices, but I'm sure it uses this kind of method.
That's surprisingly low.
About the refund, you can always go to your bank and ask for the preorder payment to be revoked. Even if you can't do that, it's just 10 euros lost. (i'm in the same situation, only not too sure about cancelling yet).
I believe WoW China accounts for roughly 3/5 of WoW's total subscription numbers. Not 1/2.
Just FYI, WoW is available in China again, has been since Blizzcon. So those subscription numbers are accurate for WoW, at least from the latest data that's been released.
Well not to parse things to much, but China doesn't even allow 'subscriptions' as we know it in the west. You are also assuming that once China was up again, the entire customer base returned to the game instead of sticking to whatever they were playing in WoW's absence.
How many of the China subscriptions did WoW recover? Can you really consider a pay as you go $.06/min charge a subscription?
http://www.bestf2pgame.com/forums/p/591/2245.aspx
I think we should probably stop talking about China. Pretty soon some MMO is going to make a deal with the government and suddenly we'll have a new MMO with 5 BILLION subscribers. It's an apples an oranges kind of thing.
Blizzard makes NO money off China. They just get to brag about numbers. Let's agree now to examine the REAL markets in the world, namely, everywhere else BUT China.
When you cut China out, the graph changes dramatically as I thought I had all ready explained.
With China's method a payment, if you play casually yes, you pay less. But if you play like most of us do when we got free time aka 8h-12h per day, then you will pay just as much, if not even more than a western sub. I have no idea what are Aion's prices, but I'm sure it uses this kind of method.
what do you mean by most of "us" i sure dont play 8-12 hours a day...very few people play that mcuh a day
March on! - Lets Invade Pekopon
Yeah because playing a Role of a logistics engineer, pirate, Agent runner, blockade runner, Miner, Ewar specialist and more isn't roleplaying lol.
Stop the hate already it's sad.
As for as the OP, Aion only has 300k pre-orders? didn't both WAR and Aoc have over 800k? Guess it's true that this game really wont appeal to the western crowd.
Atleast Aion isn't a bad game like WAR and AoC so I can;t see it sinking under the 150k mark in the west in the next 6 months like AoC and war did.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
Wow was that graph outdated... WoW has max 6m at the moment... and Aion is already at 4.5m so +1m and they are not that bad... however who really wants Aion to be as successful as WoW? That would mean they need to streamline the game to all the crybabies and give everyone everything... for gods sake please dont aim this goal
Currently playing: Archeage
Waiting for: Black Desert
lol everybody know it will do good ,its the flavor of the month
,she did point out the bigger question .
can we keep this up?
maybe but not with just the game it self lol!
ncsoft or who ever works for aion event will have to work a lot
to organise ingame whatever they will organise if they let aion do all the grunt work
mm i guess we ll see all aion player in their previous game fix before aion was in the picture lol
ps:it makes me laugh when company dev a game and say to player heres the game now play !
lol player then ask ok whats my incentive is there an impossible title to get money on the line etc
game dev say nope the game you see there is all we have to offer
then you ask them how come thats it?
wont you guys dev organise something player love to compete against each other in tourney and stuff
but not when at the end its just a time sink without anything tangible to be gotten
game dev say nope !nothing planned !we dont have time for that silly stuff !gamers will do it
end result :game crash down in flame and burn!
No that was AoC total box sales for the first month including preorders. Aion will probably surpass both in total sales before too much longer. It's a very pretty game and it functions properly. Is the game going to be sold in the big box stores? I haven't even bothered to look.
ebgame and all have been pre-salling this game for months
they ll run out of the game before they can even put them on the shelves lol