Thankfully I gave Aion another shot when Open beta began. The graphics are probably the best I've ever seen in a MMO, especially the terrain, landscape, and player models. The combat system is fun, the animations look nice, and it seems very polished now. That's reason enough for me. I also got my cousin and a couple friends to quit WoW for Aion. I'm looking forward to the 20th when I get to start early.
Rallithon Oakthornn (Retired Heirophant of the 60th season)
During the CB I would have voted a big fat "hell yeah". But now, after a few tries in the OB, I'm not gonna. The whole "lol, lolz, n00b, nub, For the horde roflz" crap sucked all the atmosphere right out.
Sad to see you pushed away by the WoW element - they won't be staying I'm sure. Once they realize this isn't easy mode WoW they will pitch thier bitch and head for home. I give most of those you mentioned above about 3 months tops, less than that if they cann't get the recognition they expect.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
During the CB I would have voted a big fat "hell yeah". But now, after a few tries in the OB, I'm not gonna. The whole "lol, lolz, n00b, nub, For the horde roflz" crap sucked all the atmosphere right out.
Sad to see you pushed away by the WoW element - they won't be staying I'm sure. Once they realize this isn't easy mode WoW they will pitch thier bitch and head for home. I give most of those you mentioned above about 3 months tops, less than that if they cann't get the recognition they expect.
I plan to play at launch, but I'll probably only log on when friends are on (while in the past I was able to play MMOs solo or with strangers and be okay). The community for closed beta was glorious, but the difference between it and open beta was like night and day. I'm sure it was the addition of the global chat channels coupled with the arrival of the WoW kiddies which seem to be there to ruin every new entry to the genre.
Aion is a solid game with a lot of potential, but having played AoC and just leaving WoW, I'm honestly starting to question if I'll ever be able to enjoy my hobby of MMO gaming again. Every other open beta tester I talked to stopped playing early this week because it was just wearying. You couldn't even get a group, because the LFG channel became the new trade chat, and people asking honest reasonable questions were beaten down with moronic sarcastic responses without fail.
I'm praying this will die down after the free period provided by preordering is past. Until then, I may honestly have to disable every chat channel other than /say and play solely with friends to relax and get some enjoyment out of it.
I will not be playing this game. Tried the OB and while the game has the best character creation I have seen in later MMO's it failed horrible to keep me motivated to play. The game isn't bad, I just found it to be too generic and voring for my taste. Quests are the typical MMO stuff that I had done a zillion times before, never bothered reading the quest text just clicked to grab the quest and move onb after realizing what they were all about. The game is polished, but for my part it just wasn't fun, and the flying part was a bit of a dissipointment once I realized how limited the world of flight really was. This might change when you reach 25 and visit Abyss tho, but I don't want to grind my levels for 15 levels when there is no real fun in it.
The game will most likely not fail as it is polished and not too bad. It just wasn't the game for me.
Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC) On my radar: TSW, MO MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside MMO's that I have tested: Lotro, L2, Aion, Ryzom
I'm all for helping people in general chat with issues they have. Unfortunately as with other games, very few people bother to read the quests. So when something is not linked to the map, you got people spamming all the channels about things that they could have picked up on their own by just reading the quest descriptions. Typical examples are:
Where is tutty?
Where is poppy?
Where is the fossil?
Perhaps I'm the weird one, I read the quest and look for clues on my own. Another question that popped up frequently:
Where can I find Verteron pepper?
Even without any other clue besides the name of the pepper, you have a food ingredient, thus you're looking for a food store, in ... Verteron (a main zone outpost). How hard can it be to deduce this much?
Soon enough there will be guides for people with questions such as these, but I think that it clearly shows that no matter how entertaining the developers are trying to make a game, some people will skip all the fun elements, reduce it to a grind and then complain about it.
During the CB I would have voted a big fat "hell yeah". But now, after a few tries in the OB, I'm not gonna. The whole "lol, lolz, n00b, nub, For the horde roflz" crap sucked all the atmosphere right out.
Sad to see you pushed away by the WoW element - they won't be staying I'm sure. Once they realize this isn't easy mode WoW they will pitch thier bitch and head for home. I give most of those you mentioned above about 3 months tops, less than that if they cann't get the recognition they expect.
I ended up putting my combat box on top of chat it helped filter the wow crowd out, that was on the asmodian side. Elyos however completely different experience everyone was mature, helpful and friendly, hell if it wasn't for the elyos race being a bunch of eltist jerks saying their the chosen one's I'd roll elyos. (YEAH I SAID IT BRING IT ELYOS!!) plus its all to bright and happy on that side living in Arizona you get sick of the sun. But back on topic give them the free month once it goes live the game will naturally weed them out, kinda like Darwin but for mmo's.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." Albert Einstein
Might as well play perfect world, equal character creation, same general feel, same graphics in general and it's free.
The textures, monsters, layout of the world ect is all very poor or average, i was actually a bit shocked it was that crappy.
Flying is cool- it all plays very smooth and stuff - but no substance - feels like your playing lineage or any other such game,
i keeps unconciously pressing hotkeys from other games and looking for menu items that weren't there forgetting what i was playing.
also leveling is totally uninspired in this game, it makes you hate it, because it's so droll, and nothing to get you into it or immerse you - just kill bunny/bear people, and insects. who hoo.
I had more fun getting screwed over at AOC launch.
I'm all for helping people in general chat with issues they have. Unfortunately as with other games, very few people bother to read the quests. So when something is not linked to the map, you got people spamming all the channels about things that they could have picked up on their own by just reading the quest descriptions. Typical examples are:
Where is tutty? Where is poppy? Where is the fossil?
Perhaps I'm the weird one, I read the quest and look for clues on my own. Another question that popped up frequently:
Where can I find Verteron pepper?
Even without any other clue besides the name of the pepper, you have a food ingredient, thus you're looking for a food store, in ... Verteron (a main zone outpost). How hard can it be to deduce this much? Soon enough there will be guides for people with questions such as these, but I think that it clearly shows that no matter how entertaining the developers are trying to make a game, some people will skip all the fun elements, reduce it to a grind and then complain about it.
To be fair, the text for those quests was pretty vague, especially the pepper one. Btw, Verteron is the name of that entire region, not just the main hub (that's Verteron Citadel). There are several other small settlements in the region. Furthermore, other games people may be used to did not utilize multiple tabs on a vendor, so they may not have noticed the 'Materials' tab at the vendor in that grocery store. I, like you, deduced where to go on my own, but left that store empty-handed and confused at first, until finally going back later to examine it closely. All of those caused me a little bit of confusion and extra effort the first time I did them, so I can see people questioning them.
If anything, I got more upset with the people giving rude, sarcastic, and insulting responses to those people every single time they asked. If you have time to do that, why not just link the coordinates that you can save to your map?
I'm all for helping people in general chat with issues they have. Unfortunately as with other games, very few people bother to read the quests. So when something is not linked to the map, you got people spamming all the channels about things that they could have picked up on their own by just reading the quest descriptions. Typical examples are:
Where is tutty? Where is poppy? Where is the fossil?
Perhaps I'm the weird one, I read the quest and look for clues on my own. Another question that popped up frequently:
Where can I find Verteron pepper?
Even without any other clue besides the name of the pepper, you have a food ingredient, thus you're looking for a food store, in ... Verteron (a main zone outpost). How hard can it be to deduce this much? Soon enough there will be guides for people with questions such as these, but I think that it clearly shows that no matter how entertaining the developers are trying to make a game, some people will skip all the fun elements, reduce it to a grind and then complain about it.
To be fair, the text for those quests was pretty vague, especially the pepper one. Btw, Verteron is the name of that entire region, not just the main hub (that's Verteron Citadel). There are several other small settlements in the region. Furthermore, other games people may be used to did not utilize multiple tabs on a vendor, so they may not have noticed the 'Materials' tab at the vendor in that grocery store. I, like you, deduced where to go on my own, but left that store empty-handed and confused at first, until finally going back later to examine it closely. All of those caused me a little bit of confusion and extra effort the first time I did them, so I can see people questioning them.
If anything, I got more upset with the people giving rude, sarcastic, and insulting responses to those people every single time they asked. If you have time to do that, why not just link the coordinates that you can save to your map?
I can understand the distaste on both sides to this one, but in all fairness you do have to wonder why people ask where they can find Abex in the noob zone? I mean if you walk down the ONLY road there and turn your head left OR right you will see them. And after the 5th time its asked in under 10 minutes....you can see how it gets to the sarcastic and rude responses. Its not like they made it hard, all you have to do on some of them is actually look.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Quality of this game is not so impressive. actually this game try to contain all the PAST STUFF about MMOs but this game fail to create it's own originality.
i've heard from my friends who plays chinease server that it is better in the early stage, but i will be such a crap in the long run.
meanless quest, too much beautiful character without individuality,...anyway i don't pay at relese.
Would love to play it but my standards are too high... No way in hell am I going to pay for a GG game. Remove the GG and you get a customer. Other wise there are other games coming out.
The "problem" with those particular quests were not that they were vague. Generally speaking, all quests are a bit vague, they don't tell you exactly what you need to do, but rather try to describe what's needed as close as possible. The quests I mentioned were asked a lot, not because they were vague, but because there was no map link for them. Even considering that the first few zones are not that big and are rather linear, and you still got people asking for direct locations instead of having them searching a bit around.
As for giving locations (by the way, you can put a map link in your chat box by ctrl-RMB on the map), you'll do it the first dozen times. The problem was that these questions were asked every 5 minutes or so. One can help so many before he gets bored, especially since he's gone through the extra trouble to find the answers himself (which wasn't that hard).
You're right about the tab. I think that most people will familiarise themselves with this particular presentation of shop menus when they first go to pick skills for their profession from their capital cities. I did help a few people that failed to notice the mechanic and were wondering about their class spells.
I had my own brain dead moment when I needed to go to the outer dock in Sanctium and was wondering where the airship was docked. The map description should have been obvious, still I managed to go and wait in the shipyards instead of the airship dock.
Yup I will buy the game. Think I might be lucky to not have followed the game that close and the game itself actualy suprised me in how I was having fun playing it.
Last night reached lvl 10 and really became curious what else the game has to offer.
There are always things that are alike with many MMORPG's, but I must admit that I like the questing in Aion, pure talking about the campaings, as for the regular quest's in the "quest" tab are similar to about any MMORPG ever created.
And I have done many things in OB that I still have to figure out as for example I gathered 3 type of resources, Ore, Azpha and ermmmm forgot name but call them apple's, anyway have not used it as I didn't look for a crafter type of teacher and not even sure if I would be able to craft with those ingredients as when I made lvl 10 and became a Daevas I lost my human rights to gather those resources again. Thought I have found I can take crafting professions now like Alchemy as just one example I looked into briefly.
The "problem" with those particular quests were not that they were vague. Generally speaking, all quests are a bit vague, they don't tell you exactly what you need to do, but rather try to describe what's needed as close as possible. The quests I mentioned were asked a lot, not because they were vague, but because there was no map link for them. Even considering that the first few zones are not that big and are rather linear, and you still got people asking for direct locations instead of having them searching a bit around. As for giving locations (by the way, you can put a map link in your chat box by ctrl-RMB on the map), you'll do it the first dozen times. The problem was that these questions were asked every 5 minutes or so. One can help so many before he gets bored, especially since he's gone through the extra trouble to find the answers himself (which wasn't that hard). You're right about the tab. I think that most people will familiarise themselves with this particular presentation of shop menus when they first go to pick skills for their profession from their capital cities. I did help a few people that failed to notice the mechanic and were wondering about their class spells. I had my own brain dead moment when I needed to go to the outer dock in Sanctium and was wondering where the airship was docked. The map description should have been obvious, still I managed to go and wait in the shipyards instead of the airship dock.
Really have to agree about most of the quests. The one that I, in particular, had a lot of trouble with and had sympathy for folks on, was the fossil. Reading the quest, I immediately knew that it'd be somewhere I'd have to fly to. I spent 30-45~mins flying around the walls, landing, and regaining flight time, rinse/repeat. For that entire time, I didn't manage to find it (I was searching the tops of the structures stuck into the walls - even using region chat helpers who posted locations without success) until finally, in region chat, someone explained to another person who'd asked that the fossil was stuck in the wall, and looked like a shell. I literally found it within 15 seconds, no exaggeration whatsoever.
The folks who ask about the dead obvious however (wtf, where are Abex?) should be shot. I'm usually the first to help folks out when I can, but in cases like that one, I'd rather some of these people go ahead and get bashed, embarrassed, and not continue to play or switch sides than have any impact on the side I've picked (the only reasonable excuse for this is them all being dead in a crowded channel 1 - even still, wait 2s and one respawns). People who make absolutely no effort whatsoever to help themselves don't deserve the help of others, imo. I'm sure it'll be a continued problem, however, but I do hope that in retail people will take a smidge longer and actually read through things moreso than in the beta where everyone's kinda in a rush.
I still plan to play at release, but my biggest concern thus far is the community. No matter what server I've been on, Assmos seem the average run of the mill WoW refugee amateurish stereotype, with region chat zipping by so fast filled with enough lawls, noobs, epics, and fails to make anyone want to throw up. While it's far, far better on the Elyos side, there's still the occasional asshat that's a douche for the sake of being one. It's a bit concerning knowing that the game is PVP based, and will bring out the worst in some people.
Folks can call the progression "generic" all they want, but as you level up, play with manastones, and really get into it, you start to see the effects and customization possibilities this game offers to each player. It really gets quite interesting, and I can't wait to figure things out further. The effect of stacking up manastones on gear is actually surprising - far more impacting than gems in WoW, so people know.
Anyway, I'm hoping for a smooth launch, and a nice game to play for at least a good while. I think this game will weed out the idiots within their first free month - which almost noone who sticks around to 30+ should have to deal with - which is really promising. Playing at headstart/release will assure getting beyond that point all the quicker, and I can't wait.
"The power of accurate observation is commonly called cynicism by those who have not got it." George Bernard Shaw
What is a cynic? A man who knows the price of everything and the value of nothing. Oscar Wilde
I will be playing Aion upon launch simply because I had fun in the open and closed betas.
Getting to level 10 is a snap especially if the moment you hit level 9, you do the ascention quest and get a free ride to level 10+. The first time through can take some time, but once you have done it once, it is no joke that the whole level 1 to 10 schtick can be done in 1 to 2 hours.
I did not have any trouble soloing with any of the classes, even upon approaching level 20. Some classes are better at it than others, like my Gladiator simply ate multiple mobs for breakfast, even when jumped by two or three simultaneously.
The downtime was minimal. My Sorceror had the most sit and rest moments, where as my gladiator and templar simply chugged along non stop. My assassin was very weak as a mere scout, but quickly became a killing machine upon becoming an assassin, though I must say the class is chalenging to play well (you really have to pay attention).
I found the grind entertaining, especially with my gladiator and the assassin. The Galdiator was fun in a smash 'em down way, while the assassin required more involvement which was refreshing but different. I found the balance between grind and quest awards pretty good up to level 22 (the highest I got); so if the game maintains this, it shouldn't be too monotonous.
The quest log was great. Anyone who says otherwise lacks reading comprehension and the ability to explore. Tutty's where abouts , for instance, may not be obvious, but if you actually read the quest and explore the strip mine you will find him. Same goes for the ancient cube and the cauldron. The fossil was a bit harder since flying was involved, but nothing that good old exploring couldn't solve. I guess some folks must be hand held every step of the way? For me, the quests were almost too easy.
Aion is not perfect, nor is it revolutionary. There are things I hope to see adressed, and I do wonder if the game has the umph to help my interest over the long term. But, I did have fun playing it, which was reason enough for me to follow through with my pre order.
Yup I will buy the game. Think I might be lucky to not have followed the game that close and the game itself actualy suprised me in how I was having fun playing it. Last night reached lvl 10 and really became curious what else the game has to offer. There are always things that are alike with many MMORPG's, but I must admit that I like the questing in Aion, pure talking about the campaings, as for the regular quest's in the "quest" tab are similar to about any MMORPG ever created. And I have done many things in OB that I still have to figure out as for example I gathered 3 type of resources, Ore, Azpha and ermmmm forgot name but call them apple's, anyway have not used it as I didn't look for a crafter type of teacher and not even sure if I would be able to craft with those ingredients as when I made lvl 10 and became a Daevas I lost my human rights to gather those resources again. Thought I have found I can take crafting professions now like Alchemy as just one example I looked into briefly.
You can learn all crafting professions but you can master (upgrade 4) only 1 or 2 (not sure on the number). The crafter teachers are in the capital of each respective race. You can still gather the materials you were gathering in the intro zone, just not in the intro zone (not sure why).
You don't have to farm materials like other games with the sole purpose of raising your crafting skills. You can get work orders for that and save your materials for the actual items you want to make. It just costs money to kinah to purchase the materials for the work order.
There is a chance for a critical success during your crafting session, which leads to better quality items made. There is also the chance of a critical failure, which leads to material loss.
I voted no, i like the game and will be playing but not at the release. I'm thinking December will be a good moment to join as there will likely be some sort of nice event or rebate to atract holiday shoppers. Also the comunity will be somewhat developed, meaning it will be much easier to find game info or help, and it shouldn't be difficult to find a place in a good guild as many people who joined for the hype or the more pve oriented players should be leaving November through January. I'm used to heavy grinders/pvp oriented games so missing the head start really isn't an issue for me.
If you wait and roll on a mature server you are going to be in a world of hurt. The game is a open world pvp system, and your noob azz is going to be spanked hard (I don't mean to be hard on you, I just want you to know what is in store for you if you roll on a vet server. If you can, roll on a new server if you decide to play at a later date).
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
The game is just another grinder. Very generic and unoriginal. I might be playing it for a bit if the game was free-to-play like other dozen of korean copies which are pretty identical to Aion.
same for me. nothing new nothing interesting. canceled my preorder, i won't pay for another "F2P-Korean-generic-mmo like" (I like pvp, played DAOC, but this game is not for me)
Overall a good beta that has been well working and in which the devs have shown they listen and do a lot to implement fixes and improvements. That imo is one of the most important aspects of an MMO. As far as it was possible to get in beta, I liked the game's concept as well.
So yea - I'll be playing. Whether that will be a long or a short time, the future will show as that depends on how the game evolves.
I for one am glad that Aion brought back some of the oldschool elements of MMORPGs that made them MMORPGs. What Aion did is bring an EQ / UO / DAOC experience and Polish the hell out of them. We have the updated UI, Mouse look, and other small "updates" to the game that do not change how an MMORPG is played but merely enhance it. World of Warcraft is very successful, but I don't believe that is where Aion want's to draw its crowd from.
The people who play and enjoy Aion will be the people who played and enjoyed oldschool games like EQ, DAOC, and UO and are looking for a more polished and up-to-date experience in an MMO, and believe me there are a lot more of us out there than you may think. Plenty enough of us to make Aion the number 2 MMORPG in the West which is what NCSoft is shooting for.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Comments
During the CB I would have voted a big fat "hell yeah".
But now, after a few tries in the OB, I'm not gonna. The whole "lol, lolz, n00b, nub, For the horde roflz" crap sucked all the atmosphere right out.
Do me a favor. Would you, briefly, describe to me what a 'serious MMO gamer' is? I'm genuinely curious, and I could use a good laugh.
Katsma is Lithuanian for 'he who drinks used douche fluid'.
Thankfully I gave Aion another shot when Open beta began. The graphics are probably the best I've ever seen in a MMO, especially the terrain, landscape, and player models. The combat system is fun, the animations look nice, and it seems very polished now. That's reason enough for me. I also got my cousin and a couple friends to quit WoW for Aion. I'm looking forward to the 20th when I get to start early.
Rallithon Oakthornn
(Retired Heirophant of the 60th season)
Sad to see you pushed away by the WoW element - they won't be staying I'm sure. Once they realize this isn't easy mode WoW they will pitch thier bitch and head for home. I give most of those you mentioned above about 3 months tops, less than that if they cann't get the recognition they expect.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Sad to see you pushed away by the WoW element - they won't be staying I'm sure. Once they realize this isn't easy mode WoW they will pitch thier bitch and head for home. I give most of those you mentioned above about 3 months tops, less than that if they cann't get the recognition they expect.
I plan to play at launch, but I'll probably only log on when friends are on (while in the past I was able to play MMOs solo or with strangers and be okay). The community for closed beta was glorious, but the difference between it and open beta was like night and day. I'm sure it was the addition of the global chat channels coupled with the arrival of the WoW kiddies which seem to be there to ruin every new entry to the genre.
Aion is a solid game with a lot of potential, but having played AoC and just leaving WoW, I'm honestly starting to question if I'll ever be able to enjoy my hobby of MMO gaming again. Every other open beta tester I talked to stopped playing early this week because it was just wearying. You couldn't even get a group, because the LFG channel became the new trade chat, and people asking honest reasonable questions were beaten down with moronic sarcastic responses without fail.
I'm praying this will die down after the free period provided by preordering is past. Until then, I may honestly have to disable every chat channel other than /say and play solely with friends to relax and get some enjoyment out of it.
I will not be playing this game. Tried the OB and while the game has the best character creation I have seen in later MMO's it failed horrible to keep me motivated to play. The game isn't bad, I just found it to be too generic and voring for my taste. Quests are the typical MMO stuff that I had done a zillion times before, never bothered reading the quest text just clicked to grab the quest and move onb after realizing what they were all about. The game is polished, but for my part it just wasn't fun, and the flying part was a bit of a dissipointment once I realized how limited the world of flight really was. This might change when you reach 25 and visit Abyss tho, but I don't want to grind my levels for 15 levels when there is no real fun in it.
The game will most likely not fail as it is polished and not too bad. It just wasn't the game for me.
Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC)
On my radar: TSW, MO
MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside
MMO's that I have tested: Lotro, L2, Aion, Ryzom
I'm all for helping people in general chat with issues they have. Unfortunately as with other games, very few people bother to read the quests. So when something is not linked to the map, you got people spamming all the channels about things that they could have picked up on their own by just reading the quest descriptions. Typical examples are:
Perhaps I'm the weird one, I read the quest and look for clues on my own. Another question that popped up frequently:
Even without any other clue besides the name of the pepper, you have a food ingredient, thus you're looking for a food store, in ... Verteron (a main zone outpost). How hard can it be to deduce this much?
Soon enough there will be guides for people with questions such as these, but I think that it clearly shows that no matter how entertaining the developers are trying to make a game, some people will skip all the fun elements, reduce it to a grind and then complain about it.
Sad to see you pushed away by the WoW element - they won't be staying I'm sure. Once they realize this isn't easy mode WoW they will pitch thier bitch and head for home. I give most of those you mentioned above about 3 months tops, less than that if they cann't get the recognition they expect.
I ended up putting my combat box on top of chat it helped filter the wow crowd out, that was on the asmodian side. Elyos however completely different experience everyone was mature, helpful and friendly, hell if it wasn't for the elyos race being a bunch of eltist jerks saying their the chosen one's I'd roll elyos. (YEAH I SAID IT BRING IT ELYOS!!) plus its all to bright and happy on that side living in Arizona you get sick of the sun. But back on topic give them the free month once it goes live the game will naturally weed them out, kinda like Darwin but for mmo's.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." Albert Einstein
No,
Might as well play perfect world, equal character creation, same general feel, same graphics in general and it's free.
The textures, monsters, layout of the world ect is all very poor or average, i was actually a bit shocked it was that crappy.
Flying is cool- it all plays very smooth and stuff - but no substance - feels like your playing lineage or any other such game,
i keeps unconciously pressing hotkeys from other games and looking for menu items that weren't there forgetting what i was playing.
also leveling is totally uninspired in this game, it makes you hate it, because it's so droll, and nothing to get you into it or immerse you - just kill bunny/bear people, and insects. who hoo.
I had more fun getting screwed over at AOC launch.
To be fair, the text for those quests was pretty vague, especially the pepper one. Btw, Verteron is the name of that entire region, not just the main hub (that's Verteron Citadel). There are several other small settlements in the region. Furthermore, other games people may be used to did not utilize multiple tabs on a vendor, so they may not have noticed the 'Materials' tab at the vendor in that grocery store. I, like you, deduced where to go on my own, but left that store empty-handed and confused at first, until finally going back later to examine it closely. All of those caused me a little bit of confusion and extra effort the first time I did them, so I can see people questioning them.
If anything, I got more upset with the people giving rude, sarcastic, and insulting responses to those people every single time they asked. If you have time to do that, why not just link the coordinates that you can save to your map?
To be fair, the text for those quests was pretty vague, especially the pepper one. Btw, Verteron is the name of that entire region, not just the main hub (that's Verteron Citadel). There are several other small settlements in the region. Furthermore, other games people may be used to did not utilize multiple tabs on a vendor, so they may not have noticed the 'Materials' tab at the vendor in that grocery store. I, like you, deduced where to go on my own, but left that store empty-handed and confused at first, until finally going back later to examine it closely. All of those caused me a little bit of confusion and extra effort the first time I did them, so I can see people questioning them.
If anything, I got more upset with the people giving rude, sarcastic, and insulting responses to those people every single time they asked. If you have time to do that, why not just link the coordinates that you can save to your map?
I can understand the distaste on both sides to this one, but in all fairness you do have to wonder why people ask where they can find Abex in the noob zone? I mean if you walk down the ONLY road there and turn your head left OR right you will see them. And after the 5th time its asked in under 10 minutes....you can see how it gets to the sarcastic and rude responses. Its not like they made it hard, all you have to do on some of them is actually look.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Quality of this game is not so impressive. actually this game try to contain all the PAST STUFF about MMOs but this game fail to create it's own originality.
i've heard from my friends who plays chinease server that it is better in the early stage, but i will be such a crap in the long run.
meanless quest, too much beautiful character without individuality,...anyway i don't pay at relese.
i would rather play Perfect World for free.
Would love to play it but my standards are too high... No way in hell am I going to pay for a GG game. Remove the GG and you get a customer. Other wise there are other games coming out.
Reanim
Simple,
If you are bored with the mmo you are playing Aion is worth a try, overall it's a good game.
If you are not don't bother.
GG helps prevent cheating, bots & hackers so if your pc has no conflicts why complain?
So far I never had any GG issues on several mmos on different pc's with it over 10 years, maybe i'm just lucky.
The "problem" with those particular quests were not that they were vague. Generally speaking, all quests are a bit vague, they don't tell you exactly what you need to do, but rather try to describe what's needed as close as possible. The quests I mentioned were asked a lot, not because they were vague, but because there was no map link for them. Even considering that the first few zones are not that big and are rather linear, and you still got people asking for direct locations instead of having them searching a bit around.
As for giving locations (by the way, you can put a map link in your chat box by ctrl-RMB on the map), you'll do it the first dozen times. The problem was that these questions were asked every 5 minutes or so. One can help so many before he gets bored, especially since he's gone through the extra trouble to find the answers himself (which wasn't that hard).
You're right about the tab. I think that most people will familiarise themselves with this particular presentation of shop menus when they first go to pick skills for their profession from their capital cities. I did help a few people that failed to notice the mechanic and were wondering about their class spells.
I had my own brain dead moment when I needed to go to the outer dock in Sanctium and was wondering where the airship was docked. The map description should have been obvious, still I managed to go and wait in the shipyards instead of the airship dock.
Yup I will buy the game. Think I might be lucky to not have followed the game that close and the game itself actualy suprised me in how I was having fun playing it.
Last night reached lvl 10 and really became curious what else the game has to offer.
There are always things that are alike with many MMORPG's, but I must admit that I like the questing in Aion, pure talking about the campaings, as for the regular quest's in the "quest" tab are similar to about any MMORPG ever created.
And I have done many things in OB that I still have to figure out as for example I gathered 3 type of resources, Ore, Azpha and ermmmm forgot name but call them apple's, anyway have not used it as I didn't look for a crafter type of teacher and not even sure if I would be able to craft with those ingredients as when I made lvl 10 and became a Daevas I lost my human rights to gather those resources again. Thought I have found I can take crafting professions now like Alchemy as just one example I looked into briefly.
I wont be, thanks to GameGuard.
GG just crashes my pc all the time when installed.
I had no problem with any of the quests during CBT or OBT the graphics and battles are smooth I like it
http://www.guildcafe.com/GuildHome.php?guildid=10845
Really have to agree about most of the quests. The one that I, in particular, had a lot of trouble with and had sympathy for folks on, was the fossil. Reading the quest, I immediately knew that it'd be somewhere I'd have to fly to. I spent 30-45~mins flying around the walls, landing, and regaining flight time, rinse/repeat. For that entire time, I didn't manage to find it (I was searching the tops of the structures stuck into the walls - even using region chat helpers who posted locations without success) until finally, in region chat, someone explained to another person who'd asked that the fossil was stuck in the wall, and looked like a shell. I literally found it within 15 seconds, no exaggeration whatsoever.
The folks who ask about the dead obvious however (wtf, where are Abex?) should be shot. I'm usually the first to help folks out when I can, but in cases like that one, I'd rather some of these people go ahead and get bashed, embarrassed, and not continue to play or switch sides than have any impact on the side I've picked (the only reasonable excuse for this is them all being dead in a crowded channel 1 - even still, wait 2s and one respawns). People who make absolutely no effort whatsoever to help themselves don't deserve the help of others, imo. I'm sure it'll be a continued problem, however, but I do hope that in retail people will take a smidge longer and actually read through things moreso than in the beta where everyone's kinda in a rush.
I still plan to play at release, but my biggest concern thus far is the community. No matter what server I've been on, Assmos seem the average run of the mill WoW refugee amateurish stereotype, with region chat zipping by so fast filled with enough lawls, noobs, epics, and fails to make anyone want to throw up. While it's far, far better on the Elyos side, there's still the occasional asshat that's a douche for the sake of being one. It's a bit concerning knowing that the game is PVP based, and will bring out the worst in some people.
Folks can call the progression "generic" all they want, but as you level up, play with manastones, and really get into it, you start to see the effects and customization possibilities this game offers to each player. It really gets quite interesting, and I can't wait to figure things out further. The effect of stacking up manastones on gear is actually surprising - far more impacting than gems in WoW, so people know.
Anyway, I'm hoping for a smooth launch, and a nice game to play for at least a good while. I think this game will weed out the idiots within their first free month - which almost noone who sticks around to 30+ should have to deal with - which is really promising. Playing at headstart/release will assure getting beyond that point all the quicker, and I can't wait.
"The power of accurate observation is commonly called cynicism by those who have not got it."
George Bernard Shaw
What is a cynic? A man who knows the price of everything and the value of nothing.
Oscar Wilde
I will be playing Aion upon launch simply because I had fun in the open and closed betas.
Getting to level 10 is a snap especially if the moment you hit level 9, you do the ascention quest and get a free ride to level 10+. The first time through can take some time, but once you have done it once, it is no joke that the whole level 1 to 10 schtick can be done in 1 to 2 hours.
I did not have any trouble soloing with any of the classes, even upon approaching level 20. Some classes are better at it than others, like my Gladiator simply ate multiple mobs for breakfast, even when jumped by two or three simultaneously.
The downtime was minimal. My Sorceror had the most sit and rest moments, where as my gladiator and templar simply chugged along non stop. My assassin was very weak as a mere scout, but quickly became a killing machine upon becoming an assassin, though I must say the class is chalenging to play well (you really have to pay attention).
I found the grind entertaining, especially with my gladiator and the assassin. The Galdiator was fun in a smash 'em down way, while the assassin required more involvement which was refreshing but different. I found the balance between grind and quest awards pretty good up to level 22 (the highest I got); so if the game maintains this, it shouldn't be too monotonous.
The quest log was great. Anyone who says otherwise lacks reading comprehension and the ability to explore. Tutty's where abouts , for instance, may not be obvious, but if you actually read the quest and explore the strip mine you will find him. Same goes for the ancient cube and the cauldron. The fossil was a bit harder since flying was involved, but nothing that good old exploring couldn't solve. I guess some folks must be hand held every step of the way? For me, the quests were almost too easy.
Aion is not perfect, nor is it revolutionary. There are things I hope to see adressed, and I do wonder if the game has the umph to help my interest over the long term. But, I did have fun playing it, which was reason enough for me to follow through with my pre order.
You can learn all crafting professions but you can master (upgrade 4) only 1 or 2 (not sure on the number). The crafter teachers are in the capital of each respective race. You can still gather the materials you were gathering in the intro zone, just not in the intro zone (not sure why).
You don't have to farm materials like other games with the sole purpose of raising your crafting skills. You can get work orders for that and save your materials for the actual items you want to make. It just costs money to kinah to purchase the materials for the work order.
There is a chance for a critical success during your crafting session, which leads to better quality items made. There is also the chance of a critical failure, which leads to material loss.
If you wait and roll on a mature server you are going to be in a world of hurt. The game is a open world pvp system, and your noob azz is going to be spanked hard (I don't mean to be hard on you, I just want you to know what is in store for you if you roll on a vet server. If you can, roll on a new server if you decide to play at a later date).
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
same for me. nothing new nothing interesting. canceled my preorder, i won't pay for another "F2P-Korean-generic-mmo like" (I like pvp, played DAOC, but this game is not for me)
Overall a good beta that has been well working and in which the devs have shown they listen and do a lot to implement fixes and improvements. That imo is one of the most important aspects of an MMO. As far as it was possible to get in beta, I liked the game's concept as well.
So yea - I'll be playing. Whether that will be a long or a short time, the future will show as that depends on how the game evolves.
Quote from jimmydean say's it all.
Originally posted by Jimmydean
I for one am glad that Aion brought back some of the oldschool elements of MMORPGs that made them MMORPGs. What Aion did is bring an EQ / UO / DAOC experience and Polish the hell out of them. We have the updated UI, Mouse look, and other small "updates" to the game that do not change how an MMORPG is played but merely enhance it. World of Warcraft is very successful, but I don't believe that is where Aion want's to draw its crowd from.
The people who play and enjoy Aion will be the people who played and enjoyed oldschool games like EQ, DAOC, and UO and are looking for a more polished and up-to-date experience in an MMO, and believe me there are a lot more of us out there than you may think. Plenty enough of us to make Aion the number 2 MMORPG in the West which is what NCSoft is shooting for.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...