It looks like you're new here. If you want to get involved, click one of these buttons!
As the title says.
I downloaded the game yesterday. Finished patching it about 6 eastern. Played all night just about. Got to level 5, and died 1,000 times. I've played FFXI (2 years), WoW (2 years-current), AoC, Vanguard, etc. Here's what I've noticed.
Any WoW players out there. Here's the game for ranged shooting. Roll a Hunter. Never tame a pet. Remove any kind of snare/trap abilities on your action bar. Take out auto aim and Auto shot/attack and replace that with crosshairs. Oh and my favorite, the extra damage you recieve from melee because your rifle gives you a 'debuff'. And that's pretty much anyone who uses a rifle.
Now I can kite in WoW. My Hunter use to love running BGs. Running, jumping spin Concus Shots. So "kiting" is not a issue for me. However, when mobs can zigzag and basically pounce on you while running faster than you do (the creepers) , it gives you no time to swing the camera around to shoot the mob. All that, and the mobs 'lag' from infront of me, to behind me, back to the front.... how do you shoot that? I was actually melee'ing everytime that happend and still died because I can't target that kind of lag.
Placing your "talent points" IE: AP points. It's a nice system, but very confusing and not interesting to me what so ever. Yes, it ensures that there will not be the classic 'cookie-cutter' jobs. However, it's just such a PITA doing it. You can put AP points on anything, basically everything, . Tab 1: Strenght and other attributes that should be given out. Tab 2: You can put the same small amount of shared AP on Weapon skills (pistol, rifle, melee, etc). Tab 3: You can put on Mutations. ***editing becuase of being wrong lol*** Finally, Tab 4 is crafting/gathering. Yes, you have to put AP points on crafting and gathering ***you don't put points on that I guess... just never noticed them going up when scavaging or harvesting. Thank everyone for letting me know that, I would have never noticed in game lol*** What ever happend to the computer assigning all that for you lol (yes, WoW reference).
Crafting.... sigh. I finally understood why WoW only lets you 1 crafting and 1 gathering, or 2 crafts, or 2 gathering professions.... why? Having your only bag filled with junk leaves no room for anything else. Real time crafting is pretty bad too IMO. Example, I need a bandage... Oh wait 2 minutes for it... wait... what? Yes, 2 minutes for it. Reason? For crying out loud it's a bandaid. Back to the use of AP for crafting, why again? Not to mention the chips you have to spend to by the books to learn anything.
Controls... again, sigh. Ok starting with my handy dandy crossbow. Well after 1-2 shots the mob is right next to me (even less inside houses where a lot of quests take you. So to change your ranged gun to your melee weapon(s) you either CTRL-mouse wheel, or CTRL-#. Really? CTRL? I feel like I'm contorting my hand in ways it should not move during each fight lol. I've tried to CTRL-mouse wheel and would go straight from rifle to my shiv or some lame no damage 1 hand weapon.
There is no resting or outside way of regen'ing HP without consuming food (which gives 1-? HP back per a numbers of seconds for a hour) and that goes away upon death. Bandages are IMO a PITA to get the mats for. And finally, the Mutation heal is on a 3 minute CD Meds act as HP pots also, but again, not easy to come by from what I've seen. Get 2 or 3 mobs your level to higher and get ready for a walk of shame back to your mount or questing spot.
Chips (AKA: Gold, silver, copper), don't come easy, not by far. I decided to give up my ATV to the garage until I can afford gas lol. Not even the human mobs drop chips of any sort. I can understand the animals, but why not the humanoids?
I understand it's just been released. They have a lot of work via patches to do to improve the game, but for me... it's not going to be right. How can you be a range player if you can't even shoot them in the leg to slow them down?
It's not a horrible game, Vanguard took that spot for me. I like the atmoshphere. It's a great theme for a mmo... but I think they should have went a little more user friendly with many of the aspects of the game (listed above). Anyone who reads this (and flames prolly) feel free to tell me where I'm going wrong. As I said, it's a great theme for a game. I'd love to be able to get into the game, just can't seem to for some reason.
Comments
why... always.... the.... comparisment... to.... other.... games..... WHY?!
I honestly don't mean to compare to WoW. However, there is a reason they're still running and going strong. Just some things I've notice that would make the game more user friendly I guess
you don't mean to compare, you start right of comparing a ranged class from fallen earth to a hunter :P, ah well. i also played wow, stopped atm due to studies, might start with new expansion. WoW is going strong indeed, can't deny .
btw i have a question, do you have a spare referal card from fallen earth? i really wanna try it :P
Did you not ever read anywhere that FE doesn't hold your hand? That's pretty much all your long winded post comes down to, is that FE didn't hold your hand. I'm not saying that to flame you or to belittle you, no matter how it sounds. I'm just telling the truth man.
www.massively.com/2009/09/21/a-wow-players-guide-to-fallen-earth/
Have you seen that? I suggest checking that out and rerolling, tbh.
"I'm just going to get this out of the way right now: Fallen Earth is nothing like World of Warcraft. There. That's done, so now we can move on. However, the purpose of this guide is not to grade comparable features, but to show the average WoW player what they may seek in a game like Fallen Earth."
Bandages are easy as hell to make btw. You only made it to lvl 5, the first 10 levels are rough.... but by them being rough you are forced to learn alot about the game.
Like Trading Card Games? Click Here.
No, sorry lol. I got mine online and did not get any with it.
To anyone who is going to play this more power to you. Like I said I do like the game, just go too involved or confusing, or something for this 32 year olds blood lol.
Yeah Hatter, that post was honestly what made me chose FE over Aion. I tried to do much research before I took the plunge. Seen that linked and sounded 'no so bad'. I guess getting into the action and not having aiming assist did not really hit me until I tried to hit a moving, low to the ground, mob lol. While trying to backpeddle and not draw other aggro in the process.
I am actually in the process of rerolling. I'm going to put all AP into melee combat. I want to see if that will make me happy
edit* Hmm, thx Hatter. I'll get back on the horse and grind out the next 5 levels then. I would assume the 1st 10 levels would have been the easier of the leveling process. We'll see what comes about after 10.
Melee is great for S1 as you say all the other mobs are melee, but once you get to S2 at lvl 15-18ish you will be faced up against a majority of ranged mobs, shooting you with guns as you have to bum rush risking aggroing a considerable amount of other ranged guys in the area. Now I never had a problem with my melee char in S2 in CB, but others certainly were wary of the challenges of a melee character late game.
You may also want to really snag some of the first aid/food buffs early on in the game to help your in combat hp regen. I believe you can get the first aid buffs without putting any AP's into first aid I don't really remember, but take any buff you can to help your survival.
"I will not play it nor any other MMO until they make it possible to obtain the best gear without forcing people to group up to do so." SwampRob
Like Trading Card Games? Click Here.
There we go, added my commentary. Sorry you didn't like the game, but you didn't look around hard enough, and some of your stuff is just plain untrue.
Here is what you need to do to make the game easy to play. Btw, I did not find the game hard at any point in time.
1. Go melee. Guns are swell and all, but melee is easy mode, even in S2. The only difference is, in Sector2 you will need to put points into dodge. No big deal there.
2. First Aid. Get at least.. 57 first aid. Buy Extended Care. Always have extended care up and running.
3. Keep your defensive skill/offensive skill maxed. I don't recall the exact numbers, but mobs are averaged for people that somewhere around 75% max. Keeping it maxed makes all the mobs weaker than you.
Oh btw. If you're out doing a quest or something and someone else is out there too......
GROUP WITH THEM!
It's not like WoW, everyone is pretty friendly. I've even grouped with clan enemies before to finish quests. Hell, one time I was on a quest to kill a Master solo (more powerful than a Boss) and by the time I got down through the mine shaft to him, I had a group of 5.
I think I've only had 1 person deny a team request and that's cause they were about to log. What I mean by it not being like WoW is that there you run into alot of "f' off n00b" type stuff. Hell, I've been guilty of it because most of their quests are so freaking easy grouping just lowers the Mob XP. Not that FE quests are hard, but some of them are pretty damn tough.
Like Trading Card Games? Click Here.
Why do people bash comparison?
It's one of the higher functions of the human brain and the founding stones of civilization. If you don't compare and contrast all the time, it means you're just not working those grey cells as you should. Also, if you've ever read on literature or arts seriously, you'll see that comparison reigns supreme as far as truly understanding and analyzing works go. It gives you frames of reference.
Now I agree that comparing new stuff to just the same *one* old stuff gets boring and keeps your perspective narrow, but at least the poster thus is constructing some sort of argument rather than saying "It's for me" or "It's not for me".
About the game itself, I agree with the OP at least about the clunkiness of FPS combat. It's just not polished and does not flow well at all. Although I love the setting and the idea of a game crafting seems to be so prevalent, uninspired combat design put this down for me. And I used to think combat is not of primary importance for me in MMOs. I guess when you put FPS combat in an MMO, I expect it to perform as well as that in FPS games.
Although I agree with some of what you said, it hard to take you seriously when you compare the game to WoW in every paragraph and make MAJOR mistakes like claiming you have to put AP into crafting skills.
It sounds like you have become accustomed to the "hand holding" methods used by theme park MMOs like WoW. This is an attempt at a sandbox style of game and based on that alone you should expect the learning curve to be steep and the game itself to be rather rough around the edges. Maybe this just isn't the game for you.
The History of the Order of The Golden Shields
Then again if you compare to WoW as you do know. You already have WoW to play no need for you to replace it with a game that is the "same".
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Well, that says it all right there, which is why I am purchasing and downloading this game right now. It seems to have the old school depth and complexity that I've been looking for.
Eve Online has proven that there is a very good market for complex, involved games. Players raised on WoW need not apply.
I'm downloading the game right now and this thread has really made the game sound so much more inviting than I first thought it would be, I've been looking for something thats going to be alot more harder and involved than your usual run of the mill MMO's, perhaps FE will be that game.
As long as there is more than 1 product in a market, there will be comparisons and for good reasons. If you have enough money to pay for 1 product and there's 2 products on the market, you have to compare the two to see which is the better value for your money. What the OP and most other people do when they compare is what they should be doing as consumers.
However, his facts leave a lot to be desired and it's obvious he needs to play the game a couple of days. The first two days are the most fustrating, but after that you have the hang of it. I died many times within the first day, but after that I rarely died. The game just takes practice, just like many other games.
Comparing games is fun. Fallen earth >> WOW. Imho. Yet EVE >> Fallen Earth so I play EVE. If I ever get bored I will play Fallen Earth. I will never play WOW. I tried, it didn't work.
Again all of the above is imho.
No fate but what we make, so make me a ham sandwich please.
As long as there is more than 1 product in a market, there will be comparisons and for good reasons. If you have enough money to pay for 1 product and there's 2 products on the market, you have to compare the two to see which is the better value for your money. What the OP and most other people do when they compare is what they should be doing as consumers.
However, his facts leave a lot to be desired and it's obvious he needs to play the game a couple of days. The first two days are the most fustrating, but after that you have the hang of it. I died many times within the first day, but after that I rarely died. The game just takes practice, just like many other games.
Comparing is good but it must be logical. Trying to compare WoW and FE is a bit too drastic. It is like comparing cheeseburger and soup: they are both food, but totally different in taste, looks, calories, ingredients and other things.
If you try to compare Aion and WoW (if not put any korean grinding game in it place) it is possible. Their main point is grinding to high lvls, spaming F1,F2,F3...F12, raiding for supreme gear. They usually have none to few unique features. So you can compare grinding, graphics ( usuallu very alike) and so on...
Yeah you can do on personal level, but it just taste, and doesnt require explanation.
As long as there is more than 1 product in a market, there will be comparisons and for good reasons. If you have enough money to pay for 1 product and there's 2 products on the market, you have to compare the two to see which is the better value for your money. What the OP and most other people do when they compare is what they should be doing as consumers.
However, his facts leave a lot to be desired and it's obvious he needs to play the game a couple of days. The first two days are the most fustrating, but after that you have the hang of it. I died many times within the first day, but after that I rarely died. The game just takes practice, just like many other games.
Comparing is good but it must be logical. Trying to compare WoW and FE is a bit too drastic. It is like comparing cheeseburger and soup: they are both food, but totally different in taste, looks, calories, ingredients and other things.
If you try to compare Aion and WoW (if not put any korean grinding game in it place) it is possible. Their main point is grinding to high lvls, spaming F1,F2,F3...F12, raiding for supreme gear. They usually have none to few unique features. So you can compare grinding, graphics ( usuallu very alike) and so on...
Yeah you can do on personal level, but it just taste, and doesnt require explanation.
FE and WoW share more in common than you give the game credit. FE has levels, albeit the gaining of AP increases levels. FE is a quest grinder, just like WoW. Crafting, despite what people say, is not complex. You gather, buy recipes, and que up the items for crafting. Not much different than WoW, except FE is in real time. I know hardcore crafters who dislike the real time crafting, and others who like it. While FE may not have dev created classes, the skills really boil down to melee or ranged. Anyone can craft, just like WoW, and anyone can gather, just like WoW. If you broke down WoW's classes into the skills in game, such as Frostbolt etc., WoW has more skills, making it a broader skill based game than FE. Or you can compare FE to WoW by looking at the actual builds floating around, and you could call those classes if you prefer. Pistol class, melee class, rifle class, mutations class, and then a hybridization of those, but not too much, because you'll gimp yourself. Not really any more depth than WoW, because it doesn't take long to figure out the good builds, and no time at all if you can read the internet.
Both games have mounts, but FE allows them sooner in levels. WoW has craftable mounts, and all of FE's mounts are craftable. You may say FE isn't about the gear grind, but when I played, all people cared about was crafting upgrades to be sure they had the best gear for what their skills allowed. So really, both in WoW and FE, players quest grinded, drove for the highest gear they could wear, and crafted. So again, the two games are more alike than you care to admit. So while the niche the two games serve may be different, the games are comparable. Not to mention a lot of people cross over into many niches, like myself. I chose against FE, because when compared to other games, it didn't offer as much value for my dollar. I found Champions Online and AION to be more fun. FE wasn't a bad game, it was just a victim of an untimely release for me.
As long as there is more than 1 product in a market, there will be comparisons and for good reasons. If you have enough money to pay for 1 product and there's 2 products on the market, you have to compare the two to see which is the better value for your money. What the OP and most other people do when they compare is what they should be doing as consumers.
However, his facts leave a lot to be desired and it's obvious he needs to play the game a couple of days. The first two days are the most fustrating, but after that you have the hang of it. I died many times within the first day, but after that I rarely died. The game just takes practice, just like many other games.
Comparing is good but it must be logical. Trying to compare WoW and FE is a bit too drastic. It is like comparing cheeseburger and soup: they are both food, but totally different in taste, looks, calories, ingredients and other things.
If you try to compare Aion and WoW (if not put any korean grinding game in it place) it is possible. Their main point is grinding to high lvls, spaming F1,F2,F3...F12, raiding for supreme gear. They usually have none to few unique features. So you can compare grinding, graphics ( usuallu very alike) and so on...
Yeah you can do on personal level, but it just taste, and doesnt require explanation.
FE and WoW share more in common than you give the game credit.
Every game has to a point. I think one should be vary of starting comparing games and ask why haven't they done it like they've done it in that/this game. Ofcourse some things games could inherit from each other, but one should try to avoid them to be the same. Especially when it comes down to make them as similar as possible, at that point why not simply continue to play the old game.
FE has levels, albeit the gaining of AP increases levels.
Yeah, it is always the same. They just name it different. REally doesn't matter if it would be levels and skillpoints or plain skillpoint. It is just a substitute for making you character stronger and progress. I mean you have to gather up enough of whatever to get those skills, those levels, you gain something and makes your character stronger by playing the game. But nonetheless it is a difference in them even if it also is the same same.
FE is a quest grinder, just like WoW. Crafting, despite what people say, is not complex. You gather, buy recipes, and que up the items for crafting. Not much different than WoW, except FE is in real time.
You also have alot of receoies that are dependent on eachother. It was really a long time since I played WoW, but I don't remember that to craft a thing is not any different in terms of difficulty. You only need the materials and press one button and wait. In FE you'd need alot more materials and you have alot more of depency to premake materials from other recepies. I think games like Vanguards show a more difference in this matter. I think the realtime in this game makes up for an interesting aspect when crafting things though.
I know hardcore crafters who dislike the real time crafting, and others who like it. While FE may not have dev created classes, the skills really boil down to melee or ranged. Anyone can craft, just like WoW, and anyone can gather, just like WoW.
At one point a crafter will be able to craft thing a noncrafter may. But you also have a choice here, you could neglect something on you combat character and raise the attributes that enables your crafting skills to raise. But all can craft and gather with the difference that a crafter can gather and craft more things.
If you broke down WoW's classes into the skills in game, such as Frostbolt etc., WoW has more skills, making it a broader skill based game than FE. Or you can compare FE to WoW by looking at the actual builds floating around, and you could call those classes if you prefer. Pistol class, melee class, rifle class, mutations class, and then a hybridization of those, but not too much, because you'll gimp yourself. Not really any more depth than WoW, because it doesn't take long to figure out the good builds, and no time at all if you can read the internet.
Yeah, I'm constantly looking at a good build myself. In WoW I also used other peoples templates. In both games you had a choice to get this and that skills and gimp yourself. In WoW, and I'm under the impression that it still is, you'd be meet with all kinds of disrespectful things if you choosed anything else than skilltemplate A, B or C. Hopefully things won't turn out to be like that I FE, or at least not as much.
Both games have mounts, but FE allows them sooner in levels. WoW has craftable mounts, and all of FE's mounts are craftable. You may say FE isn't about the gear grind, but when I played, all people cared about was crafting upgrades to be sure they had the best gear for what their skills allowed. So really, both in WoW and FE, players quest grinded, drove for the highest gear they could wear, and crafted.
I've played alot of games, mostly Vanguard and EVE, but since I left WoW I also left that view. In FE and Vanguard I rather have gear that I like the atmosphere around, the looks and what fits the role I imagine my character have. If the gear is good that's a bonus. But I do change gear to better one aswell but not really if I don't like the looks and feel for it. I have choosen to play in the world in a different fashion than in WoW. Ofcourse these things could have been done i WoW aswell, but sorry to say the community didn't let you do this.
For instance the guild I was in when playing WoW was trashtalked, ridiculed, simply because we in the end opted for fun over progression. To a point where members left for another guild even if they enjoyed the time they had and finally the guildleader disbanded. But that is more the community's fault then the game.
So again, the two games are more alike than you care to admit. So while the niche the two games serve may be different, the games are comparable. Not to mention a lot of people cross over into many niches, like myself.
Yeah, all games are just like the other. And they share things. It's just different.
I chose against FE, because when compared to other games, it didn't offer as much value for my dollar. I found Champions Online and AION to be more fun. FE wasn't a bad game, it was just a victim of an untimely release for me.
Thanks, If people was as profund as you. (Well a perfect world comes into my mind.) Doesn't mean anything on the internet but you are respectful in my eyes.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Don't know a thing about Fallen Earth aside from the fact that it exists. Clicked on the thread link as it was rolling down the recent post list on the front page and read through it. As usual, the thread has for the most part been derailed and is about the likes/dislikes of game comparisons. Going along with the flow here, I thought I'd add my derailed two cents.
I like game comparisons from posters on this site. From them we get a bit of insight as to the posters general mind set when it comes to MMOs. After reading the original post, I can honestly say that Fallen Earth might be a game worth trying. He/She referenced a game that I don't care for in a positive manner and referenced a game that I didn't find to be bad in a negative manner. All this means is our taste in gaming differs.
If there is some good info in the write up. If I think the poster was being honest with his/her opinion. If it seems they have a brain .......... compare away. I think it adds to review.
~Hairysun
http://www.straightdope.com/
First off Vlad, thanks for making me smack my screen thinkin there was a bug crawling around...0.o
As for why people compare to other games...because they like the WoW style, and if a new MMO isn't WoW in a different skin, to them, it is not as good. Todays players don't like to have to think about how to build up their character. They just want to ding to next level and keep going without stopping to think of how to arrange their character.
As long as there is more than 1 product in a market, there will be comparisons and for good reasons. If you have enough money to pay for 1 product and there's 2 products on the market, you have to compare the two to see which is the better value for your money. What the OP and most other people do when they compare is what they should be doing as consumers.
However, his facts leave a lot to be desired and it's obvious he needs to play the game a couple of days. The first two days are the most fustrating, but after that you have the hang of it. I died many times within the first day, but after that I rarely died. The game just takes practice, just like many other games.
Comparing is good but it must be logical. Trying to compare WoW and FE is a bit too drastic. It is like comparing cheeseburger and soup: they are both food, but totally different in taste, looks, calories, ingredients and other things.
If you try to compare Aion and WoW (if not put any korean grinding game in it place) it is possible. Their main point is grinding to high lvls, spaming F1,F2,F3...F12, raiding for supreme gear. They usually have none to few unique features. So you can compare grinding, graphics ( usuallu very alike) and so on...
Yeah you can do on personal level, but it just taste, and doesnt require explanation.
FE and WoW share more in common than you give the game credit.
Every game has to a point. I think one should be vary of starting comparing games and ask why haven't they done it like they've done it in that/this game. Ofcourse some things games could inherit from each other, but one should try to avoid them to be the same. Especially when it comes down to make them as similar as possible, at that point why not simply continue to play the old game.
FE has levels, albeit the gaining of AP increases levels.
Yeah, it is always the same. They just name it different. REally doesn't matter if it would be levels and skillpoints or plain skillpoint. It is just a substitute for making you character stronger and progress. I mean you have to gather up enough of whatever to get those skills, those levels, you gain something and makes your character stronger by playing the game. But nonetheless it is a difference in them even if it also is the same same.
FE is a quest grinder, just like WoW. Crafting, despite what people say, is not complex. You gather, buy recipes, and que up the items for crafting. Not much different than WoW, except FE is in real time.
You also have alot of receoies that are dependent on eachother. It was really a long time since I played WoW, but I don't remember that to craft a thing is not any different in terms of difficulty. You only need the materials and press one button and wait. In FE you'd need alot more materials and you have alot more of depency to premake materials from other recepies. I think games like Vanguards show a more difference in this matter. I think the realtime in this game makes up for an interesting aspect when crafting things though.
I know hardcore crafters who dislike the real time crafting, and others who like it. While FE may not have dev created classes, the skills really boil down to melee or ranged. Anyone can craft, just like WoW, and anyone can gather, just like WoW.
At one point a crafter will be able to craft thing a noncrafter may. But you also have a choice here, you could neglect something on you combat character and raise the attributes that enables your crafting skills to raise. But all can craft and gather with the difference that a crafter can gather and craft more things.
If you broke down WoW's classes into the skills in game, such as Frostbolt etc., WoW has more skills, making it a broader skill based game than FE. Or you can compare FE to WoW by looking at the actual builds floating around, and you could call those classes if you prefer. Pistol class, melee class, rifle class, mutations class, and then a hybridization of those, but not too much, because you'll gimp yourself. Not really any more depth than WoW, because it doesn't take long to figure out the good builds, and no time at all if you can read the internet.
Yeah, I'm constantly looking at a good build myself. In WoW I also used other peoples templates. In both games you had a choice to get this and that skills and gimp yourself. In WoW, and I'm under the impression that it still is, you'd be meet with all kinds of disrespectful things if you choosed anything else than skilltemplate A, B or C. Hopefully things won't turn out to be like that I FE, or at least not as much.
Both games have mounts, but FE allows them sooner in levels. WoW has craftable mounts, and all of FE's mounts are craftable. You may say FE isn't about the gear grind, but when I played, all people cared about was crafting upgrades to be sure they had the best gear for what their skills allowed. So really, both in WoW and FE, players quest grinded, drove for the highest gear they could wear, and crafted.
I've played alot of games, mostly Vanguard and EVE, but since I left WoW I also left that view. In FE and Vanguard I rather have gear that I like the atmosphere around, the looks and what fits the role I imagine my character have. If the gear is good that's a bonus. But I do change gear to better one aswell but not really if I don't like the looks and feel for it. I have choosen to play in the world in a different fashion than in WoW. Ofcourse these things could have been done i WoW aswell, but sorry to say the community didn't let you do this.
For instance the guild I was in when playing WoW was trashtalked, ridiculed, simply because we in the end opted for fun over progression. To a point where members left for another guild even if they enjoyed the time they had and finally the guildleader disbanded. But that is more the community's fault then the game.
So again, the two games are more alike than you care to admit. So while the niche the two games serve may be different, the games are comparable. Not to mention a lot of people cross over into many niches, like myself.
Yeah, all games are just like the other. And they share things. It's just different.
I chose against FE, because when compared to other games, it didn't offer as much value for my dollar. I found Champions Online and AION to be more fun. FE wasn't a bad game, it was just a victim of an untimely release for me.
Thanks, If people was as profund as you. (Well a perfect world comes into my mind.) Doesn't mean anything on the internet but you are respectful in my eyes.
I appreciate the feedback and the compliment. You're right, that WOW really has a rotten community. WoW could be more, but the perspective people have in that game makes it shallow. While both games promote getting better gear, the community in WOW takes that to the extreme. I realize this and it's one reason I don't stay long after raiding for a bit. I left WoW to find a new game home. I started with Champions Online, then played Fallen Earth along with CO for a short bit, then AION came out. I didn't go in with any known biases, I just looked at each game and felt my way through them. All 3 games were fun in their own way, but because all 3 released at the same time, I could only choose one. AION won out, but that doesn't mean CO or FE were bad games, because they weren't. The main thing I liked in FE is that the game didn't hold your hand and it took forever to level in. I was lvl 7 after 5 days of play, but I probably completed a couple hundred quests, and still had a full journal and passed up quests. I was no where near S2 at the time. I think better graphics and a more polished combat system would have gave the game more value and would have won out over the other two games.
Any game that will keep WoW players away is pure win imo.
Aion is that way------------------------>
Go destroy that game.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum