Nope, haven't bought any in-game currency. Eve Online is the only game where it crossed my mind: "Awww sh*t just fitted my battleship, then got blown away instantly..." Had to suck it up and go back mining.
Nope, haven't bought any in-game currency. Eve Online is the only game where it crossed my mind: "Awww sh*t just fitted my battleship, then got blown away instantly..." Had to suck it up and go back mining.
haha same, but I didn't go back to mining...I just rage "quit".
bottom line for me is every game i have bought gold in........i wound up cancelling within a few months. It killed the nostalgia. Played EQ for years, then gold buying came around. I bought some and quit a few months after 4 years of playing.
I bet subs would be a lot higher these days if all gold marketers vanished. My lesson learned.
Look at all the cockroaches coming out of the woodwork! Each with their own little excuses, how cute.
Come on man. After your great post about your sandbox idea, surely you can come back with something better than black and white hyperbole. Surely you realize that this is not a black and white argument, and is instead a healthy shade of gray with valid points from both sides.
Look at all the cockroaches coming out of the woodwork! Each with their own little excuses, how cute.
Come on man. After your great post about your sandbox idea, surely you can come back with something better than black and white hyperbole. Surely you realize that this is not a black and white argument, and is instead a healthy shade of gray with valid points from both sides.
Bullshit. You either cheat or you dont. There is not gray area there. Ive heard all the cheaters excuses and that is what they are, excuses. Buying gold, exploits and hacks are all the same.
People who buy and sell gold online are nothing more then CHEATERS AND COWARDS. Plus people who visit gold buying sites 200% of the time will get a Trojan Keylogger on thier system and not be aware of it until their accounts gets banned due and then they complain they were hacked when it is thier own stupid fault for visiting a gold buying/selling site.
SOE has legal means of buying gold via thier own store. Not many are willing to do this, SOE has to pay taxes for every gold or item sold.
If you want to be a cowardly cheater and do things the easy way, stay away from the servers I play on. We do not need your type of morons online. Wait a minute I no longer play World of Warcraft due to those same stupid XXXXX cowardly cheaters who buy online gold.
I have bought gold on several occasions in the past... The way I see it is this: I have a job and other real world responsibilities that take up the vast majority of my time. I have only a small amount of time each day to play my game of choice. I unfortunately cannot afford to play for 8 hours straight each day like many people do. Still, I want to be competitive... so when I have finally reached the end game and I see a piece of gear I can purchase and immediately enhance my character, I have occasionally done so with purchased gold. I don't see anything wrong with this because advancement in MMORPGs comes down to little more than time spent in game. I have less time to spend in game, but I have more money because I work constantly. If I spent less time working and more time playing MMOs, I would make less money, but my character would be stronger. Buying a little gold occasionally just balances things out ;P Time = money = advancement.
Sounds like you should stick to console games instead of MMO's, because that's what MMO's are about...time. MMORPG, emphasis on the RPG. Role-Playing Game...and we all know RPG's are NOT short games.
As I've said many times before, if you feel so strongly against rmt as an unbalancing factor, then you should feel the exact same about time played. After all, someone who works a full time job is inherently disadvantaged against the player who has lots of time to play (for whatever reason). Ultimately, the person you are berating has a valid point, buying gold can not only enhance the enjoyment of a mmo, it can also level the playing ground between those who have lots of time and those who do not. You can hide behind your eula as much as you want, and claim the moral high ground due to rules, but you know in your heart that time advantage is just as imbalancing as buying gold.
Well played. But is probably a subject for a different thread. I'd love to see a game that prevented people from playing more than 2 or 3 hours a day on the same character.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Originally posted by Thalarius SOE has legal means of buying gold via thier own store.
Them, Linden Labs, and tons of F2P games. Nobody is bringing this up. You have a whole spectrum, from SoE who is trying to make an extra buck, to F2P games where the devs make most of their money selling in-game items and money, to Linden Labs which actually has a listed world currency and conversion rate because all transactions between players are real life money.
So, how does that balance out? Is it fair, unfair? Some people can afford to spend more on these games...
I have bought gold on several occasions in the past... The way I see it is this: I have a job and other real world responsibilities that take up the vast majority of my time. I have only a small amount of time each day to play my game of choice. I unfortunately cannot afford to play for 8 hours straight each day like many people do. Still, I want to be competitive... so when I have finally reached the end game and I see a piece of gear I can purchase and immediately enhance my character, I have occasionally done so with purchased gold. I don't see anything wrong with this because advancement in MMORPGs comes down to little more than time spent in game. I have less time to spend in game, but I have more money because I work constantly. If I spent less time working and more time playing MMOs, I would make less money, but my character would be stronger. Buying a little gold occasionally just balances things out ;P Time = money = advancement.
Sounds like you should stick to console games instead of MMO's, because that's what MMO's are about...time. MMORPG, emphasis on the RPG. Role-Playing Game...and we all know RPG's are NOT short games.
As I've said many times before, if you feel so strongly against rmt as an unbalancing factor, then you should feel the exact same about time played. After all, someone who works a full time job is inherently disadvantaged against the player who has lots of time to play (for whatever reason). Ultimately, the person you are berating has a valid point, buying gold can not only enhance the enjoyment of a mmo, it can also level the playing ground between those who have lots of time and those who do not. You can hide behind your eula as much as you want, and claim the moral high ground due to rules, but you know in your heart that time advantage is just as imbalancing as buying gold.
First off, I wasn't berating him. Simply stating RPG's are long time spent games (Unless your playing WoW), and that console games are short time (Most) and that sounds more like his gig.
Secondly, what you say may be true for PvP based MMO's, but not PvE based ones. IMO though, PvP shouldn't even be in MMORPG's. It lends to more gold buying due to what you stated, and stagnates the communities with massive amounts of douchebaggery. Or at least shouldn't be mixed WITH PvE based MMO's. They should be built solely on the premise of PvP in mind.
I am absolutely ashamed to say. I have paid for in game funds. first of all its stupid because you are paying to play a game and then turning around and paying someone else to play the game for you in short. I have not done it since. I was a cheater, but I am now not a cheater. I have come to realize that cheating is one of the things that ruined my favorite MMO SWG. not all the blame can be put on Sony for that one.
I wish we could all just get into an MMO and be mature about it and play it the way its suppose to be played. Until we can play games like that they will always add to many patches and nurfs that will always alter games to the point they are no fun to play.
SOE has legal means of buying gold via thier own store.
Them, Linden Labs, and tons of F2P games. Nobody is bringing this up. You have a whole spectrum, from SoE who is trying to make an extra buck, to F2P games where the devs make most of their money selling in-game items and money, to Linden Labs which actually has a listed world currency and conversion rate because all transactions between players are real life money.
So, how does that balance out? Is it fair, unfair? Some people can afford to spend more on these games...
I personally like SOE's exchange option, where *players* sell to each other rather than the developer selling gear (not talking fluff gear). SOE makes plenty of money skimming off the top, but we need an exchange service to be part of a top quality mmo before people finally understand just how many people actually buy this stuff, see how much money the dev can make, and to see just how fun buying and selling can be (think of the AH in real life!). But the game really has to be designed for it, with cheating safeguards and game mechanics that do not allow easy farming or botting.
Although I argue for rmt here, it's not that I"m against pure games. I just firmly believe a top rated mmo with support for rmt has the chance to be a hit. It's not a mmo that's just about buying up your character, it's about a mmo so in depth that you would need to spend a small fortune to deck out your character. Top items would be that rare. Ultimately, YOU would eventually find a top item that you could either use to great effect, trade for item(s) you want/need, or sell it for cash. Now that's serious reward and serious incentive to play a mmo. I'm not just talking about loot either. I'm talking about player and guild housing, battle structures, player cities, shops, factores, components, etc etc etc. With so much to do, you can play the game for the variety, play it for the glory, play it for the challenge, or play it for the money. I think that would be a draw for lots and lots of players. Not everyone, but plenty.
Playing MMOs is a hobby. Buying something to aid me in my hobby isn't a big deal in my opinion. It's like using bait while fishing. Yes, I could just use a hook and waste hours upon hours hoping to get a little closer to my goal, but I could die tomorrow. I want to get as far as I can with the time I am allotted.
Also, Kyleran, there is a game similar to what you had wished. I am unsure if they still do it, but when Fusion Fall first came out your experience gain would decrease the longer you played. Meaning you would have to mob grind for a long time in order to be at the appropriate level/place that you would have been if you'd have logged out and picked up questing the next day.
Look at all the cockroaches coming out of the woodwork! Each with their own little excuses, how cute.
Come on man. After your great post about your sandbox idea, surely you can come back with something better than black and white hyperbole. Surely you realize that this is not a black and white argument, and is instead a healthy shade of gray with valid points from both sides.
If I provide you with an argument in which you can poke a few holes, would that help you convince yourself?
It's the reasoning behind it all, the greed, and the total disregard for everyone else that really gets to me, not just for cheating mind, the mentality persists.
People argue that one little cheat isn't wrong because it's so insignificant, but what happens when everyone starts thinking that way? Take one look at counter-strike, that game is totally ruined. Each one of those cheaters was telling themselves that "it's insignificant", "it's just a game", believe me, I've heard every excuse in the book just playing that one game. One person buying 1k gold doesn't cause a problem, but when everyone else starts lining up for theirs, I get spammed, my account gets logged and stripped clean, I have to compete with bot farmers, just small little insignificant problems for me, but it affects everyone else too, and this is because of the cheaters and their reasoning. Their small gain at the expense of problems for everyone else, that kind of greed is more repulsive to me than nearly anything else.
I've seen lots of threads around here and I'm pretty floored that so many ppl openly admit to being cheaters. How far is cheating from stealing? It's disrespectfully changing the outcome of something by ignoring the rules. Rules that YOU agreed to by installing the game - breaking them not only makes you a cheater but a LIAR. You broke your word.... what else does every person have at the core of them other than THEIR WORD. If you break that you have failed as person of value, sorry. You can't be trusted.
At least some had the sense to say, yes I tried it but afterward I noticed or were told of the effect and stopped.
How can you honestly defend this and not see that it affects the rest of the players in a multi-player game, you aren't in a bubble.
Is it any different to these scenarios.
Steal the game from the store - why should I pay for it, other suckers work to get their goodies - I take what I want and that's not cheating it's using my money productively on other things. Why should I mow yards all summer, I don't have the time to invest when I can just put the game in my jacket and leave and I don't feel any sympathy because the game companies are rich enough already. They will never notice it.
Pay for the game with a stolen CC - who cares, it's just someone else's identity, not my problem. I don't have the ability to get a CC so it's going to be easier to take theirs for now. They will never notice it.
Learn about an exploit and spread it all around - it's not cheating it's only using the holes to my advantage. Who cares if the developers figure out, they let it happen - not my fault and I won't say shit until they catch me in the act. They will never notice it.
Buy gold with my stolen CC to make all bow around my skill - who cares I'm literally the ONLY person that buys gold. That's how special I am, someone works for me even in my game because I deserve it. I'm not affecting any economy when I'm the only one doing it - John Doe is - the guy who's CC I'm using. Blame it on him. They will never notice it
Cheating is cheating - no matter the method if you condone it you are shameless. I hope they notice it and I hope you get banned from any game you are doing it in - period.
In my city they put your name in the paper if you get citations.
I would really love to see a listing of all the gold buyers in some repository. Public humiliation might be something your family and co workers should know about... you bought money and cheated in a video game... you can't keep a contract... your word isn't worth the paper it's written on.. since you aren't ashamed of it. Maybe one day it would come to that if you continue being a criminal with no conscience.
I fail to see how buying gold can be considered cheating ?
I used to hold the same viewpoint. Actually went out and spent time trying to kill gold farmers. I'd use the apple from that quest to turn myself into one of the scarlet npc's in plaguelands, flag myself and have some fun.
The companies push the myth of cheating on people that buying gold is cheating and you know why ?
They don't want a third party PROFITING from their product.
I bet if one of these gold selling companies told Blizzard they could have a percentage it would suddenly become legit.
lord another one of these threads. Blame the game for having a crappy design that encourages people to buy gold because games can only come out with gold sinks to keep people playing.
Originally posted by heremypet ... It's the reasoning behind it all, the greed, and the total disregard for everyone else that really gets to me, not just for cheating mind, the mentality persists. ...
I am sure you liked Counter-Strike, but if you actually liked it then all of those problems wouldn't have driven you off would they? Meaning you have to take the good with the bad. Not that I'm condoning the act of buying gold, saying it's wrong to buy gold, or saying the fault lies entirely in the game developers for not building the perfect uncheatable game, but it's unrealistic to always expect people to make the morale choice.
Seriously there could be something rational done to prevent every single problem that has been considered an issue in this thread, but there hasn't been in a lot of games. Gold/Item selling businesses have been around for a long time and if game developers are unwilling to make it a serious priority to combat them then they are a part of the problem as well. The fault really doesn't lie with just one party.
I love people with their morality when it comes to gold buying. These are the same people that pledge to obey traffic laws and then speed because they want to get somewhere a little faster. How immoral. Probably fudge their income tax returns, taste food in the self serve bins at a grocery store, lie atleast once a week about something, make fake sick calls to work to have a day off....etc.
I bet if one of these gold selling companies told Blizzard they could have a percentage it would suddenly become legit.
I'm sure it would...because Blizzard is the anti-christ of the MMO world and would sell it's own workers family members if they could profit from it.
But on a last note from me, because it's a waste of time trying to talk sense into people hell bent on not seeing the negatives of gold selling/buying on every aspect of the gaming world...
It's the same as trying to explain to griefers why they actually suck at PvP. I.E. Kill low levels, but die constantly to equally high levels or run from them. Then try to justify ganking/griefing. It's a waste of time. They will find any loophole to justify their need to do what they do no matter how immoral it is or how many faults you point out to them. Sadly, it's just the way of the world in general these days, not just the gaming world.
I love people with their morality when it comes to gold buying. These are the same people that pledge to obey traffic laws and then speed because they want to get somewhere a little faster. How immoral. Probably fudge their income tax returns, taste food in the self serve bins at a grocery store, lie atleast once a week about something, make fake sick calls to work to have a day off....etc.
And I'm the schlub going 55 on the highway getting honked at for NOT speeding so you have some nerve passing judgments on this poster - I do none of those things. Is it so unbelieveable that some ppl have morals and follow the laws? Is that so unfathomable? Damn, I must be an alien. I don't date men for money. I don't cheat other ppl to get ahead. I don't lie to save your feelings. I don't excuse everything I do flippantly as if it never affects anyone else. What kind of society are we in that anyone that would call out deplorable behaviour must be the ones that are secretly at fault.
Least of all do I cheat in a damn video game - I can pass judgment on those that do because they have no excuse and they do affect the game around me in economy in prices but you've heard my opinion - disgusting freaking cheaters. Once again, get caught and deserve it.
The first time I encountered this was back in Everquest. My friend played a bard and we had banded and brass armor and some crappy weapons. One day he shows up totally decked out in awesome gear. I asked how he got all that stuff and he told me he bought gold online and not to say anything because you could get banned. He gave me 500 plat which was a huge amount for me at the time. I bought gold in EQ2 & WOW. I'd create a character who got the gold then transfer it in parts to other other characters. I tried two different companies. One sent me the gold directly in bulk to whatever character I specified. Another had some ridiculous method where I had to contact them on the phone and speak to them directly telling them who I was and what character it was. Heres a way to find out at least in WOW. They had me place 1 single bandage on the auction set at 200 gold, since I was getting 1000 gold they had me put up 5 bandages. The person then bought the bandages and I got my money and it appeared legit. I was never suspended or banned and I bought gold about 3-4 times in WOW.
To the question of "have you bought gold"
No never have and never will.
Secondly I like to know how your experiance was with those games you bought gold in.
Did it improve your fun? Your experiance within the gameworld? Did it expand your playtime?
Yes it improved my fun because I could obtain items I wanted that I normally couldn't. Primarily making a uber twink hunter with all the best enchants that I kept in the 30's bracket for a few months. When I moved to the next bracket I bought another 1000 gold and did the same thing all over again.
I feel that buying gold will decrease playtime, something I don't want out of a MMORPG.
How would it decrease your playtime ? If you have the option of spending weeks doing gathering, crafting, buying selling off the AH or paying 20 bucks for 500 gold and getting what you'd like... If you consider that negative by decreasing the amount of time you play.. well thats your perogative.
I also believe it limits the challenge to achieve something as why achieve or put effort into a game if you buy your way to the top.
You can't buy no drop items from the end game at least in WOW so you're hardly buying your way to the top. Besides some of the best guilds out there buy gold to afford all the required potions and consumeables. The best guild in the world even admitted it.
Overall I feel it makes up for a very boring experiance in doing so, kinda how I feel about cheats as they also limit the experiance tenfold. In a way I consider people who buy gold to be wanna be gamers.
You're probably one of those people who I one shot in the BG's.
So that's why I asked how your experiance was/is and would you continue doing so in other games?
So as dumbed down and nerfed as WOW is, you still found the need to cheat? I pity your lack of skill is all i can think of to say at such a thing.
I bought gold once, and I didn't (and still don't) feel the least bit bad about it. I know it means the terrorists win, but I'd much rather be out money equivalent to 0.5 hours of work instead of spending 20 hours of my free time. I already despise the fact that I have to grind RL cash, so why should I waste my time grinding fake money too?
So, to sum up, you didn't enjoy playing the game, so you paid someone else to play it for you. Good for you.
Perhaps if money-grinding was at the core of the MMO experience, I would consider your idiotic leap of logic a success, but it isn't. It's just another time sink. I'm sorry you feel threatened by the fact that I have a job and don't have time to run around in circles killing the same mob hundreds of times day and night just to be able to afford basic shit. That just isn't fun for me, and I'd rather spend my FREE TIME (HINT HINT NOT AT MY JOB) having FUN instead of playing an aspect of a game that's really more of a job than a game.
Comments
Nope, haven't bought any in-game currency. Eve Online is the only game where it crossed my mind: "Awww sh*t just fitted my battleship, then got blown away instantly..." Had to suck it up and go back mining.
haha same, but I didn't go back to mining...I just rage "quit".
bottom line for me is every game i have bought gold in........i wound up cancelling within a few months. It killed the nostalgia. Played EQ for years, then gold buying came around. I bought some and quit a few months after 4 years of playing.
I bet subs would be a lot higher these days if all gold marketers vanished. My lesson learned.
Come on man. After your great post about your sandbox idea, surely you can come back with something better than black and white hyperbole. Surely you realize that this is not a black and white argument, and is instead a healthy shade of gray with valid points from both sides.
Come on man. After your great post about your sandbox idea, surely you can come back with something better than black and white hyperbole. Surely you realize that this is not a black and white argument, and is instead a healthy shade of gray with valid points from both sides.
Bullshit. You either cheat or you dont. There is not gray area there. Ive heard all the cheaters excuses and that is what they are, excuses. Buying gold, exploits and hacks are all the same.
People who buy and sell gold online are nothing more then CHEATERS AND COWARDS. Plus people who visit gold buying sites 200% of the time will get a Trojan Keylogger on thier system and not be aware of it until their accounts gets banned due and then they complain they were hacked when it is thier own stupid fault for visiting a gold buying/selling site.
SOE has legal means of buying gold via thier own store. Not many are willing to do this, SOE has to pay taxes for every gold or item sold.
If you want to be a cowardly cheater and do things the easy way, stay away from the servers I play on. We do not need your type of morons online. Wait a minute I no longer play World of Warcraft due to those same stupid XXXXX cowardly cheaters who buy online gold.
Sounds like you should stick to console games instead of MMO's, because that's what MMO's are about...time. MMORPG, emphasis on the RPG. Role-Playing Game...and we all know RPG's are NOT short games.
As I've said many times before, if you feel so strongly against rmt as an unbalancing factor, then you should feel the exact same about time played. After all, someone who works a full time job is inherently disadvantaged against the player who has lots of time to play (for whatever reason). Ultimately, the person you are berating has a valid point, buying gold can not only enhance the enjoyment of a mmo, it can also level the playing ground between those who have lots of time and those who do not. You can hide behind your eula as much as you want, and claim the moral high ground due to rules, but you know in your heart that time advantage is just as imbalancing as buying gold.
Well played. But is probably a subject for a different thread. I'd love to see a game that prevented people from playing more than 2 or 3 hours a day on the same character.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Them, Linden Labs, and tons of F2P games. Nobody is bringing this up. You have a whole spectrum, from SoE who is trying to make an extra buck, to F2P games where the devs make most of their money selling in-game items and money, to Linden Labs which actually has a listed world currency and conversion rate because all transactions between players are real life money.
So, how does that balance out? Is it fair, unfair? Some people can afford to spend more on these games...
Again In short yes.
I also made a very similar post back in 07.
Sounds like you should stick to console games instead of MMO's, because that's what MMO's are about...time. MMORPG, emphasis on the RPG. Role-Playing Game...and we all know RPG's are NOT short games.
As I've said many times before, if you feel so strongly against rmt as an unbalancing factor, then you should feel the exact same about time played. After all, someone who works a full time job is inherently disadvantaged against the player who has lots of time to play (for whatever reason). Ultimately, the person you are berating has a valid point, buying gold can not only enhance the enjoyment of a mmo, it can also level the playing ground between those who have lots of time and those who do not. You can hide behind your eula as much as you want, and claim the moral high ground due to rules, but you know in your heart that time advantage is just as imbalancing as buying gold.
First off, I wasn't berating him. Simply stating RPG's are long time spent games (Unless your playing WoW), and that console games are short time (Most) and that sounds more like his gig.
Secondly, what you say may be true for PvP based MMO's, but not PvE based ones. IMO though, PvP shouldn't even be in MMORPG's. It lends to more gold buying due to what you stated, and stagnates the communities with massive amounts of douchebaggery. Or at least shouldn't be mixed WITH PvE based MMO's. They should be built solely on the premise of PvP in mind.
I am absolutely ashamed to say. I have paid for in game funds. first of all its stupid because you are paying to play a game and then turning around and paying someone else to play the game for you in short. I have not done it since. I was a cheater, but I am now not a cheater. I have come to realize that cheating is one of the things that ruined my favorite MMO SWG. not all the blame can be put on Sony for that one.
I wish we could all just get into an MMO and be mature about it and play it the way its suppose to be played. Until we can play games like that they will always add to many patches and nurfs that will always alter games to the point they are no fun to play.
Them, Linden Labs, and tons of F2P games. Nobody is bringing this up. You have a whole spectrum, from SoE who is trying to make an extra buck, to F2P games where the devs make most of their money selling in-game items and money, to Linden Labs which actually has a listed world currency and conversion rate because all transactions between players are real life money.
So, how does that balance out? Is it fair, unfair? Some people can afford to spend more on these games...
I personally like SOE's exchange option, where *players* sell to each other rather than the developer selling gear (not talking fluff gear). SOE makes plenty of money skimming off the top, but we need an exchange service to be part of a top quality mmo before people finally understand just how many people actually buy this stuff, see how much money the dev can make, and to see just how fun buying and selling can be (think of the AH in real life!). But the game really has to be designed for it, with cheating safeguards and game mechanics that do not allow easy farming or botting.
Although I argue for rmt here, it's not that I"m against pure games. I just firmly believe a top rated mmo with support for rmt has the chance to be a hit. It's not a mmo that's just about buying up your character, it's about a mmo so in depth that you would need to spend a small fortune to deck out your character. Top items would be that rare. Ultimately, YOU would eventually find a top item that you could either use to great effect, trade for item(s) you want/need, or sell it for cash. Now that's serious reward and serious incentive to play a mmo. I'm not just talking about loot either. I'm talking about player and guild housing, battle structures, player cities, shops, factores, components, etc etc etc. With so much to do, you can play the game for the variety, play it for the glory, play it for the challenge, or play it for the money. I think that would be a draw for lots and lots of players. Not everyone, but plenty.
Playing MMOs is a hobby. Buying something to aid me in my hobby isn't a big deal in my opinion. It's like using bait while fishing. Yes, I could just use a hook and waste hours upon hours hoping to get a little closer to my goal, but I could die tomorrow. I want to get as far as I can with the time I am allotted.
Also, Kyleran, there is a game similar to what you had wished. I am unsure if they still do it, but when Fusion Fall first came out your experience gain would decrease the longer you played. Meaning you would have to mob grind for a long time in order to be at the appropriate level/place that you would have been if you'd have logged out and picked up questing the next day.
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A work in progress: (Update: 08/09/10)Easily find your favorite type of MMO
RMT is the future. You just can't handle it.
Come on man. After your great post about your sandbox idea, surely you can come back with something better than black and white hyperbole. Surely you realize that this is not a black and white argument, and is instead a healthy shade of gray with valid points from both sides.
If I provide you with an argument in which you can poke a few holes, would that help you convince yourself?
It's the reasoning behind it all, the greed, and the total disregard for everyone else that really gets to me, not just for cheating mind, the mentality persists.
People argue that one little cheat isn't wrong because it's so insignificant, but what happens when everyone starts thinking that way? Take one look at counter-strike, that game is totally ruined. Each one of those cheaters was telling themselves that "it's insignificant", "it's just a game", believe me, I've heard every excuse in the book just playing that one game. One person buying 1k gold doesn't cause a problem, but when everyone else starts lining up for theirs, I get spammed, my account gets logged and stripped clean, I have to compete with bot farmers, just small little insignificant problems for me, but it affects everyone else too, and this is because of the cheaters and their reasoning. Their small gain at the expense of problems for everyone else, that kind of greed is more repulsive to me than nearly anything else.
"Good? Bad? I'm the guy with the gun."
I've seen lots of threads around here and I'm pretty floored that so many ppl openly admit to being cheaters. How far is cheating from stealing? It's disrespectfully changing the outcome of something by ignoring the rules. Rules that YOU agreed to by installing the game - breaking them not only makes you a cheater but a LIAR. You broke your word.... what else does every person have at the core of them other than THEIR WORD. If you break that you have failed as person of value, sorry. You can't be trusted.
At least some had the sense to say, yes I tried it but afterward I noticed or were told of the effect and stopped.
How can you honestly defend this and not see that it affects the rest of the players in a multi-player game, you aren't in a bubble.
Is it any different to these scenarios.
Steal the game from the store - why should I pay for it, other suckers work to get their goodies - I take what I want and that's not cheating it's using my money productively on other things. Why should I mow yards all summer, I don't have the time to invest when I can just put the game in my jacket and leave and I don't feel any sympathy because the game companies are rich enough already. They will never notice it.
Pay for the game with a stolen CC - who cares, it's just someone else's identity, not my problem. I don't have the ability to get a CC so it's going to be easier to take theirs for now. They will never notice it.
Learn about an exploit and spread it all around - it's not cheating it's only using the holes to my advantage. Who cares if the developers figure out, they let it happen - not my fault and I won't say shit until they catch me in the act. They will never notice it.
Buy gold with my stolen CC to make all bow around my skill - who cares I'm literally the ONLY person that buys gold. That's how special I am, someone works for me even in my game because I deserve it. I'm not affecting any economy when I'm the only one doing it - John Doe is - the guy who's CC I'm using. Blame it on him. They will never notice it
Cheating is cheating - no matter the method if you condone it you are shameless. I hope they notice it and I hope you get banned from any game you are doing it in - period.
In my city they put your name in the paper if you get citations.
I would really love to see a listing of all the gold buyers in some repository. Public humiliation might be something your family and co workers should know about... you bought money and cheated in a video game... you can't keep a contract... your word isn't worth the paper it's written on.. since you aren't ashamed of it. Maybe one day it would come to that if you continue being a criminal with no conscience.
I fail to see how buying gold can be considered cheating ?
I used to hold the same viewpoint. Actually went out and spent time trying to kill gold farmers. I'd use the apple from that quest to turn myself into one of the scarlet npc's in plaguelands, flag myself and have some fun.
The companies push the myth of cheating on people that buying gold is cheating and you know why ?
They don't want a third party PROFITING from their product.
I bet if one of these gold selling companies told Blizzard they could have a percentage it would suddenly become legit.
lord another one of these threads. Blame the game for having a crappy design that encourages people to buy gold because games can only come out with gold sinks to keep people playing.
I am sure you liked Counter-Strike, but if you actually liked it then all of those problems wouldn't have driven you off would they? Meaning you have to take the good with the bad. Not that I'm condoning the act of buying gold, saying it's wrong to buy gold, or saying the fault lies entirely in the game developers for not building the perfect uncheatable game, but it's unrealistic to always expect people to make the morale choice.
Seriously there could be something rational done to prevent every single problem that has been considered an issue in this thread, but there hasn't been in a lot of games. Gold/Item selling businesses have been around for a long time and if game developers are unwilling to make it a serious priority to combat them then they are a part of the problem as well. The fault really doesn't lie with just one party.
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A work in progress: (Update: 08/09/10)Easily find your favorite type of MMO
I love people with their morality when it comes to gold buying. These are the same people that pledge to obey traffic laws and then speed because they want to get somewhere a little faster. How immoral. Probably fudge their income tax returns, taste food in the self serve bins at a grocery store, lie atleast once a week about something, make fake sick calls to work to have a day off....etc.
I'm sure it would...because Blizzard is the anti-christ of the MMO world and would sell it's own workers family members if they could profit from it.
But on a last note from me, because it's a waste of time trying to talk sense into people hell bent on not seeing the negatives of gold selling/buying on every aspect of the gaming world...
It's the same as trying to explain to griefers why they actually suck at PvP. I.E. Kill low levels, but die constantly to equally high levels or run from them. Then try to justify ganking/griefing. It's a waste of time. They will find any loophole to justify their need to do what they do no matter how immoral it is or how many faults you point out to them. Sadly, it's just the way of the world in general these days, not just the gaming world.
What game would not. Show me the current company not in it for the money. Sony...Turbine...Mythic?
And I'm the schlub going 55 on the highway getting honked at for NOT speeding so you have some nerve passing judgments on this poster - I do none of those things. Is it so unbelieveable that some ppl have morals and follow the laws? Is that so unfathomable? Damn, I must be an alien. I don't date men for money. I don't cheat other ppl to get ahead. I don't lie to save your feelings. I don't excuse everything I do flippantly as if it never affects anyone else. What kind of society are we in that anyone that would call out deplorable behaviour must be the ones that are secretly at fault.
Least of all do I cheat in a damn video game - I can pass judgment on those that do because they have no excuse and they do affect the game around me in economy in prices but you've heard my opinion - disgusting freaking cheaters. Once again, get caught and deserve it.
To the question of "have you bought gold"
No never have and never will.
Secondly I like to know how your experiance was with those games you bought gold in.
Did it improve your fun? Your experiance within the gameworld? Did it expand your playtime?
Yes it improved my fun because I could obtain items I wanted that I normally couldn't. Primarily making a uber twink hunter with all the best enchants that I kept in the 30's bracket for a few months. When I moved to the next bracket I bought another 1000 gold and did the same thing all over again.
I feel that buying gold will decrease playtime, something I don't want out of a MMORPG.
How would it decrease your playtime ? If you have the option of spending weeks doing gathering, crafting, buying selling off the AH or paying 20 bucks for 500 gold and getting what you'd like... If you consider that negative by decreasing the amount of time you play.. well thats your perogative.
I also believe it limits the challenge to achieve something as why achieve or put effort into a game if you buy your way to the top.
You can't buy no drop items from the end game at least in WOW so you're hardly buying your way to the top. Besides some of the best guilds out there buy gold to afford all the required potions and consumeables. The best guild in the world even admitted it.
Overall I feel it makes up for a very boring experiance in doing so, kinda how I feel about cheats as they also limit the experiance tenfold. In a way I consider people who buy gold to be wanna be gamers.
You're probably one of those people who I one shot in the BG's.
So that's why I asked how your experiance was/is and would you continue doing so in other games?
So as dumbed down and nerfed as WOW is, you still found the need to cheat? I pity your lack of skill is all i can think of to say at such a thing.
So, to sum up, you didn't enjoy playing the game, so you paid someone else to play it for you. Good for you.
Perhaps if money-grinding was at the core of the MMO experience, I would consider your idiotic leap of logic a success, but it isn't. It's just another time sink. I'm sorry you feel threatened by the fact that I have a job and don't have time to run around in circles killing the same mob hundreds of times day and night just to be able to afford basic shit. That just isn't fun for me, and I'd rather spend my FREE TIME (HINT HINT NOT AT MY JOB) having FUN instead of playing an aspect of a game that's really more of a job than a game.