Well...Actually I did not read the article..I know that EVE can be a social game same as any other Sandbox game. Ultima Online was really social as well Plus well, I played EVE for quite some time since its beta...
However..I can't but wait for the day that CCP revamps the combat system, it is what bores me to deth in this game.
When the Combat become more Tactical and less Strategic then we will have a game that is complete in my book...
- Duke Suraknar - Order of the Silver Star, OSS
ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
I love the complexity of eve, love the concept, maybe less the pure real time skill training, subeed here and then a few months...but it just aint my cup of tea no matter how much im trying to like it.....why couldnt it be under a different scifi setting...or at least why doesnt a company try making a game like this but not with ships....and run the game as CCP does....
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. A. Einstein
Just so you people who think you're clever with the snide comments know: I have 2 active Eve accounts, and do compare region prices with alts... But I'm "gaming the game" to do so, it isn't part of the game itself.
LOL
You aren't "gaming the game." There is a reason you can have alts on the same account even though you can't train more than one toon at a time. Everyone and their mother does the same thing, including the CCP employees. It's expected and encouraged.
There are even fan sites and tools listed on CCPs forum that do the exact same thing so you don't have to. Some of them will even go so far as to do the math for you and let you know what product by meter make you the most isk per jump.
Just so you people who think you're clever with the snide comments know: I have 2 active Eve accounts, and do compare region prices with alts... But I'm "gaming the game" to do so, it isn't part of the game itself.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
Just so you people who think you're clever with the snide comments know: I have 2 active Eve accounts, and do compare region prices with alts... But I'm "gaming the game" to do so, it isn't part of the game itself.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time. In WW2 Online, while such tactics are used by some, they do not work as well as eve because even the lowliest rifleman can kill the top infantryman in the game with a single bullet, something that can't happen in Eve. And yes, I do have "teammates" in WW2 Online, even if they aren't in the same squad as me (I'm a day 1 person in WW2 Online that hasn't been in a squad since it opened). Eve you don't have that either. It's all "NBSI" crap.
and THE only game with one server for their whole gaming community wich im happy to say is a big plus for any mmo i wish all game had only 1 big server a la eve but unless im wrong ,this is the only game that have the technology to be hable to cram all their player on 1 server
Well i havent skimmmed this entire thread yet, and i may be wrong , but though its a new game just freshly released Fallen Earth only has one single server. Granted no where near the the playerbase of the existing EVE online, ive been there to and im still impressed to see that CCP is pumping out new updates/features. *props to CCP*
Waiting For: FF14,Guild Wars2 RIP: Tabula Rasa&Hellgate:London(online) Playing:Fallen Earth&Guild Wars& Dragon Age
Just so you people who think you're clever with the snide comments know: I have 2 active Eve accounts, and do compare region prices with alts... But I'm "gaming the game" to do so, it isn't part of the game itself.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time. In WW2 Online, while such tactics are used by some, they do not work as well as eve because even the lowliest rifleman can kill the top infantryman in the game with a single bullet, something that can't happen in Eve. And yes, I do have "teammates" in WW2 Online, even if they aren't in the same squad as me (I'm a day 1 person in WW2 Online that hasn't been in a squad since it opened). Eve you don't have that either. It's all "NBSI" crap.
Good PvP = fun.
Crap blob/gank PvP = junk.
Ah, but the real difference between the two games is that in EVE, death has real meaning and consequences, and in WWII online, its all rather pointless, doesn't matter if you win or lose.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Ah, but the real difference between the two games is that in EVE, death has real meaning and consequences, and in WWII online, its all rather pointless, doesn't matter if you win or lose. EVE's got the better PVP I think.
Nah, being ganked 6 on 1 has no meaning. Sure the lost time sucks, but all that can do is force you from the game, which is a bad design. There is no "meaning" to sovreignty as it is except ego stroking. There is no "we won" in Eve, unless you're on the Chinese server where that has happened (and caused massive problems).
In Eve, it doesn't matter if you win or lose. Just buy up some more isk and presto, brand new ship and implants and away you go like nothing happened.
Just so you people who think you're clever with the snide comments know: I have 2 active Eve accounts, and do compare region prices with alts... But I'm "gaming the game" to do so, it isn't part of the game itself.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
When all is said and done, potentially losing hours of gaming time over one PvP death is simply too much for 99% of gamers out there. Until the devs change that fact, no talk about sandbox, features or whatever is going to make this game anything more than a niche game. I predict that once Star Trek Online is released, people will be leaving this game in droves.
i doubt it ... the people who stayed with eve enjoy and understand risk vs reward. They enjoy the fact you lose isk when you lose a ship ... i've read forum threads on the eve forums about people getting upset because CCP is going to increase insurance payouts on T2 ships.... the people who want an arcade spaceship game have already left.... earlier in the thread someone mentioned 3 million people have tried and only 300k accounts are active.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
When all is said and done, potentially losing hours of gaming time over one PvP death is simply too much for 99% of gamers out there. Until the devs change that fact, no talk about sandbox, features or whatever is going to make this game anything more than a niche game. I predict that once Star Trek Online is released, people will be leaving this game in droves.
Funny thing is most of us dont give a shit about Eve becoming anything other than a niche game.
As for STO lets leave the crystal ball talk out of this and wait for STO's release.
Just so you people who think you're clever with the snide comments know: I have 2 active Eve accounts, and do compare region prices with alts... But I'm "gaming the game" to do so, it isn't part of the game itself.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
I believe that would be me Mr. Valentine. I am the troll with the GUN!!! HAHAHA
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
Sigh, so much BS, so little time. Been a part of faction wars? Red vs Blue? Fought to the death to save your stations in 0.0? Been part of the empire Merc wars?
I have, and despite definitely being a carebear by nature, I have most certainly spent some time PVPing as it were.
But it is true, in EVE PVP, winning is the most important thing, its what gives the game meaning for those who play it. You fail to understand the mechanic but no reason to keep spewing your crap here.
At any given moment you can set your map overview to show pods killed in the last 24 hours and you will find dozens of systems with sometimes hundreds of pod kills.
Yeah right, no one is pvping.......
Eve is most certainly a social game, and what we do has real meaning in almost every aspect. '
The butterfly effect is more real in EVE than any other MMO out there.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
When all is said and done, potentially losing hours of gaming time over one PvP death is simply too much for 99% of gamers out there. Until the devs change that fact, no talk about sandbox, features or whatever is going to make this game anything more than a niche game. I predict that once Star Trek Online is released, people will be leaving this game in droves.
Considering up until Aion it was #2 on the NA block... I kind of have to disagree with its "Niche" label. It has surpassed both WAR and AoC.
As for the harsh pvp penalties... thats what makes eve, eve. You either like it or you dont. With out it there is no rush and pvp is meaningless.
Removing those penalties would kill the economy, kill crafting, kill minning, trading, pvp...etc etc.
STO is for all intents and purposes not even the same genre. There are space ships...its in space... other than that every aspect of STO has nothing in it that would draw eve players.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
Then you obviously havent spent much time in the game. Yes there are people who gank, there are people who run... but you get that in ANY MMO. Look at Aion, currently the abyss is either ganking solos with a group, or chasing victims as they run away. 9 hours a week its about fortresses... where you might get a fight.
In eve... there are solo fights, group fights, zerg fights, ganks, and pretty much any other type of combat you can possibly think of.
I think you are confusing smart combat with no pvp. If you have 10 ships and Im out with a buddy, Im going to be showing you my tail before you can lock, however, if its a remotely fair fight then me and my boys are game. Do we win all the time? Nope. Do we win enough to make things fun? Hells yeah.
However, saying a game isnt about pvp when the entire point of the game is player conflict simply blows my mind.
For those that don't think that EVE Online's 300,000 players and 50,000 simeltanious users isn't a big deal maybe you should take a look at some of the hardware minded devblogs. I know at fanfest a representative from IBM CCP's hardware partner called CCP's system one of the most advanced in the world.
To manage the character database alone it requires a brick server consisting of 2x 16-blade servers stacked on top of one another with each processor being a 6 core 2.66 GHz Intel Dunnington, 128GB DDR2 RAM, along with multiple RAM SAN arrays aka "the world's fastest storage" for the hard disk.
FunFact: RAM-SANs are capable of +600,000 IOPS (Input Outputs Per Seconds). To get the same number of IOPS you would need over 3000 traditional platter based hard drives.
No, if just any MMO can do what EVE does like you are implying then I doubt Texas Memory Systems would be plugging CCP and EVE along side monsters like San Diego Supercomputer, New Corp, and Qualcomm. Likewise Microsoft trophies CCP as an example of their super enterprise HPC solutions and VIVOX as one of their first adopters.
Really if any other MMOs use such advanced technology and bend over backward to make sure that they can support 50,000 simeltanious without lag then I haven't heard of it and I don't see them being trophied as success stories by technology leaders such as IBM, Texas Memory Systems, Microsoft, etc.
No... 50,000 users in one universe is NOT something any MMO can do. Sure EVE runs on 60x seperate blade servers which are each monsters in their own right (Jita has a dedicated blade and it can support over 1300 players in a single system, for major fleet battles CCP dedicates a blade so 1000+ players can fight seamlessly) but while a zone's load may be spread across multiple servers and new ones bought and added in a database server's load can't. CCP has stated continuously in their dev blogs nothing short of a RAM SAN could ever have done what EVE does 'cause you can't just add more servers when all 300,000+ players are on the same single database.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
Sigh, so much BS, so little time. Been a part of faction wars? Red vs Blue? Fought to the death to save your stations in 0.0? Been part of the empire Merc wars?
I have, and despite definitely being a carebear by nature, I have most certainly spent some time PVPing as it were.
But it is true, in EVE PVP, winning is the most important thing, its what gives the game meaning for those who play it. You fail to understand the mechanic but no reason to keep spewing your crap here.
At any given moment you can set your map overview to show pods killed in the last 24 hours and you will find dozens of systems with sometimes hundreds of pod kills.
Yeah right, no one is pvping.......
Eve is most certainly a social game, and what we do has real meaning in almost every aspect. '
The butterfly effect is more real in EVE than any other MMO out there.
^ this and what the above poster said.... Thanks for typin the posts up to help others understand.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
When all is said and done, potentially losing hours of gaming time over one PvP death is simply too much for 99% of gamers out there. Until the devs change that fact, no talk about sandbox, features or whatever is going to make this game anything more than a niche game. I predict that once Star Trek Online is released, people will be leaving this game in droves.
I'd bet my pension against that. That's how strongly I know you are absolutely 100% wrong
Ah, but the real difference between the two games is that in EVE, death has real meaning and consequences, and in WWII online, its all rather pointless, doesn't matter if you win or lose. EVE's got the better PVP I think.
Nah, being ganked 6 on 1 has no meaning. Sure the lost time sucks, but all that can do is force you from the game, which is a bad design. There is no "meaning" to sovreignty as it is except ego stroking. There is no "we won" in Eve, unless you're on the Chinese server where that has happened (and caused massive problems).
In Eve, it doesn't matter if you win or lose. Just buy up some more isk and presto, brand new ship and implants and away you go like nothing happened.
Way to focus on random ganking like its the only form of PvP combat. Obviously ganking only happens in Eve, and not every other single PvP enabled MMO on the market.
Don't mention the scenarios where two corps go to war over a handful of systems, a war which may last weeks or months... and after multiple large scale and small scale battles(anything from 1v1s to ganking, to small gang warfare to fleet battles), one corp "breaks" the other corps economic "back" and pushes them out of the systems.
How? Because of keeping pressure on their mining OPs and locking down supply routes while whittling away at their ship reserves via smart, strategic attacks. Damn, that almost sounds like real warfare. Maybe because it is.
Dunno, that sounds a little more deep than 6v1 ganking to me. I'd also consider that both a "win" and a "loss" for the respective side. I'm also pretty sure it matters to the players of both of those corps that they won or lost, considering one is homeless and the other just expanded its space and have access to the resources that reside there. This is even pre-Dominion. It's even more important post-Dominion where you drops tons of capital into upgrading your space.
Bottom line is you don't understand this game. Your vision of what is happening in-game is too narrow because you don't seem to see past the tip of your nose You see a handful of random bored people flying around ganking people and you think thats all PvP entails, or you see a local market and don't seem to realize that their are multiple people trading between regional market hubs. You don't know whats going on around you because you can't see past whats happening right in front of you. And because you never saw past whats right in front of you, you never involved yourself in the real game.
Comments
Well...Actually I did not read the article..I know that EVE can be a social game same as any other Sandbox game. Ultima Online was really social as well Plus well, I played EVE for quite some time since its beta...
However..I can't but wait for the day that CCP revamps the combat system, it is what bores me to deth in this game.
When the Combat become more Tactical and less Strategic then we will have a game that is complete in my book...
Order of the Silver Star, OSS
ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
I love the complexity of eve, love the concept, maybe less the pure real time skill training, subeed here and then a few months...but it just aint my cup of tea no matter how much im trying to like it.....why couldnt it be under a different scifi setting...or at least why doesnt a company try making a game like this but not with ships....and run the game as CCP does....
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. A. Einstein
LOL
You aren't "gaming the game." There is a reason you can have alts on the same account even though you can't train more than one toon at a time. Everyone and their mother does the same thing, including the CCP employees. It's expected and encouraged.
There are even fan sites and tools listed on CCPs forum that do the exact same thing so you don't have to. Some of them will even go so far as to do the math for you and let you know what product by meter make you the most isk per jump.
Get real.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
CCP forever :P
That's all I have to say.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time. In WW2 Online, while such tactics are used by some, they do not work as well as eve because even the lowliest rifleman can kill the top infantryman in the game with a single bullet, something that can't happen in Eve. And yes, I do have "teammates" in WW2 Online, even if they aren't in the same squad as me (I'm a day 1 person in WW2 Online that hasn't been in a squad since it opened). Eve you don't have that either. It's all "NBSI" crap.
Good PvP = fun.
Crap blob/gank PvP = junk.
Well i havent skimmmed this entire thread yet, and i may be wrong , but though its a new game just freshly released Fallen Earth only has one single server. Granted no where near the the playerbase of the existing EVE online, ive been there to and im still impressed to see that CCP is pumping out new updates/features. *props to CCP*
Waiting For: FF14,Guild Wars2
RIP: Tabula Rasa&Hellgate:London(online)
Playing:Fallen Earth&Guild Wars& Dragon Age
Dude your a god damn troll.
Everything in Eve revolves around pvp, even carebears know that shit.
Go back to the WW2O forums with the other 50 people that play the game.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time. In WW2 Online, while such tactics are used by some, they do not work as well as eve because even the lowliest rifleman can kill the top infantryman in the game with a single bullet, something that can't happen in Eve. And yes, I do have "teammates" in WW2 Online, even if they aren't in the same squad as me (I'm a day 1 person in WW2 Online that hasn't been in a squad since it opened). Eve you don't have that either. It's all "NBSI" crap.
Good PvP = fun.
Crap blob/gank PvP = junk.
Ah, but the real difference between the two games is that in EVE, death has real meaning and consequences, and in WWII online, its all rather pointless, doesn't matter if you win or lose.
EVE's got the better PVP I think.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Can't wait for New Eden to come out in "Q!". Didn't even know that existed.
Nah, being ganked 6 on 1 has no meaning. Sure the lost time sucks, but all that can do is force you from the game, which is a bad design. There is no "meaning" to sovreignty as it is except ego stroking. There is no "we won" in Eve, unless you're on the Chinese server where that has happened (and caused massive problems).
In Eve, it doesn't matter if you win or lose. Just buy up some more isk and presto, brand new ship and implants and away you go like nothing happened.
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
When all is said and done, potentially losing hours of gaming time over one PvP death is simply too much for 99% of gamers out there.
Until the devs change that fact, no talk about sandbox, features or whatever is going to make this game anything more than a niche game.
I predict that once Star Trek Online is released, people will be leaving this game in droves.
My gaming blog
i doubt it ... the people who stayed with eve enjoy and understand risk vs reward. They enjoy the fact you lose isk when you lose a ship ... i've read forum threads on the eve forums about people getting upset because CCP is going to increase insurance payouts on T2 ships.... the people who want an arcade spaceship game have already left.... earlier in the thread someone mentioned 3 million people have tried and only 300k accounts are active.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Funny thing is most of us dont give a shit about Eve becoming anything other than a niche game.
As for STO lets leave the crystal ball talk out of this and wait for STO's release.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
yeah, and from what i can tell from your previous posts about EVE .... you hate pvp and perfer to be 100% solo.... which is VERY odd considering you said you play WW2 which is centered around pvp and having other people have your back.
Not odd. WW2 Online is based around PvP. Eve is not. Most people in Eve do not PvP. Eve PvP is also "gank" or "blob" mentality 99% of the time.
lol the scary part is that you actually believe the bullshit your typing. Everyone in EVE pvps... if its either the market or living in more dangerous parts of eve. You're either a troll or you are just a complete idiot who thinks he knows everything .... which you dont. And if you dont like the game then leave it and quit bitching. Who has the gun to your head forcing you to play eve?
I believe that would be me Mr. Valentine. I am the troll with the GUN!!! HAHAHA
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
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Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
Sigh, so much BS, so little time. Been a part of faction wars? Red vs Blue? Fought to the death to save your stations in 0.0? Been part of the empire Merc wars?
I have, and despite definitely being a carebear by nature, I have most certainly spent some time PVPing as it were.
But it is true, in EVE PVP, winning is the most important thing, its what gives the game meaning for those who play it. You fail to understand the mechanic but no reason to keep spewing your crap here.
At any given moment you can set your map overview to show pods killed in the last 24 hours and you will find dozens of systems with sometimes hundreds of pod kills.
Yeah right, no one is pvping.......
Eve is most certainly a social game, and what we do has real meaning in almost every aspect. '
The butterfly effect is more real in EVE than any other MMO out there.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Considering up until Aion it was #2 on the NA block... I kind of have to disagree with its "Niche" label. It has surpassed both WAR and AoC.
As for the harsh pvp penalties... thats what makes eve, eve. You either like it or you dont. With out it there is no rush and pvp is meaningless.
Removing those penalties would kill the economy, kill crafting, kill minning, trading, pvp...etc etc.
STO is for all intents and purposes not even the same genre. There are space ships...its in space... other than that every aspect of STO has nothing in it that would draw eve players.
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
Then you obviously havent spent much time in the game. Yes there are people who gank, there are people who run... but you get that in ANY MMO. Look at Aion, currently the abyss is either ganking solos with a group, or chasing victims as they run away. 9 hours a week its about fortresses... where you might get a fight.
In eve... there are solo fights, group fights, zerg fights, ganks, and pretty much any other type of combat you can possibly think of.
I think you are confusing smart combat with no pvp. If you have 10 ships and Im out with a buddy, Im going to be showing you my tail before you can lock, however, if its a remotely fair fight then me and my boys are game. Do we win all the time? Nope. Do we win enough to make things fun? Hells yeah.
However, saying a game isnt about pvp when the entire point of the game is player conflict simply blows my mind.
For those that don't think that EVE Online's 300,000 players and 50,000 simeltanious users isn't a big deal maybe you should take a look at some of the hardware minded devblogs. I know at fanfest a representative from IBM CCP's hardware partner called CCP's system one of the most advanced in the world.
To manage the character database alone it requires a brick server consisting of 2x 16-blade servers stacked on top of one another with each processor being a 6 core 2.66 GHz Intel Dunnington, 128GB DDR2 RAM, along with multiple RAM SAN arrays aka "the world's fastest storage" for the hard disk.
FunFact: RAM-SANs are capable of +600,000 IOPS (Input Outputs Per Seconds). To get the same number of IOPS you would need over 3000 traditional platter based hard drives.
No, if just any MMO can do what EVE does like you are implying then I doubt Texas Memory Systems would be plugging CCP and EVE along side monsters like San Diego Supercomputer, New Corp, and Qualcomm. Likewise Microsoft trophies CCP as an example of their super enterprise HPC solutions and VIVOX as one of their first adopters.
Really if any other MMOs use such advanced technology and bend over backward to make sure that they can support 50,000 simeltanious without lag then I haven't heard of it and I don't see them being trophied as success stories by technology leaders such as IBM, Texas Memory Systems, Microsoft, etc.
No... 50,000 users in one universe is NOT something any MMO can do. Sure EVE runs on 60x seperate blade servers which are each monsters in their own right (Jita has a dedicated blade and it can support over 1300 players in a single system, for major fleet battles CCP dedicates a blade so 1000+ players can fight seamlessly) but while a zone's load may be spread across multiple servers and new ones bought and added in a database server's load can't. CCP has stated continuously in their dev blogs nothing short of a RAM SAN could ever have done what EVE does 'cause you can't just add more servers when all 300,000+ players are on the same single database.
Ok, I'll break it down to a much simpler form so you can understand.
Eve is not built around PvP COMBAT, WW2 Online is. Most people in Eve do NOT partake in Eve's rather pathetic PvP COMBAT. Eve's own numbers show this.
I second this. From what I saw of Eve PvP it is either about ganking or warping away. People are so afraid to die, and understandibly so, so the moment they see something resembling a fair fight they try to get away.
Eves PvP combat is constipated, at best, and completely non existant as worst.
Sigh, so much BS, so little time. Been a part of faction wars? Red vs Blue? Fought to the death to save your stations in 0.0? Been part of the empire Merc wars?
I have, and despite definitely being a carebear by nature, I have most certainly spent some time PVPing as it were.
But it is true, in EVE PVP, winning is the most important thing, its what gives the game meaning for those who play it. You fail to understand the mechanic but no reason to keep spewing your crap here.
At any given moment you can set your map overview to show pods killed in the last 24 hours and you will find dozens of systems with sometimes hundreds of pod kills.
Yeah right, no one is pvping.......
Eve is most certainly a social game, and what we do has real meaning in almost every aspect. '
The butterfly effect is more real in EVE than any other MMO out there.
^ this and what the above poster said.... Thanks for typin the posts up to help others understand.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
I'd bet my pension against that. That's how strongly I know you are absolutely 100% wrong
Nah, being ganked 6 on 1 has no meaning. Sure the lost time sucks, but all that can do is force you from the game, which is a bad design. There is no "meaning" to sovreignty as it is except ego stroking. There is no "we won" in Eve, unless you're on the Chinese server where that has happened (and caused massive problems).
In Eve, it doesn't matter if you win or lose. Just buy up some more isk and presto, brand new ship and implants and away you go like nothing happened.
Way to focus on random ganking like its the only form of PvP combat. Obviously ganking only happens in Eve, and not every other single PvP enabled MMO on the market.
Don't mention the scenarios where two corps go to war over a handful of systems, a war which may last weeks or months... and after multiple large scale and small scale battles(anything from 1v1s to ganking, to small gang warfare to fleet battles), one corp "breaks" the other corps economic "back" and pushes them out of the systems.
How? Because of keeping pressure on their mining OPs and locking down supply routes while whittling away at their ship reserves via smart, strategic attacks. Damn, that almost sounds like real warfare. Maybe because it is.
Dunno, that sounds a little more deep than 6v1 ganking to me. I'd also consider that both a "win" and a "loss" for the respective side. I'm also pretty sure it matters to the players of both of those corps that they won or lost, considering one is homeless and the other just expanded its space and have access to the resources that reside there. This is even pre-Dominion. It's even more important post-Dominion where you drops tons of capital into upgrading your space.
Bottom line is you don't understand this game. Your vision of what is happening in-game is too narrow because you don't seem to see past the tip of your nose You see a handful of random bored people flying around ganking people and you think thats all PvP entails, or you see a local market and don't seem to realize that their are multiple people trading between regional market hubs. You don't know whats going on around you because you can't see past whats happening right in front of you. And because you never saw past whats right in front of you, you never involved yourself in the real game.