I really don't think having open world FFA pvp is a good thing. I really think EVE has a really good system for this that should be considered. Another thing I'm worried about is the hacking. I wanted to like Darkfall so much, but with all the hacking I couldn't do it. People walking through the terrain and auto-looting just ruined it for me.
-------- "Chemistry: 'We do stuff in lab that would be a felony in your garage.'"
The most awesomest after school special T-shirt: Front: UNO Chemistry Club Back: /\OH --> Bad Decisions
I really don't think having open world FFA pvp is a good thing. I really think EVE has a really good system for this that should be considered. Another thing I'm worried about is the hacking. I wanted to like Darkfall so much, but with all the hacking I couldn't do it. People walking through the terrain and auto-looting just ruined it for me.
From what I understand that is only true in null sec. An attacker will be able to destroy your ship in high-sec, but they will also lose their ships from patrols. This essentially allows players to play PvP free, and from recent threads it seems roughly 1/2 the population does just that.
From what I understand that is only true in null sec. An attacker will be able to destroy your ship in high-sec, but they will also lose their ships from patrols. This essentially allows players to play PvP free, and from recent threads it seems roughly 1/2 the population does just that.
There is only 1 true safe zone in EvE and thats right near stations. All other sectors of space the police of the game take longer and longer to get to until you are in 0.0 (null)
From what I understand that is only true in null sec. An attacker will be able to destroy your ship in high-sec, but they will also lose their ships from patrols. This essentially allows players to play PvP free, and from recent threads it seems roughly 1/2 the population does just that.
There is only 1 true safe zone in EvE and thats right near stations. All other sectors of space the police of the game take longer and longer to get to until you are in 0.0 (null)
There was clear message in the Mats post. The message was that todays gaming industries standards have been set "high" such as the *there is no map* *No auto loot button* some reviewers just can't understand that the point here is that there ain't any of those. And about perfect release... There isn't a perfect release. For example look at Eve online, the launch of the game was pretty crappy but the game has improved ALOT from what it was and is doing great now.
Comments
I really don't think having open world FFA pvp is a good thing. I really think EVE has a really good system for this that should be considered. Another thing I'm worried about is the hacking. I wanted to like Darkfall so much, but with all the hacking I couldn't do it. People walking through the terrain and auto-looting just ruined it for me.
--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"
The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions
EvE is open FFA PvP...
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
From what I understand that is only true in null sec. An attacker will be able to destroy your ship in high-sec, but they will also lose their ships from patrols. This essentially allows players to play PvP free, and from recent threads it seems roughly 1/2 the population does just that.
From what I understand that is only true in null sec. An attacker will be able to destroy your ship in high-sec, but they will also lose their ships from patrols. This essentially allows players to play PvP free, and from recent threads it seems roughly 1/2 the population does just that.
There is only 1 true safe zone in EvE and thats right near stations. All other sectors of space the police of the game take longer and longer to get to until you are in 0.0 (null)
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
From what I understand that is only true in null sec. An attacker will be able to destroy your ship in high-sec, but they will also lose their ships from patrols. This essentially allows players to play PvP free, and from recent threads it seems roughly 1/2 the population does just that.
There is only 1 true safe zone in EvE and thats right near stations. All other sectors of space the police of the game take longer and longer to get to until you are in 0.0 (null)
fail
The Dev is in his right to express the core idea of the game.
It will feel not polished for everyone as there is no quest route to max level & the chars are no cookie cutter or anime-like.
It has not a rule set, but yours.
Forget the holding hand that leads you to End Game. MO has no end game except that one you decide to be your fate and directed by your own facts.
This is sandbox. If you don't like it go back to Aion.
It is a question of fangs.
There was clear message in the Mats post. The message was that todays gaming industries standards have been set "high" such as the *there is no map* *No auto loot button* some reviewers just can't understand that the point here is that there ain't any of those. And about perfect release... There isn't a perfect release. For example look at Eve online, the launch of the game was pretty crappy but the game has improved ALOT from what it was and is doing great now.
You can burn me, but i wont die.